assert(format != SVGA3D_FORMAT_INVALID);
if (view) {
- SVGA_DBG(DEBUG_VIEWS, "svga: Surface view: yes %p, level %u layer %u z %u, %p\n",
+ SVGA_DBG(DEBUG_VIEWS,
+ "New backed surface view: resource %p, level %u layer %u z %u, %p\n",
pt, surf_tmpl->u.tex.level, layer, zslice, s);
if (svga_have_vgpu10(svga)) {
s->real_zslice = 0;
} else {
SVGA_DBG(DEBUG_VIEWS,
- "svga: Surface view: no %p, level %u, layer %u, z %u, %p\n",
+ "New surface view: resource %p, level %u, layer %u, z %u, %p\n",
pt, surf_tmpl->u.tex.level, layer, zslice, s);
memset(&s->key, 0, sizeof s->key);
}
SVGA_DBG(DEBUG_VIEWS,
- "svga: Surface propagate: tex %p, level %u, from %p\n",
- tex, surf->u.tex.level, surf);
+ "Propagate surface %p to resource %p, level %u\n",
+ surf, tex, surf->u.tex.level);
for (i = 0; i < nlayers; i++) {
svga_texture_copy_handle(svga,
s->handle, 0, 0, 0, s->real_level,