sv->texture->width0, sv->texture->height0, 1
};
- struct pipe_transfer *transfer;
- void *map;
-
- transfer = pipe->get_transfer(pipe, sv->texture, 0, PIPE_TRANSFER_WRITE, &dst_box);
- if (!transfer)
- return VDP_STATUS_RESOURCES;
-
- map = pipe->transfer_map(pipe, transfer);
- if (map) {
- util_copy_rect(map, sv->texture->format, transfer->stride, 0, 0,
- dst_box.width, dst_box.height,
- source_data[i] + source_pitches[i] * j,
- source_pitches[i] * sv->texture->depth0,
- 0, 0);
- }
-
- pipe->transfer_unmap(pipe, transfer);
- pipe->transfer_destroy(pipe, transfer);
+ pipe->transfer_inline_write(pipe, sv->texture, 0,
+ PIPE_TRANSFER_WRITE, &dst_box,
+ source_data[i] + source_pitches[i] * j,
+ source_pitches[i] * sv->texture->depth0,
+ 0);
}
}