{ "GL_OES_depth24", o(EXT_framebuffer_object), ES1 | ES2, 2005 },
{ "GL_OES_depth32", o(dummy_false), DISABLE, 2005 },
{ "GL_OES_depth_texture", o(ARB_depth_texture), ES2, 2006 },
+ { "GL_OES_depth_texture_cube_map", o(OES_depth_texture_cube_map), ES2, 2012 },
{ "GL_OES_draw_texture", o(OES_draw_texture), ES1, 2004 },
/* FIXME: Mesa expects GL_OES_EGL_image to be available in OpenGL contexts. */
{ "GL_OES_EGL_image", o(OES_EGL_image), GL | ES1 | ES2, 2006 },
GLboolean S3_s3tc;
GLboolean OES_EGL_image;
GLboolean OES_draw_texture;
+ GLboolean OES_depth_texture_cube_map;
GLboolean OES_EGL_image_external;
GLboolean OES_compressed_ETC1_RGB8_texture;
GLboolean extension_sentinel;