return;
}
- /* Increment the semaphore indicating that binning is done and
- * unblocking the render thread. Note that this doesn't act until the
- * FLUSH completes.
- */
- cl_ensure_space(&vc4->bcl, 8);
- struct vc4_cl_out *bcl = cl_start(&vc4->bcl);
- cl_u8(&bcl, VC4_PACKET_INCREMENT_SEMAPHORE);
- /* The FLUSH caps all of our bin lists with a VC4_PACKET_RETURN. */
- cl_u8(&bcl, VC4_PACKET_FLUSH);
- cl_end(&vc4->bcl, bcl);
-
if (cbuf && (vc4->resolve & PIPE_CLEAR_COLOR0)) {
pipe_surface_reference(&vc4->color_write,
cbuf->texture->nr_samples > 1 ?
vc4_dump_cl(vc4->bcl.base, cl_offset(&vc4->bcl), false);
}
+ if (cl_offset(&vc4->bcl) > 0) {
+ /* Increment the semaphore indicating that binning is done and
+ * unblocking the render thread. Note that this doesn't act
+ * until the FLUSH completes.
+ */
+ cl_ensure_space(&vc4->bcl, 8);
+ struct vc4_cl_out *bcl = cl_start(&vc4->bcl);
+ cl_u8(&bcl, VC4_PACKET_INCREMENT_SEMAPHORE);
+ /* The FLUSH caps all of our bin lists with a
+ * VC4_PACKET_RETURN.
+ */
+ cl_u8(&bcl, VC4_PACKET_FLUSH);
+ cl_end(&vc4->bcl, bcl);
+ }
struct drm_vc4_submit_cl submit;
memset(&submit, 0, sizeof(submit));