As with the glDraw* functions, this doesn't have to be in GLvertexformat.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
/*@}*/
- void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
-
/**
* \name Eval
*
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
- SAVE_FLUSH_VERTICES(ctx);
+ ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
n = alloc_instruction(ctx, OPCODE_RECTF, 4);
if (n) {
n[1].f = a;
SET_RasterPos4s(table, save_RasterPos4s);
SET_RasterPos4sv(table, save_RasterPos4sv);
SET_ReadBuffer(table, save_ReadBuffer);
+ SET_Rectf(table, save_Rectf);
SET_Rotated(table, save_Rotated);
SET_Rotatef(table, save_Rotatef);
SET_Scaled(table, save_Scaled);
vfmt->VertexAttrib3fvARB = save_VertexAttrib3fvARB;
vfmt->VertexAttrib4fARB = save_VertexAttrib4fARB;
vfmt->VertexAttrib4fvARB = save_VertexAttrib4fvARB;
-
- vfmt->Rectf = save_Rectf;
}
SET_Begin(tab, vfmt->Begin);
SET_End(tab, vfmt->End);
SET_PrimitiveRestartNV(tab, vfmt->PrimitiveRestartNV);
-
- SET_Rectf(tab, vfmt->Rectf);
}
/* Originally for GL_NV_vertex_program, this is also used by dlist.c */
}
-/**
- * Execute a glRectf() function. This is not suitable for GL_COMPILE
- * modes (as the test for outside begin/end is not compiled),
- * but may be useful for drivers in circumstances which exclude
- * display list interactions.
- *
- * (None of the functions in this file are suitable for GL_COMPILE
- * modes).
- */
-static void GLAPIENTRY
-vbo_exec_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- CALL_Begin(GET_DISPATCH(), (GL_QUADS));
- CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
- CALL_Vertex2f(GET_DISPATCH(), (x2, y1));
- CALL_Vertex2f(GET_DISPATCH(), (x2, y2));
- CALL_Vertex2f(GET_DISPATCH(), (x1, y2));
- CALL_End(GET_DISPATCH(), ());
-}
-
-
/**
* Called via glBegin.
*/
vfmt->EvalMesh1 = vbo_exec_EvalMesh1;
vfmt->EvalMesh2 = vbo_exec_EvalMesh2;
- vfmt->Rectf = vbo_exec_Rectf;
-
/* from attrib_tmp.h:
*/
vfmt->Color3f = vbo_Color3f;
}
+/**
+ * Execute a glRectf() function.
+ */
+static void GLAPIENTRY
+vbo_exec_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ CALL_Begin(GET_DISPATCH(), (GL_QUADS));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y1));
+ CALL_Vertex2f(GET_DISPATCH(), (x2, y2));
+ CALL_Vertex2f(GET_DISPATCH(), (x1, y2));
+ CALL_End(GET_DISPATCH(), ());
+}
+
/**
* Called from glDrawArrays when in immediate mode (not display list mode).
SET_MultiDrawElementsEXT(exec, vbo_exec_MultiDrawElements);
+ if (ctx->API == API_OPENGL_COMPAT) {
+ SET_Rectf(exec, vbo_exec_Rectf);
+ }
+
if (_mesa_is_desktop_gl(ctx)) {
SET_DrawElementsBaseVertex(exec, vbo_exec_DrawElementsBaseVertex);
SET_DrawRangeElementsBaseVertex(exec, vbo_exec_DrawRangeElementsBaseVertex);
}
-static void GLAPIENTRY
-_mesa_noop_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
-}
-
-
static void GLAPIENTRY
_mesa_noop_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
vfmt->VertexAttrib3fvARB = _mesa_noop_VertexAttrib3fvARB;
vfmt->VertexAttrib4fARB = _mesa_noop_VertexAttrib4fARB;
vfmt->VertexAttrib4fvARB = _mesa_noop_VertexAttrib4fvARB;
-
- vfmt->Rectf = _mesa_noop_Rectf;
}
}
-static void GLAPIENTRY
-_save_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
-{
- GET_CURRENT_CONTEXT(ctx);
- (void) x1;
- (void) y1;
- (void) x2;
- (void) y2;
- _mesa_compile_error(ctx, GL_INVALID_OPERATION, "glRectf");
-}
-
-
static void GLAPIENTRY
_save_EvalMesh1(GLenum mode, GLint i1, GLint i2)
{
* only used when we're inside a glBegin/End pair.
*/
vfmt->Begin = _save_Begin;
- vfmt->Rectf = _save_Rectf;
}
SET_DrawRangeElements(exec, _save_OBE_DrawRangeElements);
SET_MultiDrawElementsEXT(exec, _save_OBE_MultiDrawElements);
SET_MultiDrawElementsBaseVertex(exec, _save_OBE_MultiDrawElementsBaseVertex);
+ SET_Rectf(exec, _save_OBE_Rectf);
/* Note: other glDraw functins aren't compiled into display lists */
}
/* These will actually get set again when binding/drawing */
for (i = 0; i < VBO_ATTRIB_MAX; i++)
save->inputs[i] = &save->arrays[i];
-
- /* Hook our array functions into the outside-begin-end vtxfmt in
- * ctx->ListState.
- */
- ctx->ListState.ListVtxfmt.Rectf = _save_OBE_Rectf;
}