free (alloc);
}
-/* Locate a symbol given a bfd and a section (from INFO->application_data),
- and a VMA. If INFO->application_data->require_sec is TRUE, then always
- require the symbol to be in the section. Returns NULL if there is no
- suitable symbol. If PLACE is not NULL, then *PLACE is set to the index
- of the symbol in sorted_syms. */
+/* Locate a symbol given a bfd, a section, and a VMA. If REQUIRE_SEC
+ is TRUE, then always require the symbol to be in the section. This
+ returns NULL if there is no suitable symbol. If PLACE is not NULL,
+ then *PLACE is set to the index of the symbol in sorted_syms. */
static asymbol *
-find_symbol_for_address (bfd_vma vma, struct disassemble_info *info, long *place)
+find_symbol_for_address (bfd *abfd, asection *sec, bfd_vma vma,
+ bfd_boolean require_sec, long *place)
{
/* @@ Would it speed things up to cache the last two symbols returned,
and maybe their address ranges? For many processors, only one memory
long min = 0;
long max = sorted_symcount;
long thisplace;
- struct objdump_disasm_info * aux = (struct objdump_disasm_info *) info->application_data;
- bfd * abfd = aux->abfd;
- asection * sec = aux->sec;
unsigned int opb = bfd_octets_per_byte (abfd);
if (sorted_symcount < 1)
no way to tell what's desired without looking at the relocation
table. */
if (sorted_syms[thisplace]->section != sec
- && (aux->require_sec
+ && (require_sec
|| ((abfd->flags & HAS_RELOC) != 0
&& vma >= bfd_get_section_vma (abfd, sec)
&& vma < (bfd_get_section_vma (abfd, sec)
}
if (sorted_syms[thisplace]->section != sec
- && (aux->require_sec
+ && (require_sec
|| ((abfd->flags & HAS_RELOC) != 0
&& vma >= bfd_get_section_vma (abfd, sec)
&& vma < (bfd_get_section_vma (abfd, sec)
+ bfd_section_size (abfd, sec)))))
- /* There is no suitable symbol. */
- return NULL;
- }
-
- /* Give the target a chance to reject the symbol. */
- while (! info->symbol_is_valid (sorted_syms [thisplace], info))
- {
- ++ thisplace;
- if (thisplace >= sorted_symcount
- || bfd_asymbol_value (sorted_syms [thisplace]) > vma)
- return NULL;
+ {
+ /* There is no suitable symbol. */
+ return NULL;
+ }
}
if (place != NULL)
objdump_print_addr (bfd_vma vma, struct disassemble_info *info,
bfd_boolean skip_zeroes)
{
- struct objdump_disasm_info * aux = (struct objdump_disasm_info *) info->application_data;
+ struct objdump_disasm_info *aux;
asymbol *sym;
if (sorted_symcount < 1)
return;
}
- sym = find_symbol_for_address (vma, info, NULL);
+ aux = (struct objdump_disasm_info *) info->application_data;
+ sym = find_symbol_for_address (aux->abfd, aux->sec, vma, aux->require_sec,
+ NULL);
objdump_print_addr_with_sym (aux->abfd, aux->sec, sym, vma, info,
skip_zeroes);
}
static int
objdump_symbol_at_address (bfd_vma vma, struct disassemble_info * info)
{
+ struct objdump_disasm_info * aux;
asymbol * sym;
- sym = find_symbol_for_address (vma, info, NULL);
+ /* No symbols - do not bother checking. */
+ if (sorted_symcount < 1)
+ return 0;
+
+ aux = (struct objdump_disasm_info *) info->application_data;
+ sym = find_symbol_for_address (aux->abfd, aux->sec, vma, aux->require_sec,
+ NULL);
return (sym != NULL && (bfd_asymbol_value (sym) == vma));
}
bfd_get_section_contents (abfd, section, data, 0, datasize);
paux->sec = section;
- paux->require_sec = TRUE;
pinfo->buffer = data;
pinfo->buffer_vma = section->vma;
pinfo->buffer_length = datasize;
printf (_("Disassembly of section %s:\n"), section->name);
/* Find the nearest symbol forwards from our current position. */
- sym = find_symbol_for_address (section->vma + addr_offset, info, &place);
+ sym = find_symbol_for_address (abfd, section, section->vma + addr_offset,
+ TRUE, &place);
/* Disassemble a block of instructions up to the address associated with
the symbol we have just found. Then print the symbol and find the
or we have reached the end of the address range we are interested in. */
while (addr_offset < stop_offset)
{
- bfd_vma addr;
asymbol *nextsym;
unsigned long nextstop_offset;
bfd_boolean insns;
- addr = section->vma + addr_offset;
-
- if (sym != NULL && bfd_asymbol_value (sym) <= addr)
+ if (sym != NULL
+ && bfd_asymbol_value (sym) <= section->vma + addr_offset)
{
int x;
for (x = place;
(x < sorted_symcount
- && (bfd_asymbol_value (sorted_syms[x]) <= addr));
+ && (bfd_asymbol_value (sorted_syms[x])
+ <= section->vma + addr_offset));
++x)
continue;
- pinfo->symbols = sorted_syms + place;
+ pinfo->symbols = & sorted_syms[place];
pinfo->num_symbols = x - place;
}
else
- {
- pinfo->symbols = NULL;
- pinfo->num_symbols = 0;
- }
+ pinfo->symbols = NULL;
if (! prefix_addresses)
{
pinfo->fprintf_func (pinfo->stream, "\n");
- objdump_print_addr_with_sym (abfd, section, sym, addr,
+ objdump_print_addr_with_sym (abfd, section, sym,
+ section->vma + addr_offset,
pinfo, FALSE);
pinfo->fprintf_func (pinfo->stream, ":\n");
}
- if (sym != NULL && bfd_asymbol_value (sym) > addr)
+ if (sym != NULL
+ && bfd_asymbol_value (sym) > section->vma + addr_offset)
nextsym = sym;
else if (sym == NULL)
nextsym = NULL;
else
{
-#define is_valid_next_sym(SYM) \
- ((SYM)->section == section \
- && (bfd_asymbol_value (SYM) > bfd_asymbol_value (sym)) \
- && pinfo->symbol_is_valid (SYM, pinfo))
-
/* Search forward for the next appropriate symbol in
SECTION. Note that all the symbols are sorted
together into one big array, and that some sections
may have overlapping addresses. */
while (place < sorted_symcount
- && ! is_valid_next_sym (sorted_syms [place]))
+ && (sorted_syms[place]->section != section
+ || (bfd_asymbol_value (sorted_syms[place])
+ <= bfd_asymbol_value (sym))))
++place;
-
if (place >= sorted_symcount)
nextsym = NULL;
else
nextsym = sorted_syms[place];
}
- if (sym != NULL && bfd_asymbol_value (sym) > addr)
- nextstop_offset = bfd_asymbol_value (sym) - section->vma;
+ if (sym != NULL
+ && bfd_asymbol_value (sym) > section->vma + addr_offset)
+ {
+ nextstop_offset = bfd_asymbol_value (sym) - section->vma;
+ if (nextstop_offset > stop_offset)
+ nextstop_offset = stop_offset;
+ }
else if (nextsym == NULL)
nextstop_offset = stop_offset;
else
- nextstop_offset = bfd_asymbol_value (nextsym) - section->vma;
-
- if (nextstop_offset > stop_offset)
- nextstop_offset = stop_offset;
+ {
+ nextstop_offset = bfd_asymbol_value (nextsym) - section->vma;
+ if (nextstop_offset > stop_offset)
+ nextstop_offset = stop_offset;
+ }
/* If a symbol is explicitly marked as being an object
rather than a function, just dump the bytes without
disassembling them. */
if (disassemble_all
|| sym == NULL
- || bfd_asymbol_value (sym) > addr
+ || bfd_asymbol_value (sym) > section->vma + addr_offset
|| ((sym->flags & BSF_OBJECT) == 0
&& (strstr (bfd_asymbol_name (sym), "gnu_compiled")
== NULL)
/* Sort the symbols into section and symbol order. */
qsort (sorted_syms, sorted_symcount, sizeof (asymbol *), compare_symbols);
- init_disassemble_info (&disasm_info, stdout, (fprintf_ftype) fprintf);
+ init_disassemble_info (&disasm_info, stdout, fprintf);
disasm_info.application_data = (void *) &aux;
aux.abfd = abfd;
instead. */
disasm_info.endian = BFD_ENDIAN_UNKNOWN;
- /* Allow the target to customize the info structure. */
- disassemble_init_for_target (abfd, & disasm_info);
-
/* Pre-load the dynamic relocs if we are going
to be dumping them along with the disassembly. */
if (dump_dynamic_reloc_info)