#include <sys/stat.h>
void
-radv_meta_save(struct radv_meta_saved_state *state,
+radv_meta_save_novertex(struct radv_meta_saved_state *state,
const struct radv_cmd_buffer *cmd_buffer,
uint32_t dynamic_mask)
{
state->old_pipeline = cmd_buffer->state.pipeline;
- state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
- memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
- sizeof(state->old_vertex_bindings));
state->dynamic_mask = dynamic_mask;
radv_dynamic_state_copy(&state->dynamic, &cmd_buffer->state.dynamic,
dynamic_mask);
memcpy(state->push_constants, cmd_buffer->push_constants, MAX_PUSH_CONSTANTS_SIZE);
+ state->vertex_saved = false;
+}
+
+void
+radv_meta_save(struct radv_meta_saved_state *state,
+ const struct radv_cmd_buffer *cmd_buffer,
+ uint32_t dynamic_mask)
+{
+ radv_meta_save_novertex(state, cmd_buffer, dynamic_mask);
+ state->old_descriptor_set0 = cmd_buffer->state.descriptors[0];
+ memcpy(state->old_vertex_bindings, cmd_buffer->state.vertex_bindings,
+ sizeof(state->old_vertex_bindings));
+ state->vertex_saved = true;
}
void
struct radv_cmd_buffer *cmd_buffer)
{
cmd_buffer->state.pipeline = state->old_pipeline;
- radv_bind_descriptor_set(cmd_buffer, state->old_descriptor_set0, 0);
- memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
- sizeof(state->old_vertex_bindings));
+ if (state->vertex_saved) {
+ radv_bind_descriptor_set(cmd_buffer, state->old_descriptor_set0, 0);
+ memcpy(cmd_buffer->state.vertex_bindings, state->old_vertex_bindings,
+ sizeof(state->old_vertex_bindings));
+ cmd_buffer->state.vb_dirty |= (1 << RADV_META_VERTEX_BINDING_COUNT) - 1;
+ }
- cmd_buffer->state.vb_dirty |= (1 << RADV_META_VERTEX_BINDING_COUNT) - 1;
cmd_buffer->state.dirty |= RADV_CMD_DIRTY_PIPELINE;
radv_dynamic_state_copy(&cmd_buffer->state.dynamic, &state->dynamic,
cmd_buffer->state.dynamic.scissor.count = 0;
cmd_buffer->state.dirty |= dirty_state;
}
+
+void
+radv_meta_save_graphics_reset_vport_scissor_novertex(struct radv_meta_saved_state *saved_state,
+ struct radv_cmd_buffer *cmd_buffer)
+{
+ uint32_t dirty_state = (1 << VK_DYNAMIC_STATE_VIEWPORT) | (1 << VK_DYNAMIC_STATE_SCISSOR);
+ radv_meta_save_novertex(saved_state, cmd_buffer, dirty_state);
+ cmd_buffer->state.dynamic.viewport.count = 0;
+ cmd_buffer->state.dynamic.scissor.count = 0;
+ cmd_buffer->state.dirty |= dirty_state;
+}
#define RADV_META_VERTEX_BINDING_COUNT 2
struct radv_meta_saved_state {
+ bool vertex_saved;
struct radv_vertex_binding old_vertex_bindings[RADV_META_VERTEX_BINDING_COUNT];
struct radv_descriptor_set *old_descriptor_set0;
struct radv_pipeline *old_pipeline;
const struct radv_cmd_buffer *cmd_buffer,
uint32_t dynamic_mask);
+void radv_meta_save_novertex(struct radv_meta_saved_state *state,
+ const struct radv_cmd_buffer *cmd_buffer,
+ uint32_t dynamic_mask);
+
void radv_meta_restore(const struct radv_meta_saved_state *state,
struct radv_cmd_buffer *cmd_buffer);
void radv_meta_save_graphics_reset_vport_scissor(struct radv_meta_saved_state *saved_state,
struct radv_cmd_buffer *cmd_buffer);
+void radv_meta_save_graphics_reset_vport_scissor_novertex(struct radv_meta_saved_state *saved_state,
+ struct radv_cmd_buffer *cmd_buffer);
void radv_meta_resolve_compute_image(struct radv_cmd_buffer *cmd_buffer,
struct radv_image *src_image,