return h.i;
}
-#define CHECK( NM, FLAG ) \
+/**
+ * Check functions are used to check if state is active.
+ * If it is active check function returns maximum emit size.
+ */
+#define CHECK( NM, FLAG, ADD ) \
static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom) \
{ \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
(void) rmesa; \
- return (FLAG) ? atom->cmd_size : 0; \
+ return (FLAG) ? atom->cmd_size + (ADD) : 0; \
}
-#define TCL_CHECK( NM, FLAG ) \
+#define TCL_CHECK( NM, FLAG, ADD ) \
static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom) \
{ \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size : 0; \
+ return (!rmesa->radeon.TclFallback && !ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (ADD) : 0; \
}
-#define TCL_OR_VP_CHECK( NM, FLAG ) \
+#define TCL_OR_VP_CHECK( NM, FLAG, ADD ) \
static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
{ \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
- return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size : 0; \
+ return (!rmesa->radeon.TclFallback && (FLAG)) ? atom->cmd_size + (ADD) : 0; \
}
-#define VP_CHECK( NM, FLAG ) \
+#define VP_CHECK( NM, FLAG, ADD ) \
static int check_##NM( GLcontext *ctx, struct radeon_state_atom *atom ) \
{ \
r200ContextPtr rmesa = R200_CONTEXT(ctx); \
(void) atom; \
- return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size : 0; \
+ return (!rmesa->radeon.TclFallback && ctx->VertexProgram._Enabled && (FLAG)) ? atom->cmd_size + (ADD) : 0; \
}
-CHECK( always, GL_TRUE )
-CHECK( never, GL_FALSE )
-CHECK( tex_any, ctx->Texture._EnabledUnits )
-CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled) );
-CHECK( tex_pair, (rmesa->state.texture.unit[atom->idx].unitneeded | rmesa->state.texture.unit[atom->idx & ~1].unitneeded) )
-CHECK( tex, rmesa->state.texture.unit[atom->idx].unitneeded )
-CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled )
- CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled) )
-CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)) )
-CHECK( afs, ctx->ATIFragmentShader._Enabled )
-CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT )
-TCL_CHECK( tcl_fog, ctx->Fog.Enabled )
-TCL_CHECK( tcl, GL_TRUE )
-TCL_CHECK( tcl_tex, rmesa->state.texture.unit[atom->idx].unitneeded )
-TCL_CHECK( tcl_lighting, ctx->Light.Enabled )
-TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled )
-TCL_OR_VP_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << (atom->idx))) )
-TCL_OR_VP_CHECK( tcl_or_vp, GL_TRUE )
-VP_CHECK( tcl_vp, GL_TRUE )
-VP_CHECK( tcl_vp_size, ctx->VertexProgram.Current->Base.NumNativeInstructions > 64 )
-VP_CHECK( tcl_vpp_size, ctx->VertexProgram.Current->Base.NumNativeParameters > 96 )
+CHECK( always, GL_TRUE, 0 )
+CHECK( always_add4, GL_TRUE, 4 )
+CHECK( never, GL_FALSE, 0 )
+CHECK( tex_any, ctx->Texture._EnabledUnits, 0 )
+CHECK( tf, (ctx->Texture._EnabledUnits && !ctx->ATIFragmentShader._Enabled), 0 );
+CHECK( pix_zero, !ctx->ATIFragmentShader._Enabled, 0 )
+ CHECK( texenv, (rmesa->state.envneeded & (1 << (atom->idx)) && !ctx->ATIFragmentShader._Enabled), 0 )
+CHECK( afs_pass1, (ctx->ATIFragmentShader._Enabled && (ctx->ATIFragmentShader.Current->NumPasses > 1)), 0 )
+CHECK( afs, ctx->ATIFragmentShader._Enabled, 0 )
+CHECK( tex_cube, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 3 + 3*5 - CUBE_STATE_SIZE )
+CHECK( tex_cube_cs, rmesa->state.texture.unit[atom->idx].unitneeded & TEXTURE_CUBE_BIT, 2 + 2*5 - CUBE_STATE_SIZE )
+TCL_CHECK( tcl_fog, ctx->Fog.Enabled, 0 )
+TCL_CHECK( tcl_fog_add4, ctx->Fog.Enabled, 4 )
+TCL_CHECK( tcl, GL_TRUE, 0 )
+TCL_CHECK( tcl_add8, GL_TRUE, 8 )
+TCL_CHECK( tcl_add4, GL_TRUE, 4 )
+TCL_CHECK( tcl_tex, rmesa->state.texture.unit[atom->idx].unitneeded, 0 )
+TCL_CHECK( tcl_lighting, ctx->Light.Enabled, 0 )
+TCL_CHECK( tcl_light, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 0 )
+TCL_CHECK( tcl_tex_add4, rmesa->state.texture.unit[atom->idx].unitneeded, 4 )
+TCL_CHECK( tcl_lighting_add4, ctx->Light.Enabled, 4 )
+TCL_CHECK( tcl_lighting_add6, ctx->Light.Enabled, 6 )
+TCL_CHECK( tcl_light_add8, ctx->Light.Enabled && ctx->Light.Light[atom->idx].Enabled, 8 )
+TCL_OR_VP_CHECK( tcl_ucp, (ctx->Transform.ClipPlanesEnabled & (1 << (atom->idx))), 0 )
+TCL_OR_VP_CHECK( tcl_ucp_add4, (ctx->Transform.ClipPlanesEnabled & (1 << (atom->idx))), 4 )
+TCL_OR_VP_CHECK( tcl_or_vp, GL_TRUE, 0 )
+TCL_OR_VP_CHECK( tcl_or_vp_add2, GL_TRUE, 2 )
+VP_CHECK( tcl_vp, GL_TRUE, 0 )
+VP_CHECK( tcl_vp_add4, GL_TRUE, 4 )
+VP_CHECK( tcl_vp_size, ctx->VertexProgram.Current->Base.NumNativeInstructions > 64, 0 )
+VP_CHECK( tcl_vpp_size, ctx->VertexProgram.Current->Base.NumNativeParameters > 96, 0 )
+VP_CHECK( tcl_vp_size_add4, ctx->VertexProgram.Current->Base.NumNativeInstructions > 64, 4 )
+VP_CHECK( tcl_vpp_size_add4, ctx->VertexProgram.Current->Base.NumNativeParameters > 96, 4 )
#define OUT_VEC(hdr, data) do { \
drm_radeon_cmd_header_t h; \
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
- dwords += 6;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[MTL_CMD_0], (atom->cmd+1));
OUT_SCL2(atom->cmd[MTL_CMD_1], (atom->cmd + 18));
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
- dwords += 8;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[LIT_CMD_0], atom->cmd+1);
OUT_VEC(atom->cmd[LIT_CMD_1], atom->cmd+LIT_CMD_1+1);
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
- dwords += 8;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[PTP_CMD_0], atom->cmd+1);
OUT_VEC(atom->cmd[PTP_CMD_1], atom->cmd+PTP_CMD_1+1);
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
- dwords += 4;
OUT_VECLINEAR(atom->cmd[0], atom->cmd+1);
}
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
- dwords += 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_SCL(atom->cmd[0], atom->cmd+1);
END_BATCH();
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
- dwords += 4;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_VEC(atom->cmd[0], atom->cmd+1);
END_BATCH();
struct radeon_renderbuffer *rrb;
uint32_t cbpitch;
uint32_t zbpitch, depth_fmt;
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
/* output the first 7 bytes of context */
- BEGIN_BATCH_NO_AUTOSTATE(dwords+2+2);
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_BATCH_TABLE(atom->cmd, 5);
rrb = radeon_get_depthbuffer(&r200->radeon);
END_BATCH();
}
+static int check_always_ctx( GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ struct radeon_renderbuffer *rrb, *drb;
+ uint32_t dwords;
+
+ rrb = radeon_get_colorbuffer(&r200->radeon);
+ if (!rrb || !rrb->bo) {
+ return 0;
+ }
+
+ drb = radeon_get_depthbuffer(&r200->radeon);
+
+ dwords = 10;
+ if (drb)
+ dwords += 6;
+ if (rrb)
+ dwords += 8;
+ if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
+ dwords += 4;
+
+
+ return dwords;
+}
+
static void ctx_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
struct radeon_renderbuffer *rrb, *drb;
uint32_t cbpitch = 0;
uint32_t zbpitch = 0;
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
uint32_t depth_fmt;
rrb = radeon_get_colorbuffer(&r200->radeon);
atom->cmd[CTX_RB3D_ZSTENCILCNTL] |= depth_fmt;
}
- dwords = 10;
- if (drb)
- dwords += 6;
- if (rrb)
- dwords += 8;
- if (atom->cmd_size == CTX_STATE_SIZE_NEWDRM)
- dwords += 4;
-
/* output the first 7 bytes of context */
BEGIN_BATCH_NO_AUTOSTATE(dwords);
END_BATCH();
}
+static int get_tex_size(GLcontext* ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ uint32_t dwords = atom->cmd_size + 2;
+ int i = atom->idx;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ if (!(t && t->mt && !t->image_override))
+ dwords -= 2;
+
+ return dwords;
+}
+
+static int check_tex_pair(GLcontext* ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ /** XOR is bit flip operation so use it for finding pair */
+ if (!(r200->state.texture.unit[atom->idx].unitneeded | r200->state.texture.unit[atom->idx ^ 1].unitneeded))
+ return 0;
+
+ return get_tex_size(ctx, atom);
+}
+
+static int check_tex(GLcontext* ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ if (!(r200->state.texture.unit[atom->idx].unitneeded))
+ return 0;
+
+ return get_tex_size(ctx, atom);
+}
+
+
static void tex_emit(GLcontext *ctx, struct radeon_state_atom *atom)
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->check(ctx, atom);
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- if (t && t->mt && !t->image_override)
- dwords += 2;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
/* is this ok even with drm older than 1.18? */
OUT_BATCH_TABLE(atom->cmd, 10);
END_BATCH();
}
-static void tex_emit_cs(GLcontext *ctx, struct radeon_state_atom *atom)
+static int get_tex_mm_size(GLcontext* ctx, struct radeon_state_atom *atom)
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
- BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = atom->cmd_size;
+ uint32_t dwords = atom->cmd_size + 2;
+ int hastexture = 1;
int i = atom->idx;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
- int hastexture = 1;
-
- if (!r200->state.texture.unit[i].unitneeded)
- hastexture = 0;
if (!t)
hastexture = 0;
else {
hastexture = 0;
}
- if (hastexture)
- dwords += 2;
- else
- dwords -= 2;
+ if (!hastexture)
+ dwords -= 4;
+ return dwords;
+}
+
+static int check_tex_pair_mm(GLcontext* ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ /** XOR is bit flip operation so use it for finding pair */
+ if (!(r200->state.texture.unit[atom->idx].unitneeded | r200->state.texture.unit[atom->idx ^ 1].unitneeded))
+ return 0;
+
+ return get_tex_mm_size(ctx, atom);
+}
+
+static int check_tex_mm(GLcontext* ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ if (!(r200->state.texture.unit[atom->idx].unitneeded))
+ return 0;
+
+ return get_tex_mm_size(ctx, atom);
+}
+
+
+static void tex_emit_mm(GLcontext *ctx, struct radeon_state_atom *atom)
+{
+ r200ContextPtr r200 = R200_CONTEXT(ctx);
+ BATCH_LOCALS(&r200->radeon);
+ uint32_t dwords = atom->check(ctx, atom);
+ int i = atom->idx;
+ radeonTexObj *t = r200->state.texture.unit[i].texobj;
+ if (!r200->state.texture.unit[i].unitneeded)
+ dwords -= 4;
BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_BATCH(CP_PACKET0(R200_PP_TXFILTER_0 + (32 * i), 7));
OUT_BATCH_TABLE((atom->cmd + 1), 8);
- if (hastexture) {
+ if (dwords > atom->cmd_size) {
OUT_BATCH(CP_PACKET0(R200_PP_TXOFFSET_0 + (24 * i), 0));
if (t->mt && !t->image_override) {
OUT_BATCH_RELOC(t->tile_bits, t->mt->bo, 0,
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = 3;
+ uint32_t dwords = atom->check(ctx, atom);
int i = atom->idx, j;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
radeon_mipmap_level *lvl;
- BEGIN_BATCH_NO_AUTOSTATE(dwords + (3 * 5));
+ if (!(t && !t->image_override))
+ dwords = 2;
+
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
/* XXX that size won't really match with image_override... */
OUT_BATCH_TABLE(atom->cmd, 2);
{
r200ContextPtr r200 = R200_CONTEXT(ctx);
BATCH_LOCALS(&r200->radeon);
- uint32_t dwords = 2;
+ uint32_t dwords = atom->check(ctx, atom);
int i = atom->idx, j;
radeonTexObj *t = r200->state.texture.unit[i].texobj;
radeon_mipmap_level *lvl;
+ if (!(t && !t->image_override))
+ dwords = 2;
- BEGIN_BATCH_NO_AUTOSTATE(dwords + (4 * 5));
+ BEGIN_BATCH_NO_AUTOSTATE(dwords);
OUT_BATCH_TABLE(atom->cmd, 2);
if (t && !t->image_override) {
/* Allocate state buffers:
*/
if (rmesa->radeon.radeonScreen->drmSupportsBlendColor)
- ALLOC_STATE( ctx, always, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 );
+ ALLOC_STATE( ctx, always_add4, CTX_STATE_SIZE_NEWDRM, "CTX/context", 0 );
else
- ALLOC_STATE( ctx, always, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 );
+ ALLOC_STATE( ctx, always_add4, CTX_STATE_SIZE_OLDDRM, "CTX/context", 0 );
if (rmesa->radeon.radeonScreen->kernel_mm)
+ {
rmesa->hw.ctx.emit = ctx_emit_cs;
+ rmesa->hw.ctx.check = check_always_ctx;
+ }
else
+ {
rmesa->hw.ctx.emit = ctx_emit;
+ }
ALLOC_STATE( set, always, SET_STATE_SIZE, "SET/setup", 0 );
ALLOC_STATE( lin, always, LIN_STATE_SIZE, "LIN/line", 0 );
ALLOC_STATE( msk, always, MSK_STATE_SIZE, "MSK/mask", 0 );
ALLOC_STATE( cst, always, CST_STATE_SIZE, "CST/constant", 0 );
ALLOC_STATE( zbs, always, ZBS_STATE_SIZE, "ZBS/zbias", 0 );
ALLOC_STATE( tf, tf, TF_STATE_SIZE, "TF/tfactor", 0 );
- if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
- if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
- /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
- ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
- }
- else {
- ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
+ {
+ int state_size = TEX_STATE_SIZE_NEWDRM;
+ if (!rmesa->radeon.radeonScreen->drmSupportsFragShader) {
+ state_size = TEX_STATE_SIZE_OLDDRM;
}
- ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-2", 2 );
- ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-3", 3 );
- ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-4", 4 );
- ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE_NEWDRM, "TEX/tex-5", 5 );
- ALLOC_STATE( atf, afs, ATF_STATE_SIZE, "ATF/tfactor", 0 );
- ALLOC_STATE( afs[0], afs_pass1, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
- ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
- }
- else {
- if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
- ALLOC_STATE( tex[0], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex_pair, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
- }
- else {
- ALLOC_STATE( tex[0], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-0", 0 );
- ALLOC_STATE( tex[1], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-1", 1 );
- ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
+ if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
+ if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
+ /* make sure texture units 0/1 are emitted pair-wise for r200 t0 hang workaround */
+ ALLOC_STATE( tex[0], tex_pair_mm, state_size, "TEX/tex-0", 0 );
+ ALLOC_STATE( tex[1], tex_pair_mm, state_size, "TEX/tex-1", 1 );
+ ALLOC_STATE( tam, tex_any, TAM_STATE_SIZE, "TAM/tam", 0 );
+ }
+ else {
+ ALLOC_STATE( tex[0], tex_mm, state_size, "TEX/tex-0", 0 );
+ ALLOC_STATE( tex[1], tex_mm, state_size, "TEX/tex-1", 1 );
+ ALLOC_STATE( tam, never, TAM_STATE_SIZE, "TAM/tam", 0 );
+ }
+ ALLOC_STATE( tex[2], tex_mm, state_size, "TEX/tex-2", 2 );
+ ALLOC_STATE( tex[3], tex_mm, state_size, "TEX/tex-3", 3 );
+ ALLOC_STATE( tex[4], tex_mm, state_size, "TEX/tex-4", 4 );
+ ALLOC_STATE( tex[5], tex_mm, state_size, "TEX/tex-5", 5 );
+ if (!rmesa->radeon.radeonScreen->kernel_mm)
+ {
+ if (rmesa->radeon.radeonScreen->chip_family == CHIP_FAMILY_R200) {
+ rmesa->hw.tex[0].check = check_tex_pair;
+ rmesa->hw.tex[1].check = check_tex_pair;
+ } else {
+ rmesa->hw.tex[0].check = check_tex;
+ rmesa->hw.tex[1].check = check_tex;
+ }
+ rmesa->hw.tex[2].check = check_tex;
+ rmesa->hw.tex[3].check = check_tex;
+ rmesa->hw.tex[4].check = check_tex;
+ rmesa->hw.tex[5].check = check_tex;
+ }
+ if (rmesa->radeon.radeonScreen->drmSupportsFragShader) {
+ ALLOC_STATE( atf, afs, ATF_STATE_SIZE, "ATF/tfactor", 0 );
+ ALLOC_STATE( afs[0], afs_pass1, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
+ ALLOC_STATE( afs[1], afs, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
+ } else {
+ ALLOC_STATE( atf, never, ATF_STATE_SIZE, "ATF/tfactor", 0 );
+ ALLOC_STATE( afs[0], never, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
+ ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
+ }
}
- ALLOC_STATE( tex[2], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-2", 2 );
- ALLOC_STATE( tex[3], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-3", 3 );
- ALLOC_STATE( tex[4], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-4", 4 );
- ALLOC_STATE( tex[5], tex, TEX_STATE_SIZE_OLDDRM, "TEX/tex-5", 5 );
- ALLOC_STATE( atf, never, ATF_STATE_SIZE, "TF/tfactor", 0 );
- ALLOC_STATE( afs[0], never, AFS_STATE_SIZE, "AFS/afsinst-0", 0 );
- ALLOC_STATE( afs[1], never, AFS_STATE_SIZE, "AFS/afsinst-1", 1 );
}
for (i = 0; i < 6; i++)
if (rmesa->radeon.radeonScreen->kernel_mm)
- rmesa->hw.tex[i].emit = tex_emit_cs;
+ rmesa->hw.tex[i].emit = tex_emit_mm;
else
rmesa->hw.tex[i].emit = tex_emit;
if (rmesa->radeon.radeonScreen->drmSupportsCubeMapsR200) {
ALLOC_STATE( cube[4], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-4", 4 );
ALLOC_STATE( cube[5], tex_cube, CUBE_STATE_SIZE, "CUBE/tex-5", 5 );
for (i = 0; i < 6; i++)
- if (rmesa->radeon.radeonScreen->kernel_mm)
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
rmesa->hw.cube[i].emit = cube_emit_cs;
- else
+ rmesa->hw.cube[i].check = check_tex_cube_cs;
+ } else
rmesa->hw.cube[i].emit = cube_emit;
}
else {
if (rmesa->radeon.radeonScreen->drmSupportsVertexProgram) {
ALLOC_STATE( pvs, tcl_vp, PVS_STATE_SIZE, "PVS/pvscntl", 0 );
- ALLOC_STATE( vpi[0], tcl_vp, VPI_STATE_SIZE, "VP/vertexprog-0", 0 );
- ALLOC_STATE( vpi[1], tcl_vp_size, VPI_STATE_SIZE, "VP/vertexprog-1", 1 );
- ALLOC_STATE( vpp[0], tcl_vp, VPP_STATE_SIZE, "VPP/vertexparam-0", 0 );
- ALLOC_STATE( vpp[1], tcl_vpp_size, VPP_STATE_SIZE, "VPP/vertexparam-1", 1 );
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ ALLOC_STATE( vpi[0], tcl_vp_add4, VPI_STATE_SIZE, "VP/vertexprog-0", 0 );
+ ALLOC_STATE( vpi[1], tcl_vp_size_add4, VPI_STATE_SIZE, "VP/vertexprog-1", 1 );
+ ALLOC_STATE( vpp[0], tcl_vp_add4, VPP_STATE_SIZE, "VPP/vertexparam-0", 0 );
+ ALLOC_STATE( vpp[1], tcl_vpp_size_add4, VPP_STATE_SIZE, "VPP/vertexparam-1", 1 );
+ } else {
+ ALLOC_STATE( vpi[0], tcl_vp, VPI_STATE_SIZE, "VP/vertexprog-0", 0 );
+ ALLOC_STATE( vpi[1], tcl_vp_size, VPI_STATE_SIZE, "VP/vertexprog-1", 1 );
+ ALLOC_STATE( vpp[0], tcl_vp, VPP_STATE_SIZE, "VPP/vertexparam-0", 0 );
+ ALLOC_STATE( vpp[1], tcl_vpp_size, VPP_STATE_SIZE, "VPP/vertexparam-1", 1 );
+ }
}
else {
ALLOC_STATE( pvs, never, PVS_STATE_SIZE, "PVS/pvscntl", 0 );
ALLOC_STATE( tcl, tcl_or_vp, TCL_STATE_SIZE, "TCL/tcl", 0 );
ALLOC_STATE( msl, tcl, MSL_STATE_SIZE, "MSL/matrix-select", 0 );
ALLOC_STATE( tcg, tcl, TCG_STATE_SIZE, "TCG/texcoordgen", 0 );
- ALLOC_STATE( mtl[0], tcl_lighting, MTL_STATE_SIZE, "MTL0/material0", 0 );
- ALLOC_STATE( mtl[1], tcl_lighting, MTL_STATE_SIZE, "MTL1/material1", 1 );
- ALLOC_STATE( grd, tcl_or_vp, GRD_STATE_SIZE, "GRD/guard-band", 0 );
- ALLOC_STATE( fog, tcl_fog, FOG_STATE_SIZE, "FOG/fog", 0 );
- ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 0 );
- ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 0 );
- ALLOC_STATE( mat[R200_MTX_MV], tcl, MAT_STATE_SIZE, "MAT/modelview", 0 );
- ALLOC_STATE( mat[R200_MTX_IMV], tcl, MAT_STATE_SIZE, "MAT/it-modelview", 0 );
- ALLOC_STATE( mat[R200_MTX_MVP], tcl, MAT_STATE_SIZE, "MAT/modelproject", 0 );
- ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex, MAT_STATE_SIZE, "MAT/texmat0", 0 );
- ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex, MAT_STATE_SIZE, "MAT/texmat1", 1 );
- ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex, MAT_STATE_SIZE, "MAT/texmat2", 2 );
- ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex, MAT_STATE_SIZE, "MAT/texmat3", 3 );
- ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex, MAT_STATE_SIZE, "MAT/texmat4", 4 );
- ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex, MAT_STATE_SIZE, "MAT/texmat5", 5 );
- ALLOC_STATE( ucp[0], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-0", 0 );
- ALLOC_STATE( ucp[1], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
- ALLOC_STATE( ucp[2], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-2", 2 );
- ALLOC_STATE( ucp[3], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-3", 3 );
- ALLOC_STATE( ucp[4], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-4", 4 );
- ALLOC_STATE( ucp[5], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-5", 5 );
- ALLOC_STATE( lit[0], tcl_light, LIT_STATE_SIZE, "LIT/light-0", 0 );
- ALLOC_STATE( lit[1], tcl_light, LIT_STATE_SIZE, "LIT/light-1", 1 );
- ALLOC_STATE( lit[2], tcl_light, LIT_STATE_SIZE, "LIT/light-2", 2 );
- ALLOC_STATE( lit[3], tcl_light, LIT_STATE_SIZE, "LIT/light-3", 3 );
- ALLOC_STATE( lit[4], tcl_light, LIT_STATE_SIZE, "LIT/light-4", 4 );
- ALLOC_STATE( lit[5], tcl_light, LIT_STATE_SIZE, "LIT/light-5", 5 );
- ALLOC_STATE( lit[6], tcl_light, LIT_STATE_SIZE, "LIT/light-6", 6 );
- ALLOC_STATE( lit[7], tcl_light, LIT_STATE_SIZE, "LIT/light-7", 7 );
+ if (rmesa->radeon.radeonScreen->kernel_mm) {
+ ALLOC_STATE( mtl[0], tcl_lighting_add6, MTL_STATE_SIZE, "MTL0/material0", 0 );
+ ALLOC_STATE( mtl[1], tcl_lighting_add6, MTL_STATE_SIZE, "MTL1/material1", 1 );
+ ALLOC_STATE( grd, tcl_or_vp_add2, GRD_STATE_SIZE, "GRD/guard-band", 0 );
+ ALLOC_STATE( fog, tcl_fog_add4, FOG_STATE_SIZE, "FOG/fog", 0 );
+ ALLOC_STATE( glt, tcl_lighting_add4, GLT_STATE_SIZE, "GLT/light-global", 0 );
+ ALLOC_STATE( eye, tcl_lighting_add4, EYE_STATE_SIZE, "EYE/eye-vector", 0 );
+ ALLOC_STATE( mat[R200_MTX_MV], tcl_add4, MAT_STATE_SIZE, "MAT/modelview", 0 );
+ ALLOC_STATE( mat[R200_MTX_IMV], tcl_add4, MAT_STATE_SIZE, "MAT/it-modelview", 0 );
+ ALLOC_STATE( mat[R200_MTX_MVP], tcl_add4, MAT_STATE_SIZE, "MAT/modelproject", 0 );
+ ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat0", 0 );
+ ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat1", 1 );
+ ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat2", 2 );
+ ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat3", 3 );
+ ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat4", 4 );
+ ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex_add4, MAT_STATE_SIZE, "MAT/texmat5", 5 );
+ ALLOC_STATE( ucp[0], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-0", 0 );
+ ALLOC_STATE( ucp[1], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
+ ALLOC_STATE( ucp[2], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-2", 2 );
+ ALLOC_STATE( ucp[3], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-3", 3 );
+ ALLOC_STATE( ucp[4], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-4", 4 );
+ ALLOC_STATE( ucp[5], tcl_ucp_add4, UCP_STATE_SIZE, "UCP/userclip-5", 5 );
+ ALLOC_STATE( lit[0], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-0", 0 );
+ ALLOC_STATE( lit[1], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-1", 1 );
+ ALLOC_STATE( lit[2], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-2", 2 );
+ ALLOC_STATE( lit[3], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-3", 3 );
+ ALLOC_STATE( lit[4], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-4", 4 );
+ ALLOC_STATE( lit[5], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-5", 5 );
+ ALLOC_STATE( lit[6], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-6", 6 );
+ ALLOC_STATE( lit[7], tcl_light_add8, LIT_STATE_SIZE, "LIT/light-7", 7 );
+ } else {
+ ALLOC_STATE( mtl[0], tcl_lighting, MTL_STATE_SIZE, "MTL0/material0", 0 );
+ ALLOC_STATE( mtl[1], tcl_lighting, MTL_STATE_SIZE, "MTL1/material1", 1 );
+ ALLOC_STATE( grd, tcl_or_vp, GRD_STATE_SIZE, "GRD/guard-band", 0 );
+ ALLOC_STATE( fog, tcl_fog, FOG_STATE_SIZE, "FOG/fog", 0 );
+ ALLOC_STATE( glt, tcl_lighting, GLT_STATE_SIZE, "GLT/light-global", 0 );
+ ALLOC_STATE( eye, tcl_lighting, EYE_STATE_SIZE, "EYE/eye-vector", 0 );
+ ALLOC_STATE( mat[R200_MTX_MV], tcl, MAT_STATE_SIZE, "MAT/modelview", 0 );
+ ALLOC_STATE( mat[R200_MTX_IMV], tcl, MAT_STATE_SIZE, "MAT/it-modelview", 0 );
+ ALLOC_STATE( mat[R200_MTX_MVP], tcl, MAT_STATE_SIZE, "MAT/modelproject", 0 );
+ ALLOC_STATE( mat[R200_MTX_TEX0], tcl_tex, MAT_STATE_SIZE, "MAT/texmat0", 0 );
+ ALLOC_STATE( mat[R200_MTX_TEX1], tcl_tex, MAT_STATE_SIZE, "MAT/texmat1", 1 );
+ ALLOC_STATE( mat[R200_MTX_TEX2], tcl_tex, MAT_STATE_SIZE, "MAT/texmat2", 2 );
+ ALLOC_STATE( mat[R200_MTX_TEX3], tcl_tex, MAT_STATE_SIZE, "MAT/texmat3", 3 );
+ ALLOC_STATE( mat[R200_MTX_TEX4], tcl_tex, MAT_STATE_SIZE, "MAT/texmat4", 4 );
+ ALLOC_STATE( mat[R200_MTX_TEX5], tcl_tex, MAT_STATE_SIZE, "MAT/texmat5", 5 );
+ ALLOC_STATE( ucp[0], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-0", 0 );
+ ALLOC_STATE( ucp[1], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-1", 1 );
+ ALLOC_STATE( ucp[2], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-2", 2 );
+ ALLOC_STATE( ucp[3], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-3", 3 );
+ ALLOC_STATE( ucp[4], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-4", 4 );
+ ALLOC_STATE( ucp[5], tcl_ucp, UCP_STATE_SIZE, "UCP/userclip-5", 5 );
+ ALLOC_STATE( lit[0], tcl_light, LIT_STATE_SIZE, "LIT/light-0", 0 );
+ ALLOC_STATE( lit[1], tcl_light, LIT_STATE_SIZE, "LIT/light-1", 1 );
+ ALLOC_STATE( lit[2], tcl_light, LIT_STATE_SIZE, "LIT/light-2", 2 );
+ ALLOC_STATE( lit[3], tcl_light, LIT_STATE_SIZE, "LIT/light-3", 3 );
+ ALLOC_STATE( lit[4], tcl_light, LIT_STATE_SIZE, "LIT/light-4", 4 );
+ ALLOC_STATE( lit[5], tcl_light, LIT_STATE_SIZE, "LIT/light-5", 5 );
+ ALLOC_STATE( lit[6], tcl_light, LIT_STATE_SIZE, "LIT/light-6", 6 );
+ ALLOC_STATE( lit[7], tcl_light, LIT_STATE_SIZE, "LIT/light-7", 7 );
+ }
ALLOC_STATE( pix[0], pix_zero, PIX_STATE_SIZE, "PIX/pixstage-0", 0 );
ALLOC_STATE( pix[1], texenv, PIX_STATE_SIZE, "PIX/pixstage-1", 1 );
ALLOC_STATE( pix[2], texenv, PIX_STATE_SIZE, "PIX/pixstage-2", 2 );
}
if (rmesa->radeon.radeonScreen->drmSupportsPointSprites) {
ALLOC_STATE( spr, always, SPR_STATE_SIZE, "SPR/pointsprite", 0 );
- ALLOC_STATE( ptp, tcl, PTP_STATE_SIZE, "PTP/pointparams", 0 );
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ ALLOC_STATE( ptp, tcl_add8, PTP_STATE_SIZE, "PTP/pointparams", 0 );
+ else
+ ALLOC_STATE( ptp, tcl, PTP_STATE_SIZE, "PTP/pointparams", 0 );
}
else {
ALLOC_STATE (spr, never, SPR_STATE_SIZE, "SPR/pointsprite", 0 );
rmesa->hw.prf.cmd[PRF_CMD_0] = cmdpkt(rmesa, R200_EMIT_PP_TRI_PERF_CNTL);
rmesa->hw.spr.cmd[SPR_CMD_0] = cmdpkt(rmesa, R200_EMIT_TCL_POINT_SPRITE_CNTL);
if (rmesa->radeon.radeonScreen->kernel_mm) {
- rmesa->hw.mtl[0].emit = mtl_emit;
- rmesa->hw.mtl[1].emit = mtl_emit;
-
- rmesa->hw.vpi[0].emit = veclinear_emit;
- rmesa->hw.vpi[1].emit = veclinear_emit;
- rmesa->hw.vpp[0].emit = veclinear_emit;
- rmesa->hw.vpp[1].emit = veclinear_emit;
-
- rmesa->hw.grd.emit = scl_emit;
- rmesa->hw.fog.emit = vec_emit;
- rmesa->hw.glt.emit = vec_emit;
- rmesa->hw.eye.emit = vec_emit;
+ rmesa->hw.mtl[0].emit = mtl_emit;
+ rmesa->hw.mtl[1].emit = mtl_emit;
+
+ rmesa->hw.vpi[0].emit = veclinear_emit;
+ rmesa->hw.vpi[1].emit = veclinear_emit;
+ rmesa->hw.vpp[0].emit = veclinear_emit;
+ rmesa->hw.vpp[1].emit = veclinear_emit;
+
+ rmesa->hw.grd.emit = scl_emit;
+ rmesa->hw.fog.emit = vec_emit;
+ rmesa->hw.glt.emit = vec_emit;
+ rmesa->hw.eye.emit = vec_emit;
for (i = R200_MTX_MV; i <= R200_MTX_TEX5; i++)
rmesa->hw.mat[i].emit = vec_emit;