}
if (state->flags & RADV_META_SAVE_CONSTANTS) {
- memcpy(cmd_buffer->push_constants, state->push_constants,
- MAX_PUSH_CONSTANTS_SIZE);
- cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_COMPUTE_BIT;
+ VkShaderStageFlags stages = VK_SHADER_STAGE_COMPUTE_BIT;
- if (state->flags & RADV_META_SAVE_GRAPHICS_PIPELINE) {
- cmd_buffer->push_constant_stages |= VK_SHADER_STAGE_ALL_GRAPHICS;
- }
+ if (state->flags & RADV_META_SAVE_GRAPHICS_PIPELINE)
+ stages |= VK_SHADER_STAGE_ALL_GRAPHICS;
+
+ radv_CmdPushConstants(radv_cmd_buffer_to_handle(cmd_buffer),
+ VK_NULL_HANDLE, stages, 0,
+ MAX_PUSH_CONSTANTS_SIZE,
+ state->push_constants);
}
if (state->flags & RADV_META_SAVE_PASS) {