freedreno: simplify fd_set_shader_buffers(..)
authorChristian Gmeiner <christian.gmeiner@gmail.com>
Fri, 13 Sep 2019 06:20:46 +0000 (08:20 +0200)
committerMarge Bot <eric+marge@anholt.net>
Wed, 25 Mar 2020 20:49:32 +0000 (20:49 +0000)
Clear the modified bits for enabled_mask and then iterate over the
whole range and set the specific bit where there is a buffer.

Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/1963>

src/gallium/drivers/freedreno/freedreno_state.c

index 4c558e14f0ff64c270ab2400180e60bf0b28572e..dd42ef4c6e979e22c1d7399f2c224653c666ccec 100644 (file)
@@ -128,11 +128,13 @@ fd_set_shader_buffers(struct pipe_context *pctx,
        struct fd_shaderbuf_stateobj *so = &ctx->shaderbuf[shader];
        const unsigned modified_bits = u_bit_consecutive(start, count);
 
-       if (buffers) {
-               for (unsigned i = 0; i < count; i++) {
-                       unsigned n = i + start;
-                       struct pipe_shader_buffer *buf = &so->sb[n];
+       so->enabled_mask &= ~modified_bits;
+
+       for (unsigned i = 0; i < count; i++) {
+               unsigned n = i + start;
+               struct pipe_shader_buffer *buf = &so->sb[n];
 
+               if (buffers && buffers[i].buffer) {
                        if ((buf->buffer == buffers[i].buffer) &&
                                        (buf->buffer_offset == buffers[i].buffer_offset) &&
                                        (buf->buffer_size == buffers[i].buffer_size))
@@ -142,20 +144,10 @@ fd_set_shader_buffers(struct pipe_context *pctx,
                        buf->buffer_size = buffers[i].buffer_size;
                        pipe_resource_reference(&buf->buffer, buffers[i].buffer);
 
-                       if (buf->buffer)
-                               so->enabled_mask |= BIT(n);
-                       else
-                               so->enabled_mask &= ~BIT(n);
-               }
-       } else {
-               for (unsigned i = 0; i < count; i++) {
-                       unsigned n = i + start;
-                       struct pipe_shader_buffer *buf = &so->sb[n];
-
+                       so->enabled_mask |= BIT(n);
+               } else {
                        pipe_resource_reference(&buf->buffer, NULL);
                }
-
-               so->enabled_mask &= ~modified_bits;
        }
 
        ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_SSBO;