--- /dev/null
+#!/usr/bin/env python
+##########################################################################
+#
+# Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+# All Rights Reserved.
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+#
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+#
+##########################################################################
+
+
+import os.path
+import sys
+import struct
+import Image # http://www.pythonware.com/products/pil/
+
+PIPE_FORMAT_LAYOUT_RGBAZS = 0
+PIPE_FORMAT_LAYOUT_YCBCR = 1
+PIPE_FORMAT_LAYOUT_DXT = 2
+
+PIPE_FORMAT_COMP_R = 0
+PIPE_FORMAT_COMP_G = 1
+PIPE_FORMAT_COMP_B = 2
+PIPE_FORMAT_COMP_A = 3
+PIPE_FORMAT_COMP_0 = 4
+PIPE_FORMAT_COMP_1 = 5
+PIPE_FORMAT_COMP_Z = 6
+PIPE_FORMAT_COMP_S = 7
+
+PIPE_FORMAT_TYPE_UNKNOWN = 0
+PIPE_FORMAT_TYPE_FLOAT = 1
+PIPE_FORMAT_TYPE_UNORM = 2
+PIPE_FORMAT_TYPE_SNORM = 3
+PIPE_FORMAT_TYPE_USCALED = 4
+PIPE_FORMAT_TYPE_SSCALED = 5
+PIPE_FORMAT_TYPE_SRGB = 6
+
+def _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, EXP8, TYPE ):
+ return ((PIPE_FORMAT_LAYOUT_RGBAZS << 0) |\
+ ((SWZ) << 2) |\
+ ((SIZEX) << 14) |\
+ ((SIZEY) << 17) |\
+ ((SIZEZ) << 20) |\
+ ((SIZEW) << 23) |\
+ ((EXP8) << 26) |\
+ ((TYPE) << 28) )
+
+def _PIPE_FORMAT_SWZ( SWZX, SWZY, SWZZ, SWZW ):
+ return (((SWZX) << 0) | ((SWZY) << 3) | ((SWZZ) << 6) | ((SWZW) << 9))
+
+def _PIPE_FORMAT_RGBAZS_1( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
+ return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 0, TYPE )
+
+def _PIPE_FORMAT_RGBAZS_8( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
+ return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 1, TYPE )
+
+def _PIPE_FORMAT_RGBAZS_64( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, TYPE ):
+ return _PIPE_FORMAT_RGBAZS( SWZ, SIZEX, SIZEY, SIZEZ, SIZEW, 2, TYPE )
+
+_PIPE_FORMAT_R001 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
+_PIPE_FORMAT_RG01 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_1 )
+_PIPE_FORMAT_RGB1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_1 )
+_PIPE_FORMAT_RGBA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_A )
+_PIPE_FORMAT_ARGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_A, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
+_PIPE_FORMAT_BGRA = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_A )
+_PIPE_FORMAT_1RGB = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_1, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_B )
+_PIPE_FORMAT_BGR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_B, PIPE_FORMAT_COMP_G, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
+_PIPE_FORMAT_0000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+_PIPE_FORMAT_000R = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_R )
+_PIPE_FORMAT_RRR1 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_1 )
+_PIPE_FORMAT_RRRR = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R )
+_PIPE_FORMAT_RRRG = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_R, PIPE_FORMAT_COMP_G )
+_PIPE_FORMAT_Z000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+_PIPE_FORMAT_0Z00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+_PIPE_FORMAT_SZ00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+_PIPE_FORMAT_ZS00 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_Z, PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+_PIPE_FORMAT_S000 = _PIPE_FORMAT_SWZ( PIPE_FORMAT_COMP_S, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0, PIPE_FORMAT_COMP_0 )
+
+def _PIPE_FORMAT_YCBCR( REV ):
+ return ((PIPE_FORMAT_LAYOUT_YCBCR << 0) |\
+ ((REV) << 2) )
+
+def _PIPE_FORMAT_DXT( LEVEL, RSIZE, GSIZE, BSIZE, ASIZE ):
+ return ((PIPE_FORMAT_LAYOUT_DXT << 0) | \
+ ((LEVEL) << 2) | \
+ ((RSIZE) << 5) | \
+ ((GSIZE) << 8) | \
+ ((BSIZE) << 11) | \
+ ((ASIZE) << 14) )
+
+PIPE_FORMAT_NONE = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_0000, 0, 0, 0, 0, PIPE_FORMAT_TYPE_UNKNOWN )
+PIPE_FORMAT_A8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ARGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_X8R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_1RGB, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_B8G8R8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_B8G8R8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGR1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_A1R5G5B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 1, 5, 5, 5, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_A4R4G4B4_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_ARGB, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R5G6B5_UNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_RGB1, 5, 6, 5, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_000R, 0, 0, 0, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_I8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRR, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_A8L8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_YCBCR = _PIPE_FORMAT_YCBCR( 0 )
+PIPE_FORMAT_YCBCR_REV = _PIPE_FORMAT_YCBCR( 1 )
+PIPE_FORMAT_Z16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_Z32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_Z32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_S8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_SZ00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_Z24S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_ZS00, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_X8Z24_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_0Z00, 1, 3, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_Z24X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_Z000, 3, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_S8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_S000, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R64G64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R64G64B64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R64G64B64A64_FLOAT = _PIPE_FORMAT_RGBAZS_64( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R32G32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R32G32B32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R32G32B32A32_FLOAT = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_FLOAT )
+PIPE_FORMAT_R32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R32G32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R32G32B32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R32G32B32A32_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R32G32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R32G32B32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R32G32B32A32_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R32G32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R32G32B32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R32G32B32A32_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 4, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R32G32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 4, 4, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R32G32B32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 4, 4, 4, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R32G32B32A32_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 4, 4, 4, 4, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R16G16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R16G16B16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R16G16B16A16_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R16G16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R16G16B16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R16G16B16A16_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R16G16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R16G16B16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R16G16B16A16_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 2, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R16G16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 2, 2, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R16G16B16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 2, 2, 2, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R16G16B16A16_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 2, 2, 2, 2, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R8G8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R8G8B8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R8G8B8A8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R8G8B8X8_UNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_UNORM )
+PIPE_FORMAT_R8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R8G8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R8G8B8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R8G8B8A8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R8G8B8X8_USCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_USCALED )
+PIPE_FORMAT_R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R8G8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM )
+PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R8G8B8A8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_R8G8B8X8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SSCALED )
+PIPE_FORMAT_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRR1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
+PIPE_FORMAT_A8_L8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RRRG, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
+PIPE_FORMAT_R8G8B8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SRGB )
+PIPE_FORMAT_R8G8B8A8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
+PIPE_FORMAT_R8G8B8X8_SRGB = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SRGB )
+PIPE_FORMAT_DXT1_RGB = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 0 )
+PIPE_FORMAT_DXT1_RGBA = _PIPE_FORMAT_DXT( 1, 8, 8, 8, 8 )
+PIPE_FORMAT_DXT3_RGBA = _PIPE_FORMAT_DXT( 3, 8, 8, 8, 8 )
+PIPE_FORMAT_DXT5_RGBA = _PIPE_FORMAT_DXT( 5, 8, 8, 8, 8 )
+
+formats = {
+ PIPE_FORMAT_NONE: "PIPE_FORMAT_NONE",
+ PIPE_FORMAT_A8R8G8B8_UNORM: "PIPE_FORMAT_A8R8G8B8_UNORM",
+ PIPE_FORMAT_X8R8G8B8_UNORM: "PIPE_FORMAT_X8R8G8B8_UNORM",
+ PIPE_FORMAT_B8G8R8A8_UNORM: "PIPE_FORMAT_B8G8R8A8_UNORM",
+ PIPE_FORMAT_B8G8R8X8_UNORM: "PIPE_FORMAT_B8G8R8X8_UNORM",
+ PIPE_FORMAT_A1R5G5B5_UNORM: "PIPE_FORMAT_A1R5G5B5_UNORM",
+ PIPE_FORMAT_A4R4G4B4_UNORM: "PIPE_FORMAT_A4R4G4B4_UNORM",
+ PIPE_FORMAT_R5G6B5_UNORM: "PIPE_FORMAT_R5G6B5_UNORM",
+ PIPE_FORMAT_L8_UNORM: "PIPE_FORMAT_L8_UNORM",
+ PIPE_FORMAT_A8_UNORM: "PIPE_FORMAT_A8_UNORM",
+ PIPE_FORMAT_I8_UNORM: "PIPE_FORMAT_I8_UNORM",
+ PIPE_FORMAT_A8L8_UNORM: "PIPE_FORMAT_A8L8_UNORM",
+ PIPE_FORMAT_YCBCR: "PIPE_FORMAT_YCBCR",
+ PIPE_FORMAT_YCBCR_REV: "PIPE_FORMAT_YCBCR_REV",
+ PIPE_FORMAT_Z16_UNORM: "PIPE_FORMAT_Z16_UNORM",
+ PIPE_FORMAT_Z32_UNORM: "PIPE_FORMAT_Z32_UNORM",
+ PIPE_FORMAT_Z32_FLOAT: "PIPE_FORMAT_Z32_FLOAT",
+ PIPE_FORMAT_S8Z24_UNORM: "PIPE_FORMAT_S8Z24_UNORM",
+ PIPE_FORMAT_Z24S8_UNORM: "PIPE_FORMAT_Z24S8_UNORM",
+ PIPE_FORMAT_X8Z24_UNORM: "PIPE_FORMAT_X8Z24_UNORM",
+ PIPE_FORMAT_Z24X8_UNORM: "PIPE_FORMAT_Z24X8_UNORM",
+ PIPE_FORMAT_S8_UNORM: "PIPE_FORMAT_S8_UNORM",
+ PIPE_FORMAT_R64_FLOAT: "PIPE_FORMAT_R64_FLOAT",
+ PIPE_FORMAT_R64G64_FLOAT: "PIPE_FORMAT_R64G64_FLOAT",
+ PIPE_FORMAT_R64G64B64_FLOAT: "PIPE_FORMAT_R64G64B64_FLOAT",
+ PIPE_FORMAT_R64G64B64A64_FLOAT: "PIPE_FORMAT_R64G64B64A64_FLOAT",
+ PIPE_FORMAT_R32_FLOAT: "PIPE_FORMAT_R32_FLOAT",
+ PIPE_FORMAT_R32G32_FLOAT: "PIPE_FORMAT_R32G32_FLOAT",
+ PIPE_FORMAT_R32G32B32_FLOAT: "PIPE_FORMAT_R32G32B32_FLOAT",
+ PIPE_FORMAT_R32G32B32A32_FLOAT: "PIPE_FORMAT_R32G32B32A32_FLOAT",
+ PIPE_FORMAT_R32_UNORM: "PIPE_FORMAT_R32_UNORM",
+ PIPE_FORMAT_R32G32_UNORM: "PIPE_FORMAT_R32G32_UNORM",
+ PIPE_FORMAT_R32G32B32_UNORM: "PIPE_FORMAT_R32G32B32_UNORM",
+ PIPE_FORMAT_R32G32B32A32_UNORM: "PIPE_FORMAT_R32G32B32A32_UNORM",
+ PIPE_FORMAT_R32_USCALED: "PIPE_FORMAT_R32_USCALED",
+ PIPE_FORMAT_R32G32_USCALED: "PIPE_FORMAT_R32G32_USCALED",
+ PIPE_FORMAT_R32G32B32_USCALED: "PIPE_FORMAT_R32G32B32_USCALED",
+ PIPE_FORMAT_R32G32B32A32_USCALED: "PIPE_FORMAT_R32G32B32A32_USCALED",
+ PIPE_FORMAT_R32_SNORM: "PIPE_FORMAT_R32_SNORM",
+ PIPE_FORMAT_R32G32_SNORM: "PIPE_FORMAT_R32G32_SNORM",
+ PIPE_FORMAT_R32G32B32_SNORM: "PIPE_FORMAT_R32G32B32_SNORM",
+ PIPE_FORMAT_R32G32B32A32_SNORM: "PIPE_FORMAT_R32G32B32A32_SNORM",
+ PIPE_FORMAT_R32_SSCALED: "PIPE_FORMAT_R32_SSCALED",
+ PIPE_FORMAT_R32G32_SSCALED: "PIPE_FORMAT_R32G32_SSCALED",
+ PIPE_FORMAT_R32G32B32_SSCALED: "PIPE_FORMAT_R32G32B32_SSCALED",
+ PIPE_FORMAT_R32G32B32A32_SSCALED: "PIPE_FORMAT_R32G32B32A32_SSCALED",
+ PIPE_FORMAT_R16_UNORM: "PIPE_FORMAT_R16_UNORM",
+ PIPE_FORMAT_R16G16_UNORM: "PIPE_FORMAT_R16G16_UNORM",
+ PIPE_FORMAT_R16G16B16_UNORM: "PIPE_FORMAT_R16G16B16_UNORM",
+ PIPE_FORMAT_R16G16B16A16_UNORM: "PIPE_FORMAT_R16G16B16A16_UNORM",
+ PIPE_FORMAT_R16_USCALED: "PIPE_FORMAT_R16_USCALED",
+ PIPE_FORMAT_R16G16_USCALED: "PIPE_FORMAT_R16G16_USCALED",
+ PIPE_FORMAT_R16G16B16_USCALED: "PIPE_FORMAT_R16G16B16_USCALED",
+ PIPE_FORMAT_R16G16B16A16_USCALED: "PIPE_FORMAT_R16G16B16A16_USCALED",
+ PIPE_FORMAT_R16_SNORM: "PIPE_FORMAT_R16_SNORM",
+ PIPE_FORMAT_R16G16_SNORM: "PIPE_FORMAT_R16G16_SNORM",
+ PIPE_FORMAT_R16G16B16_SNORM: "PIPE_FORMAT_R16G16B16_SNORM",
+ PIPE_FORMAT_R16G16B16A16_SNORM: "PIPE_FORMAT_R16G16B16A16_SNORM",
+ PIPE_FORMAT_R16_SSCALED: "PIPE_FORMAT_R16_SSCALED",
+ PIPE_FORMAT_R16G16_SSCALED: "PIPE_FORMAT_R16G16_SSCALED",
+ PIPE_FORMAT_R16G16B16_SSCALED: "PIPE_FORMAT_R16G16B16_SSCALED",
+ PIPE_FORMAT_R16G16B16A16_SSCALED: "PIPE_FORMAT_R16G16B16A16_SSCALED",
+ PIPE_FORMAT_R8_UNORM: "PIPE_FORMAT_R8_UNORM",
+ PIPE_FORMAT_R8G8_UNORM: "PIPE_FORMAT_R8G8_UNORM",
+ PIPE_FORMAT_R8G8B8_UNORM: "PIPE_FORMAT_R8G8B8_UNORM",
+ PIPE_FORMAT_R8G8B8A8_UNORM: "PIPE_FORMAT_R8G8B8A8_UNORM",
+ PIPE_FORMAT_R8G8B8X8_UNORM: "PIPE_FORMAT_R8G8B8X8_UNORM",
+ PIPE_FORMAT_R8_USCALED: "PIPE_FORMAT_R8_USCALED",
+ PIPE_FORMAT_R8G8_USCALED: "PIPE_FORMAT_R8G8_USCALED",
+ PIPE_FORMAT_R8G8B8_USCALED: "PIPE_FORMAT_R8G8B8_USCALED",
+ PIPE_FORMAT_R8G8B8A8_USCALED: "PIPE_FORMAT_R8G8B8A8_USCALED",
+ PIPE_FORMAT_R8G8B8X8_USCALED: "PIPE_FORMAT_R8G8B8X8_USCALED",
+ PIPE_FORMAT_R8_SNORM: "PIPE_FORMAT_R8_SNORM",
+ PIPE_FORMAT_R8G8_SNORM: "PIPE_FORMAT_R8G8_SNORM",
+ PIPE_FORMAT_R8G8B8_SNORM: "PIPE_FORMAT_R8G8B8_SNORM",
+ PIPE_FORMAT_R8G8B8A8_SNORM: "PIPE_FORMAT_R8G8B8A8_SNORM",
+ PIPE_FORMAT_R8G8B8X8_SNORM: "PIPE_FORMAT_R8G8B8X8_SNORM",
+ PIPE_FORMAT_R8_SSCALED: "PIPE_FORMAT_R8_SSCALED",
+ PIPE_FORMAT_R8G8_SSCALED: "PIPE_FORMAT_R8G8_SSCALED",
+ PIPE_FORMAT_R8G8B8_SSCALED: "PIPE_FORMAT_R8G8B8_SSCALED",
+ PIPE_FORMAT_R8G8B8A8_SSCALED: "PIPE_FORMAT_R8G8B8A8_SSCALED",
+ PIPE_FORMAT_R8G8B8X8_SSCALED: "PIPE_FORMAT_R8G8B8X8_SSCALED",
+ PIPE_FORMAT_L8_SRGB: "PIPE_FORMAT_L8_SRGB",
+ PIPE_FORMAT_A8_L8_SRGB: "PIPE_FORMAT_A8_L8_SRGB",
+ PIPE_FORMAT_R8G8B8_SRGB: "PIPE_FORMAT_R8G8B8_SRGB",
+ PIPE_FORMAT_R8G8B8A8_SRGB: "PIPE_FORMAT_R8G8B8A8_SRGB",
+ PIPE_FORMAT_R8G8B8X8_SRGB: "PIPE_FORMAT_R8G8B8X8_SRGB",
+ PIPE_FORMAT_DXT1_RGB: "PIPE_FORMAT_DXT1_RGB",
+ PIPE_FORMAT_DXT1_RGBA: "PIPE_FORMAT_DXT1_RGBA",
+ PIPE_FORMAT_DXT3_RGBA: "PIPE_FORMAT_DXT3_RGBA",
+ PIPE_FORMAT_DXT5_RGBA: "PIPE_FORMAT_DXT5_RGBA",
+}
+
+
+def read_header(infile):
+ header_fmt = "IIII"
+ header = infile.read(struct.calcsize(header_fmt))
+ return struct.unpack_from(header_fmt, header)
+
+def read_pixel(infile, fmt, cpp):
+ assert cpp == 4
+ r, g, b, a = map(ord, infile.read(4))
+ return r, g, b, a
+
+
+def process(infilename, outfilename):
+ infile = open(infilename, "rb")
+ format, cpp, width, height = read_header(infile)
+ sys.stderr.write("format = %s, cpp = %u, width = %u, height = %u\n" % (formats[format], cpp, width, height))
+ outimage = Image.new(
+ mode='RGB',
+ size=(width, height),
+ color=(0,0,0))
+ outpixels = outimage.load()
+ for y in range(height):
+ for x in range(width):
+ r, g, b, a = read_pixel(infile, format, cpp)
+ outpixels[x, y] = r, g, b
+ outimage.save(outfilename, "PNG")
+
+
+def main():
+ if sys.platform == 'win32':
+ # wildcard expansion
+ from glob import glob
+ args = []
+ for arg in sys.argv[1:]:
+ args.extend(glob(arg))
+ else:
+ args = sys.argv[1:]
+ for infilename in args:
+ root, ext = os.path.splitext(infilename)
+ outfilename = root + ".png"
+ process(infilename, outfilename)
+
+
+if __name__ == '__main__':
+ main()
--- /dev/null
+#!/usr/bin/env python
+
+import sys
+import optparse
+import re
+import struct
+
+__version__ = '0.1'
+
+
+verbose = False
+
+
+class ParseError(Exception):
+ pass
+
+
+class MsvcDemangler:
+ # http://www.kegel.com/mangle.html
+
+ def __init__(self, symbol):
+ self._symbol = symbol
+ self._pos = 0
+
+ def lookahead(self):
+ return self._symbol[self._pos]
+
+ def consume(self):
+ ret = self.lookahead()
+ self._pos += 1
+ return ret
+
+ def match(self, c):
+ if self.lookahead() != c:
+ raise ParseError
+ self.consume()
+
+ def parse(self):
+ self.match('?')
+ name = self.parse_name()
+ qualifications = self.parse_qualifications()
+ return '::'.join(qualifications + [name])
+
+ def parse_name(self):
+ if self.lookahead() == '?':
+ return self.consume() + self.consume()
+ else:
+ name = self.parse_id()
+ self.match('@')
+ return name
+
+ def parse_qualifications(self):
+ qualifications = []
+ while self.lookahead() != '@':
+ name = self.parse_id()
+ qualifications.append(name)
+ self.match('@')
+ return qualifications
+
+ def parse_id(self):
+ s = ''
+ while True:
+ c = self.lookahead()
+ if c.isalnum() or c in '_':
+ s += c
+ self.consume()
+ else:
+ break
+ return s
+
+
+def demangle(name):
+ if name.startswith('_'):
+ name = name[1:]
+ idx = name.rfind('@')
+ if idx != -1 and name[idx+1:].isdigit():
+ name = name[:idx]
+ return name
+ if name.startswith('?'):
+ demangler = MsvcDemangler(name)
+ return demangler.parse()
+
+ return name
+ return name
+
+
+class Profile:
+
+ def __init__(self):
+ self.symbols = []
+ self.symbol_cache = {}
+ self.base_addr = None
+ self.functions = {}
+ self.last_stamp = 0
+ self.stamp_base = 0
+
+ def unwrap_stamp(self, stamp):
+ if stamp < self.last_stamp:
+ self.stamp_base += 1 << 32
+ self.last_stamp = stamp
+ return self.stamp_base + stamp
+
+ def read_map(self, mapfile):
+ # See http://msdn.microsoft.com/en-us/library/k7xkk3e2.aspx
+ last_addr = 0
+ last_name = 0
+ for line in file(mapfile, "rt"):
+ fields = line.split()
+ try:
+ section_offset, name, addr, type, lib_object = fields
+ except ValueError:
+ continue
+ if type != 'f':
+ continue
+ addr = int(addr, 16)
+ name = demangle(name)
+ if last_addr == addr:
+ # TODO: handle collapsed functions
+ #assert last_name == name
+ continue
+ self.symbols.append((addr, name))
+ last_addr = addr
+ last_name = name
+
+ # sort symbols
+ self.symbols.sort(key = lambda (addr, name): addr)
+
+ def lookup_addr(self, addr):
+ try:
+ return self.symbol_cache[addr]
+ except KeyError:
+ pass
+
+ tolerance = 4196
+ s, e = 0, len(self.symbols)
+ while s != e:
+ i = (s + e)//2
+ start_addr, name = self.symbols[i]
+ try:
+ end_addr, next_name = self.symbols[i + 1]
+ except IndexError:
+ end_addr = start_addr + tolerance
+ if addr < start_addr:
+ e = i
+ continue
+ if addr == end_addr:
+ return next_name
+ if addr > end_addr:
+ s = i
+ continue
+ return name
+ return "0x%08x" % addr
+
+ def lookup_symbol(self, name):
+ for symbol_addr, symbol_name in self.symbols:
+ if name == symbol_name:
+ return symbol_addr
+ return 0
+
+ def read_data(self, data):
+ # TODO: compute these automatically
+ caller_overhead = 672 - 2*144 # __debug_profile_reference2 - 2*__debug_profile_reference1
+ callee_overhead = 144 # __debug_profile_reference1
+ callee_overhead -= 48 # tolerance
+ caller_overhead = callee_overhead
+
+ fp = file(data, "rb")
+ entry_format = "II"
+ entry_size = struct.calcsize(entry_format)
+ stack = []
+ last_stamp = 0
+ delta = 0
+ while True:
+ entry = fp.read(entry_size)
+ if len(entry) < entry_size:
+ break
+ addr_exit, stamp = struct.unpack(entry_format, entry)
+ if addr_exit == 0 and stamp == 0:
+ break
+ addr = addr_exit & 0xfffffffe
+ exit = addr_exit & 0x00000001
+
+ if self.base_addr is None:
+ ref_addr = self.lookup_symbol('__debug_profile_reference2')
+ if ref_addr:
+ self.base_addr = addr - ref_addr
+ else:
+ self.base_addr = 0
+ #print hex(self.base_addr)
+ rel_addr = addr - self.base_addr
+ #print hex(addr - self.base_addr)
+
+ name = self.lookup_addr(rel_addr)
+ stamp = self.unwrap_stamp(stamp)
+
+ delta += stamp - last_stamp
+
+ if not exit:
+ if verbose >= 2:
+ print "%10u >> 0x%08x" % (stamp, addr)
+ if verbose:
+ print "%10u >> %s" % (stamp, name)
+ delta -= caller_overhead
+ stack.append((name, stamp, delta))
+ delta = 0
+ else:
+ if verbose >= 2:
+ print "%10u << 0x%08x" % (stamp, addr)
+ if len(stack):
+ self_time = delta - callee_overhead
+ entry_name, entry_stamp, delta = stack.pop()
+ if entry_name != name:
+ if verbose:
+ print "%10u << %s" % (stamp, name)
+ #assert entry_name == name
+ break
+ total_time = stamp - entry_stamp
+ self.functions[entry_name] = self.functions.get(entry_name, 0) + self_time
+ if verbose:
+ print "%10u << %s %+u" % (stamp, name, self_time)
+ else:
+ delta = 0
+
+ last_stamp = stamp
+
+ def write_report(self):
+ total = sum(self.functions.values())
+ results = self.functions.items()
+ results.sort(key = lambda (name, time): -time)
+ for name, time in results:
+ perc = float(time)/float(total)*100.0
+ print "%6.03f %s" % (perc, name)
+
+
+def main():
+ parser = optparse.OptionParser(
+ usage="\n\t%prog [options] [file] ...",
+ version="%%prog %s" % __version__)
+ parser.add_option(
+ '-m', '--map', metavar='FILE',
+ type="string", dest="map",
+ help="map file")
+ parser.add_option(
+ '-b', '--base', metavar='FILE',
+ type="string", dest="base",
+ help="base addr")
+ parser.add_option(
+ '-v', '--verbose',
+ action="count",
+ dest="verbose", default=0,
+ help="verbose output")
+ (options, args) = parser.parse_args(sys.argv[1:])
+
+ global verbose
+ verbose = options.verbose
+
+ profile = Profile()
+ if options.base is not None:
+ profile.base_addr = int(options.base, 16)
+ if options.map is not None:
+ profile.read_map(options.map)
+ for arg in args:
+ profile.read_data(arg)
+ profile.write_report()
+
+
+if __name__ == '__main__':
+ main()
+
from SCons.Options.EnumOption import EnumOption
except ImportError:
from SCons.Variables.EnumVariable import EnumVariable as EnumOption
- opts.Add(BoolOption('debug', 'build debug version', 'no'))
+ opts.Add(BoolOption('debug', 'debug build', 'no'))
+ opts.Add(BoolOption('profile', 'profile build', 'no'))
#opts.Add(BoolOption('quiet', 'quiet command lines', 'no'))
opts.Add(EnumOption('machine', 'use machine-specific assembly code', default_machine,
allowed_values=('generic', 'x86', 'x86_64')))
build_subdir += '-' + env['machine']
if env['debug']:
build_subdir += "-debug"
+ if env['profile']:
+ build_subdir += "-profile"
build_dir = os.path.join(build_topdir, build_subdir)
# Place the .sconsign file on the builddir too, to avoid issues with different scons
# versions building the same source file
cppdefines += ['DEBUG']
else:
cppdefines += ['NDEBUG']
+ if env['profile']:
+ cppdefines += ['PROFILE']
if platform == 'windows':
cppdefines += [
'WIN32',
cflags += ['-O0', '-g3']
else:
cflags += ['-O3', '-g3']
+ if env['profile']:
+ cflags += ['-pg']
cflags += [
'-Wall',
'-Wmissing-prototypes',
'/Oi', # enable intrinsic functions
'/Os', # favor code space
]
+ if env['profile']:
+ cflags += [
+ '/Gh', # enable _penter hook function
+ '/GH', # enable _pexit hook function
+ ]
if platform == 'windows':
cflags += [
# TODO
'/GX-', # disable C++ EH
'/GR-', # disable C++ RTTI
'/GF', # enable read-only string pooling
- '/GS', # enable security checks
'/G6', # optimize for PPro, P-II, P-III
'/Ze', # enable extensions
- #'/Gi-', # ???
+ '/Gi-', # disable incremental compilation
'/QIfdiv-', # disable Pentium FDIV fix
- #'/hotpatch', # ???
+ '/hotpatch', # prepares an image for hotpatching.
#'/Z7', #enable old-style debug info
]
# Put debugging information in a separate .pdb file for each object file as
Version
- $Id: MESA_packed_depth_stencil.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $
Number
Last Modified Date: July 20, 2003
Author Revision: 1.0
- $Date: 2004/03/25 01:42:41 $ $Revision: 1.4 $
Number
Version
- $Id: MESA_resize_buffers.spec,v 1.3 2004/03/25 01:42:42 brianp Exp $
Number
Last Modified Date: July 30, 2006
Author Revision: 0.2
- $Date: 2006/07/30 14:28:38 $ $Revision: 1.2 $
Number
Version
- $Id: MESA_sprite_point.spec,v 1.2 2003/09/19 14:58:21 brianp Exp $
Number
Version
- $Date: 2007/05/16$ $Revision: 0.4$
Number
Version
- $Id: MESA_trace.spec,v 1.4 2004/03/25 01:42:42 brianp Exp $
Number
Version
- $Id: MESA_window_pos.spec,v 1.4 2004/03/25 01:42:42 brianp Exp $
Number
----------------------------------------------------------------------
-$Id: README.BEOS,v 1.12 2004/10/13 00:35:55 phoudoin Exp $
----------------------------------------------------------------------
-$Id: README.QUAKE,v 1.3 1998/08/23 15:26:26 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.1,v 1.2 2000/04/07 17:08:06 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.2,v 1.2 2000/04/07 17:08:06 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.2.1,v 1.2 2000/07/21 16:32:33 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.3,v 1.8 2000/07/21 16:26:41 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.4,v 1.2 2002/03/23 02:37:17 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.4.1,v 1.2 2001/05/23 14:45:01 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-3.4.2,v 1.2 2001/05/23 14:45:01 brianp Exp $
color channels.
----------------------------------------------------------------------
-$Id: RELNOTES-3.5,v 1.14 2001/06/20 19:02:48 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-4.0,v 3.2 2001/10/17 14:59:21 brianp Exp $
See the docs/VERSIONS file for the list of bug fixes.
----------------------------------------------------------------------
-$Id: RELNOTES-4.0.1,v 1.2 2001/12/18 14:08:23 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-4.0.2,v 1.2 2002/03/23 02:38:39 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-4.0.3,v 1.2 2002/06/26 02:36:34 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.22 2002/10/29 15:06:37 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-5.0,v 3.2 2002/11/13 15:33:51 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-5.0.1,v 3.1 2003/03/30 16:17:54 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-5.0.2,v 1.1 2003/09/04 23:10:38 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.0,v 1.3 2004/01/15 15:47:57 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.0.1,v 3.1 2004/04/02 23:37:02 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.1,v 3.5 2004/08/17 22:58:23 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.2,v 3.4 2004/10/02 15:43:14 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.2.1,v 3.1 2004/12/09 23:21:36 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.3,v 3.13 2005/07/21 15:57:29 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.3.1,v 3.1 2005/07/21 18:45:54 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.3.2,v 3.2 2005/08/19 16:57:50 brianp Exp $
----------------------------------------------------------------------
-$Id: RELNOTES-6.4,v 3.1 2005/10/24 23:33:27 brianp Exp $
<hr>
-$Id: news.html,v 3.33 2006/12/02 18:18:41 brianp Exp $
</body>
</html>
-/* $XFree86: xc/programs/Xserver/GL/dri/sarea.h,v 1.11 2002/10/30 12:52:03 alanh Exp $ */
/**
* \file sarea.h
* SAREA definitions.
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/programs/Xserver/GL/dri/sarea.h,v 1.11 2002/10/30 12:52:03 alanh Exp $ */
#ifndef _SAREA_H_
#define _SAREA_H_
-// $Id: demo.cpp,v 1.2 2004/08/14 09:59:16 phoudoin Exp $
// Simple BeOS GLView demo
// Written by Brian Paul
-/* $Id: gears.c,v 1.3 1999/08/22 08:56:50 jtaylor Exp $ */
/*
* 3-D gear wheels. This program is in the public domain.
-/* $Id: glfbdevtest.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */
/*
* Test the GLFBDev interface. Only tested with radeonfb driver!!!!
-/* $Id: manytex.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */
/*
* test handling of many texture maps
-/* $Id: sample_server.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */
/*
* Sample server that just keeps first available window mapped.
-/* $Id: sample_server2.c,v 1.2 2003/08/23 01:28:59 jonsmirl Exp $ */
/*
* Sample server that just keeps first available window mapped.
-/* $Id: texline.c,v 1.1 2003/08/06 17:47:15 keithw Exp $ */
/*
* Test textured lines.
-# $Id: Makefile.win,v 1.1 2002/01/16 01:03:25 kschultz Exp $
# Mesa 3-D graphics library
# Version: 3.5
-/* $Id: antialias.c,v 1.2 2003/03/29 16:42:57 brianp Exp $ */
/*
* Test multisampling and polygon smoothing.
-/* $Id: cva.c,v 1.8 2006/11/22 19:37:21 sroland Exp $ */
/*
* Trivial CVA test, good for testing driver fastpaths (especially
/* draw to window */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
glWindowPos2iARB(0, 0);
glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
#!/usr/bin/env python
-# $Id: getprocaddress.py,v 1.7 2005/06/21 23:42:43 idr Exp $
# Helper for the getprocaddress.c test.
-/* $Id: jkrahntest.c,v 1.2 2006/01/30 17:12:10 brianp Exp $ */
/* This is a good test for glXSwapBuffers on non-current windows,
* and the glXCopyContext function. Fixed several Mesa/DRI bugs with
-/* $Id: manytex.c,v 1.5 2005/09/15 01:58:39 brianp Exp $ */
/*
* test handling of many texture maps
-/* $Id: multipal.c,v 1.6 2003/12/08 09:03:36 joukj Exp $ */
/*
* Test multitexture and paletted textures.
-/* $Id: multiwindow.c,v 1.1 2001/08/21 14:25:31 brianp Exp $ */
/*
* A skeleton/template GLUT program
/*
- * $Log: multiwindow.c,v $
* Revision 1.1 2001/08/21 14:25:31 brianp
* simple multi-window GLUT test prog
*
-/* $Id: sharedtex.c,v 1.2 2002/01/16 14:32:46 joukj Exp $ */
/*
* Test sharing of display lists and texture objects between GLX contests.
-/* $Id: texline.c,v 1.5 2004/01/28 10:07:48 keithw Exp $ */
/*
* Test textured lines.
-/* $Id: texrect.c,v 1.5 2004/05/06 20:27:32 brianp Exp $ */
/* GL_NV_texture_rectangle test
*
-/* $Id: texwrap.c,v 1.8 2005/08/25 03:09:12 brianp Exp $ */
/*
* Test texture wrap modes.
more to come...
----------------------------------------------------------------------
-$Id: README,v 1.1 1999/08/19 00:55:42 jtg Exp $
-/* $Id: glstate.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
/*
* Print GL state information (for debugging)
/*
- * $Log: glstate.c,v $
* Revision 1.1 1999/08/19 00:55:42 jtg
* Initial revision
*
-/* $Id: glstate.h,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
/*
* Print GL state information (for debugging)
/*
- * $Log: glstate.h,v $
* Revision 1.1 1999/08/19 00:55:42 jtg
* Initial revision
*
-# $Id: sampleMakefile,v 1.1 1999/08/19 00:55:42 jtg Exp $
# Sample makefile for compiling OpenGL/Mesa applications on Unix.
# This example assumes Linux with gcc.
# This makefile is in the public domain
-# $Log: sampleMakefile,v $
# Revision 1.1 1999/08/19 00:55:42 jtg
# Initial revision
#
*/
/*
- * $Log: ugldrawpix.c,v $
* Revision 1.2 2001/09/10 19:21:13 brianp
* WindML updates (Stephane Raimbault)
*
*/
/*
- * $Log: ugltexcyl.c,v $
* Revision 1.2 2001/09/10 19:21:13 brianp
* WindML updates (Stephane Raimbault)
*
* This program tests GLX thread safety.
* Command line options:
* -p Open a display connection for each thread
+ * -l Enable application-side locking
* -n <num threads> Number of threads to create (default is 2)
* -display <display name> Specify X display (default is :0.0)
+ * -t Use texture mapping
*
* Brian Paul 20 July 2000
*/
+/*
+ * Notes:
+ * - Each thread gets its own GLX context.
+ *
+ * - The GLX contexts share texture objects.
+ *
+ * - When 't' is pressed to update the texture image, the window/thread which
+ * has input focus is signalled to change the texture. The other threads
+ * should see the updated texture the next time they call glBindTexture.
+ */
+
+
#if defined(PTHREADS) /* defined by Mesa on Linux and other platforms */
#include <assert.h>
#include <GL/gl.h>
#include <GL/glx.h>
+#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
float Angle;
int WinWidth, WinHeight;
GLboolean NewSize;
+ GLboolean Initialized;
+ GLboolean MakeNewTexture;
};
static GLboolean MultiDisplays = 0;
static GLboolean Locking = 0;
+static GLboolean Texture = GL_FALSE;
+static GLuint TexObj = 12;
+static GLboolean Animate = GL_TRUE;
static pthread_mutex_t Mutex;
+static pthread_cond_t CondVar;
+static pthread_mutex_t CondMutex;
static void
}
+static void
+signal_redraw(void)
+{
+ pthread_mutex_lock(&CondMutex);
+ pthread_cond_broadcast(&CondVar);
+ pthread_mutex_unlock(&CondMutex);
+}
+
+
+static void
+MakeNewTexture(struct winthread *wt)
+{
+#define TEX_SIZE 128
+ static float step = 0.0;
+ GLfloat image[TEX_SIZE][TEX_SIZE][4];
+ GLint width;
+ int i, j;
+
+ for (j = 0; j < TEX_SIZE; j++) {
+ for (i = 0; i < TEX_SIZE; i++) {
+ float dt = 5.0 * (j - 0.5 * TEX_SIZE) / TEX_SIZE;
+ float ds = 5.0 * (i - 0.5 * TEX_SIZE) / TEX_SIZE;
+ float r = dt * dt + ds * ds + step;
+ image[j][i][0] =
+ image[j][i][1] =
+ image[j][i][2] = 0.75 + 0.25 * cos(r);
+ image[j][i][3] = 1.0;
+ }
+ }
+
+ step += 0.5;
+
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+
+ glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width);
+ if (width) {
+ assert(width == TEX_SIZE);
+ /* sub-tex replace */
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, TEX_SIZE, TEX_SIZE,
+ GL_RGBA, GL_FLOAT, image);
+ }
+ else {
+ /* create new */
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TEX_SIZE, TEX_SIZE, 0,
+ GL_RGBA, GL_FLOAT, image);
+ }
+}
+
+
+
/* draw a colored cube */
static void
draw_object(void)
glScalef(0.75, 0.75, 0.75);
glColor3f(1, 0, 0);
- glBegin(GL_POLYGON);
- glVertex3f(1, -1, -1);
- glVertex3f(1, 1, -1);
- glVertex3f(1, 1, 1);
- glVertex3f(1, -1, 1);
- glEnd();
+ if (Texture) {
+ glBindTexture(GL_TEXTURE_2D, TexObj);
+ glEnable(GL_TEXTURE_2D);
+ }
+ else {
+ glDisable(GL_TEXTURE_2D);
+ }
+
+ glBegin(GL_QUADS);
+
+ /* -X */
glColor3f(0, 1, 1);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, -1);
- glVertex3f(-1, 1, -1);
- glVertex3f(-1, 1, 1);
- glVertex3f(-1, -1, 1);
- glEnd();
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(-1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
- glColor3f(0, 1, 0);
- glBegin(GL_POLYGON);
- glVertex3f(-1, 1, -1);
- glVertex3f( 1, 1, -1);
- glVertex3f( 1, 1, 1);
- glVertex3f(-1, 1, 1);
- glEnd();
+ /* +X */
+ glColor3f(1, 0, 0);
+ glTexCoord2f(0, 0); glVertex3f(1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f(1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f(1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(1, -1, 1);
+ /* -Y */
glColor3f(1, 0, 1);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, -1);
- glVertex3f( 1, -1, -1);
- glVertex3f( 1, -1, 1);
- glVertex3f(-1, -1, 1);
- glEnd();
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, -1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, -1, 1);
- glColor3f(0, 0, 1);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, 1);
- glVertex3f( 1, -1, 1);
- glVertex3f( 1, 1, 1);
- glVertex3f(-1, 1, 1);
- glEnd();
+ /* +Y */
+ glColor3f(0, 1, 0);
+ glTexCoord2f(0, 0); glVertex3f(-1, 1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, 1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+ /* -Z */
glColor3f(1, 1, 0);
- glBegin(GL_POLYGON);
- glVertex3f(-1, -1, -1);
- glVertex3f( 1, -1, -1);
- glVertex3f( 1, 1, -1);
- glVertex3f(-1, 1, -1);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, -1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, -1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, -1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, -1);
+
+ /* +Y */
+ glColor3f(0, 0, 1);
+ glTexCoord2f(0, 0); glVertex3f(-1, -1, 1);
+ glTexCoord2f(1, 0); glVertex3f( 1, -1, 1);
+ glTexCoord2f(1, 1); glVertex3f( 1, 1, 1);
+ glTexCoord2f(0, 1); glVertex3f(-1, 1, 1);
+
glEnd();
+
glPopMatrix();
}
wt->NewSize = GL_TRUE;
wt->WinWidth = w;
wt->WinHeight = h;
+ if (!Animate)
+ signal_redraw();
}
static void
draw_loop(struct winthread *wt)
{
- GLboolean firstIter = GL_TRUE;
-
while (!ExitFlag) {
if (Locking)
pthread_mutex_lock(&Mutex);
glXMakeCurrent(wt->Dpy, wt->Win, wt->Context);
- if (firstIter) {
+ if (!wt->Initialized) {
printf("glthreads: %d: GL_RENDERER = %s\n", wt->Index,
(char *) glGetString(GL_RENDERER));
- firstIter = GL_FALSE;
+ if (Texture /*&& wt->Index == 0*/) {
+ MakeNewTexture(wt);
+ }
+ wt->Initialized = GL_TRUE;
}
if (Locking)
wt->NewSize = GL_FALSE;
}
+ if (wt->MakeNewTexture) {
+ MakeNewTexture(wt);
+ wt->MakeNewTexture = GL_FALSE;
+ }
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
- glRotatef(wt->Angle, 0, 0, 1);
+ glRotatef(wt->Angle, 0, 1, 0);
glRotatef(wt->Angle, 1, 0, 0);
glScalef(0.7, 0.7, 0.7);
draw_object();
if (Locking)
pthread_mutex_unlock(&Mutex);
- usleep(5000);
+ if (Animate) {
+ usleep(5000);
+ }
+ else {
+ /* wait for signal to draw */
+ pthread_mutex_lock(&CondMutex);
+ pthread_cond_wait(&CondVar, &CondMutex);
+ pthread_mutex_unlock(&CondMutex);
+ }
wt->Angle += 1.0;
}
}
+static void
+keypress(XEvent *event, struct winthread *wt)
+{
+ char buf[100];
+ KeySym keySym;
+ XComposeStatus stat;
+
+ XLookupString(&event->xkey, buf, sizeof(buf), &keySym, &stat);
+
+ switch (keySym) {
+ case XK_Escape:
+ /* tell all threads to exit */
+ if (!Animate) {
+ signal_redraw();
+ }
+ ExitFlag = GL_TRUE;
+ /*printf("exit draw_loop %d\n", wt->Index);*/
+ return;
+ case XK_t:
+ case XK_T:
+ if (Texture) {
+ wt->MakeNewTexture = GL_TRUE;
+ if (!Animate)
+ signal_redraw();
+ }
+ break;
+ case XK_a:
+ case XK_A:
+ Animate = !Animate;
+ if (Animate) /* yes, prev Animate state! */
+ signal_redraw();
+ break;
+ case XK_s:
+ case XK_S:
+ if (!Animate)
+ signal_redraw();
+ break;
+ default:
+ ; /* nop */
+ }
+}
+
+
/*
* The main process thread runs this loop.
* Single display connection for all threads.
}
break;
case KeyPress:
- /* tell all threads to exit */
- ExitFlag = GL_TRUE;
- /*printf("exit draw_loop %d\n", wt->Index);*/
- return;
+ for (i = 0; i < NumWinThreads; i++) {
+ struct winthread *wt = &WinThreads[i];
+ if (event.xkey.window == wt->Win) {
+ keypress(&event, wt);
+ break;
+ }
+ }
+ break;
default:
/*no-op*/ ;
}
resize(wt, event.xconfigure.width, event.xconfigure.height);
break;
case KeyPress:
- /* tell all threads to exit */
- ExitFlag = GL_TRUE;
- /*printf("exit draw_loop %d\n", wt->Index);*/
- return;
+ keypress(&event, wt);
+ break;
default:
- /*no-op*/ ;
+ ; /* nop */
}
}
w = (w + 1) % NumWinThreads;
* we'll call this once for each thread, before the threads are created.
*/
static void
-create_window(struct winthread *wt)
+create_window(struct winthread *wt, GLXContext shareCtx)
{
Window win;
GLXContext ctx;
unsigned long mask;
Window root;
XVisualInfo *visinfo;
- int width = 80, height = 80;
- int xpos = (wt->Index % 10) * 90;
- int ypos = (wt->Index / 10) * 100;
+ int width = 160, height = 160;
+ int xpos = (wt->Index % 8) * (width + 10);
+ int ypos = (wt->Index / 8) * (width + 20);
scrnum = DefaultScreen(wt->Dpy);
root = RootWindow(wt->Dpy, scrnum);
}
- ctx = glXCreateContext(wt->Dpy, visinfo, NULL, True);
+ ctx = glXCreateContext(wt->Dpy, visinfo, shareCtx, True);
if (!ctx) {
Error("Couldn't create GLX context");
}
}
+static void
+usage(void)
+{
+ printf("glthreads: test of GL thread safety (any key = exit)\n");
+ printf("Usage:\n");
+ printf(" glthreads [options]\n");
+ printf("Options:\n");
+ printf(" -display DISPLAYNAME Specify display string\n");
+ printf(" -n NUMTHREADS Number of threads to create\n");
+ printf(" -p Use a separate display connection for each thread\n");
+ printf(" -l Use application-side locking\n");
+ printf(" -t Enable texturing\n");
+ printf("Keyboard:\n");
+ printf(" Esc Exit\n");
+ printf(" t Change texture image (requires -t option)\n");
+ printf(" a Toggle animation\n");
+ printf(" s Step rotation (when not animating)\n");
+}
+
int
main(int argc, char *argv[])
Status threadStat;
if (argc == 1) {
- printf("glthreads: test of GL thread safety (any key = exit)\n");
- printf("Usage:\n");
- printf(" glthreads [-display dpyName] [-n numthreads]\n");
+ usage();
}
else {
int i;
else if (strcmp(argv[i], "-l") == 0) {
Locking = 1;
}
+ else if (strcmp(argv[i], "-t") == 0) {
+ Texture = 1;
+ }
else if (strcmp(argv[i], "-n") == 0 && i + 1 < argc) {
numThreads = atoi(argv[i + 1]);
if (numThreads < 1)
i++;
}
else {
- fprintf(stderr, "glthreads: unexpected flag: %s\n", argv[i]);
+ usage();
+ exit(1);
}
}
}
if (Locking)
- printf("glthreads: Using explict locks around Xlib calls.\n");
+ printf("glthreads: Using explicit locks around Xlib calls.\n");
else
printf("glthreads: No explict locking.\n");
}
}
- if (Locking) {
- pthread_mutex_init(&Mutex, NULL);
- }
+ pthread_mutex_init(&Mutex, NULL);
+ pthread_mutex_init(&CondMutex, NULL);
+ pthread_cond_init(&CondVar, NULL);
printf("glthreads: creating windows\n");
/* Create the GLX windows and contexts */
for (i = 0; i < numThreads; i++) {
+ GLXContext share;
+
if (MultiDisplays) {
WinThreads[i].Dpy = XOpenDisplay(displayName);
assert(WinThreads[i].Dpy);
WinThreads[i].Dpy = dpy;
}
WinThreads[i].Index = i;
- create_window(&WinThreads[i]);
+ WinThreads[i].Initialized = GL_FALSE;
+
+ share = (Texture && i > 0) ? WinThreads[0].Context : 0;
+
+ create_window(&WinThreads[i], share);
}
printf("glthreads: creating threads\n");
for (i = 0; i < numThreads; i++) {
pthread_create(&WinThreads[i].Thread, NULL, thread_function,
(void*) &WinThreads[i]);
- printf("glthreads: Created thread %u\n", (unsigned int) WinThreads[i].Thread);
+ printf("glthreads: Created thread %p\n", (void *) WinThreads[i].Thread);
}
if (MultiDisplays)
-/* $ID$ */
/*
* Spinning gears demo for Linux SVGA/Mesa interface in 32K color mode.
The state tracker and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
-headers in general, should stricly follow these guidelines to ensure
+headers in general, should strictly follow these guidelines to ensure
= Compiler Support =
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state;
cso->context = ctx->pipe;
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state;
cso->context = ctx->pipe;
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state;
cso->context = ctx->pipe;
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(&cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state;
cso->context = ctx->pipe;
if (!cso)
return PIPE_ERROR_OUT_OF_MEMORY;
- cso->state = *templ;
+ memcpy(cso->state, templ, sizeof(*templ));
cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state);
cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state;
cso->context = ctx->pipe;
enum pipe_error cso_set_framebuffer(struct cso_context *ctx,
const struct pipe_framebuffer_state *fb)
{
- /* XXX this memcmp() fails to detect buffer size changes */
- if (1/*memcmp(&ctx->fb, fb, sizeof(*fb))*/) {
+ if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) {
ctx->fb = *fb;
ctx->pipe->set_framebuffer_state(ctx->pipe, fb);
}
assert(aaline->texture->width[level] == aaline->texture->height[level]);
- surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0);
- data = pipe_surface_map(surface);
+ /* This texture is new, no need to flush.
+ */
+ surface = screen->get_tex_surface(screen, aaline->texture, 0, level, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ data = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
if (data == NULL)
return FALSE;
}
/* unmap */
- pipe_surface_unmap(surface);
- pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, aaline->texture, 0, (1 << level));
+ screen->surface_unmap(screen, surface);
+ screen->tex_surface_release(screen, &surface);
}
return TRUE;
}
uint i, j;
ubyte *data;
- surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0);
- data = pipe_surface_map(surface);
+ /* XXX: want to avoid flushing just because we use stipple:
+ */
+ pipe->flush( pipe, PIPE_FLUSH_TEXTURE_CACHE, NULL );
+
+ surface = screen->get_tex_surface(screen, pstip->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ data = screen->surface_map(screen, surface,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/*
* Load alpha texture.
}
/* unmap */
- pipe_surface_unmap(surface);
- pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, pstip->texture, 0, 0x1);
+ screen->surface_unmap(screen, surface);
+ screen->tex_surface_release(screen, &surface);
}
if(vbuf->indices)
align_free( vbuf->indices );
- if(vbuf->translate)
- vbuf->translate->release( vbuf->translate );
-
if (vbuf->render)
vbuf->render->destroy( vbuf->render );
void draw_pt_fetch_destroy( struct pt_fetch *fetch )
{
- translate_cache_destroy(fetch->cache);
+ if (fetch->cache)
+ translate_cache_destroy(fetch->cache);
FREE(fetch);
}
{
struct fetch_emit_middle_end *feme = (struct fetch_emit_middle_end *)middle;
- translate_cache_destroy(feme->cache);
+ if (feme->cache)
+ translate_cache_destroy(feme->cache);
FREE(middle);
}
pb_bufmgr_mm.c \
pb_bufmgr_pool.c \
pb_bufmgr_slab.c \
+ pb_validate.c \
pb_winsys.c
include ../../Makefile.template
'pb_bufmgr_mm.c',
'pb_bufmgr_pool.c',
'pb_bufmgr_slab.c',
+ 'pb_validate.c',
'pb_winsys.c',
])
unsigned flags)
{
assert(buf);
+ if(!buf)
+ return NULL;
return buf->vtbl->map(buf, flags);
}
pb_unmap(struct pb_buffer *buf)
{
assert(buf);
+ if(!buf)
+ return;
buf->vtbl->unmap(buf);
}
struct pb_buffer **base_buf,
unsigned *offset )
{
+ assert(buf);
+ if(!buf) {
+ base_buf = NULL;
+ offset = 0;
+ return;
+ }
buf->vtbl->get_base_buffer(buf, base_buf, offset);
}
pb_destroy(struct pb_buffer *buf)
{
assert(buf);
- assert(buf->vtbl);
+ if(!buf)
+ return;
buf->vtbl->destroy(buf);
}
}
+static INLINE enum pipe_error
+_fenced_buffer_finish(struct fenced_buffer *fenced_buf)
+{
+ struct fenced_buffer_list *fenced_list = fenced_buf->list;
+ struct pipe_winsys *winsys = fenced_list->winsys;
+
+ debug_warning("waiting for GPU");
+
+ assert(fenced_buf->fence);
+ if(fenced_buf->fence) {
+ if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0) {
+ return PIPE_ERROR;
+ }
+ /* Remove from the fenced list */
+ _fenced_buffer_remove(fenced_buf); /* TODO: remove consequents */
+ }
+
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_GPU_READ_WRITE;
+ return PIPE_OK;
+}
+
+
/**
* Free as many fenced buffers from the list head as possible.
*/
}
-/**
- * Serialize writes, but allow concurrent reads.
- */
-static INLINE enum pipe_error
-fenced_buffer_serialize(struct fenced_buffer *fenced_buf, unsigned flags)
-{
- struct fenced_buffer_list *fenced_list = fenced_buf->list;
- struct pipe_winsys *winsys = fenced_list->winsys;
-
- /* Allow concurrent reads */
- if(((fenced_buf->flags | flags) & PIPE_BUFFER_USAGE_WRITE) == 0)
- return PIPE_OK;
-
- /* Wait for the CPU to finish */
- if(fenced_buf->mapcount) {
- /* FIXME: Use thread conditions variables to signal when mapcount
- * reaches zero */
- debug_warning("attemp to write concurrently to buffer");
- /* XXX: we must not fail here in order to support texture mipmap generation
- return PIPE_ERROR_RETRY;
- */
- }
-
- /* Wait for the GPU to finish */
- if(fenced_buf->fence) {
- if(winsys->fence_finish(winsys, fenced_buf->fence, 0) != 0)
- return PIPE_ERROR_RETRY;
- _fenced_buffer_remove(fenced_buf);
- }
-
- return PIPE_OK;
-}
-
-
static void
fenced_buffer_destroy(struct pb_buffer *buf)
{
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
void *map;
- assert((flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE) == 0);
+
+ assert(!(flags & ~PIPE_BUFFER_USAGE_CPU_READ_WRITE));
+ flags &= PIPE_BUFFER_USAGE_CPU_READ_WRITE;
- if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK)
- return NULL;
+ /* Check for GPU read/write access */
+ if(fenced_buf->flags & PIPE_BUFFER_USAGE_GPU_WRITE) {
+ /* Wait for the GPU to finish writing */
+ _fenced_buffer_finish(fenced_buf);
+ }
+
+ /* Check for CPU write access (read is OK) */
+ if(fenced_buf->flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) {
+ /* this is legal -- just for debugging */
+ debug_warning("concurrent CPU writes");
+ }
map = pb_map(fenced_buf->buffer, flags);
- if(map)
+ if(map) {
++fenced_buf->mapcount;
- fenced_buf->flags |= flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ fenced_buf->flags |= flags;
+ }
+
return map;
}
{
struct fenced_buffer *fenced_buf = fenced_buffer(buf);
assert(fenced_buf->mapcount);
- pb_unmap(fenced_buf->buffer);
- --fenced_buf->mapcount;
- if(!fenced_buf->mapcount)
- fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ if(fenced_buf->mapcount) {
+ pb_unmap(fenced_buf->buffer);
+ --fenced_buf->mapcount;
+ if(!fenced_buf->mapcount)
+ fenced_buf->flags &= ~PIPE_BUFFER_USAGE_CPU_READ_WRITE;
+ }
}
return NULL;
buf = CALLOC_STRUCT(fenced_buffer);
- if(!buf)
+ if(!buf) {
+ pb_reference(&buffer, NULL);
return NULL;
+ }
buf->base.base.refcount = 1;
buf->base.base.alignment = buffer->base.alignment;
fenced_list = fenced_buf->list;
winsys = fenced_list->winsys;
- if(fence == fenced_buf->fence) {
+ if(!fence || fence == fenced_buf->fence) {
/* Handle the same fence case specially, not only because it is a fast
* path, but mostly to avoid serializing two writes with the same fence,
* as that would bring the hardware down to synchronous operation without
return;
}
- if(fenced_buffer_serialize(fenced_buf, flags) != PIPE_OK) {
- /* FIXME: propagate error */
- (void)0;
- }
-
_glthread_LOCK_MUTEX(fenced_list->mutex);
if (fenced_buf->fence)
_fenced_buffer_remove(fenced_buf);
#define PB_BUFMGR_H_
-#include <stddef.h>
+#include "pipe/p_compiler.h"
+#include "pipe/p_error.h"
#ifdef __cplusplus
*/
struct pb_manager
{
- /* XXX: we will likely need more allocation flags */
struct pb_buffer *
(*create_buffer)( struct pb_manager *mgr,
size_t size,
#include "pb_bufmgr.h"
-#define DRI_SLABPOOL_ALLOC_RETRIES 100
-
-
struct pb_slab;
struct pb_slab_buffer
static struct pb_slab_buffer *buf;
struct pb_slab *slab;
struct list_head *list;
- int count = DRI_SLABPOOL_ALLOC_RETRIES;
/* check size */
assert(size == mgr->bufSize);
/* XXX: check for compatible buffer usage too? */
_glthread_LOCK_MUTEX(mgr->mutex);
- while (mgr->slabs.next == &mgr->slabs && count > 0) {
- if (mgr->slabs.next != &mgr->slabs)
- break;
-
- _glthread_UNLOCK_MUTEX(mgr->mutex);
- if (count != DRI_SLABPOOL_ALLOC_RETRIES)
- util_time_sleep(1);
- _glthread_LOCK_MUTEX(mgr->mutex);
+ if (mgr->slabs.next == &mgr->slabs) {
(void) pb_slab_create(mgr);
- count--;
+ if (mgr->slabs.next == &mgr->slabs) {
+ _glthread_UNLOCK_MUTEX(mgr->mutex);
+ return NULL;
+ }
}
-
list = mgr->slabs.next;
- if (list == &mgr->slabs) {
- _glthread_UNLOCK_MUTEX(mgr->mutex);
- return NULL;
- }
slab = LIST_ENTRY(struct pb_slab, list, head);
if (--slab->numFree == 0)
LIST_DELINIT(list);
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Buffer validation.
+ *
+ * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
+ */
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_error.h"
+#include "pipe/p_util.h"
+#include "pipe/p_debug.h"
+
+#include "pb_buffer.h"
+#include "pb_buffer_fenced.h"
+#include "pb_validate.h"
+
+
+#define PB_VALIDATE_INITIAL_SIZE 1 /* 512 */
+
+
+struct pb_validate
+{
+ struct pb_buffer **buffers;
+ unsigned used;
+ unsigned size;
+};
+
+
+enum pipe_error
+pb_validate_add_buffer(struct pb_validate *vl,
+ struct pb_buffer *buf)
+{
+ assert(buf);
+ if(!buf)
+ return PIPE_ERROR;
+
+ /* We only need to store one reference for each buffer, so avoid storing
+ * consecutive references for the same buffer. It might not be the more
+ * common pasttern, but it is easy to implement.
+ */
+ if(vl->used && vl->buffers[vl->used - 1] == buf) {
+ return PIPE_OK;
+ }
+
+ /* Grow the table */
+ if(vl->used == vl->size) {
+ unsigned new_size;
+ struct pb_buffer **new_buffers;
+
+ new_size = vl->size * 2;
+ if(!new_size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ new_buffers = (struct pb_buffer **)REALLOC(vl->buffers,
+ vl->size*sizeof(struct pb_buffer *),
+ new_size*sizeof(struct pb_buffer *));
+ if(!new_buffers)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ memset(new_buffers + vl->size, 0, (new_size - vl->size)*sizeof(struct pb_buffer *));
+
+ vl->size = new_size;
+ vl->buffers = new_buffers;
+ }
+
+ assert(!vl->buffers[vl->used]);
+ pb_reference(&vl->buffers[vl->used], buf);
+ ++vl->used;
+
+ return PIPE_OK;
+}
+
+
+enum pipe_error
+pb_validate_validate(struct pb_validate *vl)
+{
+ /* FIXME: go through each buffer, ensure its not mapped, its address is
+ * available -- requires a new pb_buffer interface */
+ return PIPE_OK;
+}
+
+
+void
+pb_validate_fence(struct pb_validate *vl,
+ struct pipe_fence_handle *fence)
+{
+ unsigned i;
+ for(i = 0; i < vl->used; ++i) {
+ buffer_fence(vl->buffers[i], fence);
+ pb_reference(&vl->buffers[i], NULL);
+ }
+ vl->used = 0;
+}
+
+
+void
+pb_validate_destroy(struct pb_validate *vl)
+{
+ unsigned i;
+ for(i = 0; i < vl->used; ++i)
+ pb_reference(&vl->buffers[i], NULL);
+ FREE(vl->buffers);
+ FREE(vl);
+}
+
+
+struct pb_validate *
+pb_validate_create()
+{
+ struct pb_validate *vl;
+
+ vl = CALLOC_STRUCT(pb_validate);
+ if(!vl)
+ return NULL;
+
+ vl->size = PB_VALIDATE_INITIAL_SIZE;
+ vl->buffers = (struct pb_buffer **)CALLOC(vl->size, sizeof(struct pb_buffer *));
+ if(!vl->buffers) {
+ FREE(vl);
+ return NULL;
+ }
+
+ return vl;
+}
+
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Buffer validation.
+ *
+ * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
+ */
+
+#ifndef PB_VALIDATE_H_
+#define PB_VALIDATE_H_
+
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_error.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
+struct pb_buffer;
+struct pipe_fence_handle;
+
+
+/**
+ * Buffer validation list.
+ *
+ * It holds a list of buffers to be validated and fenced when flushing.
+ */
+struct pb_validate;
+
+
+enum pipe_error
+pb_validate_add_buffer(struct pb_validate *vl,
+ struct pb_buffer *buf);
+
+/**
+ * Validate all buffers for hardware access.
+ *
+ * Should be called right before issuing commands to the hardware.
+ */
+enum pipe_error
+pb_validate_validate(struct pb_validate *vl);
+
+/**
+ * Fence all buffers and clear the list.
+ *
+ * Should be called right before issuing commands to the hardware.
+ */
+void
+pb_validate_fence(struct pb_validate *vl,
+ struct pipe_fence_handle *fence);
+
+struct pb_validate *
+pb_validate_create(void);
+
+void
+pb_validate_destroy(struct pb_validate *vl);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /*PB_VALIDATE_H_*/
source = [
'p_debug.c',
'p_debug_mem.c',
+ 'p_debug_prof.c',
'p_tile.c',
'p_util.c',
'u_blit.c',
static char buf[512 + 1] = {'\0'};
size_t len = strlen(buf);
int ret = util_vsnprintf(buf + len, sizeof(buf) - len, format, ap);
- if(ret > (int)(sizeof(buf) - len - 1) || strchr(buf + len, '\n')) {
+ if(ret > (int)(sizeof(buf) - len - 1) || util_strchr(buf + len, '\n')) {
_EngDebugPrint("%s", buf);
buf[0] = '\0';
}
{
const char *result;
#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+#ifdef DEBUG
ULONG_PTR iFile = 0;
const void *pMap = NULL;
const char *sol, *eol, *sep;
}
EngUnmapFile(iFile);
}
+#else
+ result = dfault;
+#endif
#else
result = getenv(name);
if(str == NULL)
result = dfault;
- else if(!strcmp(str, "n"))
+ else if(!util_strcmp(str, "n"))
result = FALSE;
- else if(!strcmp(str, "no"))
+ else if(!util_strcmp(str, "no"))
result = FALSE;
- else if(!strcmp(str, "0"))
+ else if(!util_strcmp(str, "0"))
result = FALSE;
- else if(!strcmp(str, "f"))
+ else if(!util_strcmp(str, "f"))
result = FALSE;
- else if(!strcmp(str, "false"))
+ else if(!util_strcmp(str, "false"))
result = FALSE;
else
result = TRUE;
else {
result = 0;
while( flags->name ) {
- if (!strcmp(str, "all") || strstr(str, flags->name ))
+ if (!util_strcmp(str, "all") || util_strstr(str, flags->name ))
result |= flags->value;
++flags;
}
while(names->name) {
if((names->value & value) == names->value) {
if (!first)
- strncat(output, "|", sizeof(output));
+ util_strncat(output, "|", sizeof(output));
else
first = 0;
- strncat(output, names->name, sizeof(output));
+ util_strncat(output, names->name, sizeof(output));
value &= ~names->value;
}
++names;
if (value) {
if (!first)
- strncat(output, "|", sizeof(output));
+ util_strncat(output, "|", sizeof(output));
else
first = 0;
util_snprintf(rest, sizeof(rest), "0x%08lx", value);
- strncat(output, rest, sizeof(output));
+ util_strncat(output, rest, sizeof(output));
}
if(first)
}
+static const struct debug_named_value pipe_format_names[] = {
+#ifdef DEBUG
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_NONE),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8R8G8B8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_X8R8G8B8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_B8G8R8A8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_B8G8R8X8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A1R5G5B5_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A4R4G4B4_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R5G6B5_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_I8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8L8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_YCBCR_REV),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_S8Z24_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z24S8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_X8Z24_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_Z24X8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_S8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64B64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R64G64B64A64_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_FLOAT),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R32G32B32A32_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R16G16B16A16_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_UNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_USCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SNORM),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SSCALED),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_L8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_A8_L8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8A8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_R8G8B8X8_SRGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGB),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT1_RGBA),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT3_RGBA),
+ DEBUG_NAMED_VALUE(PIPE_FORMAT_DXT5_RGBA),
+#endif
+ DEBUG_NAMED_VALUE_END
+};
-
-
+#ifdef DEBUG
+void debug_print_format(const char *msg, unsigned fmt )
+{
+ debug_printf("%s: %s\n", msg, debug_dump_enum(pipe_format_names, fmt));
+}
+#endif
char *pf_sprint_name( char *str, enum pipe_format format )
{
- strcpy( str, "PIPE_FORMAT_" );
- switch (pf_layout( format )) {
- case PIPE_FORMAT_LAYOUT_RGBAZS:
- {
- pipe_format_rgbazs_t rgbazs = (pipe_format_rgbazs_t) format;
- uint i;
- uint scale = 1 << (pf_exp8( rgbazs ) * 3);
-
- for (i = 0; i < 4; i++) {
- uint size = pf_size_xyzw( rgbazs, i );
-
- if (size == 0) {
- break;
- }
- switch (pf_swizzle_xyzw( rgbazs, i )) {
- case PIPE_FORMAT_COMP_R:
- strcat( str, "R" );
- break;
- case PIPE_FORMAT_COMP_G:
- strcat( str, "G" );
- break;
- case PIPE_FORMAT_COMP_B:
- strcat( str, "B" );
- break;
- case PIPE_FORMAT_COMP_A:
- strcat( str, "A" );
- break;
- case PIPE_FORMAT_COMP_0:
- strcat( str, "0" );
- break;
- case PIPE_FORMAT_COMP_1:
- strcat( str, "1" );
- break;
- case PIPE_FORMAT_COMP_Z:
- strcat( str, "Z" );
- break;
- case PIPE_FORMAT_COMP_S:
- strcat( str, "S" );
- break;
- }
- util_snprintf( &str[strlen( str )], 32, "%u", size * scale );
- }
- if (i != 0) {
- strcat( str, "_" );
- }
- switch (pf_type( rgbazs )) {
- case PIPE_FORMAT_TYPE_UNKNOWN:
- strcat( str, "NONE" );
- break;
- case PIPE_FORMAT_TYPE_FLOAT:
- strcat( str, "FLOAT" );
- break;
- case PIPE_FORMAT_TYPE_UNORM:
- strcat( str, "UNORM" );
- break;
- case PIPE_FORMAT_TYPE_SNORM:
- strcat( str, "SNORM" );
- break;
- case PIPE_FORMAT_TYPE_USCALED:
- strcat( str, "USCALED" );
- break;
- case PIPE_FORMAT_TYPE_SSCALED:
- strcat( str, "SSCALED" );
- break;
- }
- }
- break;
- case PIPE_FORMAT_LAYOUT_YCBCR:
- {
- pipe_format_ycbcr_t ycbcr = (pipe_format_ycbcr_t) format;
-
- strcat( str, "YCBCR" );
- if (pf_rev( ycbcr )) {
- strcat( str, "_REV" );
- }
- }
- break;
- }
+ strcpy( str, debug_dump_enum(pipe_format_names, format) );
return str;
}
#ifdef DEBUG
-void debug_print_format(const char *msg, unsigned fmt )
+void debug_dump_image(const char *prefix,
+ unsigned format, unsigned cpp,
+ unsigned width, unsigned height,
+ unsigned pitch,
+ const void *data)
{
- char fmtstr[80];
-
- pf_sprint_name(fmtstr, (enum pipe_format)fmt);
+#ifdef PIPE_SUBSYSTEM_WINDOWS_DISPLAY
+ static unsigned no = 0;
+ char filename[256];
+ WCHAR wfilename[sizeof(filename)];
+ ULONG_PTR iFile = 0;
+ struct {
+ unsigned format;
+ unsigned cpp;
+ unsigned width;
+ unsigned height;
+ } header;
+ unsigned char *pMap = NULL;
+ unsigned i;
- debug_printf("%s: %s\n", msg, fmtstr);
+ util_snprintf(filename, sizeof(filename), "\\??\\c:\\%03u%s.raw", ++no, prefix);
+ for(i = 0; i < sizeof(filename); ++i)
+ wfilename[i] = (WCHAR)filename[i];
+
+ pMap = (unsigned char *)EngMapFile(wfilename, sizeof(header) + cpp*width*height, &iFile);
+ if(!pMap)
+ return;
+
+ header.format = format;
+ header.cpp = cpp;
+ header.width = width;
+ header.height = height;
+ memcpy(pMap, &header, sizeof(header));
+ pMap += sizeof(header);
+
+ for(i = 0; i < height; ++i) {
+ memcpy(pMap, (unsigned char *)data + cpp*pitch*i, cpp*width);
+ pMap += cpp*width;
+ }
+
+ EngUnmapFile(iFile);
+#endif
}
#endif
void
debug_memory_end(unsigned long start_no)
{
+ size_t total_size = 0;
struct list_head *entry;
entry = list.prev;
hdr = LIST_ENTRY(struct debug_memory_header, entry, head);
ptr = data_from_header(hdr);
if(start_no <= hdr->no && hdr->no < last_no ||
- last_no < start_no && (hdr->no < last_no || start_no <= hdr->no))
+ last_no < start_no && (hdr->no < last_no || start_no <= hdr->no)) {
debug_printf("%s:%u:%s: %u bytes at %p not freed\n",
hdr->file, hdr->line, hdr->function,
hdr->size, ptr);
+ total_size += hdr->size;
+ }
+ }
+ if(total_size) {
+ debug_printf("Total of %u KB of system memory apparently leaked\n",
+ (total_size + 1023)/1024);
}
}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Poor-man profiling.
+ *
+ * @author José Fonseca <jrfonseca@tungstengraphics.com>
+ *
+ * @sa http://blogs.msdn.com/joshpoley/archive/2008/03/12/poor-man-s-profiler.aspx
+ * @sa http://www.johnpanzer.com/aci_cuj/index.html
+ */
+
+#include "pipe/p_config.h"
+
+#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+#include <windows.h>
+#include <winddi.h>
+
+#include "pipe/p_debug.h"
+#include "util/u_string.h"
+
+
+#define PROFILE_FILE_SIZE 4*1024*1024
+#define FILE_NAME_SIZE 256
+
+static WCHAR wFileName[FILE_NAME_SIZE];
+static ULONG_PTR iFile = 0;
+static void *pMap = NULL;
+static void *pMapEnd = NULL;
+
+
+/**
+ * Called at the start of every method or function.
+ *
+ * @sa http://msdn.microsoft.com/en-us/library/c63a9b7h.aspx
+ */
+void __declspec(naked) __cdecl
+_penter(void) {
+ _asm {
+ push ebx
+ mov ebx, [pMap]
+ test ebx, ebx
+ jz done
+ cmp ebx, [pMapEnd]
+ je done
+ push eax
+ push edx
+ mov eax, [esp+12]
+ and eax, 0xfffffffe
+ mov [ebx], eax
+ add ebx, 4
+ rdtsc
+ mov [ebx], eax
+ add ebx, 4
+ mov [pMap], ebx
+ pop edx
+ pop eax
+done:
+ pop ebx
+ ret
+ }
+}
+
+
+/**
+ * Called at the end of Calls the end of every method or function.
+ *
+ * @sa http://msdn.microsoft.com/en-us/library/xc11y76y.aspx
+ */
+void __declspec(naked) __cdecl
+_pexit(void) {
+ _asm {
+ push ebx
+ mov ebx, [pMap]
+ test ebx, ebx
+ jz done
+ cmp ebx, [pMapEnd]
+ je done
+ push eax
+ push edx
+ mov eax, [esp+12]
+ or eax, 0x00000001
+ mov [ebx], eax
+ add ebx, 4
+ rdtsc
+ mov [ebx], eax
+ add ebx, 4
+ mov [pMap], ebx
+ pop edx
+ pop eax
+done:
+ pop ebx
+ ret
+ }
+}
+
+
+void __declspec(naked)
+__debug_profile_reference1(void) {
+ _asm {
+ call _penter
+ call _pexit
+ ret
+ }
+}
+
+
+void __declspec(naked)
+__debug_profile_reference2(void) {
+ _asm {
+ call _penter
+ call __debug_profile_reference1
+ call _pexit
+ ret
+ }
+}
+
+
+void
+debug_profile_start(void)
+{
+ static unsigned no = 0;
+ char filename[FILE_NAME_SIZE];
+ unsigned i;
+
+ util_snprintf(filename, sizeof(filename), "\\??\\c:\\%03u.prof", ++no);
+ for(i = 0; i < FILE_NAME_SIZE; ++i)
+ wFileName[i] = (WCHAR)filename[i];
+
+ pMap = EngMapFile(wFileName, PROFILE_FILE_SIZE, &iFile);
+ if(pMap) {
+ pMapEnd = (unsigned char*)pMap + PROFILE_FILE_SIZE;
+ /* reference functions for calibration purposes */
+ __debug_profile_reference2();
+ }
+}
+
+void
+debug_profile_stop(void)
+{
+ if(iFile) {
+ EngUnmapFile(iFile);
+ /* TODO: truncate file */
+ }
+ iFile = 0;
+ pMapEnd = pMap = NULL;
+}
+
+#endif /* PROFILE */
uint x, uint y, uint w, uint h,
void *p, int dst_stride)
{
+ struct pipe_screen *screen = pipe->screen;
const uint cpp = ps->cpp;
const ubyte *pSrc;
const uint src_stride = ps->pitch * cpp;
if (pipe_clip_tile(x, y, &w, &h, ps))
return;
- pSrc = (const ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp;
+ pSrc = (const ubyte *) screen->surface_map(screen, ps,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ assert(pSrc); /* XXX: proper error handling! */
+
+ pSrc += (y * ps->pitch + x) * cpp;
pDest = (ubyte *) p;
for (i = 0; i < h; i++) {
pSrc += src_stride;
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
uint x, uint y, uint w, uint h,
const void *p, int src_stride)
{
+ struct pipe_screen *screen = pipe->screen;
const uint cpp = ps->cpp;
const ubyte *pSrc;
const uint dst_stride = ps->pitch * cpp;
return;
pSrc = (const ubyte *) p;
- pDest = (ubyte *) pipe_surface_map(ps) + (y * ps->pitch + x) * cpp;
+
+ pDest = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE);
+ assert(pDest); /* XXX: proper error handling */
+
+ pDest += (y * ps->pitch + x) * cpp;
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, w * cpp);
pSrc += src_stride;
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
uint x, uint y, uint w, uint h,
uint *z)
{
+ struct pipe_screen *screen = pipe->screen;
const uint dstStride = w;
+ void *map;
uint *pDest = z;
uint i, j;
if (pipe_clip_tile(x, y, &w, &h, ps))
return;
+ map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ);
+ if (!map) {
+ assert(0);
+ return;
+ }
+
switch (ps->format) {
case PIPE_FORMAT_Z32_UNORM:
{
const uint *pSrc
- = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ = (const uint *)map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, 4 * w);
pDest += dstStride;
case PIPE_FORMAT_X8Z24_UNORM:
{
const uint *pSrc
- = (const uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ = (const uint *)map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 24-bit Z to 32-bit Z */
case PIPE_FORMAT_Z16_UNORM:
{
const ushort *pSrc
- = (const ushort *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ = (const ushort *)map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 16-bit Z to 32-bit Z */
assert(0);
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
uint x, uint y, uint w, uint h,
const uint *zSrc)
{
+ struct pipe_screen *screen = pipe->screen;
const uint srcStride = w;
const uint *pSrc = zSrc;
+ void *map;
uint i, j;
if (pipe_clip_tile(x, y, &w, &h, ps))
return;
+ map = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (!map) {
+ assert(0);
+ return;
+ }
+
switch (ps->format) {
case PIPE_FORMAT_Z32_UNORM:
{
- uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ uint *pDest = (uint *) map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
memcpy(pDest, pSrc, 4 * w);
pDest += ps->pitch;
case PIPE_FORMAT_S8Z24_UNORM:
case PIPE_FORMAT_X8Z24_UNORM:
{
- uint *pDest = (uint *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ uint *pDest = (uint *) map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 32-bit Z to 24-bit Z (0 stencil) */
break;
case PIPE_FORMAT_Z16_UNORM:
{
- ushort *pDest = (ushort *) pipe_surface_map(ps) + (y * ps->pitch + x);
+ ushort *pDest = (ushort *) map + (y * ps->pitch + x);
for (i = 0; i < h; i++) {
for (j = 0; j < w; j++) {
/* convert 32-bit Z to 16-bit Z */
assert(0);
}
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
}
if (!tex)
return;
- texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0);
+ texSurf = screen->get_tex_surface(screen, tex, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
/* load temp texture */
pipe->surface_copy(pipe, FALSE,
src, srcLeft, srcTop, /* src */
srcW, srcH); /* size */
- pipe->texture_update(pipe, tex, 0, 1 << 0);
+ /* free the surface, update the texture if necessary.
+ */
+ screen->tex_surface_release(screen, &texSurf);
/* save state (restored below) */
cso_save_blend(ctx->cso);
cso_restore_vertex_shader(ctx->cso);
cso_restore_viewport(ctx->cso);
- /* free the texture */
- pipe_surface_reference(&texSurf, NULL);
screen->texture_release(screen, &tex);
}
{
struct pipe_buffer *vbuf;
uint numAttribs = 2, vertexBytes, i, j;
- float *v;
vertexBytes = 4 * (4 * numAttribs * sizeof(float));
/* XXX create one-time */
vbuf = pipe->winsys->buffer_create(pipe->winsys, 32,
PIPE_BUFFER_USAGE_VERTEX, vertexBytes);
- assert(vbuf);
-
- v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf,
- PIPE_BUFFER_USAGE_CPU_WRITE);
-
- /*
- * Load vertex buffer
- */
- for (i = j = 0; i < 4; i++) {
- v[j + 2] = z; /* z */
- v[j + 3] = 1.0; /* w */
- v[j + 6] = 0.0; /* r */
- v[j + 7] = 1.0; /* q */
- j += 8;
+ if (vbuf) {
+ float *v = (float *) pipe->winsys->buffer_map(pipe->winsys, vbuf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (v) {
+ /*
+ * Load vertex buffer
+ */
+ for (i = j = 0; i < 4; i++) {
+ v[j + 2] = z; /* z */
+ v[j + 3] = 1.0; /* w */
+ v[j + 6] = 0.0; /* r */
+ v[j + 7] = 1.0; /* q */
+ j += 8;
+ }
+
+ v[0] = x0;
+ v[1] = y0;
+ v[4] = 0.0; /*s*/
+ v[5] = 0.0; /*t*/
+
+ v[8] = x1;
+ v[9] = y0;
+ v[12] = 1.0;
+ v[13] = 0.0;
+
+ v[16] = x1;
+ v[17] = y1;
+ v[20] = 1.0;
+ v[21] = 1.0;
+
+ v[24] = x0;
+ v[25] = y1;
+ v[28] = 0.0;
+ v[29] = 1.0;
+
+ pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
+ util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
+ }
+
+ pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
}
-
- v[0] = x0;
- v[1] = y0;
- v[4] = 0.0; /*s*/
- v[5] = 0.0; /*t*/
-
- v[8] = x1;
- v[9] = y0;
- v[12] = 1.0;
- v[13] = 0.0;
-
- v[16] = x1;
- v[17] = y1;
- v[20] = 1.0;
- v[21] = 1.0;
-
- v[24] = x0;
- v[25] = y1;
- v[28] = 0.0;
- v[29] = 1.0;
-
- pipe->winsys->buffer_unmap(pipe->winsys, vbuf);
-
- util_draw_vertex_buffer(pipe, vbuf, PIPE_PRIM_TRIANGLE_FAN, 4, 2);
-
- pipe_buffer_reference(pipe->winsys, &vbuf, NULL);
}
struct pipe_surface *srcSurf, *dstSurf;
void *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer,
PIPE_BUFFER_USAGE_CPU_READ)
struct pipe_surface *srcSurf, *dstSurf;
ubyte *srcMap, *dstMap;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
srcMap = ((ubyte *) winsys->buffer_map(winsys, srcSurf->buffer,
PIPE_BUFFER_USAGE_CPU_READ)
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
+ struct pipe_surface *surf =
+ screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
/*
* Setup framebuffer / dest surface
*/
- fb.cbufs[0] = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ fb.cbufs[0] = surf;
fb.width = pt->width[dstLevel];
fb.height = pt->height[dstLevel];
cso_set_framebuffer(ctx->cso, &fb);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
/* need to signal that the texture has changed _after_ rendering to it */
- pipe->texture_update(pipe, pt, face, (1 << dstLevel));
+ pipe_surface_reference( &surf, NULL );
}
/* restore state we changed */
};
+static INLINE struct hash_table_item *
+hash_table_item(struct cso_hash_iter iter)
+{
+ return (struct hash_table_item *)cso_hash_iter_data(iter);
+}
+
+
struct hash_table *
hash_table_create(unsigned (*hash)(void *key),
int (*compare)(void *key1, void *key2))
}
-static struct hash_table_item *
+static INLINE struct cso_hash_iter
+hash_table_find_iter(struct hash_table *ht,
+ void *key,
+ unsigned key_hash)
+{
+ struct cso_hash_iter iter;
+ struct hash_table_item *item;
+
+ iter = cso_hash_find(ht->cso, key_hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ if (!ht->compare(item->key, key))
+ break;
+ iter = cso_hash_iter_next(iter);
+ }
+
+ return iter;
+}
+
+
+static INLINE struct hash_table_item *
hash_table_find_item(struct hash_table *ht,
void *key,
unsigned key_hash)
{
unsigned key_hash;
struct hash_table_item *item;
+ struct cso_hash_iter iter;
assert(ht);
item->key = key;
item->value = value;
- cso_hash_insert(ht->cso, key_hash, item);
- /* FIXME: there is no OOM propagation in cso_hash */
- if(0) {
+ iter = cso_hash_insert(ht->cso, key_hash, item);
+ if(cso_hash_iter_is_null(iter)) {
FREE(item);
return PIPE_ERROR_OUT_OF_MEMORY;
}
void *key)
{
unsigned key_hash;
+ struct cso_hash_iter iter;
struct hash_table_item *item;
assert(ht);
key_hash = ht->hash(key);
- item = hash_table_find_item(ht, key, key_hash);
- if(!item)
+ iter = hash_table_find_iter(ht, key, key_hash);
+ if(cso_hash_iter_is_null(iter))
return;
- /* FIXME: cso_hash_take takes the first element of the collision list
- * indiscriminately, so we can not take the item down. */
- item->value = NULL;
+ item = hash_table_item(iter);
+ assert(item);
+ FREE(item);
+
+ cso_hash_erase(ht->cso, iter);
+}
+
+
+void
+hash_table_clear(struct hash_table *ht)
+{
+ struct cso_hash_iter iter;
+ struct hash_table_item *item;
+
+ assert(ht);
+
+ iter = cso_hash_first_node(ht->cso);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = (struct hash_table_item *)cso_hash_take(ht->cso, cso_hash_iter_key(iter));
+ FREE(item);
+ iter = cso_hash_first_node(ht->cso);
+ }
}
struct hash_table_item *item;
enum pipe_error result;
+ assert(ht);
+
iter = cso_hash_first_node(ht->cso);
while (!cso_hash_iter_is_null(iter)) {
item = (struct hash_table_item *)cso_hash_iter_data(iter);
void
hash_table_destroy(struct hash_table *ht)
{
+ struct cso_hash_iter iter;
+ struct hash_table_item *item;
+
assert(ht);
+
+ iter = cso_hash_first_node(ht->cso);
+ while (!cso_hash_iter_is_null(iter)) {
+ item = (struct hash_table_item *)cso_hash_iter_data(iter);
+ FREE(item);
+ iter = cso_hash_iter_next(iter);
+ }
cso_hash_delete(ht->cso);
void *key);
+void
+hash_table_clear(struct hash_table *ht);
+
+
enum pipe_error
hash_table_foreach(struct hash_table *ht,
enum pipe_error (*callback)(void *key, void *value, void *data),
*d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
+ case PIPE_FORMAT_A8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = a;
+ }
+ return;
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = r;
+ }
+ return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
float *d = (float *) dest;
*d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
+ case PIPE_FORMAT_A8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = a;
+ }
+ return;
+ case PIPE_FORMAT_L8_UNORM:
+ case PIPE_FORMAT_I8_UNORM:
+ {
+ ubyte *d = (ubyte *) dest;
+ *d = r;
+ }
+ return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
float *d = (float *) dest;
#include <stddef.h>
#include <stdarg.h>
+#include "pipe/p_compiler.h"
+
#ifdef __cplusplus
extern "C" {
#ifdef WIN32
+
int util_vsnprintf(char *, size_t, const char *, va_list);
int util_snprintf(char *str, size_t size, const char *format, ...);
+
+static INLINE void
+util_vsprintf(char *str, const char *format, va_list ap)
+{
+ util_vsnprintf(str, (size_t)-1, format, ap);
+}
+
+static INLINE void
+util_sprintf(char *str, const char *format, ...)
+{
+ va_list ap;
+ va_start(ap, format);
+ util_vsnprintf(str, (size_t)-1, format, ap);
+ va_end(ap);
+}
+
+static INLINE char *
+util_strchr(const char *s, char c)
+{
+ while(*s) {
+ if(*s == c)
+ return (char *)s;
+ ++s;
+ }
+ return NULL;
+}
+
+static INLINE char*
+util_strncat(char *dst, const char *src, size_t n)
+{
+ char *p = dst + strlen(dst);
+ const char *q = src;
+ size_t i;
+
+ for (i = 0; i < n && *q != '\0'; ++i)
+ *p++ = *q++;
+ *p = '\0';
+
+ return dst;
+}
+
+static INLINE int
+util_strcmp(const char *s1, const char *s2)
+{
+ unsigned char u1, u2;
+
+ while (1) {
+ u1 = (unsigned char) *s1++;
+ u2 = (unsigned char) *s2++;
+ if (u1 != u2)
+ return u1 - u2;
+ if (u1 == '\0')
+ return 0;
+ }
+ return 0;
+}
+
+static INLINE int
+util_strncmp(const char *s1, const char *s2, size_t n)
+{
+ unsigned char u1, u2;
+
+ while (n-- > 0) {
+ u1 = (unsigned char) *s1++;
+ u2 = (unsigned char) *s2++;
+ if (u1 != u2)
+ return u1 - u2;
+ if (u1 == '\0')
+ return 0;
+ }
+ return 0;
+}
+
+static INLINE char *
+util_strstr(const char *haystack, const char *needle)
+{
+ const char *p = haystack;
+ int len = strlen(needle);
+
+ for (; (p = util_strchr(p, *needle)) != 0; p++) {
+ if (util_strncmp(p, needle, len) == 0) {
+ return (char *)p;
+ }
+ }
+ return NULL;
+}
+
+static INLINE void *
+util_memmove(void *dest, const void *src, size_t n)
+{
+ char *p = (char *)dest;
+ const char *q = (const char *)src;
+ if (dest < src) {
+ while (n--)
+ *p++ = *q++;
+ }
+ else
+ {
+ p += n;
+ q += n;
+ while (n--)
+ *--p = *--q;
+ }
+ return dest;
+}
+
+
#else
+
#define util_vsnprintf vsnprintf
#define util_snprintf snprintf
+#define util_vsprintf vsprintf
+#define util_sprintf sprintf
+#define util_strchr strchr
+#define util_strcmp strcmp
+#define util_strncmp strncmp
+#define util_strncat strncat
+#define util_strstr strstr
+#define util_memmove memmove
+
#endif
failover->pipe.texture_create = hw->texture_create;
failover->pipe.texture_release = hw->texture_release;
failover->pipe.get_tex_surface = hw->get_tex_surface;
-#endif
failover->pipe.texture_update = hw->texture_update;
+#endif
failover->pipe.flush = hw->flush;
- /**************************************************************************\r
- * \r
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.\r
- * All Rights Reserved.\r
- * \r
- * Permission is hereby granted, free of charge, to any person obtaining a\r
- * copy of this software and associated documentation files (the\r
- * "Software"), to deal in the Software without restriction, including\r
- * without limitation the rights to use, copy, modify, merge, publish,\r
- * distribute, sub license, and/or sell copies of the Software, and to\r
- * permit persons to whom the Software is furnished to do so, subject to\r
- * the following conditions:\r
- * \r
- * The above copyright notice and this permission notice (including the\r
- * next paragraph) shall be included in all copies or substantial portions\r
- * of the Software.\r
- * \r
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.\r
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR\r
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
- * \r
- **************************************************************************/\r
-\r
-#ifndef I915_CONTEXT_H\r
-#define I915_CONTEXT_H\r
-\r
-\r
-#include "pipe/p_context.h"\r
-#include "pipe/p_defines.h"\r
-#include "pipe/p_state.h"\r
-\r
-#include "draw/draw_vertex.h"\r
-\r
-#include "tgsi/util/tgsi_scan.h"\r
-\r
-\r
-#define I915_TEX_UNITS 8\r
-\r
-#define I915_DYNAMIC_MODES4 0\r
-#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */\r
-#define I915_DYNAMIC_DEPTHSCALE_1 2 \r
-#define I915_DYNAMIC_IAB 3\r
-#define I915_DYNAMIC_BC_0 4 /* just the header */\r
-#define I915_DYNAMIC_BC_1 5\r
-#define I915_DYNAMIC_BFO_0 6 \r
-#define I915_DYNAMIC_BFO_1 7\r
-#define I915_DYNAMIC_STP_0 8 \r
-#define I915_DYNAMIC_STP_1 9 \r
-#define I915_DYNAMIC_SC_ENA_0 10 \r
-#define I915_DYNAMIC_SC_RECT_0 11 \r
-#define I915_DYNAMIC_SC_RECT_1 12 \r
-#define I915_DYNAMIC_SC_RECT_2 13 \r
-#define I915_MAX_DYNAMIC 14\r
-\r
-\r
-#define I915_IMMEDIATE_S0 0\r
-#define I915_IMMEDIATE_S1 1\r
-#define I915_IMMEDIATE_S2 2\r
-#define I915_IMMEDIATE_S3 3\r
-#define I915_IMMEDIATE_S4 4\r
-#define I915_IMMEDIATE_S5 5\r
-#define I915_IMMEDIATE_S6 6\r
-#define I915_IMMEDIATE_S7 7\r
-#define I915_MAX_IMMEDIATE 8\r
-\r
-/* These must mach the order of LI0_STATE_* bits, as they will be used\r
- * to generate hardware packets:\r
- */\r
-#define I915_CACHE_STATIC 0 \r
-#define I915_CACHE_DYNAMIC 1 /* handled specially */\r
-#define I915_CACHE_SAMPLER 2\r
-#define I915_CACHE_MAP 3\r
-#define I915_CACHE_PROGRAM 4\r
-#define I915_CACHE_CONSTANTS 5\r
-#define I915_MAX_CACHE 6\r
-\r
-#define I915_MAX_CONSTANT 32\r
-\r
-\r
-/** See constant_flags[] below */\r
-#define I915_CONSTFLAG_USER 0x1f\r
-\r
-\r
-/**\r
- * Subclass of pipe_shader_state\r
- */\r
-struct i915_fragment_shader\r
-{\r
- struct pipe_shader_state state;\r
-\r
- struct tgsi_shader_info info;\r
-\r
- uint *program;\r
- uint program_len;\r
-\r
- /**\r
- * constants introduced during translation.\r
- * These are placed at the end of the constant buffer and grow toward\r
- * the beginning (eg: slot 31, 30 29, ...)\r
- * User-provided constants start at 0.\r
- * This allows both types of constants to co-exist (until there's too many)\r
- * and doesn't require regenerating/changing the fragment program to\r
- * shuffle constants around.\r
- */\r
- uint num_constants;\r
- float constants[I915_MAX_CONSTANT][4];\r
-\r
- /**\r
- * Status of each constant\r
- * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding\r
- * slot of the user's constant buffer. (set by pipe->set_constant_buffer())\r
- * Else, the bitmask indicates which components are occupied by immediates.\r
- */\r
- ubyte constant_flags[I915_MAX_CONSTANT];\r
-};\r
-\r
-\r
-struct i915_cache_context;\r
-\r
-/* Use to calculate differences between state emitted to hardware and\r
- * current driver-calculated state. \r
- */\r
-struct i915_state \r
-{\r
- unsigned immediate[I915_MAX_IMMEDIATE];\r
- unsigned dynamic[I915_MAX_DYNAMIC];\r
-\r
- float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];\r
- /** number of constants passed in through a constant buffer */\r
- uint num_user_constants[PIPE_SHADER_TYPES];\r
-\r
- /* texture sampler state */\r
- unsigned sampler[I915_TEX_UNITS][3];\r
- unsigned sampler_enable_flags;\r
- unsigned sampler_enable_nr;\r
-\r
- /* texture image buffers */\r
- unsigned texbuffer[I915_TEX_UNITS][2];\r
-\r
- /** Describes the current hardware vertex layout */\r
- struct vertex_info vertex_info;\r
- \r
- unsigned id; /* track lost context events */\r
-};\r
-\r
-struct i915_blend_state {\r
- unsigned iab;\r
- unsigned modes4;\r
- unsigned LIS5;\r
- unsigned LIS6;\r
-};\r
-\r
-struct i915_depth_stencil_state {\r
- unsigned stencil_modes4;\r
- unsigned bfo[2];\r
- unsigned stencil_LIS5;\r
- unsigned depth_LIS6;\r
-};\r
-\r
-struct i915_rasterizer_state {\r
- int light_twoside : 1;\r
- unsigned st;\r
- enum interp_mode color_interp;\r
-\r
- unsigned LIS4;\r
- unsigned LIS7;\r
- unsigned sc[1];\r
-\r
- const struct pipe_rasterizer_state *templ;\r
-\r
- union { float f; unsigned u; } ds[2];\r
-};\r
-\r
-struct i915_sampler_state {\r
- unsigned state[3];\r
- const struct pipe_sampler_state *templ;\r
-};\r
-\r
-\r
-struct i915_texture {\r
- struct pipe_texture base;\r
-\r
- /* Derived from the above:\r
- */\r
- unsigned pitch;\r
- unsigned depth_pitch; /* per-image on i945? */\r
- unsigned total_height;\r
-\r
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];\r
-\r
- /* Explicitly store the offset of each image for each cube face or\r
- * depth value. Pretty much have to accept that hardware formats\r
- * are going to be so diverse that there is no unified way to\r
- * compute the offsets of depth/cube images within a mipmap level,\r
- * so have to store them as a lookup table:\r
- */\r
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */\r
-\r
- /* Includes image offset tables:\r
- */\r
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];\r
-\r
- /* The data is held here:\r
- */\r
- struct pipe_buffer *buffer;\r
-};\r
-\r
-struct i915_context\r
-{\r
- struct pipe_context pipe;\r
- struct i915_winsys *winsys;\r
- struct draw_context *draw;\r
-\r
- /* The most recent drawing state as set by the driver:\r
- */\r
- const struct i915_blend_state *blend;\r
- const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];\r
- const struct i915_depth_stencil_state *depth_stencil;\r
- const struct i915_rasterizer_state *rasterizer;\r
-\r
- struct i915_fragment_shader *fs;\r
-\r
- struct pipe_blend_color blend_color;\r
- struct pipe_clip_state clip;\r
- struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];\r
- struct pipe_framebuffer_state framebuffer;\r
- struct pipe_poly_stipple poly_stipple;\r
- struct pipe_scissor_state scissor;\r
- struct i915_texture *texture[PIPE_MAX_SAMPLERS];\r
- struct pipe_viewport_state viewport;\r
- struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];\r
-\r
- unsigned dirty;\r
-\r
- unsigned num_samplers;\r
- unsigned num_textures;\r
- unsigned num_vertex_elements;\r
- unsigned num_vertex_buffers;\r
-\r
- unsigned *batch_start;\r
-\r
- /** Vertex buffer */\r
- struct pipe_buffer *vbo;\r
-\r
- struct i915_state current;\r
- unsigned hardware_dirty;\r
- \r
- unsigned debug;\r
-};\r
-\r
-/* A flag for each state_tracker state object:\r
- */\r
-#define I915_NEW_VIEWPORT 0x1\r
-#define I915_NEW_RASTERIZER 0x2\r
-#define I915_NEW_FS 0x4\r
-#define I915_NEW_BLEND 0x8\r
-#define I915_NEW_CLIP 0x10\r
-#define I915_NEW_SCISSOR 0x20\r
-#define I915_NEW_STIPPLE 0x40\r
-#define I915_NEW_FRAMEBUFFER 0x80\r
-#define I915_NEW_ALPHA_TEST 0x100\r
-#define I915_NEW_DEPTH_STENCIL 0x200\r
-#define I915_NEW_SAMPLER 0x400\r
-#define I915_NEW_TEXTURE 0x800\r
-#define I915_NEW_CONSTANTS 0x1000\r
-#define I915_NEW_VBO 0x2000\r
-#define I915_NEW_VS 0x4000\r
-\r
-\r
-/* Driver's internally generated state flags:\r
- */\r
-#define I915_NEW_VERTEX_FORMAT 0x10000\r
-\r
-\r
-/* Dirty flags for hardware emit\r
- */\r
-#define I915_HW_STATIC (1<<I915_CACHE_STATIC)\r
-#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)\r
-#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)\r
-#define I915_HW_MAP (1<<I915_CACHE_MAP)\r
-#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)\r
-#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)\r
-#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))\r
-#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))\r
-\r
-\r
-/***********************************************************************\r
- * i915_prim_emit.c: \r
- */\r
-struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );\r
-\r
-\r
-/***********************************************************************\r
- * i915_prim_vbuf.c: \r
- */\r
-struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );\r
-\r
-\r
-/***********************************************************************\r
- * i915_state_emit.c: \r
- */\r
-void i915_emit_hardware_state(struct i915_context *i915 );\r
-\r
-\r
-\r
-/***********************************************************************\r
- * i915_clear.c: \r
- */\r
-void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,\r
- unsigned clearValue);\r
-\r
-\r
-/***********************************************************************\r
- * i915_surface.c: \r
- */\r
-void i915_init_surface_functions( struct i915_context *i915 );\r
-\r
-void i915_init_state_functions( struct i915_context *i915 );\r
-void i915_init_flush_functions( struct i915_context *i915 );\r
-void i915_init_string_functions( struct i915_context *i915 );\r
-\r
-\r
-\r
-\r
-/***********************************************************************\r
- * Inline conversion functions. These are better-typed than the\r
- * macros used previously:\r
- */\r
-static INLINE struct i915_context *\r
-i915_context( struct pipe_context *pipe )\r
-{\r
- return (struct i915_context *)pipe;\r
-}\r
-\r
-\r
-\r
-#endif\r
+ /**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef I915_CONTEXT_H
+#define I915_CONTEXT_H
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "draw/draw_vertex.h"
+
+#include "tgsi/util/tgsi_scan.h"
+
+
+#define I915_TEX_UNITS 8
+
+#define I915_DYNAMIC_MODES4 0
+#define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
+#define I915_DYNAMIC_DEPTHSCALE_1 2
+#define I915_DYNAMIC_IAB 3
+#define I915_DYNAMIC_BC_0 4 /* just the header */
+#define I915_DYNAMIC_BC_1 5
+#define I915_DYNAMIC_BFO_0 6
+#define I915_DYNAMIC_BFO_1 7
+#define I915_DYNAMIC_STP_0 8
+#define I915_DYNAMIC_STP_1 9
+#define I915_DYNAMIC_SC_ENA_0 10
+#define I915_DYNAMIC_SC_RECT_0 11
+#define I915_DYNAMIC_SC_RECT_1 12
+#define I915_DYNAMIC_SC_RECT_2 13
+#define I915_MAX_DYNAMIC 14
+
+
+#define I915_IMMEDIATE_S0 0
+#define I915_IMMEDIATE_S1 1
+#define I915_IMMEDIATE_S2 2
+#define I915_IMMEDIATE_S3 3
+#define I915_IMMEDIATE_S4 4
+#define I915_IMMEDIATE_S5 5
+#define I915_IMMEDIATE_S6 6
+#define I915_IMMEDIATE_S7 7
+#define I915_MAX_IMMEDIATE 8
+
+/* These must mach the order of LI0_STATE_* bits, as they will be used
+ * to generate hardware packets:
+ */
+#define I915_CACHE_STATIC 0
+#define I915_CACHE_DYNAMIC 1 /* handled specially */
+#define I915_CACHE_SAMPLER 2
+#define I915_CACHE_MAP 3
+#define I915_CACHE_PROGRAM 4
+#define I915_CACHE_CONSTANTS 5
+#define I915_MAX_CACHE 6
+
+#define I915_MAX_CONSTANT 32
+
+
+/** See constant_flags[] below */
+#define I915_CONSTFLAG_USER 0x1f
+
+
+/**
+ * Subclass of pipe_shader_state
+ */
+struct i915_fragment_shader
+{
+ struct pipe_shader_state state;
+
+ struct tgsi_shader_info info;
+
+ uint *program;
+ uint program_len;
+
+ /**
+ * constants introduced during translation.
+ * These are placed at the end of the constant buffer and grow toward
+ * the beginning (eg: slot 31, 30 29, ...)
+ * User-provided constants start at 0.
+ * This allows both types of constants to co-exist (until there's too many)
+ * and doesn't require regenerating/changing the fragment program to
+ * shuffle constants around.
+ */
+ uint num_constants;
+ float constants[I915_MAX_CONSTANT][4];
+
+ /**
+ * Status of each constant
+ * if I915_CONSTFLAG_PARAM, the value must be taken from the corresponding
+ * slot of the user's constant buffer. (set by pipe->set_constant_buffer())
+ * Else, the bitmask indicates which components are occupied by immediates.
+ */
+ ubyte constant_flags[I915_MAX_CONSTANT];
+};
+
+
+struct i915_cache_context;
+
+/* Use to calculate differences between state emitted to hardware and
+ * current driver-calculated state.
+ */
+struct i915_state
+{
+ unsigned immediate[I915_MAX_IMMEDIATE];
+ unsigned dynamic[I915_MAX_DYNAMIC];
+
+ float constants[PIPE_SHADER_TYPES][I915_MAX_CONSTANT][4];
+ /** number of constants passed in through a constant buffer */
+ uint num_user_constants[PIPE_SHADER_TYPES];
+
+ /* texture sampler state */
+ unsigned sampler[I915_TEX_UNITS][3];
+ unsigned sampler_enable_flags;
+ unsigned sampler_enable_nr;
+
+ /* texture image buffers */
+ unsigned texbuffer[I915_TEX_UNITS][2];
+
+ /** Describes the current hardware vertex layout */
+ struct vertex_info vertex_info;
+
+ unsigned id; /* track lost context events */
+};
+
+struct i915_blend_state {
+ unsigned iab;
+ unsigned modes4;
+ unsigned LIS5;
+ unsigned LIS6;
+};
+
+struct i915_depth_stencil_state {
+ unsigned stencil_modes4;
+ unsigned bfo[2];
+ unsigned stencil_LIS5;
+ unsigned depth_LIS6;
+};
+
+struct i915_rasterizer_state {
+ int light_twoside : 1;
+ unsigned st;
+ enum interp_mode color_interp;
+
+ unsigned LIS4;
+ unsigned LIS7;
+ unsigned sc[1];
+
+ const struct pipe_rasterizer_state *templ;
+
+ union { float f; unsigned u; } ds[2];
+};
+
+struct i915_sampler_state {
+ unsigned state[3];
+ const struct pipe_sampler_state *templ;
+};
+
+
+struct i915_texture {
+ struct pipe_texture base;
+
+ /* Derived from the above:
+ */
+ unsigned pitch;
+ unsigned depth_pitch; /* per-image on i945? */
+ unsigned total_height;
+
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Explicitly store the offset of each image for each cube face or
+ * depth value. Pretty much have to accept that hardware formats
+ * are going to be so diverse that there is no unified way to
+ * compute the offsets of depth/cube images within a mipmap level,
+ * so have to store them as a lookup table:
+ */
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+
+ /* Includes image offset tables:
+ */
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer *buffer;
+};
+
+struct i915_context
+{
+ struct pipe_context pipe;
+ struct i915_winsys *winsys;
+ struct draw_context *draw;
+
+ /* The most recent drawing state as set by the driver:
+ */
+ const struct i915_blend_state *blend;
+ const struct i915_sampler_state *sampler[PIPE_MAX_SAMPLERS];
+ const struct i915_depth_stencil_state *depth_stencil;
+ const struct i915_rasterizer_state *rasterizer;
+
+ struct i915_fragment_shader *fs;
+
+ struct pipe_blend_color blend_color;
+ struct pipe_clip_state clip;
+ struct pipe_constant_buffer constants[PIPE_SHADER_TYPES];
+ struct pipe_framebuffer_state framebuffer;
+ struct pipe_poly_stipple poly_stipple;
+ struct pipe_scissor_state scissor;
+ struct i915_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_viewport_state viewport;
+ struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
+
+ unsigned dirty;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+ unsigned num_vertex_elements;
+ unsigned num_vertex_buffers;
+
+ unsigned *batch_start;
+
+ /** Vertex buffer */
+ struct pipe_buffer *vbo;
+
+ struct i915_state current;
+ unsigned hardware_dirty;
+
+ unsigned debug;
+};
+
+/* A flag for each state_tracker state object:
+ */
+#define I915_NEW_VIEWPORT 0x1
+#define I915_NEW_RASTERIZER 0x2
+#define I915_NEW_FS 0x4
+#define I915_NEW_BLEND 0x8
+#define I915_NEW_CLIP 0x10
+#define I915_NEW_SCISSOR 0x20
+#define I915_NEW_STIPPLE 0x40
+#define I915_NEW_FRAMEBUFFER 0x80
+#define I915_NEW_ALPHA_TEST 0x100
+#define I915_NEW_DEPTH_STENCIL 0x200
+#define I915_NEW_SAMPLER 0x400
+#define I915_NEW_TEXTURE 0x800
+#define I915_NEW_CONSTANTS 0x1000
+#define I915_NEW_VBO 0x2000
+#define I915_NEW_VS 0x4000
+
+
+/* Driver's internally generated state flags:
+ */
+#define I915_NEW_VERTEX_FORMAT 0x10000
+
+
+/* Dirty flags for hardware emit
+ */
+#define I915_HW_STATIC (1<<I915_CACHE_STATIC)
+#define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
+#define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
+#define I915_HW_MAP (1<<I915_CACHE_MAP)
+#define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
+#define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
+#define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
+#define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
+
+
+/***********************************************************************
+ * i915_prim_emit.c:
+ */
+struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
+
+
+/***********************************************************************
+ * i915_prim_vbuf.c:
+ */
+struct draw_stage *i915_draw_vbuf_stage( struct i915_context *i915 );
+
+
+/***********************************************************************
+ * i915_state_emit.c:
+ */
+void i915_emit_hardware_state(struct i915_context *i915 );
+
+
+
+/***********************************************************************
+ * i915_clear.c:
+ */
+void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
+ unsigned clearValue);
+
+
+/***********************************************************************
+ * i915_surface.c:
+ */
+void i915_init_surface_functions( struct i915_context *i915 );
+
+void i915_init_state_functions( struct i915_context *i915 );
+void i915_init_flush_functions( struct i915_context *i915 );
+void i915_init_string_functions( struct i915_context *i915 );
+
+
+
+
+/***********************************************************************
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static INLINE struct i915_context *
+i915_context( struct pipe_context *pipe )
+{
+ return (struct i915_context *)pipe;
+}
+
+
+
+#endif
}
+static void *
+i915_surface_map( struct pipe_screen *screen,
+ struct pipe_surface *surface,
+ unsigned flags )
+{
+ char *map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags );
+ if (map == NULL)
+ return NULL;
+
+ if (surface->texture &&
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE))
+ {
+ /* Do something to notify contexts of a texture change.
+ */
+ /* i915_screen(screen)->timestamp++; */
+ }
+
+ return map + surface->offset;
+}
+
+static void
+i915_surface_unmap(struct pipe_screen *screen,
+ struct pipe_surface *surface)
+{
+ screen->winsys->buffer_unmap( screen->winsys, surface->buffer );
+}
+
+
+
/**
* Create a new i915_screen object
*/
i915screen->screen.get_param = i915_get_param;
i915screen->screen.get_paramf = i915_get_paramf;
i915screen->screen.is_format_supported = i915_is_format_supported;
+ i915screen->screen.surface_map = i915_surface_map;
+ i915screen->screen.surface_unmap = i915_surface_unmap;
i915_init_screen_texture_functions(&i915screen->screen);
FREE(ifs->program);
ifs->program_len = 0;
- FREE(ifs->state.tokens);
+ FREE((struct tgsi_token *)ifs->state.tokens);
FREE(ifs);
}
assert( dst->cpp == src->cpp );
if (0) {
- pipe_copy_rect(pipe_surface_map(dst),
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
+ const void *src_map = pipe->screen->surface_map( pipe->screen,
+ src,
+ PIPE_BUFFER_USAGE_CPU_READ );
+
+ pipe_copy_rect(dst_map,
dst->cpp,
dst->pitch,
dstx, dsty,
width, height,
- pipe_surface_map(src),
+ src_map,
do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
+ pipe->screen->surface_unmap(pipe->screen, src);
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
i915_copy_blit( i915_context(pipe),
{
if (0) {
unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
switch (dst->cpp) {
case 1: {
break;
}
- pipe_surface_unmap( dst );
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
i915_fill_blit( i915_context(pipe),
}
+/* Hack it up to use the old winsys->surface_alloc_storage()
+ * method for now:
+ */
+static boolean
+i915_displaytarget_layout(struct pipe_screen *screen,
+ struct i915_texture *tex)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct pipe_surface surf;
+ unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+
+ memset(&surf, 0, sizeof(surf));
+
+ ws->surface_alloc_storage( ws,
+ &surf,
+ tex->base.width[0],
+ tex->base.height[0],
+ tex->base.format,
+ flags,
+ tex->base.tex_usage);
+
+ /* Now extract the goodies:
+ */
+ i915_miptree_set_level_info( tex, 0, 1, 0, 0,
+ tex->base.width[0],
+ tex->base.height[0],
+ 1 );
+ i915_miptree_set_image_offset( tex, 0, 0, 0, 0 );
+
+ tex->buffer = surf.buffer;
+ tex->pitch = surf.pitch;
+ tex->total_height = 0;
+
+
+ return tex->buffer != NULL;
+}
+
+
+
+
+
static void
i945_miptree_layout_2d( struct i915_texture *tex )
{
static struct pipe_texture *
-i915_texture_create_screen(struct pipe_screen *screen,
- const struct pipe_texture *templat)
+i915_texture_create(struct pipe_screen *screen,
+ const struct pipe_texture *templat)
{
+ struct i915_screen *i915screen = i915_screen(screen);
+ struct pipe_winsys *ws = screen->winsys;
struct i915_texture *tex = CALLOC_STRUCT(i915_texture);
- if (tex) {
- struct i915_screen *i915screen = i915_screen(screen);
- struct pipe_winsys *ws = screen->winsys;
-
- tex->base = *templat;
- tex->base.refcount = 1;
- tex->base.screen = screen;
+ if (!tex)
+ return NULL;
- if (i915screen->is_i945 ? i945_miptree_layout(tex) :
- i915_miptree_layout(tex))
- tex->buffer = ws->buffer_create(ws, 64,
- PIPE_BUFFER_USAGE_PIXEL,
- tex->pitch * tex->base.cpp *
- tex->total_height);
+ tex->base = *templat;
+ tex->base.refcount = 1;
+ tex->base.screen = screen;
- if (!tex->buffer) {
- FREE(tex);
- return NULL;
+ if (tex->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (!i915_displaytarget_layout(screen, tex))
+ goto fail;
+ }
+ else {
+ if (i915screen->is_i945) {
+ if (!i945_miptree_layout(tex))
+ goto fail;
}
+ else {
+ if (!i915_miptree_layout(tex))
+ goto fail;
+ }
+
+ tex->buffer = ws->buffer_create(ws, 64,
+ PIPE_BUFFER_USAGE_PIXEL,
+ tex->pitch * tex->base.cpp *
+ tex->total_height);
+
+ if (!tex->buffer)
+ goto fail;
}
return &tex->base;
+
+ fail:
+ FREE(tex);
+ return NULL;
}
static void
-i915_texture_release_screen(struct pipe_screen *screen,
- struct pipe_texture **pt)
+i915_texture_release(struct pipe_screen *screen,
+ struct pipe_texture **pt)
{
if (!*pt)
return;
}
-static void
-i915_texture_update(struct pipe_context *pipe, struct pipe_texture *texture,
- uint face, uint levelsMask)
-{
- /* no-op? */
-}
-
/*
* XXX note: same as code in sp_surface.c
*/
static struct pipe_surface *
-i915_get_tex_surface_screen(struct pipe_screen *screen,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
+i915_get_tex_surface(struct pipe_screen *screen,
+ struct pipe_texture *pt,
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned flags)
{
struct i915_texture *tex = (struct i915_texture *)pt;
struct pipe_winsys *ws = screen->winsys;
if (ps) {
assert(ps->refcount);
assert(ps->winsys);
+ pipe_texture_reference(&ps->texture, pt);
pipe_buffer_reference(ws, &ps->buffer, tex->buffer);
ps->format = pt->format;
ps->cpp = pt->cpp;
ps->height = pt->height[level];
ps->pitch = tex->pitch;
ps->offset = offset;
+ ps->usage = flags;
}
return ps;
}
void
i915_init_texture_functions(struct i915_context *i915)
{
- i915->pipe.texture_update = i915_texture_update;
+// i915->pipe.texture_update = i915_texture_update;
}
+static void
+i915_tex_surface_release(struct pipe_screen *screen,
+ struct pipe_surface **surface)
+{
+ struct pipe_surface *surf = *surface;
+
+ if (--surf->refcount == 0) {
+
+ /* This really should not be possible, but it's actually
+ * happening quite a bit... Will fix.
+ */
+ if (surf->status == PIPE_SURFACE_STATUS_CLEAR) {
+ debug_printf("XXX destroying a surface with pending clears...\n");
+ assert(0);
+ }
+
+ pipe_texture_reference(&surf->texture, NULL);
+ pipe_buffer_reference(screen->winsys, &surf->buffer, NULL);
+ FREE(surf);
+ }
+
+ *surface = NULL;
+}
void
i915_init_screen_texture_functions(struct pipe_screen *screen)
{
- screen->texture_create = i915_texture_create_screen;
- screen->texture_release = i915_texture_release_screen;
- screen->get_tex_surface = i915_get_tex_surface_screen;
+ screen->texture_create = i915_texture_create;
+ screen->texture_release = i915_texture_release;
+ screen->get_tex_surface = i915_get_tex_surface;
+ screen->tex_surface_release = i915_tex_surface_release;
}
-/*\r
- Copyright (C) Intel Corp. 2006. All Rights Reserved.\r
- Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to\r
- develop this 3D driver.\r
-\r
- Permission is hereby granted, free of charge, to any person obtaining\r
- a copy of this software and associated documentation files (the\r
- "Software"), to deal in the Software without restriction, including\r
- without limitation the rights to use, copy, modify, merge, publish,\r
- distribute, sublicense, and/or sell copies of the Software, and to\r
- permit persons to whom the Software is furnished to do so, subject to\r
- the following conditions:\r
-\r
- The above copyright notice and this permission notice (including the\r
- next paragraph) shall be included in all copies or substantial\r
- portions of the Software.\r
-\r
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,\r
- EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
- MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.\r
- IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE\r
- LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION\r
- OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION\r
- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
-\r
- **********************************************************************/\r
- /*\r
- * Authors:\r
- * Keith Whitwell <keith@tungstengraphics.com>\r
- */\r
-\r
-\r
-#ifndef BRWCONTEXT_INC\r
-#define BRWCONTEXT_INC\r
-\r
-\r
-#include "pipe/p_context.h"\r
-#include "pipe/p_defines.h"\r
-#include "pipe/p_state.h"\r
-\r
-#include "tgsi/util/tgsi_scan.h"\r
-\r
-#include "brw_structs.h"\r
-#include "brw_winsys.h"\r
-\r
-\r
-/* Glossary:\r
- *\r
- * URB - uniform resource buffer. A mid-sized buffer which is\r
- * partitioned between the fixed function units and used for passing\r
- * values (vertices, primitives, constants) between them.\r
- *\r
- * CURBE - constant URB entry. An urb region (entry) used to hold\r
- * constant values which the fixed function units can be instructed to\r
- * preload into the GRF when spawining a thread.\r
- *\r
- * VUE - vertex URB entry. An urb entry holding a vertex and usually\r
- * a vertex header. The header contains control information and\r
- * things like primitive type, Begin/end flags and clip codes.\r
- *\r
- * PUE - primitive URB entry. An urb entry produced by the setup (SF)\r
- * unit holding rasterization and interpolation parameters.\r
- *\r
- * GRF - general register file. One of several register files\r
- * addressable by programmed threads. The inputs (r0, payload, curbe,\r
- * urb) of the thread are preloaded to this area before the thread is\r
- * spawned. The registers are individually 8 dwords wide and suitable\r
- * for general usage. Registers holding thread input values are not\r
- * special and may be overwritten.\r
- *\r
- * MRF - message register file. Threads communicate (and terminate)\r
- * by sending messages. Message parameters are placed in contigous\r
- * MRF registers. All program output is via these messages. URB\r
- * entries are populated by sending a message to the shared URB\r
- * function containing the new data, together with a control word,\r
- * often an unmodified copy of R0.\r
- *\r
- * R0 - GRF register 0. Typically holds control information used when\r
- * sending messages to other threads.\r
- *\r
- * EU or GEN4 EU: The name of the programmable subsystem of the\r
- * i965 hardware. Threads are executed by the EU, the registers\r
- * described above are part of the EU architecture.\r
- *\r
- * Fixed function units:\r
- *\r
- * CS - Command streamer. Notional first unit, little software\r
- * interaction. Holds the URB entries used for constant data, ie the\r
- * CURBEs.\r
- *\r
- * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of\r
- * this unit is responsible for pulling vertices out of vertex buffers\r
- * in vram and injecting them into the processing pipe as VUEs. If\r
- * enabled, it first passes them to a VS thread which is a good place\r
- * for the driver to implement any active vertex shader.\r
- *\r
- * GS - Geometry Shader. This corresponds to a new DX10 concept. If\r
- * enabled, incoming strips etc are passed to GS threads in individual\r
- * line/triangle/point units. The GS thread may perform arbitary\r
- * computation and emit whatever primtives with whatever vertices it\r
- * chooses. This makes GS an excellent place to implement GL's\r
- * unfilled polygon modes, though of course it is capable of much\r
- * more. Additionally, GS is used to translate away primitives not\r
- * handled by latter units, including Quads and Lineloops.\r
- *\r
- * CS - Clipper. Mesa's clipping algorithms are imported to run on\r
- * this unit. The fixed function part performs cliptesting against\r
- * the 6 fixed clipplanes and makes descisions on whether or not the\r
- * incoming primitive needs to be passed to a thread for clipping.\r
- * User clip planes are handled via cooperation with the VS thread.\r
- *\r
- * SF - Strips Fans or Setup: Triangles are prepared for\r
- * rasterization. Interpolation coefficients are calculated.\r
- * Flatshading and two-side lighting usually performed here.\r
- *\r
- * WM - Windower. Interpolation of vertex attributes performed here.\r
- * Fragment shader implemented here. SIMD aspects of EU taken full\r
- * advantage of, as pixels are processed in blocks of 16.\r
- *\r
- * CC - Color Calculator. No EU threads associated with this unit.\r
- * Handles blending and (presumably) depth and stencil testing.\r
- */\r
-\r
-#define BRW_MAX_CURBE (32*16)\r
-\r
-struct brw_context;\r
-struct brw_winsys;\r
-\r
-\r
-/* Raised when we receive new state across the pipe interface:\r
- */\r
-#define BRW_NEW_VIEWPORT 0x1\r
-#define BRW_NEW_RASTERIZER 0x2\r
-#define BRW_NEW_FS 0x4\r
-#define BRW_NEW_BLEND 0x8\r
-#define BRW_NEW_CLIP 0x10\r
-#define BRW_NEW_SCISSOR 0x20\r
-#define BRW_NEW_STIPPLE 0x40\r
-#define BRW_NEW_FRAMEBUFFER 0x80\r
-#define BRW_NEW_ALPHA_TEST 0x100\r
-#define BRW_NEW_DEPTH_STENCIL 0x200\r
-#define BRW_NEW_SAMPLER 0x400\r
-#define BRW_NEW_TEXTURE 0x800\r
-#define BRW_NEW_CONSTANTS 0x1000\r
-#define BRW_NEW_VBO 0x2000\r
-#define BRW_NEW_VS 0x4000\r
-\r
-/* Raised for other internal events:\r
- */\r
-#define BRW_NEW_URB_FENCE 0x10000\r
-#define BRW_NEW_PSP 0x20000\r
-#define BRW_NEW_CURBE_OFFSETS 0x40000\r
-#define BRW_NEW_REDUCED_PRIMITIVE 0x80000\r
-#define BRW_NEW_PRIMITIVE 0x100000\r
-#define BRW_NEW_SCENE 0x200000\r
-#define BRW_NEW_SF_LINKAGE 0x400000\r
-\r
-extern int BRW_DEBUG;\r
-\r
-#define DEBUG_TEXTURE 0x1\r
-#define DEBUG_STATE 0x2\r
-#define DEBUG_IOCTL 0x4\r
-#define DEBUG_PRIMS 0x8\r
-#define DEBUG_VERTS 0x10\r
-#define DEBUG_FALLBACKS 0x20\r
-#define DEBUG_VERBOSE 0x40\r
-#define DEBUG_DRI 0x80\r
-#define DEBUG_DMA 0x100\r
-#define DEBUG_SANITY 0x200\r
-#define DEBUG_SYNC 0x400\r
-#define DEBUG_SLEEP 0x800\r
-#define DEBUG_PIXEL 0x1000\r
-#define DEBUG_STATS 0x2000\r
-#define DEBUG_TILE 0x4000\r
-#define DEBUG_SINGLE_THREAD 0x8000\r
-#define DEBUG_WM 0x10000\r
-#define DEBUG_URB 0x20000\r
-#define DEBUG_VS 0x40000\r
-#define DEBUG_BATCH 0x80000\r
-#define DEBUG_BUFMGR 0x100000\r
-#define DEBUG_BLIT 0x200000\r
-#define DEBUG_REGION 0x400000\r
-#define DEBUG_MIPTREE 0x800000\r
-\r
-#define DBG(...) do { \\r
- if (BRW_DEBUG & FILE_DEBUG_FLAG) \\r
- debug_printf(__VA_ARGS__); \\r
-} while(0)\r
-\r
-#define PRINT(...) do { \\r
- debug_printf(brw->pipe.winsys, __VA_ARGS__); \\r
-} while(0)\r
-\r
-struct brw_state_flags {\r
- unsigned cache;\r
- unsigned brw;\r
-};\r
-\r
-\r
-struct brw_vertex_program {\r
- struct pipe_shader_state program;\r
- struct tgsi_shader_info info;\r
- int id;\r
-};\r
-\r
-\r
-struct brw_fragment_program {\r
- struct pipe_shader_state program;\r
- struct tgsi_shader_info info;\r
- \r
- boolean UsesDepth; /* XXX add this to tgsi_shader_info? */\r
- int id;\r
-};\r
-\r
-\r
-struct pipe_setup_linkage {\r
- struct {\r
- unsigned vp_output:5;\r
- unsigned interp_mode:4;\r
- unsigned bf_vp_output:5;\r
- } fp_input[PIPE_MAX_SHADER_INPUTS];\r
-\r
- unsigned fp_input_count:5;\r
- unsigned max_vp_output:5;\r
-};\r
- \r
-\r
-\r
-struct brw_texture {\r
- struct pipe_texture base;\r
-\r
- /* Derived from the above:\r
- */\r
- unsigned pitch;\r
- unsigned depth_pitch; /* per-image on i945? */\r
- unsigned total_height;\r
-\r
- unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];\r
-\r
- /* Explicitly store the offset of each image for each cube face or\r
- * depth value. Pretty much have to accept that hardware formats\r
- * are going to be so diverse that there is no unified way to\r
- * compute the offsets of depth/cube images within a mipmap level,\r
- * so have to store them as a lookup table:\r
- */\r
- unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */\r
-\r
- /* Includes image offset tables:\r
- */\r
- unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];\r
-\r
- /* The data is held here:\r
- */\r
- struct pipe_buffer *buffer;\r
-};\r
-\r
-/* Data about a particular attempt to compile a program. Note that\r
- * there can be many of these, each in a different GL state\r
- * corresponding to a different brw_wm_prog_key struct, with different\r
- * compiled programs:\r
- */\r
-/* Data about a particular attempt to compile a program. Note that\r
- * there can be many of these, each in a different GL state\r
- * corresponding to a different brw_wm_prog_key struct, with different\r
- * compiled programs:\r
- */\r
-\r
-struct brw_wm_prog_data {\r
- unsigned curb_read_length;\r
- unsigned urb_read_length;\r
-\r
- unsigned first_curbe_grf;\r
- unsigned total_grf;\r
- unsigned total_scratch;\r
-\r
- /* Internally generated constants for the CURBE. These are loaded\r
- * ahead of the data from the constant buffer.\r
- */\r
- const float internal_const[8];\r
- unsigned nr_internal_consts;\r
- unsigned max_const;\r
-\r
- boolean error;\r
-};\r
-\r
-struct brw_sf_prog_data {\r
- unsigned urb_read_length;\r
- unsigned total_grf;\r
-\r
- /* Each vertex may have upto 12 attributes, 4 components each,\r
- * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11\r
- * rows.\r
- *\r
- * Actually we use 4 for each, so call it 12 rows.\r
- */\r
- unsigned urb_entry_size;\r
-};\r
-\r
-struct brw_clip_prog_data {\r
- unsigned curb_read_length; /* user planes? */\r
- unsigned clip_mode;\r
- unsigned urb_read_length;\r
- unsigned total_grf;\r
-};\r
-\r
-struct brw_gs_prog_data {\r
- unsigned urb_read_length;\r
- unsigned total_grf;\r
-};\r
-\r
-struct brw_vs_prog_data {\r
- unsigned curb_read_length;\r
- unsigned urb_read_length;\r
- unsigned total_grf;\r
- unsigned outputs_written;\r
-\r
- unsigned inputs_read;\r
-\r
- unsigned max_const;\r
-\r
- float imm_buf[PIPE_MAX_CONSTANT][4];\r
- unsigned num_imm;\r
- unsigned num_consts;\r
-\r
- /* Used for calculating urb partitions:\r
- */\r
- unsigned urb_entry_size;\r
-};\r
-\r
-\r
-#define BRW_MAX_TEX_UNIT 8\r
-#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1\r
-\r
-/* Create a fixed sized struct for caching binding tables:\r
- */\r
-struct brw_surface_binding_table {\r
- unsigned surf_ss_offset[BRW_WM_MAX_SURF];\r
-};\r
-\r
-\r
-struct brw_cache;\r
-\r
-struct brw_mem_pool {\r
- struct pipe_buffer *buffer;\r
-\r
- unsigned size;\r
- unsigned offset; /* offset of first free byte */\r
-\r
- struct brw_context *brw;\r
-};\r
-\r
-struct brw_cache_item {\r
- unsigned hash;\r
- unsigned key_size; /* for variable-sized keys */\r
- const void *key;\r
-\r
- unsigned offset; /* offset within pool's buffer */\r
- unsigned data_size;\r
-\r
- struct brw_cache_item *next;\r
-};\r
-\r
-\r
-\r
-struct brw_cache {\r
- unsigned id;\r
-\r
- const char *name;\r
-\r
- struct brw_context *brw;\r
- struct brw_mem_pool *pool;\r
-\r
- struct brw_cache_item **items;\r
- unsigned size, n_items;\r
-\r
- unsigned key_size; /* for fixed-size keys */\r
- unsigned aux_size;\r
-\r
- unsigned last_addr; /* offset of active item */\r
-};\r
-\r
-\r
-\r
-\r
-/* Considered adding a member to this struct to document which flags\r
- * an update might raise so that ordering of the state atoms can be\r
- * checked or derived at runtime. Dropped the idea in favor of having\r
- * a debug mode where the state is monitored for flags which are\r
- * raised that have already been tested against.\r
- */\r
-struct brw_tracked_state {\r
- struct brw_state_flags dirty;\r
- void (*update)( struct brw_context *brw );\r
-};\r
-\r
-\r
-/* Flags for brw->state.cache.\r
- */\r
-#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)\r
-#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)\r
-#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)\r
-#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)\r
-#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)\r
-#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)\r
-#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)\r
-#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)\r
-#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)\r
-#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)\r
-#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)\r
-#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)\r
-#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)\r
-#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)\r
-#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)\r
-#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)\r
-#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)\r
-#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)\r
-\r
-\r
-\r
-\r
-enum brw_mempool_id {\r
- BRW_GS_POOL,\r
- BRW_SS_POOL,\r
- BRW_MAX_POOL\r
-};\r
-\r
-\r
-struct brw_cached_batch_item {\r
- struct header *header;\r
- unsigned sz;\r
- struct brw_cached_batch_item *next;\r
-};\r
-\r
-\r
-\r
-/* Protect against a future where PIPE_MAX_ATTRIBS > 32. Wouldn't life\r
- * be easier if C allowed arrays of packed elements?\r
- */\r
-#define ATTRIB_BIT_DWORDS ((PIPE_MAX_ATTRIBS+31)/32)\r
-\r
-\r
-\r
-\r
-struct brw_vertex_info {\r
- unsigned varying; /* varying:1[PIPE_MAX_ATTRIBS] */\r
- unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_MAX_ATTRIBS] */\r
-};\r
-\r
-\r
-\r
-\r
-\r
-struct brw_context\r
-{\r
- struct pipe_context pipe;\r
- struct brw_winsys *winsys;\r
-\r
- unsigned primitive;\r
- unsigned reduced_primitive;\r
-\r
- boolean emit_state_always;\r
-\r
- struct {\r
- struct brw_state_flags dirty;\r
- } state;\r
-\r
-\r
- struct {\r
- const struct pipe_blend_state *Blend;\r
- const struct pipe_depth_stencil_alpha_state *DepthStencil;\r
- const struct pipe_poly_stipple *PolygonStipple;\r
- const struct pipe_rasterizer_state *Raster;\r
- const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS];\r
- const struct brw_vertex_program *VertexProgram;\r
- const struct brw_fragment_program *FragmentProgram;\r
-\r
- struct pipe_clip_state Clip;\r
- struct pipe_blend_color BlendColor;\r
- struct pipe_scissor_state Scissor;\r
- struct pipe_viewport_state Viewport;\r
- struct pipe_framebuffer_state FrameBuffer;\r
-\r
- const struct pipe_constant_buffer *Constants[2];\r
- const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];\r
- } attribs;\r
-\r
- unsigned num_samplers;\r
- unsigned num_textures;\r
-\r
- struct brw_mem_pool pool[BRW_MAX_POOL];\r
- struct brw_cache cache[BRW_MAX_CACHE];\r
- struct brw_cached_batch_item *cached_batch_items;\r
-\r
- struct {\r
-\r
- /* Arrays with buffer objects to copy non-bufferobj arrays into\r
- * for upload:\r
- */\r
- const struct pipe_vertex_buffer *vbo_array[PIPE_MAX_ATTRIBS];\r
-\r
- struct brw_vertex_element_state inputs[PIPE_MAX_ATTRIBS];\r
-\r
-#define BRW_NR_UPLOAD_BUFS 17\r
-#define BRW_UPLOAD_INIT_SIZE (128*1024)\r
-\r
- /* Summary of size and varying of active arrays, so we can check\r
- * for changes to this state:\r
- */\r
- struct brw_vertex_info info;\r
- } vb;\r
-\r
-\r
- unsigned hardware_dirty;\r
- unsigned dirty;\r
- unsigned pci_id;\r
- /* BRW_NEW_URB_ALLOCATIONS:\r
- */\r
- struct {\r
- unsigned vsize; /* vertex size plus header in urb registers */\r
- unsigned csize; /* constant buffer size in urb registers */\r
- unsigned sfsize; /* setup data size in urb registers */\r
-\r
- boolean constrained;\r
-\r
- unsigned nr_vs_entries;\r
- unsigned nr_gs_entries;\r
- unsigned nr_clip_entries;\r
- unsigned nr_sf_entries;\r
- unsigned nr_cs_entries;\r
-\r
-/* unsigned vs_size; */\r
-/* unsigned gs_size; */\r
-/* unsigned clip_size; */\r
-/* unsigned sf_size; */\r
-/* unsigned cs_size; */\r
-\r
- unsigned vs_start;\r
- unsigned gs_start;\r
- unsigned clip_start;\r
- unsigned sf_start;\r
- unsigned cs_start;\r
- } urb;\r
-\r
-\r
- /* BRW_NEW_CURBE_OFFSETS:\r
- */\r
- struct {\r
- unsigned wm_start;\r
- unsigned wm_size;\r
- unsigned clip_start;\r
- unsigned clip_size;\r
- unsigned vs_start;\r
- unsigned vs_size;\r
- unsigned total_size;\r
-\r
- unsigned gs_offset;\r
-\r
- float *last_buf;\r
- unsigned last_bufsz;\r
- } curbe;\r
-\r
- struct {\r
- struct brw_vs_prog_data *prog_data;\r
-\r
- unsigned prog_gs_offset;\r
- unsigned state_gs_offset;\r
- } vs;\r
-\r
- struct {\r
- struct brw_gs_prog_data *prog_data;\r
-\r
- boolean prog_active;\r
- unsigned prog_gs_offset;\r
- unsigned state_gs_offset;\r
- } gs;\r
-\r
- struct {\r
- struct brw_clip_prog_data *prog_data;\r
-\r
- unsigned prog_gs_offset;\r
- unsigned vp_gs_offset;\r
- unsigned state_gs_offset;\r
- } clip;\r
-\r
-\r
- struct {\r
- struct brw_sf_prog_data *prog_data;\r
-\r
- struct pipe_setup_linkage linkage;\r
-\r
- unsigned prog_gs_offset;\r
- unsigned vp_gs_offset;\r
- unsigned state_gs_offset;\r
- } sf;\r
-\r
- struct {\r
- struct brw_wm_prog_data *prog_data;\r
-\r
-// struct brw_wm_compiler *compile_data;\r
-\r
-\r
- /**\r
- * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER\r
- * cache\r
- */\r
- struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];\r
-\r
- unsigned render_surf;\r
- unsigned nr_surfaces;\r
-\r
- unsigned max_threads;\r
- struct pipe_buffer *scratch_buffer;\r
- unsigned scratch_buffer_size;\r
-\r
- unsigned sampler_count;\r
- unsigned sampler_gs_offset;\r
-\r
- struct brw_surface_binding_table bind;\r
- unsigned bind_ss_offset;\r
-\r
- unsigned prog_gs_offset;\r
- unsigned state_gs_offset;\r
- } wm;\r
-\r
-\r
- struct {\r
- unsigned vp_gs_offset;\r
- unsigned state_gs_offset;\r
- } cc;\r
-\r
-\r
- /* Used to give every program string a unique id\r
- */\r
- unsigned program_id;\r
-};\r
-\r
-\r
-#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a)\r
-\r
-\r
-/*======================================================================\r
- * brw_vtbl.c\r
- */\r
-void brw_do_flush( struct brw_context *brw,\r
- unsigned flags );\r
-\r
-\r
-/*======================================================================\r
- * brw_state.c\r
- */\r
-void brw_validate_state(struct brw_context *brw);\r
-void brw_init_state(struct brw_context *brw);\r
-void brw_destroy_state(struct brw_context *brw);\r
-\r
-\r
-/*======================================================================\r
- * brw_tex.c\r
- */\r
-void brwUpdateTextureState( struct brw_context *brw );\r
-\r
-\r
-/* brw_urb.c\r
- */\r
-void brw_upload_urb_fence(struct brw_context *brw);\r
-\r
-void brw_upload_constant_buffer_state(struct brw_context *brw);\r
-\r
-void brw_init_surface_functions(struct brw_context *brw);\r
-void brw_init_state_functions(struct brw_context *brw);\r
-void brw_init_flush_functions(struct brw_context *brw);\r
-void brw_init_string_functions(struct brw_context *brw);\r
-\r
-/*======================================================================\r
- * Inline conversion functions. These are better-typed than the\r
- * macros used previously:\r
- */\r
-static inline struct brw_context *\r
-brw_context( struct pipe_context *ctx )\r
-{\r
- return (struct brw_context *)ctx;\r
-}\r
-\r
-#endif\r
-\r
+/*
+ Copyright (C) Intel Corp. 2006. All Rights Reserved.
+ Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to
+ develop this 3D driver.
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice (including the
+ next paragraph) shall be included in all copies or substantial
+ portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+ **********************************************************************/
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#ifndef BRWCONTEXT_INC
+#define BRWCONTEXT_INC
+
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_state.h"
+
+#include "tgsi/util/tgsi_scan.h"
+
+#include "brw_structs.h"
+#include "brw_winsys.h"
+
+
+/* Glossary:
+ *
+ * URB - uniform resource buffer. A mid-sized buffer which is
+ * partitioned between the fixed function units and used for passing
+ * values (vertices, primitives, constants) between them.
+ *
+ * CURBE - constant URB entry. An urb region (entry) used to hold
+ * constant values which the fixed function units can be instructed to
+ * preload into the GRF when spawining a thread.
+ *
+ * VUE - vertex URB entry. An urb entry holding a vertex and usually
+ * a vertex header. The header contains control information and
+ * things like primitive type, Begin/end flags and clip codes.
+ *
+ * PUE - primitive URB entry. An urb entry produced by the setup (SF)
+ * unit holding rasterization and interpolation parameters.
+ *
+ * GRF - general register file. One of several register files
+ * addressable by programmed threads. The inputs (r0, payload, curbe,
+ * urb) of the thread are preloaded to this area before the thread is
+ * spawned. The registers are individually 8 dwords wide and suitable
+ * for general usage. Registers holding thread input values are not
+ * special and may be overwritten.
+ *
+ * MRF - message register file. Threads communicate (and terminate)
+ * by sending messages. Message parameters are placed in contigous
+ * MRF registers. All program output is via these messages. URB
+ * entries are populated by sending a message to the shared URB
+ * function containing the new data, together with a control word,
+ * often an unmodified copy of R0.
+ *
+ * R0 - GRF register 0. Typically holds control information used when
+ * sending messages to other threads.
+ *
+ * EU or GEN4 EU: The name of the programmable subsystem of the
+ * i965 hardware. Threads are executed by the EU, the registers
+ * described above are part of the EU architecture.
+ *
+ * Fixed function units:
+ *
+ * CS - Command streamer. Notional first unit, little software
+ * interaction. Holds the URB entries used for constant data, ie the
+ * CURBEs.
+ *
+ * VF/VS - Vertex Fetch / Vertex Shader. The fixed function part of
+ * this unit is responsible for pulling vertices out of vertex buffers
+ * in vram and injecting them into the processing pipe as VUEs. If
+ * enabled, it first passes them to a VS thread which is a good place
+ * for the driver to implement any active vertex shader.
+ *
+ * GS - Geometry Shader. This corresponds to a new DX10 concept. If
+ * enabled, incoming strips etc are passed to GS threads in individual
+ * line/triangle/point units. The GS thread may perform arbitary
+ * computation and emit whatever primtives with whatever vertices it
+ * chooses. This makes GS an excellent place to implement GL's
+ * unfilled polygon modes, though of course it is capable of much
+ * more. Additionally, GS is used to translate away primitives not
+ * handled by latter units, including Quads and Lineloops.
+ *
+ * CS - Clipper. Mesa's clipping algorithms are imported to run on
+ * this unit. The fixed function part performs cliptesting against
+ * the 6 fixed clipplanes and makes descisions on whether or not the
+ * incoming primitive needs to be passed to a thread for clipping.
+ * User clip planes are handled via cooperation with the VS thread.
+ *
+ * SF - Strips Fans or Setup: Triangles are prepared for
+ * rasterization. Interpolation coefficients are calculated.
+ * Flatshading and two-side lighting usually performed here.
+ *
+ * WM - Windower. Interpolation of vertex attributes performed here.
+ * Fragment shader implemented here. SIMD aspects of EU taken full
+ * advantage of, as pixels are processed in blocks of 16.
+ *
+ * CC - Color Calculator. No EU threads associated with this unit.
+ * Handles blending and (presumably) depth and stencil testing.
+ */
+
+#define BRW_MAX_CURBE (32*16)
+
+struct brw_context;
+struct brw_winsys;
+
+
+/* Raised when we receive new state across the pipe interface:
+ */
+#define BRW_NEW_VIEWPORT 0x1
+#define BRW_NEW_RASTERIZER 0x2
+#define BRW_NEW_FS 0x4
+#define BRW_NEW_BLEND 0x8
+#define BRW_NEW_CLIP 0x10
+#define BRW_NEW_SCISSOR 0x20
+#define BRW_NEW_STIPPLE 0x40
+#define BRW_NEW_FRAMEBUFFER 0x80
+#define BRW_NEW_ALPHA_TEST 0x100
+#define BRW_NEW_DEPTH_STENCIL 0x200
+#define BRW_NEW_SAMPLER 0x400
+#define BRW_NEW_TEXTURE 0x800
+#define BRW_NEW_CONSTANTS 0x1000
+#define BRW_NEW_VBO 0x2000
+#define BRW_NEW_VS 0x4000
+
+/* Raised for other internal events:
+ */
+#define BRW_NEW_URB_FENCE 0x10000
+#define BRW_NEW_PSP 0x20000
+#define BRW_NEW_CURBE_OFFSETS 0x40000
+#define BRW_NEW_REDUCED_PRIMITIVE 0x80000
+#define BRW_NEW_PRIMITIVE 0x100000
+#define BRW_NEW_SCENE 0x200000
+#define BRW_NEW_SF_LINKAGE 0x400000
+
+extern int BRW_DEBUG;
+
+#define DEBUG_TEXTURE 0x1
+#define DEBUG_STATE 0x2
+#define DEBUG_IOCTL 0x4
+#define DEBUG_PRIMS 0x8
+#define DEBUG_VERTS 0x10
+#define DEBUG_FALLBACKS 0x20
+#define DEBUG_VERBOSE 0x40
+#define DEBUG_DRI 0x80
+#define DEBUG_DMA 0x100
+#define DEBUG_SANITY 0x200
+#define DEBUG_SYNC 0x400
+#define DEBUG_SLEEP 0x800
+#define DEBUG_PIXEL 0x1000
+#define DEBUG_STATS 0x2000
+#define DEBUG_TILE 0x4000
+#define DEBUG_SINGLE_THREAD 0x8000
+#define DEBUG_WM 0x10000
+#define DEBUG_URB 0x20000
+#define DEBUG_VS 0x40000
+#define DEBUG_BATCH 0x80000
+#define DEBUG_BUFMGR 0x100000
+#define DEBUG_BLIT 0x200000
+#define DEBUG_REGION 0x400000
+#define DEBUG_MIPTREE 0x800000
+
+#define DBG(...) do { \
+ if (BRW_DEBUG & FILE_DEBUG_FLAG) \
+ debug_printf(__VA_ARGS__); \
+} while(0)
+
+#define PRINT(...) do { \
+ debug_printf(brw->pipe.winsys, __VA_ARGS__); \
+} while(0)
+
+struct brw_state_flags {
+ unsigned cache;
+ unsigned brw;
+};
+
+
+struct brw_vertex_program {
+ struct pipe_shader_state program;
+ struct tgsi_shader_info info;
+ int id;
+};
+
+
+struct brw_fragment_program {
+ struct pipe_shader_state program;
+ struct tgsi_shader_info info;
+
+ boolean UsesDepth; /* XXX add this to tgsi_shader_info? */
+ int id;
+};
+
+
+struct pipe_setup_linkage {
+ struct {
+ unsigned vp_output:5;
+ unsigned interp_mode:4;
+ unsigned bf_vp_output:5;
+ } fp_input[PIPE_MAX_SHADER_INPUTS];
+
+ unsigned fp_input_count:5;
+ unsigned max_vp_output:5;
+};
+
+
+
+struct brw_texture {
+ struct pipe_texture base;
+
+ /* Derived from the above:
+ */
+ unsigned pitch;
+ unsigned depth_pitch; /* per-image on i945? */
+ unsigned total_height;
+
+ unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Explicitly store the offset of each image for each cube face or
+ * depth value. Pretty much have to accept that hardware formats
+ * are going to be so diverse that there is no unified way to
+ * compute the offsets of depth/cube images within a mipmap level,
+ * so have to store them as a lookup table:
+ */
+ unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */
+
+ /* Includes image offset tables:
+ */
+ unsigned level_offset[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* The data is held here:
+ */
+ struct pipe_buffer *buffer;
+};
+
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+/* Data about a particular attempt to compile a program. Note that
+ * there can be many of these, each in a different GL state
+ * corresponding to a different brw_wm_prog_key struct, with different
+ * compiled programs:
+ */
+
+struct brw_wm_prog_data {
+ unsigned curb_read_length;
+ unsigned urb_read_length;
+
+ unsigned first_curbe_grf;
+ unsigned total_grf;
+ unsigned total_scratch;
+
+ /* Internally generated constants for the CURBE. These are loaded
+ * ahead of the data from the constant buffer.
+ */
+ const float internal_const[8];
+ unsigned nr_internal_consts;
+ unsigned max_const;
+
+ boolean error;
+};
+
+struct brw_sf_prog_data {
+ unsigned urb_read_length;
+ unsigned total_grf;
+
+ /* Each vertex may have upto 12 attributes, 4 components each,
+ * except WPOS which requires only 2. (11*4 + 2) == 44 ==> 11
+ * rows.
+ *
+ * Actually we use 4 for each, so call it 12 rows.
+ */
+ unsigned urb_entry_size;
+};
+
+struct brw_clip_prog_data {
+ unsigned curb_read_length; /* user planes? */
+ unsigned clip_mode;
+ unsigned urb_read_length;
+ unsigned total_grf;
+};
+
+struct brw_gs_prog_data {
+ unsigned urb_read_length;
+ unsigned total_grf;
+};
+
+struct brw_vs_prog_data {
+ unsigned curb_read_length;
+ unsigned urb_read_length;
+ unsigned total_grf;
+ unsigned outputs_written;
+
+ unsigned inputs_read;
+
+ unsigned max_const;
+
+ float imm_buf[PIPE_MAX_CONSTANT][4];
+ unsigned num_imm;
+ unsigned num_consts;
+
+ /* Used for calculating urb partitions:
+ */
+ unsigned urb_entry_size;
+};
+
+
+#define BRW_MAX_TEX_UNIT 8
+#define BRW_WM_MAX_SURF BRW_MAX_TEX_UNIT + 1
+
+/* Create a fixed sized struct for caching binding tables:
+ */
+struct brw_surface_binding_table {
+ unsigned surf_ss_offset[BRW_WM_MAX_SURF];
+};
+
+
+struct brw_cache;
+
+struct brw_mem_pool {
+ struct pipe_buffer *buffer;
+
+ unsigned size;
+ unsigned offset; /* offset of first free byte */
+
+ struct brw_context *brw;
+};
+
+struct brw_cache_item {
+ unsigned hash;
+ unsigned key_size; /* for variable-sized keys */
+ const void *key;
+
+ unsigned offset; /* offset within pool's buffer */
+ unsigned data_size;
+
+ struct brw_cache_item *next;
+};
+
+
+
+struct brw_cache {
+ unsigned id;
+
+ const char *name;
+
+ struct brw_context *brw;
+ struct brw_mem_pool *pool;
+
+ struct brw_cache_item **items;
+ unsigned size, n_items;
+
+ unsigned key_size; /* for fixed-size keys */
+ unsigned aux_size;
+
+ unsigned last_addr; /* offset of active item */
+};
+
+
+
+
+/* Considered adding a member to this struct to document which flags
+ * an update might raise so that ordering of the state atoms can be
+ * checked or derived at runtime. Dropped the idea in favor of having
+ * a debug mode where the state is monitored for flags which are
+ * raised that have already been tested against.
+ */
+struct brw_tracked_state {
+ struct brw_state_flags dirty;
+ void (*update)( struct brw_context *brw );
+};
+
+
+/* Flags for brw->state.cache.
+ */
+#define CACHE_NEW_CC_VP (1<<BRW_CC_VP)
+#define CACHE_NEW_CC_UNIT (1<<BRW_CC_UNIT)
+#define CACHE_NEW_WM_PROG (1<<BRW_WM_PROG)
+#define CACHE_NEW_SAMPLER_DEFAULT_COLOR (1<<BRW_SAMPLER_DEFAULT_COLOR)
+#define CACHE_NEW_SAMPLER (1<<BRW_SAMPLER)
+#define CACHE_NEW_WM_UNIT (1<<BRW_WM_UNIT)
+#define CACHE_NEW_SF_PROG (1<<BRW_SF_PROG)
+#define CACHE_NEW_SF_VP (1<<BRW_SF_VP)
+#define CACHE_NEW_SF_UNIT (1<<BRW_SF_UNIT)
+#define CACHE_NEW_VS_UNIT (1<<BRW_VS_UNIT)
+#define CACHE_NEW_VS_PROG (1<<BRW_VS_PROG)
+#define CACHE_NEW_GS_UNIT (1<<BRW_GS_UNIT)
+#define CACHE_NEW_GS_PROG (1<<BRW_GS_PROG)
+#define CACHE_NEW_CLIP_VP (1<<BRW_CLIP_VP)
+#define CACHE_NEW_CLIP_UNIT (1<<BRW_CLIP_UNIT)
+#define CACHE_NEW_CLIP_PROG (1<<BRW_CLIP_PROG)
+#define CACHE_NEW_SURFACE (1<<BRW_SS_SURFACE)
+#define CACHE_NEW_SURF_BIND (1<<BRW_SS_SURF_BIND)
+
+
+
+
+enum brw_mempool_id {
+ BRW_GS_POOL,
+ BRW_SS_POOL,
+ BRW_MAX_POOL
+};
+
+
+struct brw_cached_batch_item {
+ struct header *header;
+ unsigned sz;
+ struct brw_cached_batch_item *next;
+};
+
+
+
+/* Protect against a future where PIPE_MAX_ATTRIBS > 32. Wouldn't life
+ * be easier if C allowed arrays of packed elements?
+ */
+#define ATTRIB_BIT_DWORDS ((PIPE_MAX_ATTRIBS+31)/32)
+
+
+
+
+struct brw_vertex_info {
+ unsigned varying; /* varying:1[PIPE_MAX_ATTRIBS] */
+ unsigned sizes[ATTRIB_BIT_DWORDS * 2]; /* sizes:2[PIPE_MAX_ATTRIBS] */
+};
+
+
+
+
+
+struct brw_context
+{
+ struct pipe_context pipe;
+ struct brw_winsys *winsys;
+
+ unsigned primitive;
+ unsigned reduced_primitive;
+
+ boolean emit_state_always;
+
+ struct {
+ struct brw_state_flags dirty;
+ } state;
+
+
+ struct {
+ const struct pipe_blend_state *Blend;
+ const struct pipe_depth_stencil_alpha_state *DepthStencil;
+ const struct pipe_poly_stipple *PolygonStipple;
+ const struct pipe_rasterizer_state *Raster;
+ const struct pipe_sampler_state *Samplers[PIPE_MAX_SAMPLERS];
+ const struct brw_vertex_program *VertexProgram;
+ const struct brw_fragment_program *FragmentProgram;
+
+ struct pipe_clip_state Clip;
+ struct pipe_blend_color BlendColor;
+ struct pipe_scissor_state Scissor;
+ struct pipe_viewport_state Viewport;
+ struct pipe_framebuffer_state FrameBuffer;
+
+ const struct pipe_constant_buffer *Constants[2];
+ const struct brw_texture *Texture[PIPE_MAX_SAMPLERS];
+ } attribs;
+
+ unsigned num_samplers;
+ unsigned num_textures;
+
+ struct brw_mem_pool pool[BRW_MAX_POOL];
+ struct brw_cache cache[BRW_MAX_CACHE];
+ struct brw_cached_batch_item *cached_batch_items;
+
+ struct {
+
+ /* Arrays with buffer objects to copy non-bufferobj arrays into
+ * for upload:
+ */
+ const struct pipe_vertex_buffer *vbo_array[PIPE_MAX_ATTRIBS];
+
+ struct brw_vertex_element_state inputs[PIPE_MAX_ATTRIBS];
+
+#define BRW_NR_UPLOAD_BUFS 17
+#define BRW_UPLOAD_INIT_SIZE (128*1024)
+
+ /* Summary of size and varying of active arrays, so we can check
+ * for changes to this state:
+ */
+ struct brw_vertex_info info;
+ } vb;
+
+
+ unsigned hardware_dirty;
+ unsigned dirty;
+ unsigned pci_id;
+ /* BRW_NEW_URB_ALLOCATIONS:
+ */
+ struct {
+ unsigned vsize; /* vertex size plus header in urb registers */
+ unsigned csize; /* constant buffer size in urb registers */
+ unsigned sfsize; /* setup data size in urb registers */
+
+ boolean constrained;
+
+ unsigned nr_vs_entries;
+ unsigned nr_gs_entries;
+ unsigned nr_clip_entries;
+ unsigned nr_sf_entries;
+ unsigned nr_cs_entries;
+
+/* unsigned vs_size; */
+/* unsigned gs_size; */
+/* unsigned clip_size; */
+/* unsigned sf_size; */
+/* unsigned cs_size; */
+
+ unsigned vs_start;
+ unsigned gs_start;
+ unsigned clip_start;
+ unsigned sf_start;
+ unsigned cs_start;
+ } urb;
+
+
+ /* BRW_NEW_CURBE_OFFSETS:
+ */
+ struct {
+ unsigned wm_start;
+ unsigned wm_size;
+ unsigned clip_start;
+ unsigned clip_size;
+ unsigned vs_start;
+ unsigned vs_size;
+ unsigned total_size;
+
+ unsigned gs_offset;
+
+ float *last_buf;
+ unsigned last_bufsz;
+ } curbe;
+
+ struct {
+ struct brw_vs_prog_data *prog_data;
+
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } vs;
+
+ struct {
+ struct brw_gs_prog_data *prog_data;
+
+ boolean prog_active;
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } gs;
+
+ struct {
+ struct brw_clip_prog_data *prog_data;
+
+ unsigned prog_gs_offset;
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } clip;
+
+
+ struct {
+ struct brw_sf_prog_data *prog_data;
+
+ struct pipe_setup_linkage linkage;
+
+ unsigned prog_gs_offset;
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } sf;
+
+ struct {
+ struct brw_wm_prog_data *prog_data;
+
+// struct brw_wm_compiler *compile_data;
+
+
+ /**
+ * Array of sampler state uploaded at sampler_gs_offset of BRW_SAMPLER
+ * cache
+ */
+ struct brw_sampler_state sampler[BRW_MAX_TEX_UNIT];
+
+ unsigned render_surf;
+ unsigned nr_surfaces;
+
+ unsigned max_threads;
+ struct pipe_buffer *scratch_buffer;
+ unsigned scratch_buffer_size;
+
+ unsigned sampler_count;
+ unsigned sampler_gs_offset;
+
+ struct brw_surface_binding_table bind;
+ unsigned bind_ss_offset;
+
+ unsigned prog_gs_offset;
+ unsigned state_gs_offset;
+ } wm;
+
+
+ struct {
+ unsigned vp_gs_offset;
+ unsigned state_gs_offset;
+ } cc;
+
+
+ /* Used to give every program string a unique id
+ */
+ unsigned program_id;
+};
+
+
+#define BRW_PACKCOLOR8888(r,g,b,a) ((r<<24) | (g<<16) | (b<<8) | a)
+
+
+/*======================================================================
+ * brw_vtbl.c
+ */
+void brw_do_flush( struct brw_context *brw,
+ unsigned flags );
+
+
+/*======================================================================
+ * brw_state.c
+ */
+void brw_validate_state(struct brw_context *brw);
+void brw_init_state(struct brw_context *brw);
+void brw_destroy_state(struct brw_context *brw);
+
+
+/*======================================================================
+ * brw_tex.c
+ */
+void brwUpdateTextureState( struct brw_context *brw );
+
+
+/* brw_urb.c
+ */
+void brw_upload_urb_fence(struct brw_context *brw);
+
+void brw_upload_constant_buffer_state(struct brw_context *brw);
+
+void brw_init_surface_functions(struct brw_context *brw);
+void brw_init_state_functions(struct brw_context *brw);
+void brw_init_flush_functions(struct brw_context *brw);
+void brw_init_string_functions(struct brw_context *brw);
+
+/*======================================================================
+ * Inline conversion functions. These are better-typed than the
+ * macros used previously:
+ */
+static inline struct brw_context *
+brw_context( struct pipe_context *ctx )
+{
+ return (struct brw_context *)ctx;
+}
+
+#endif
+
-/**************************************************************************\r
- *\r
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.\r
- * All Rights Reserved.\r
- *\r
- * Permission is hereby granted, free of charge, to any person obtaining a\r
- * copy of this software and associated documentation files (the\r
- * "Software"), to deal in the Software without restriction, including\r
- * without limitation the rights to use, copy, modify, merge, publish,\r
- * distribute, sub license, and/or sell copies of the Software, and to\r
- * permit persons to whom the Software is furnished to do so, subject to\r
- * the following conditions:\r
- *\r
- * The above copyright notice and this permission notice (including the\r
- * next paragraph) shall be included in all copies or substantial portions\r
- * of the Software.\r
- *\r
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS\r
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF\r
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.\r
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR\r
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,\r
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE\r
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.\r
- *\r
- **************************************************************************/\r
-\r
-/* Authors: Zack Rusin <zack@tungstengraphics.com>\r
- * Keith Whitwell <keith@tungstengraphics.com>\r
- */\r
-\r
-\r
-#include "pipe/p_winsys.h"\r
-#include "pipe/p_util.h"\r
-#include "pipe/p_inlines.h"\r
-#include "pipe/p_shader_tokens.h"\r
-#include "tgsi/util/tgsi_dump.h"\r
-#include "tgsi/util/tgsi_parse.h"\r
-\r
-#include "brw_context.h"\r
-#include "brw_defines.h"\r
-#include "brw_state.h"\r
-#include "brw_draw.h"\r
-\r
-\r
-#define DUP( TYPE, VAL ) \\r
-do { \\r
- struct TYPE *x = malloc(sizeof(*x)); \\r
- memcpy(x, VAL, sizeof(*x) ); \\r
- return x; \\r
-} while (0)\r
-\r
-/************************************************************************\r
- * Blend \r
- */\r
-static void *\r
-brw_create_blend_state(struct pipe_context *pipe,\r
- const struct pipe_blend_state *blend)\r
-{ \r
- DUP( pipe_blend_state, blend );\r
-}\r
-\r
-static void brw_bind_blend_state(struct pipe_context *pipe,\r
- void *blend)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.Blend = (struct pipe_blend_state*)blend;\r
- brw->state.dirty.brw |= BRW_NEW_BLEND;\r
-}\r
-\r
-\r
-static void brw_delete_blend_state(struct pipe_context *pipe, void *blend)\r
-{\r
- free(blend);\r
-}\r
-\r
-static void brw_set_blend_color( struct pipe_context *pipe,\r
- const struct pipe_blend_color *blend_color )\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.BlendColor = *blend_color;\r
-\r
- brw->state.dirty.brw |= BRW_NEW_BLEND;\r
-}\r
-\r
-/************************************************************************\r
- * Sampler \r
- */\r
-\r
-static void *\r
-brw_create_sampler_state(struct pipe_context *pipe,\r
- const struct pipe_sampler_state *sampler)\r
-{\r
- DUP( pipe_sampler_state, sampler );\r
-}\r
-\r
-static void brw_bind_sampler_states(struct pipe_context *pipe,\r
- unsigned num, void **sampler)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- assert(num <= PIPE_MAX_SAMPLERS);\r
-\r
- /* Check for no-op */\r
- if (num == brw->num_samplers &&\r
- !memcmp(brw->attribs.Samplers, sampler, num * sizeof(void *)))\r
- return;\r
-\r
- memcpy(brw->attribs.Samplers, sampler, num * sizeof(void *));\r
- memset(&brw->attribs.Samplers[num], 0, (PIPE_MAX_SAMPLERS - num) *\r
- sizeof(void *));\r
-\r
- brw->num_samplers = num;\r
-\r
- brw->state.dirty.brw |= BRW_NEW_SAMPLER;\r
-}\r
-\r
-static void brw_delete_sampler_state(struct pipe_context *pipe,\r
- void *sampler)\r
-{\r
- free(sampler);\r
-}\r
-\r
-\r
-/************************************************************************\r
- * Depth stencil \r
- */\r
-\r
-static void *\r
-brw_create_depth_stencil_state(struct pipe_context *pipe,\r
- const struct pipe_depth_stencil_alpha_state *depth_stencil)\r
-{\r
- DUP( pipe_depth_stencil_alpha_state, depth_stencil );\r
-}\r
-\r
-static void brw_bind_depth_stencil_state(struct pipe_context *pipe,\r
- void *depth_stencil)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;\r
-\r
- brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL;\r
-}\r
-\r
-static void brw_delete_depth_stencil_state(struct pipe_context *pipe,\r
- void *depth_stencil)\r
-{\r
- free(depth_stencil);\r
-}\r
-\r
-/************************************************************************\r
- * Scissor\r
- */\r
-static void brw_set_scissor_state( struct pipe_context *pipe,\r
- const struct pipe_scissor_state *scissor )\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) );\r
- brw->state.dirty.brw |= BRW_NEW_SCISSOR;\r
-}\r
-\r
-\r
-/************************************************************************\r
- * Stipple\r
- */\r
-\r
-static void brw_set_polygon_stipple( struct pipe_context *pipe,\r
- const struct pipe_poly_stipple *stipple )\r
-{\r
-}\r
-\r
-\r
-/************************************************************************\r
- * Fragment shader\r
- */\r
-\r
-static void * brw_create_fs_state(struct pipe_context *pipe,\r
- const struct pipe_shader_state *shader)\r
-{\r
- struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);\r
-\r
- brw_fp->program.tokens = tgsi_dup_tokens(shader->tokens);\r
- brw_fp->id = brw_context(pipe)->program_id++;\r
-\r
- tgsi_scan_shader(shader->tokens, &brw_fp->info);\r
-\r
-#if 0\r
- brw_shader_info(shader->tokens,\r
- &brw_fp->info2);\r
-#endif\r
-\r
- tgsi_dump(shader->tokens, 0);\r
-\r
-\r
- return (void *)brw_fp;\r
-}\r
-\r
-static void brw_bind_fs_state(struct pipe_context *pipe, void *shader)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader;\r
- brw->state.dirty.brw |= BRW_NEW_FS;\r
-}\r
-\r
-static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)\r
-{\r
- struct brw_fragment_program *brw_fp = (struct brw_fragment_program *) shader;\r
-\r
- FREE((void *) brw_fp->program.tokens);\r
- FREE(brw_fp);\r
-}\r
-\r
-\r
-/************************************************************************\r
- * Vertex shader and other TNL state \r
- */\r
-\r
-static void *brw_create_vs_state(struct pipe_context *pipe,\r
- const struct pipe_shader_state *shader)\r
-{\r
- struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);\r
-\r
- brw_vp->program.tokens = tgsi_dup_tokens(shader->tokens);\r
- brw_vp->id = brw_context(pipe)->program_id++;\r
-\r
- tgsi_scan_shader(shader->tokens, &brw_vp->info);\r
-\r
-#if 0\r
- brw_shader_info(shader->tokens,\r
- &brw_vp->info2);\r
-#endif\r
- tgsi_dump(shader->tokens, 0);\r
-\r
- return (void *)brw_vp;\r
-}\r
-\r
-static void brw_bind_vs_state(struct pipe_context *pipe, void *vs)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.VertexProgram = (struct brw_vertex_program *)vs;\r
- brw->state.dirty.brw |= BRW_NEW_VS;\r
-\r
- debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n");\r
-}\r
-\r
-static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)\r
-{\r
- struct brw_vertex_program *brw_vp = (struct brw_vertex_program *) shader;\r
-\r
- FREE((void *) brw_vp->program.tokens);\r
- FREE(brw_vp);\r
-}\r
-\r
-\r
-static void brw_set_clip_state( struct pipe_context *pipe,\r
- const struct pipe_clip_state *clip )\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.Clip = *clip;\r
-}\r
-\r
-\r
-static void brw_set_viewport_state( struct pipe_context *pipe,\r
- const struct pipe_viewport_state *viewport )\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.Viewport = *viewport; /* struct copy */\r
- brw->state.dirty.brw |= BRW_NEW_VIEWPORT;\r
-\r
- /* pass the viewport info to the draw module */\r
- //draw_set_viewport_state(brw->draw, viewport);\r
-}\r
-\r
-\r
-static void brw_set_vertex_buffers(struct pipe_context *pipe,\r
- unsigned count,\r
- const struct pipe_vertex_buffer *buffers)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
- memcpy(brw->vb.vbo_array, buffers, count * sizeof(buffers[0]));\r
-}\r
-\r
-static void brw_set_vertex_elements(struct pipe_context *pipe,\r
- unsigned count,\r
- const struct pipe_vertex_element *elements)\r
-{\r
- /* flush ? */\r
- struct brw_context *brw = brw_context(pipe);\r
- uint i;\r
-\r
- assert(count <= PIPE_MAX_ATTRIBS);\r
-\r
- for (i = 0; i < count; i++) {\r
- struct brw_vertex_element_state el;\r
- memset(&el, 0, sizeof(el));\r
-\r
- el.ve0.src_offset = elements[i].src_offset;\r
- el.ve0.src_format = brw_translate_surface_format(elements[i].src_format);\r
- el.ve0.valid = 1;\r
- el.ve0.vertex_buffer_index = elements[i].vertex_buffer_index;\r
-\r
- el.ve1.dst_offset = i * 4;\r
-\r
- el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;\r
- el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;\r
- el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;\r
- el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;\r
-\r
- switch (elements[i].nr_components) {\r
- case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;\r
- case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;\r
- case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;\r
- break;\r
- }\r
-\r
- brw->vb.inputs[i] = el;\r
- }\r
-}\r
-\r
-\r
-\r
-/************************************************************************\r
- * Constant buffers\r
- */\r
-\r
-static void brw_set_constant_buffer(struct pipe_context *pipe,\r
- uint shader, uint index,\r
- const struct pipe_constant_buffer *buf)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- assert(buf == 0 || index == 0);\r
-\r
- brw->attribs.Constants[shader] = buf;\r
- brw->state.dirty.brw |= BRW_NEW_CONSTANTS;\r
-}\r
-\r
-\r
-/************************************************************************\r
- * Texture surfaces\r
- */\r
-\r
-\r
-static void brw_set_sampler_textures(struct pipe_context *pipe,\r
- unsigned num,\r
- struct pipe_texture **texture)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
- uint i;\r
-\r
- assert(num <= PIPE_MAX_SAMPLERS);\r
-\r
- /* Check for no-op */\r
- if (num == brw->num_textures &&\r
- !memcmp(brw->attribs.Texture, texture, num *\r
- sizeof(struct pipe_texture *)))\r
- return;\r
-\r
- for (i = 0; i < num; i++)\r
- pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],\r
- texture[i]);\r
-\r
- for (i = num; i < brw->num_textures; i++)\r
- pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],\r
- NULL);\r
-\r
- brw->num_textures = num;\r
-\r
- brw->state.dirty.brw |= BRW_NEW_TEXTURE;\r
-}\r
-\r
-\r
-/************************************************************************\r
- * Render targets, etc\r
- */\r
-\r
-static void brw_set_framebuffer_state(struct pipe_context *pipe,\r
- const struct pipe_framebuffer_state *fb)\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.FrameBuffer = *fb; /* struct copy */\r
-\r
- brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER;\r
-}\r
-\r
-\r
-\r
-/************************************************************************\r
- * Rasterizer state\r
- */\r
-\r
-static void *\r
-brw_create_rasterizer_state(struct pipe_context *pipe,\r
- const struct pipe_rasterizer_state *rasterizer)\r
-{\r
- DUP(pipe_rasterizer_state, rasterizer);\r
-}\r
-\r
-static void brw_bind_rasterizer_state( struct pipe_context *pipe,\r
- void *setup )\r
-{\r
- struct brw_context *brw = brw_context(pipe);\r
-\r
- brw->attribs.Raster = (struct pipe_rasterizer_state *)setup;\r
-\r
- /* Also pass-through to draw module:\r
- */\r
- //draw_set_rasterizer_state(brw->draw, setup);\r
-\r
- brw->state.dirty.brw |= BRW_NEW_RASTERIZER;\r
-}\r
-\r
-static void brw_delete_rasterizer_state(struct pipe_context *pipe,\r
- void *setup)\r
-{\r
- free(setup);\r
-}\r
-\r
-\r
-\r
-void\r
-brw_init_state_functions( struct brw_context *brw )\r
-{\r
- brw->pipe.create_blend_state = brw_create_blend_state;\r
- brw->pipe.bind_blend_state = brw_bind_blend_state;\r
- brw->pipe.delete_blend_state = brw_delete_blend_state;\r
-\r
- brw->pipe.create_sampler_state = brw_create_sampler_state;\r
- brw->pipe.bind_sampler_states = brw_bind_sampler_states;\r
- brw->pipe.delete_sampler_state = brw_delete_sampler_state;\r
-\r
- brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;\r
- brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;\r
- brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;\r
-\r
- brw->pipe.create_rasterizer_state = brw_create_rasterizer_state;\r
- brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state;\r
- brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state;\r
- brw->pipe.create_fs_state = brw_create_fs_state;\r
- brw->pipe.bind_fs_state = brw_bind_fs_state;\r
- brw->pipe.delete_fs_state = brw_delete_fs_state;\r
- brw->pipe.create_vs_state = brw_create_vs_state;\r
- brw->pipe.bind_vs_state = brw_bind_vs_state;\r
- brw->pipe.delete_vs_state = brw_delete_vs_state;\r
-\r
- brw->pipe.set_blend_color = brw_set_blend_color;\r
- brw->pipe.set_clip_state = brw_set_clip_state;\r
- brw->pipe.set_constant_buffer = brw_set_constant_buffer;\r
- brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;\r
-\r
-// brw->pipe.set_feedback_state = brw_set_feedback_state;\r
-// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer;\r
-\r
- brw->pipe.set_polygon_stipple = brw_set_polygon_stipple;\r
- brw->pipe.set_scissor_state = brw_set_scissor_state;\r
- brw->pipe.set_sampler_textures = brw_set_sampler_textures;\r
- brw->pipe.set_viewport_state = brw_set_viewport_state;\r
- brw->pipe.set_vertex_buffers = brw_set_vertex_buffers;\r
- brw->pipe.set_vertex_elements = brw_set_vertex_elements;\r
-}\r
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Zack Rusin <zack@tungstengraphics.com>
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+
+#include "pipe/p_winsys.h"
+#include "pipe/p_util.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
+#include "tgsi/util/tgsi_dump.h"
+#include "tgsi/util/tgsi_parse.h"
+
+#include "brw_context.h"
+#include "brw_defines.h"
+#include "brw_state.h"
+#include "brw_draw.h"
+
+
+#define DUP( TYPE, VAL ) \
+do { \
+ struct TYPE *x = malloc(sizeof(*x)); \
+ memcpy(x, VAL, sizeof(*x) ); \
+ return x; \
+} while (0)
+
+/************************************************************************
+ * Blend
+ */
+static void *
+brw_create_blend_state(struct pipe_context *pipe,
+ const struct pipe_blend_state *blend)
+{
+ DUP( pipe_blend_state, blend );
+}
+
+static void brw_bind_blend_state(struct pipe_context *pipe,
+ void *blend)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Blend = (struct pipe_blend_state*)blend;
+ brw->state.dirty.brw |= BRW_NEW_BLEND;
+}
+
+
+static void brw_delete_blend_state(struct pipe_context *pipe, void *blend)
+{
+ free(blend);
+}
+
+static void brw_set_blend_color( struct pipe_context *pipe,
+ const struct pipe_blend_color *blend_color )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.BlendColor = *blend_color;
+
+ brw->state.dirty.brw |= BRW_NEW_BLEND;
+}
+
+/************************************************************************
+ * Sampler
+ */
+
+static void *
+brw_create_sampler_state(struct pipe_context *pipe,
+ const struct pipe_sampler_state *sampler)
+{
+ DUP( pipe_sampler_state, sampler );
+}
+
+static void brw_bind_sampler_states(struct pipe_context *pipe,
+ unsigned num, void **sampler)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == brw->num_samplers &&
+ !memcmp(brw->attribs.Samplers, sampler, num * sizeof(void *)))
+ return;
+
+ memcpy(brw->attribs.Samplers, sampler, num * sizeof(void *));
+ memset(&brw->attribs.Samplers[num], 0, (PIPE_MAX_SAMPLERS - num) *
+ sizeof(void *));
+
+ brw->num_samplers = num;
+
+ brw->state.dirty.brw |= BRW_NEW_SAMPLER;
+}
+
+static void brw_delete_sampler_state(struct pipe_context *pipe,
+ void *sampler)
+{
+ free(sampler);
+}
+
+
+/************************************************************************
+ * Depth stencil
+ */
+
+static void *
+brw_create_depth_stencil_state(struct pipe_context *pipe,
+ const struct pipe_depth_stencil_alpha_state *depth_stencil)
+{
+ DUP( pipe_depth_stencil_alpha_state, depth_stencil );
+}
+
+static void brw_bind_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.DepthStencil = (const struct pipe_depth_stencil_alpha_state *)depth_stencil;
+
+ brw->state.dirty.brw |= BRW_NEW_DEPTH_STENCIL;
+}
+
+static void brw_delete_depth_stencil_state(struct pipe_context *pipe,
+ void *depth_stencil)
+{
+ free(depth_stencil);
+}
+
+/************************************************************************
+ * Scissor
+ */
+static void brw_set_scissor_state( struct pipe_context *pipe,
+ const struct pipe_scissor_state *scissor )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ memcpy( &brw->attribs.Scissor, scissor, sizeof(*scissor) );
+ brw->state.dirty.brw |= BRW_NEW_SCISSOR;
+}
+
+
+/************************************************************************
+ * Stipple
+ */
+
+static void brw_set_polygon_stipple( struct pipe_context *pipe,
+ const struct pipe_poly_stipple *stipple )
+{
+}
+
+
+/************************************************************************
+ * Fragment shader
+ */
+
+static void * brw_create_fs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *shader)
+{
+ struct brw_fragment_program *brw_fp = CALLOC_STRUCT(brw_fragment_program);
+
+ brw_fp->program.tokens = tgsi_dup_tokens(shader->tokens);
+ brw_fp->id = brw_context(pipe)->program_id++;
+
+ tgsi_scan_shader(shader->tokens, &brw_fp->info);
+
+#if 0
+ brw_shader_info(shader->tokens,
+ &brw_fp->info2);
+#endif
+
+ tgsi_dump(shader->tokens, 0);
+
+
+ return (void *)brw_fp;
+}
+
+static void brw_bind_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.FragmentProgram = (struct brw_fragment_program *)shader;
+ brw->state.dirty.brw |= BRW_NEW_FS;
+}
+
+static void brw_delete_fs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_fragment_program *brw_fp = (struct brw_fragment_program *) shader;
+
+ FREE((void *) brw_fp->program.tokens);
+ FREE(brw_fp);
+}
+
+
+/************************************************************************
+ * Vertex shader and other TNL state
+ */
+
+static void *brw_create_vs_state(struct pipe_context *pipe,
+ const struct pipe_shader_state *shader)
+{
+ struct brw_vertex_program *brw_vp = CALLOC_STRUCT(brw_vertex_program);
+
+ brw_vp->program.tokens = tgsi_dup_tokens(shader->tokens);
+ brw_vp->id = brw_context(pipe)->program_id++;
+
+ tgsi_scan_shader(shader->tokens, &brw_vp->info);
+
+#if 0
+ brw_shader_info(shader->tokens,
+ &brw_vp->info2);
+#endif
+ tgsi_dump(shader->tokens, 0);
+
+ return (void *)brw_vp;
+}
+
+static void brw_bind_vs_state(struct pipe_context *pipe, void *vs)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.VertexProgram = (struct brw_vertex_program *)vs;
+ brw->state.dirty.brw |= BRW_NEW_VS;
+
+ debug_printf("YYYYYYYYYYYYY BINDING VERTEX SHADER\n");
+}
+
+static void brw_delete_vs_state(struct pipe_context *pipe, void *shader)
+{
+ struct brw_vertex_program *brw_vp = (struct brw_vertex_program *) shader;
+
+ FREE((void *) brw_vp->program.tokens);
+ FREE(brw_vp);
+}
+
+
+static void brw_set_clip_state( struct pipe_context *pipe,
+ const struct pipe_clip_state *clip )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Clip = *clip;
+}
+
+
+static void brw_set_viewport_state( struct pipe_context *pipe,
+ const struct pipe_viewport_state *viewport )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Viewport = *viewport; /* struct copy */
+ brw->state.dirty.brw |= BRW_NEW_VIEWPORT;
+
+ /* pass the viewport info to the draw module */
+ //draw_set_viewport_state(brw->draw, viewport);
+}
+
+
+static void brw_set_vertex_buffers(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_buffer *buffers)
+{
+ struct brw_context *brw = brw_context(pipe);
+ memcpy(brw->vb.vbo_array, buffers, count * sizeof(buffers[0]));
+}
+
+static void brw_set_vertex_elements(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *elements)
+{
+ /* flush ? */
+ struct brw_context *brw = brw_context(pipe);
+ uint i;
+
+ assert(count <= PIPE_MAX_ATTRIBS);
+
+ for (i = 0; i < count; i++) {
+ struct brw_vertex_element_state el;
+ memset(&el, 0, sizeof(el));
+
+ el.ve0.src_offset = elements[i].src_offset;
+ el.ve0.src_format = brw_translate_surface_format(elements[i].src_format);
+ el.ve0.valid = 1;
+ el.ve0.vertex_buffer_index = elements[i].vertex_buffer_index;
+
+ el.ve1.dst_offset = i * 4;
+
+ el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_SRC;
+ el.ve1.vfcomponent0 = BRW_VFCOMPONENT_STORE_SRC;
+
+ switch (elements[i].nr_components) {
+ case 1: el.ve1.vfcomponent1 = BRW_VFCOMPONENT_STORE_0;
+ case 2: el.ve1.vfcomponent2 = BRW_VFCOMPONENT_STORE_0;
+ case 3: el.ve1.vfcomponent3 = BRW_VFCOMPONENT_STORE_1_FLT;
+ break;
+ }
+
+ brw->vb.inputs[i] = el;
+ }
+}
+
+
+
+/************************************************************************
+ * Constant buffers
+ */
+
+static void brw_set_constant_buffer(struct pipe_context *pipe,
+ uint shader, uint index,
+ const struct pipe_constant_buffer *buf)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ assert(buf == 0 || index == 0);
+
+ brw->attribs.Constants[shader] = buf;
+ brw->state.dirty.brw |= BRW_NEW_CONSTANTS;
+}
+
+
+/************************************************************************
+ * Texture surfaces
+ */
+
+
+static void brw_set_sampler_textures(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_texture **texture)
+{
+ struct brw_context *brw = brw_context(pipe);
+ uint i;
+
+ assert(num <= PIPE_MAX_SAMPLERS);
+
+ /* Check for no-op */
+ if (num == brw->num_textures &&
+ !memcmp(brw->attribs.Texture, texture, num *
+ sizeof(struct pipe_texture *)))
+ return;
+
+ for (i = 0; i < num; i++)
+ pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
+ texture[i]);
+
+ for (i = num; i < brw->num_textures; i++)
+ pipe_texture_reference((struct pipe_texture **) &brw->attribs.Texture[i],
+ NULL);
+
+ brw->num_textures = num;
+
+ brw->state.dirty.brw |= BRW_NEW_TEXTURE;
+}
+
+
+/************************************************************************
+ * Render targets, etc
+ */
+
+static void brw_set_framebuffer_state(struct pipe_context *pipe,
+ const struct pipe_framebuffer_state *fb)
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.FrameBuffer = *fb; /* struct copy */
+
+ brw->state.dirty.brw |= BRW_NEW_FRAMEBUFFER;
+}
+
+
+
+/************************************************************************
+ * Rasterizer state
+ */
+
+static void *
+brw_create_rasterizer_state(struct pipe_context *pipe,
+ const struct pipe_rasterizer_state *rasterizer)
+{
+ DUP(pipe_rasterizer_state, rasterizer);
+}
+
+static void brw_bind_rasterizer_state( struct pipe_context *pipe,
+ void *setup )
+{
+ struct brw_context *brw = brw_context(pipe);
+
+ brw->attribs.Raster = (struct pipe_rasterizer_state *)setup;
+
+ /* Also pass-through to draw module:
+ */
+ //draw_set_rasterizer_state(brw->draw, setup);
+
+ brw->state.dirty.brw |= BRW_NEW_RASTERIZER;
+}
+
+static void brw_delete_rasterizer_state(struct pipe_context *pipe,
+ void *setup)
+{
+ free(setup);
+}
+
+
+
+void
+brw_init_state_functions( struct brw_context *brw )
+{
+ brw->pipe.create_blend_state = brw_create_blend_state;
+ brw->pipe.bind_blend_state = brw_bind_blend_state;
+ brw->pipe.delete_blend_state = brw_delete_blend_state;
+
+ brw->pipe.create_sampler_state = brw_create_sampler_state;
+ brw->pipe.bind_sampler_states = brw_bind_sampler_states;
+ brw->pipe.delete_sampler_state = brw_delete_sampler_state;
+
+ brw->pipe.create_depth_stencil_alpha_state = brw_create_depth_stencil_state;
+ brw->pipe.bind_depth_stencil_alpha_state = brw_bind_depth_stencil_state;
+ brw->pipe.delete_depth_stencil_alpha_state = brw_delete_depth_stencil_state;
+
+ brw->pipe.create_rasterizer_state = brw_create_rasterizer_state;
+ brw->pipe.bind_rasterizer_state = brw_bind_rasterizer_state;
+ brw->pipe.delete_rasterizer_state = brw_delete_rasterizer_state;
+ brw->pipe.create_fs_state = brw_create_fs_state;
+ brw->pipe.bind_fs_state = brw_bind_fs_state;
+ brw->pipe.delete_fs_state = brw_delete_fs_state;
+ brw->pipe.create_vs_state = brw_create_vs_state;
+ brw->pipe.bind_vs_state = brw_bind_vs_state;
+ brw->pipe.delete_vs_state = brw_delete_vs_state;
+
+ brw->pipe.set_blend_color = brw_set_blend_color;
+ brw->pipe.set_clip_state = brw_set_clip_state;
+ brw->pipe.set_constant_buffer = brw_set_constant_buffer;
+ brw->pipe.set_framebuffer_state = brw_set_framebuffer_state;
+
+// brw->pipe.set_feedback_state = brw_set_feedback_state;
+// brw->pipe.set_feedback_buffer = brw_set_feedback_buffer;
+
+ brw->pipe.set_polygon_stipple = brw_set_polygon_stipple;
+ brw->pipe.set_scissor_state = brw_set_scissor_state;
+ brw->pipe.set_sampler_textures = brw_set_sampler_textures;
+ brw->pipe.set_viewport_state = brw_set_viewport_state;
+ brw->pipe.set_vertex_buffers = brw_set_vertex_buffers;
+ brw->pipe.set_vertex_elements = brw_set_vertex_elements;
+}
#include "util/p_tile.h"
-/* Upload data to a rectangular sub-region. Lots of choices how to do this:
- *
- * - memcpy by span to current destination
- * - upload data as new buffer and blit
- *
- * Currently always memcpy.
- */
-static void
-brw_surface_data(struct pipe_context *pipe,
- struct pipe_surface *dst,
- unsigned dstx, unsigned dsty,
- const void *src, unsigned src_pitch,
- unsigned srcx, unsigned srcy, unsigned width, unsigned height)
-{
- pipe_copy_rect(pipe_surface_map(dst) + dst->offset,
- dst->cpp, dst->pitch,
- dstx, dsty, width, height, src, src_pitch, srcx, srcy);
-
- pipe_surface_unmap(dst);
-}
-
/* Assumes all values are within bounds -- no checking at this level -
* do it higher up if required.
assert(dst->cpp == src->cpp);
if (0) {
- pipe_copy_rect(pipe_surface_map(dst) + dst->offset,
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
+ const void *src_map = pipe->screen->surface_map( pipe->screen,
+ src,
+ PIPE_BUFFER_USAGE_CPU_READ );
+
+ pipe_copy_rect(dst_map,
dst->cpp,
dst->pitch,
- dstx, dsty,
- width, height,
- pipe_surface_map(src) + src->offset,
- do_flip ? -src->pitch : src->pitch,
+ dstx, dsty,
+ width, height,
+ src_map,
+ do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
+ pipe->screen->surface_unmap(pipe->screen, src);
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
brw_copy_blit(brw_context(pipe),
{
if (0) {
unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
switch (dst->cpp) {
case 1: {
break;
}
- pipe_surface_unmap( dst );
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
else {
brw_fill_blit(brw_context(pipe),
void
brw_init_surface_functions(struct brw_context *brw)
{
- (void) brw_surface_data; /* silence warning */
brw->pipe.surface_copy = brw_surface_copy;
brw->pipe.surface_fill = brw_surface_fill;
}
}
-static void
-brw_texture_update(struct pipe_context *pipe, struct pipe_texture *texture,
- uint face, uint levelsMask)
-{
- /* no-op? */
-}
-
-
static struct pipe_surface *
brw_get_tex_surface_screen(struct pipe_screen *screen,
struct pipe_texture *pt,
void
brw_init_texture_functions(struct brw_context *brw)
{
- brw->pipe.texture_update = brw_texture_update;
+// brw->pipe.texture_update = brw_texture_update;
}
* Must be before quad stage setup!
*/
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
- softpipe->cbuf_cache[i] = sp_create_tile_cache();
- softpipe->zsbuf_cache = sp_create_tile_cache();
+ softpipe->cbuf_cache[i] = sp_create_tile_cache( screen );
+ softpipe->zsbuf_cache = sp_create_tile_cache( screen );
for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
- softpipe->tex_cache[i] = sp_create_tile_cache();
+ softpipe->tex_cache[i] = sp_create_tile_cache( screen );
/* setup quad rendering stages */
draw_flush(softpipe->draw);
- /* - flush the quad pipeline
- * - flush the texture cache
- * - flush the render cache
- */
+ if (flags & PIPE_FLUSH_TEXTURE_CACHE) {
+ for (i = 0; i < softpipe->num_textures; i++) {
+ sp_flush_tile_cache(softpipe, softpipe->tex_cache[i]);
+ }
+ }
- for (i = 0; i < softpipe->framebuffer.num_cbufs; i++)
- if (softpipe->cbuf_cache[i])
- sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
+ if (flags & PIPE_FLUSH_RENDER_CACHE) {
+ for (i = 0; i < softpipe->framebuffer.num_cbufs; i++)
+ if (softpipe->cbuf_cache[i])
+ sp_flush_tile_cache(softpipe, softpipe->cbuf_cache[i]);
- if (softpipe->zsbuf_cache)
- sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
+ if (softpipe->zsbuf_cache)
+ sp_flush_tile_cache(softpipe, softpipe->zsbuf_cache);
- /* Need this call for hardware buffers before swapbuffers.
- *
- * there should probably be another/different flush-type function
- * that's called before swapbuffers because we don't always want
- * to unmap surfaces when flushing.
- */
- softpipe_unmap_surfaces(softpipe);
+ /* Need this call for hardware buffers before swapbuffers.
+ *
+ * there should probably be another/different flush-type function
+ * that's called before swapbuffers because we don't always want
+ * to unmap surfaces when flushing.
+ */
+ softpipe_unmap_surfaces(softpipe);
+ }
if (fence)
*fence = NULL;
#include "sp_texture.h"
#include "sp_winsys.h"
+#include "sp_screen.h"
static const char *
}
+
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no softpipe_screen).
struct pipe_screen *
softpipe_create_screen(struct pipe_winsys *winsys)
{
- struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen);
+ struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
if (!screen)
return NULL;
- screen->winsys = winsys;
+ screen->base.winsys = winsys;
- screen->destroy = softpipe_destroy_screen;
+ screen->base.destroy = softpipe_destroy_screen;
- screen->get_name = softpipe_get_name;
- screen->get_vendor = softpipe_get_vendor;
- screen->get_param = softpipe_get_param;
- screen->get_paramf = softpipe_get_paramf;
- screen->is_format_supported = softpipe_is_format_supported;
+ screen->base.get_name = softpipe_get_name;
+ screen->base.get_vendor = softpipe_get_vendor;
+ screen->base.get_param = softpipe_get_param;
+ screen->base.get_paramf = softpipe_get_paramf;
+ screen->base.is_format_supported = softpipe_is_format_supported;
- softpipe_init_screen_texture_funcs(screen);
+ softpipe_init_screen_texture_funcs(&screen->base);
- return screen;
+ return &screen->base;
}
--- /dev/null
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/* Authors: Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef SP_SCREEN_H
+#define SP_SCREEN_H
+
+#include "pipe/p_screen.h"
+#include "pipe/p_defines.h"
+
+
+
+struct softpipe_screen {
+ struct pipe_screen base;
+
+ /* Increments whenever textures are modified. Contexts can track
+ * this.
+ */
+ unsigned timestamp;
+};
+
+
+
+
+static INLINE struct softpipe_screen *
+softpipe_screen( struct pipe_screen *pipe )
+{
+ return (struct softpipe_screen *)pipe;
+}
+
+
+#endif /* SP_SCREEN_H */
struct pipe_surface *src,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
+
+ const void *src_map = pipe->screen->surface_map( pipe->screen,
+ src,
+ PIPE_BUFFER_USAGE_CPU_READ );
+
assert( dst->cpp == src->cpp );
+ assert(src_map && dst_map);
- pipe_copy_rect(pipe_surface_map(dst),
+ pipe_copy_rect(dst_map,
dst->cpp,
dst->pitch,
dstx, dsty,
width, height,
- pipe_surface_map(src),
+ src_map,
do_flip ? -(int) src->pitch : src->pitch,
srcx, do_flip ? 1 - srcy - height : srcy);
- pipe_surface_unmap(src);
- pipe_surface_unmap(dst);
+ pipe->screen->surface_unmap(pipe->screen, src);
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
unsigned width, unsigned height, unsigned value)
{
unsigned i, j;
- void *dst_map = pipe_surface_map(dst);
+ void *dst_map = pipe->screen->surface_map( pipe->screen,
+ dst,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
assert(dst->pitch > 0);
assert(width <= dst->pitch);
break;
}
- pipe_surface_unmap( dst );
+ pipe->screen->surface_unmap(pipe->screen, dst);
}
#include "sp_state.h"
#include "sp_texture.h"
#include "sp_tile_cache.h"
+#include "sp_screen.h"
/* Simple, maximally packed layout.
}
-static void
-softpipe_texture_layout(struct softpipe_texture * spt)
+/* Conventional allocation path for non-display textures:
+ */
+static boolean
+softpipe_texture_layout(struct pipe_screen *screen,
+ struct softpipe_texture * spt)
{
+ struct pipe_winsys *ws = screen->winsys;
struct pipe_texture *pt = &spt->base;
unsigned level;
unsigned width = pt->width[0];
unsigned height = pt->height[0];
unsigned depth = pt->depth[0];
- spt->buffer_size = 0;
+ unsigned buffer_size = 0;
for (level = 0; level <= pt->last_level; level++) {
pt->width[level] = width;
pt->height[level] = height;
pt->depth[level] = depth;
+ spt->pitch[level] = width;
- spt->level_offset[level] = spt->buffer_size;
+ spt->level_offset[level] = buffer_size;
- spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- width * pt->cpp;
+ buffer_size += (((pt->compressed) ? MAX2(1, height/4) : height) *
+ ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
+ width * pt->cpp);
width = minify(width);
height = minify(height);
depth = minify(depth);
}
+
+ spt->buffer = ws->buffer_create(ws, 32,
+ PIPE_BUFFER_USAGE_PIXEL,
+ buffer_size);
+
+ return spt->buffer != NULL;
+}
+
+
+
+/* Hack it up to use the old winsys->surface_alloc_storage()
+ * method for now:
+ */
+static boolean
+softpipe_displaytarget_layout(struct pipe_screen *screen,
+ struct softpipe_texture * spt)
+{
+ struct pipe_winsys *ws = screen->winsys;
+ struct pipe_surface surf;
+ unsigned flags = (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+
+ memset(&surf, 0, sizeof(surf));
+
+ ws->surface_alloc_storage( ws,
+ &surf,
+ spt->base.width[0],
+ spt->base.height[0],
+ spt->base.format,
+ flags,
+ spt->base.tex_usage);
+
+ /* Now extract the goodies:
+ */
+ spt->buffer = surf.buffer;
+ spt->pitch[0] = surf.pitch;
+
+ return spt->buffer != NULL;
}
+
+
+
static struct pipe_texture *
softpipe_texture_create(struct pipe_screen *screen,
const struct pipe_texture *templat)
{
- struct pipe_winsys *ws = screen->winsys;
struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
if (!spt)
return NULL;
spt->base.refcount = 1;
spt->base.screen = screen;
- softpipe_texture_layout(spt);
-
- spt->buffer = ws->buffer_create(ws, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
- if (!spt->buffer) {
- FREE(spt);
- return NULL;
+ if (spt->base.tex_usage & PIPE_TEXTURE_USAGE_DISPLAY_TARGET) {
+ if (!softpipe_displaytarget_layout(screen, spt))
+ goto fail;
}
-
+ else {
+ if (!softpipe_texture_layout(screen, spt))
+ goto fail;
+ }
+
assert(spt->base.refcount == 1);
-
return &spt->base;
+
+ fail:
+ FREE(spt);
+ return NULL;
}
if (!*pt)
return;
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
if (--(*pt)->refcount <= 0) {
struct softpipe_texture *spt = softpipe_texture(*pt);
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
- */
-
pipe_buffer_reference(screen->winsys, &spt->buffer, NULL);
-
FREE(spt);
}
*pt = NULL;
static struct pipe_surface *
softpipe_get_tex_surface(struct pipe_screen *screen,
struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
+ unsigned face, unsigned level, unsigned zslice,
+ unsigned usage)
{
struct pipe_winsys *ws = screen->winsys;
struct softpipe_texture *spt = softpipe_texture(pt);
ps->height = pt->height[level];
ps->pitch = ps->width;
ps->offset = spt->level_offset[level];
+ ps->usage = usage;
+
+ /* Because we are softpipe, anything that the state tracker
+ * thought was going to be done with the GPU will actually get
+ * done with the CPU. Let's adjust the flags to take that into
+ * account.
+ */
+ if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE)
+ ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE;
+
+ if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
+ ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
+
+
+ pipe_texture_reference(&ps->texture, pt);
+ ps->face = face;
+ ps->level = level;
+ ps->zslice = zslice;
if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
}
-static void
-softpipe_texture_update(struct pipe_context *pipe,
- struct pipe_texture *texture,
- uint face, uint levelsMask)
+static void
+softpipe_tex_surface_release(struct pipe_screen *screen,
+ struct pipe_surface **s)
{
- struct softpipe_context *softpipe = softpipe_context(pipe);
- uint unit;
- for (unit = 0; unit < softpipe->num_textures; unit++) {
- if (softpipe->texture[unit] == texture) {
- sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]);
- }
+ /* Effectively do the texture_update work here - if texture images
+ * needed post-processing to put them into hardware layout, this is
+ * where it would happen. For softpipe, nothing to do.
+ */
+ assert ((*s)->texture);
+ pipe_texture_reference(&(*s)->texture, NULL);
+
+ screen->winsys->surface_release(screen->winsys, s);
+}
+
+
+static void *
+softpipe_surface_map( struct pipe_screen *screen,
+ struct pipe_surface *surface,
+ unsigned flags )
+{
+ ubyte *map;
+
+ if (flags & ~surface->usage) {
+ assert(0);
+ return NULL;
+ }
+
+ map = screen->winsys->buffer_map( screen->winsys, surface->buffer, flags );
+ if (map == NULL)
+ return NULL;
+
+ /* May want to different things here depending on read/write nature
+ * of the map:
+ */
+ if (surface->texture &&
+ (flags & PIPE_BUFFER_USAGE_CPU_WRITE))
+ {
+ /* Do something to notify sharing contexts of a texture change.
+ * In softpipe, that would mean flushing the texture cache.
+ */
+ softpipe_screen(screen)->timestamp++;
}
+
+ return map + surface->offset;
+}
+
+
+static void
+softpipe_surface_unmap(struct pipe_screen *screen,
+ struct pipe_surface *surface)
+{
+ screen->winsys->buffer_unmap( screen->winsys, surface->buffer );
}
void
-softpipe_init_texture_funcs( struct softpipe_context *softpipe )
+softpipe_init_texture_funcs(struct softpipe_context *sp)
{
- softpipe->pipe.texture_update = softpipe_texture_update;
}
{
screen->texture_create = softpipe_texture_create;
screen->texture_release = softpipe_texture_release;
+
screen->get_tex_surface = softpipe_get_tex_surface;
+ screen->tex_surface_release = softpipe_tex_surface_release;
+
+ screen->surface_map = softpipe_surface_map;
+ screen->surface_unmap = softpipe_surface_unmap;
}
struct pipe_texture base;
unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS];
+ unsigned long pitch[PIPE_MAX_TEXTURE_LEVELS];
/* The data is held here:
*/
struct pipe_buffer *buffer;
- unsigned long buffer_size;
};
extern void
softpipe_init_texture_funcs( struct softpipe_context *softpipe );
-
extern void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen);
struct softpipe_tile_cache
{
+ struct pipe_screen *screen;
struct pipe_surface *surface; /**< the surface we're caching */
void *surface_map;
struct pipe_texture *texture; /**< if caching a texture */
struct softpipe_tile_cache *
-sp_create_tile_cache(void)
+sp_create_tile_cache( struct pipe_screen *screen )
{
struct softpipe_tile_cache *tc;
uint pos;
tc = CALLOC_STRUCT( softpipe_tile_cache );
if (tc) {
+ tc->screen = screen;
for (pos = 0; pos < NUM_ENTRIES; pos++) {
tc->entries[pos].x =
tc->entries[pos].y = -1;
assert(!tc->texture);
if (tc->surface_map) {
- /*assert(tc->surface != ps);*/
- pipe_surface_unmap(tc->surface);
+ tc->screen->surface_unmap(tc->screen, tc->surface);
tc->surface_map = NULL;
}
pipe_surface_reference(&tc->surface, ps);
- if (ps) {
- if (tc->surface_map)
- tc->surface_map = pipe_surface_map(ps);
+ if (tc->surface) {
+ if (tc->surface_map) /* XXX: this is always NULL!? */
+ tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface,
+ PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE);
tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM ||
ps->format == PIPE_FORMAT_Z16_UNORM ||
sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc)
{
if (tc->surface && !tc->surface_map)
- tc->surface_map = pipe_surface_map(tc->surface);
+ tc->surface_map = tc->screen->surface_map(tc->screen, tc->surface,
+ PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ);
if (tc->tex_surf && !tc->tex_surf_map)
- tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
+ tc->tex_surf_map = tc->screen->surface_map(tc->screen, tc->tex_surf,
+ PIPE_BUFFER_USAGE_CPU_READ);
}
sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc)
{
if (tc->surface_map) {
- pipe_surface_unmap(tc->surface);
+ tc->screen->surface_unmap(tc->screen, tc->surface);
tc->surface_map = NULL;
}
if (tc->tex_surf_map) {
- pipe_surface_unmap(tc->tex_surf);
+ tc->screen->surface_unmap(tc->screen, tc->tex_surf);
tc->tex_surf_map = NULL;
}
}
pipe_texture_reference(&tc->texture, texture);
if (tc->tex_surf_map) {
- pipe_surface_unmap(tc->tex_surf);
+ tc->screen->surface_unmap(tc->screen, tc->tex_surf);
tc->tex_surf_map = NULL;
}
pipe_surface_reference(&tc->tex_surf, NULL);
/* get new surface (view into texture) */
if (tc->tex_surf_map)
- pipe_surface_unmap(tc->tex_surf);
+ tc->screen->surface_unmap(tc->screen, tc->tex_surf);
- tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z);
- tc->tex_surf_map = pipe_surface_map(tc->tex_surf);
+ tc->tex_surf = screen->get_tex_surface(screen, tc->texture, face, level, z,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ tc->tex_surf_map = screen->surface_map(screen, tc->tex_surf,
+ PIPE_BUFFER_USAGE_CPU_READ);
tc->tex_face = face;
tc->tex_level = level;
extern struct softpipe_tile_cache *
-sp_create_tile_cache(void);
+sp_create_tile_cache( struct pipe_screen *screen );
extern void
sp_destroy_tile_cache(struct softpipe_tile_cache *tc);
/*@}*/
- /** Called when texture data is changed */
- void (*texture_update)(struct pipe_context *pipe,
- struct pipe_texture *texture,
- uint face, uint dirtyLevelsMask);
-
-
/** Flush rendering (flags = bitmask of PIPE_FLUSH_x tokens) */
void (*flush)( struct pipe_context *pipe,
unsigned flags,
debug_memory_end(unsigned long beginning);
+#if defined(PROFILE) && defined(PIPE_SUBSYSTEM_WINDOWS_DISPLAY)
+
+void
+debug_profile_start(void);
+
+void
+debug_profile_stop(void);
+
+#endif
+
+
+#ifdef DEBUG
+void debug_dump_image(const char *prefix,
+ unsigned format, unsigned cpp,
+ unsigned width, unsigned height,
+ unsigned pitch,
+ const void *data);
+#else
+#define debug_dump_image(prefix, format, cpp, width, height, pitch, data) ((void)0)
+#endif
+
+
#ifdef __cplusplus
}
#endif
#define PIPE_SURFACE 2 /**< user-created surfaces */
+/**
+ * Surface layout
+ */
+#define PIPE_SURFACE_LAYOUT_LINEAR 0
+
+
/**
* Surface status
*/
PIPE_FORMAT_R8G8B8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SNORM ),
PIPE_FORMAT_R8G8B8A8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGBA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
PIPE_FORMAT_R8G8B8X8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_B6G5R5_SNORM = _PIPE_FORMAT_RGBAZS_1 ( _PIPE_FORMAT_BGR1, 6, 5, 5, 0, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_A8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_BGRA, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
+ PIPE_FORMAT_X8B8G8R8_SNORM = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 1, PIPE_FORMAT_TYPE_SNORM ),
PIPE_FORMAT_R8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_R001, 1, 0, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
PIPE_FORMAT_R8G8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RG01, 1, 1, 0, 0, PIPE_FORMAT_TYPE_SSCALED ),
PIPE_FORMAT_R8G8B8_SSCALED = _PIPE_FORMAT_RGBAZS_8 ( _PIPE_FORMAT_RGB1, 1, 1, 1, 0, PIPE_FORMAT_TYPE_SSCALED ),
#endif
+/* XXX: these are a kludge. will fix when all surfaces are views into
+ * textures, and free-floating winsys surfaces go away.
+ */
static INLINE void *
-pipe_surface_map(struct pipe_surface *surface)
+pipe_surface_map( struct pipe_surface *surf, unsigned flags )
{
- return (char *)surface->winsys->buffer_map( surface->winsys, surface->buffer,
- PIPE_BUFFER_USAGE_CPU_WRITE |
- PIPE_BUFFER_USAGE_CPU_READ )
- + surface->offset;
+ if (surf->texture) {
+ struct pipe_screen *screen = surf->texture->screen;
+ return surf->texture->screen->surface_map( screen, surf, flags );
+ }
+ else {
+ struct pipe_winsys *winsys = surf->winsys;
+ char *map = (char *)winsys->buffer_map( winsys, surf->buffer, flags );
+ if (map == NULL)
+ return NULL;
+ return (void *)(map + surf->offset);
+ }
}
static INLINE void
-pipe_surface_unmap(struct pipe_surface *surface)
+pipe_surface_unmap( struct pipe_surface *surf )
{
- surface->winsys->buffer_unmap( surface->winsys, surface->buffer );
+ if (surf->texture) {
+ struct pipe_screen *screen = surf->texture->screen;
+ surf->texture->screen->surface_unmap( screen, surf );
+ }
+ else {
+ struct pipe_winsys *winsys = surf->winsys;
+ winsys->buffer_unmap( winsys, surf->buffer );
+ }
}
+
+
/**
* Set 'ptr' to point to 'surf' and update reference counting.
* The old thing pointed to, if any, will be unreferenced first.
if (surf)
surf->refcount++;
- if (*ptr /* && --(*ptr)->refcount == 0 */) {
- struct pipe_winsys *winsys = (*ptr)->winsys;
- winsys->surface_release(winsys, ptr);
+ if (*ptr) {
+
+ /* There are currently two sorts of surfaces... This needs to be
+ * fixed so that all surfaces are views into a texture.
+ */
+ if ((*ptr)->texture) {
+ struct pipe_screen *screen = (*ptr)->texture->screen;
+ screen->tex_surface_release( screen, ptr );
+ }
+ else {
+ struct pipe_winsys *winsys = (*ptr)->winsys;
+ winsys->surface_release(winsys, ptr);
+ }
+
assert(!*ptr);
}
struct pipe_texture * (*texture_create)(struct pipe_screen *,
const struct pipe_texture *templat);
+ /**
+ * Create a new texture object, using the given template info, but on top of
+ * existing memory.
+ *
+ * It is assumed that the buffer data is layed out according to the expected
+ * by the hardware. NULL will be returned if any inconsistency is found.
+ */
+ struct pipe_texture * (*texture_blanket)(struct pipe_screen *,
+ const struct pipe_texture *templat,
+ const unsigned *pitch,
+ struct pipe_buffer *buffer);
+
void (*texture_release)(struct pipe_screen *,
struct pipe_texture **pt);
struct pipe_surface *(*get_tex_surface)(struct pipe_screen *,
struct pipe_texture *texture,
unsigned face, unsigned level,
- unsigned zslice);
+ unsigned zslice,
+ unsigned usage );
+
+ /* Surfaces allocated by the above must be released here:
+ */
+ void (*tex_surface_release)( struct pipe_screen *,
+ struct pipe_surface ** );
+
+
+ void *(*surface_map)( struct pipe_screen *,
+ struct pipe_surface *surface,
+ unsigned flags );
+
+ void (*surface_unmap)( struct pipe_screen *,
+ struct pipe_surface *surface );
+
};
unsigned width;
unsigned height;
unsigned pitch; /**< in pixels */
+ unsigned layout; /**< PIPE_SURFACE_LAYOUT_x */
unsigned offset; /**< offset from start of buffer, in bytes */
unsigned refcount;
+ unsigned usage; /**< PIPE_BUFFER_USAGE_* */
+
struct pipe_winsys *winsys; /**< winsys which owns/created the surface */
+
+ struct pipe_texture *texture; /**< optional texture into which this is a view */
+ unsigned face;
+ unsigned level;
+ unsigned zslice;
};
+#define PIPE_TEXTURE_USAGE_RENDER_TARGET 0x1
+#define PIPE_TEXTURE_USAGE_DISPLAY_TARGET 0x2 /* ie a backbuffer */
+#define PIPE_TEXTURE_USAGE_PRIMARY 0x4 /* ie a frontbuffer */
+#define PIPE_TEXTURE_USAGE_DEPTH_STENCIL 0x8
+#define PIPE_TEXTURE_USAGE_SAMPLER 0x10
+
/**
* Texture object.
*/
unsigned cpp:8;
unsigned last_level:8; /**< Index of last mipmap level present/defined */
unsigned compressed:1;
+
+ unsigned tex_usage; /* PIPE_TEXTURE_USAGE_* */
/* These are also refcounted:
*/
#define MIN2( A, B ) ( (A)<(B) ? (A) : (B) )
#define MAX2( A, B ) ( (A)>(B) ? (A) : (B) )
-/* JB stop warnings */
#ifndef Elements
#define Elements(x) (sizeof(x)/sizeof((x)[0]))
#endif
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags);
+ unsigned flags,
+ unsigned tex_usage);
void (*surface_release)(struct pipe_winsys *ws, struct pipe_surface **s);
-
+
/**
* Buffer management. Buffer attributes are mostly fixed over its lifetime.
*
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags)
+ unsigned flags,
+ unsigned tex_usage)
{
const unsigned alignment = 64;
//int ret;
**************************************************************************/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.1 2002/09/11 00:29:32 dawes Exp $ */
#ifndef _I830_COMMON_H_
#define _I830_COMMON_H_
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_dri.h,v 1.4 2002/10/30 12:52:18 alanh Exp $ */
#ifndef _I830_DRI_H
#define _I830_DRI_H
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags)
+ unsigned flags,
+ unsigned tex_usage)
{
const unsigned alignment = 64;
surf->format = format;
surf->cpp = pf_get_size(format);
surf->pitch = round_up(width, alignment / surf->cpp);
+ surf->usage = flags;
#ifdef GALLIUM_CELL /* XXX a bit of a hack */
height = round_up(height, TILE_SIZE);
xm_surface_release(struct pipe_winsys *winsys, struct pipe_surface **s)
{
struct pipe_surface *surf = *s;
+ assert(!surf->texture);
surf->refcount--;
if (surf->refcount == 0) {
if (surf->buffer)
struct pipe_surface *surf,
unsigned width, unsigned height,
enum pipe_format format,
- unsigned flags)
+ unsigned flags,
+ unsigned tex_usage)
{
const unsigned alignment = 64;
-/* $Id: all.h,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: glu.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: gluP.h,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: mipmap.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: nurbs.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: nurbs.h,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: nurbscrv.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: polytest.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: project.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: quadric.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: tess.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: tess.h,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: tesselat.c,v 1.2 2003/08/22 20:11:43 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: dummy.cc,v 1.1 2001/03/18 13:06:19 pesco Exp $ */
/*
* This file contains nothing. It's just there so there's at least a single
* source file for libGLU.la in this directory.
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierEval.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef _BEZIEREVAL_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierPatch.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierPatch.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef _BEZIERPATCH_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef _BEZIERPATCHMESH_H
/*
* glcurveval.c++
*
- * $Date: 2006/03/29 18:46:46 $ $Revision: 1.7 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glcurveval.cc,v 1.7 2006/03/29 18:46:46 brianp Exp $
*/
/* Polynomial Evaluator Interface */
/*
* glimports.h
*
- * $Date: 2001/03/19 17:52:02 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glimports.h,v 1.3 2001/03/19 17:52:02 pesco Exp $
*/
#ifndef __gluimports_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/07/16 15:46:42 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glinterface.cc,v 1.2 2001/07/16 15:46:42 brianp Exp $
*/
#include "gluos.h"
/*
* glrenderer.h
*
- * $Date: 2004/02/26 14:58:11 $ $Revision: 1.4 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/glrenderer.h,v 1.4 2004/02/26 14:58:11 brianp Exp $
*/
#ifndef __gluglrenderer_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/incurveeval.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2004/05/12 15:29:36 $ $Revision: 1.3 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/insurfeval.cc,v 1.3 2004/05/12 15:29:36 brianp Exp $
*/
#include "gluos.h"
/*
* mystdio.h
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.4 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/mystdio.h,v 1.4 2006/03/14 15:08:52 brianp Exp $
*/
#ifndef __glumystdio_h_
/*
* mystdlib.h
*
- * $Date: 2001/03/19 17:52:02 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/interface/mystdlib.h,v 1.3 2001/03/19 17:52:02 pesco Exp $
*/
#ifndef __glumystdlib_h_
/*
* arc.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arc.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __gluarc_h_
/*
* arcsorter.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arcsorter.cc,v 1.2 2006/03/14 15:08:52 brianp Exp $
*/
#ifndef __gluarcsorter_c_
/*
* arcsorter.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arcsorter.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __gluarcsorter_h_
/*
* arctess.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/arctess.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __gluarctess_h_
/*
* backend.c++
*
- * $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/backend.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $
*/
/* Bezier surface backend
/*
* backend.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/backend.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __glubackend_h_
/*
* basiccurveeval.h
*
- * $Date: 2006/03/29 18:54:00 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basiccrveval.h,v 1.2 2006/03/29 18:54:00 brianp Exp $
*/
#ifndef __glubasiccrveval_h_
/*
* basicsurfeval.h
*
- * $Date: 2006/03/29 18:54:00 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/basicsurfeval.h,v 1.2 2006/03/29 18:54:00 brianp Exp $
*/
#ifndef __glubasicsurfeval_h_
/*
* bezierarc.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bezierarc.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __glubezierarc_h
/*
* bin.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bin.cc,v 1.3 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
/*
* bin.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bin.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __glubin_h_
/*
* bufpool.c++
*
- * $Date: 2004/05/12 15:29:36 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.cc,v 1.2 2004/05/12 15:29:36 brianp Exp $
*/
#include "glimports.h"
/*
* bufpool.h
*
- * $Date: 2006/03/29 18:46:46 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/bufpool.h,v 1.3 2006/03/29 18:46:46 brianp Exp $
*/
#ifndef __glubufpool_h_
/*
* cachingeval.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/cachingeval.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "cachingeval.h"
/*
* cachingeval.h
*
- * $Date: 2006/03/29 18:54:00 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/cachingeval.h,v 1.2 2006/03/29 18:54:00 brianp Exp $
*/
#ifndef __glucachingval_h_
/*
* ccw.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/ccw.cc,v 1.3 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
/*
* coveandtiler.h
*
- * $Date: 2001/07/16 15:46:42 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/coveandtiler.h,v 1.2 2001/07/16 15:46:42 brianp Exp $
*/
#ifndef __glucoveandtiler_h
/*
* curve.c++
*
- * $Date: 2004/05/12 15:29:36 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/curve.cc,v 1.3 2004/05/12 15:29:36 brianp Exp $
*/
#include "glimports.h"
/*
* curve.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/curve.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __glucurve_h_
/*
* curvelist.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/curvelist.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "glimports.h"
/*
* curvelist.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/curvelist.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __glucurvelist_h_
/*
* curvesub.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/curvesub.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "glimports.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2005/10/28 13:09:23 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/dataTransform.cc,v 1.2 2005/10/28 13:09:23 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/dataTransform.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef _DATA_TRANSFORM_H
/*
* defines.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/defines.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __gludefines_h_
/*
* displaylist.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/displaylist.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "glimports.h"
/*
* displaylist.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/displaylist.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __gludisplaylist_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/displaymode.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __gludisplaymode_h_
/*
* flist.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/flist.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "glimports.h"
/*
* flist.h
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/flist.h,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#ifndef __gluflist_h_
/*
* flistsorter.c++
*
- * $Date: 2001/03/17 00:25:40 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/flistsorter.cc,v 1.1 2001/03/17 00:25:40 brianp Exp $
*/
#include "glimports.h"
/*
* flistsorter.h
*
- * $Date: 2006/03/29 18:54:00 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/flistsorter.h,v 1.2 2006/03/29 18:54:00 brianp Exp $
*/
#ifndef __gluflistsorter_h_
/*
* gridline.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/gridline.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glugridline_h_
/*
* gridtrimvertex.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/gridtrimvertex.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glugridtrimvertex_h_
/*
* gridvertex.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/gridvertex.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glugridvertex_h_
/*
* hull.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/hull.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "glimports.h"
/*
* hull.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/hull.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __gluhull_h_
/*
* intersect.c++
*
- * $Date: 2005/10/28 13:09:23 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/intersect.cc,v 1.3 2005/10/28 13:09:23 brianp Exp $
*/
#include "glimports.h"
/*
* jarcloc.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/jarcloc.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glujarcloc_h_
/*
* knotvector.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/knotvector.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __gluknotvector_h_
/*
* mapdesc.c++
*
- * $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mapdesc.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#include <stdio.h>
/*
* mapdesc.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mapdesc.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glumapdesc_h_
/*
* mapdescv.c++
*
- * $Date: 2004/05/12 15:29:36 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mapdescv.cc,v 1.3 2004/05/12 15:29:36 brianp Exp $
*/
#include "glimports.h"
/*
* maplist.c++
*
- * $Date: 2005/10/28 13:09:23 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/maplist.cc,v 1.2 2005/10/28 13:09:23 brianp Exp $
*/
#include "glimports.h"
/*
* maplist.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/maplist.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glumaplist_h_
/*
* mesher.c++
*
- * $Date: 2001/11/29 16:16:55 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mesher.cc,v 1.3 2001/11/29 16:16:55 kschultz Exp $
*/
#include "glimports.h"
/*
* mesher.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mesher.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __glumesher_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2005/10/28 13:09:23 $ $Revision: 1.3 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc,v 1.3 2005/10/28 13:09:23 brianp Exp $
*/
#include "monoTriangulation.h"
/*
* monotonizer.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/monotonizer.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "glimports.h"
/*
* monotonizer.h
*
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/monotonizer.h,v 1.2 2006/04/03 22:23:52 ajax Exp $
*/
#ifndef __glumonotonizer_h_
/*
* myassert.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/myassert.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glumyassert_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mycode.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "mymath.h"
/*
* mystring.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/mystring.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glumystring_h_
/*
* nurbsconsts.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/nurbsconsts.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glunurbsconsts_h_
/*
* nurbstess.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/nurbstess.cc,v 1.2 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
/*
* patch.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.4 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/patch.cc,v 1.4 2006/03/14 15:08:52 brianp Exp $
*/
#include <stdio.h>
/*
* patch.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/patch.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glupatch_h_
/*
* patchlist.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/patchlist.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include <stdio.h>
/*
* patchlist.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/patchlist.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glupatchlist_h_
/*
* pwlarc.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/pwlarc.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glupwlarc_h_
/*
* quilt.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/quilt.cc,v 1.3 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
/*
* quilt.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/quilt.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __gluquilt_h_
/*
* reader.c++
*
- * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/reader.cc,v 1.2 2002/11/01 23:35:07 brianp Exp $
*/
#include <stdio.h>
/*
* reader.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/reader.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __glureader_h_
/*
* renderhints.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/renderhints.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "glimports.h"
/*
* renderhints.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/renderhints.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glurenderhints_h_
/*
* simplemath.h
*
- * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/simplemath.h,v 1.2 2002/11/01 23:35:07 brianp Exp $
*/
#ifndef __glusimplemath_h_
/*
* slicer.c++
*
- * $Date: 2005/10/28 13:09:23 $ $Revision: 1.5 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/slicer.cc,v 1.5 2005/10/28 13:09:23 brianp Exp $
*/
#include <stdlib.h>
/*
* slicer.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/slicer.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __gluslicer_h_
/*
* sorter.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/sorter.cc,v 1.3 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2006/03/29 18:54:00 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/sorter.h,v 1.2 2006/03/29 18:54:00 brianp Exp $
*/
#ifndef __glusorter_h_
/*
* splitarcs.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/splitarcs.cc,v 1.2 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
/*
* subdivider.h
*
- * $Date: 2001/08/07 17:34:11 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/subdivider.h,v 1.2 2001/08/07 17:34:11 brianp Exp $
*/
#ifndef __glusubdivider_h_
/*
* tobezier.c++
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/tobezier.cc,v 1.2 2006/03/14 15:08:52 brianp Exp $
*/
#include "glimports.h"
/*
* trimline.c++
*
- * $Date: 2005/10/28 13:09:23 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimline.cc,v 1.2 2005/10/28 13:09:23 brianp Exp $
*/
#include "glimports.h"
/*
* trimline.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimline.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glutrimline_h_
/*
* trimregion.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimregion.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "glimports.h"
/*
* trimregion.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimregion.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glutrimregion_h_
/*
* trimvertex.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimvertex.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glutrimvertex_h_
/*
* trimvertexpool.c++
*
- * $Date: 2003/05/08 15:47:00 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimvertpool.cc,v 1.2 2003/05/08 15:47:00 brianp Exp $
*/
#include "glimports.h"
/*
* trimvertexpool.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/trimvertpool.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glutrimvertpool_h_
/*
* types.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/types.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __glutypes_h_
/*
* uarray.c++
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/uarray.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "glimports.h"
/*
* uarray.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/uarray.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __gluuarray_h_
/*
* varray.c++
*
- * $Date: 2002/11/01 23:35:07 $ $Revision: 1.2 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/varray.cc,v 1.2 2002/11/01 23:35:07 brianp Exp $
*/
#include "glimports.h"
/*
* varray.h
*
- * $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/internals/varray.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __gluvarray_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/definitions.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _DEFINITIONS_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/directedLine.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _DIRECTEDLINE_H
/*
* glimports.h
*
- * $Date: 2001/03/19 17:52:03 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/glimports.h,v 1.3 2001/03/19 17:52:03 pesco Exp $
*/
#ifndef __gluimports_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/gridWrap.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _GRIDWRAP_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2005/10/28 13:09:23 $ $Revision: 1.3 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/monoChain.cc,v 1.3 2005/10/28 13:09:23 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/monoChain.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _MONO_CHAIN_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
*monoPolyPart.C
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
*monoPolyPart.h
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2006/03/29 18:46:46 $ $Revision: 1.5 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc,v 1.5 2006/03/29 18:46:46 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _MONO_TRIANGULATION_H
/*
* mystdio.h
*
- * $Date: 2006/03/14 15:08:52 $ $Revision: 1.4 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/mystdio.h,v 1.4 2006/03/14 15:08:52 brianp Exp $
*/
#ifndef __glumystdio_h_
/*
* mystdlib.h
*
- * $Date: 2001/03/19 17:52:03 $ $Revision: 1.3 $
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/mystdlib.h,v 1.3 2001/03/19 17:52:03 pesco Exp $
*/
#ifndef __glumystdlib_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionX.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionX.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _PARTITIONX_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionY.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
*partitionY.h:
*A vertex is an interior cusp if it is a cusp and a reflex.
*A vertex is an exterior cusp if it is a cusp but not a reflex.
*
- * $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/partitionY.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _PARTITIONY_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyDBG.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _POLYDBG_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/polyUtil.h,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#ifndef _POLYUTIL_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
/*we do not use the constans GL_... so that this file is independent of
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2002/04/17 19:30:41 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/quicksort.cc,v 1.2 2002/04/17 19:30:41 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/quicksort.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _QUICKSORT_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/rectBlock.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _RECTBLOCK_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2005/10/28 13:09:23 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc,v 1.2 2005/10/28 13:09:23 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleComp.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SAMPLECOMP_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SAMPLECOMPBOT_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2006/08/30 19:02:45 $ $Revision: 1.4 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc,v 1.4 2006/08/30 19:02:45 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SAMPLECOMPRIGHT_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SAMPLECOMPTOP_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2005/10/28 13:09:23 $ $Revision: 1.5 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc,v 1.5 2005/10/28 13:09:23 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SAMPLEMONOPOLY_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/11/29 16:16:55 $ $Revision: 1.2 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc,v 1.2 2001/11/29 16:16:55 kschultz Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/sampledLine.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SAMPLEDLINE_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/searchTree.cc,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/searchTree.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef _SEARCHTREE_H
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libnurbs/nurbtess/zlassert.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
/*XXXblythe this file should be deleted*/
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/README,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
General Polygon Tesselation
/*
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/alg-outline,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
This is only a very brief overview. There is quite a bit of
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/dict-list.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __dict_list_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2006/04/19 14:42:01 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/dict.c,v 1.3 2006/04/19 14:42:01 brianp Exp $
*/
#include <stddef.h>
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/dict.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __dict_list_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/geom.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/memalloc.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "memalloc.h"
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2003/07/24 22:41:17 $ $Revision: 1.4 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/memalloc.h,v 1.4 2003/07/24 22:41:17 brianp Exp $
*/
#ifndef __memalloc_simple_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/mesh.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/mesh.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __mesh_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/normal.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __normal_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/priorityq-heap.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include <stddef.h>
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/priorityq-heap.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __priorityq_heap_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/priorityq-sort.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __priorityq_sort_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/priorityq.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/priorityq.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __priorityq_sort_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/render.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/render.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __render_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/sweep.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __sweep_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tess.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __tess_h_
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tessmono.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
/*
** Author: Eric Veach, July 1994.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libtess/tessmono.h,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#ifndef __tessmono_h_
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2006/06/20 15:30:26 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/error.c,v 1.3 2006/06/20 15:30:26 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/09/24 09:40:40 $ $Revision: 1.3 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/glue.c,v 1.3 2001/09/24 09:40:40 joukj Exp $
*/
#include <stdlib.h>
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/09/20 21:50:53 $ $Revision: 1.2 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/gluint.h,v 1.2 2001/09/20 21:50:53 kschultz Exp $
*/
#ifndef __gluint_h__
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2006/05/01 16:01:17 $ $Revision: 1.6 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/project.c,v 1.6 2006/05/01 16:01:17 brianp Exp $
*/
#include "gluos.h"
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
-** $Date: 2001/03/17 00:25:41 $ $Revision: 1.1 $
-** $Header: /home/krh/git/sync/mesa-cvs-repo/Mesa/src/glu/sgi/libutil/registry.c,v 1.1 2001/03/17 00:25:41 brianp Exp $
*/
#include "gluos.h"
/* the following function was stolen from the X sources as indicated. */
/* Copyright Massachusetts Institute of Technology 1985, 1986, 1987 */
-/* $XConsortium: XParseGeom.c,v 11.18 91/02/21 17:23:05 rws Exp $ */
/*
Permission to use, copy, modify, distribute, and sell this software and its
-/* $Id: debug.h,v 1.1 2000/11/19 07:41:26 jtaylor Exp $
+/*
******************************************************************************
GGIMesa debugging macros
-/* $XConsortium: wfont.h,v 5.1 91/02/16 09:46:37 rws Exp $ */
/*****************************************************************
Copyright (c) 1989,1990, 1991 by Sun Microsystems, Inc. and the X Consortium.
/* the following function was stolen from the X sources as indicated. */
/* Copyright Massachusetts Institute of Technology 1985, 1986, 1987 */
-/* $XConsortium: XParseGeom.c,v 11.18 91/02/21 17:23:05 rws Exp $ */
/*
Permission to use, copy, modify, distribute, and sell this software and its
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/* $Id: miniglx_events.c,v 1.6 2006/04/03 07:31:27 airlied Exp $ */
#include <assert.h>
-/* $XFree86: xc/lib/GL/dri/XF86dri.c,v 1.13 2002/10/30 12:51:25 alanh Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/glx/clientattrib.c,v 1.5 2001/03/21 16:04:39 dawes Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/compsize.c,v 1.6 2004/01/28 18:11:38 alanh Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/dri/dri_glx.c,v 1.14 2003/07/16 00:54:00 dawes Exp $ */
/*
* Authors:
-/* $XFree86$ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
*/
-/* $XFree86: xc/lib/GL/glx/glxclient.h,v 1.21 2004/02/09 23:46:31 alanh Exp $ */
/**
* \file glxclient.h
-/* $XFree86: xc/lib/GL/glx/glxcmds.c,v 1.30 2004/01/30 20:33:06 alanh Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/glxext.c,v 1.22 2003/12/08 17:35:28 dawes Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
-/* $XFree86: xc/lib/GL/glx/indirect_init.h,v 1.2 2000/02/08 17:18:33 dawes Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/glx/packrender.h,v 1.7tsi Exp $ */
#ifndef __GLX_packrender_h__
#define __GLX_packrender_h__
-/* $XFree86: xc/lib/GL/glx/packsingle.h,v 1.5tsi Exp $ */
#ifndef __GLX_packsingle_h__
#define __GLX_packsingle_h__
-/* $XFree86: xc/lib/GL/glx/pixel.c,v 1.8 2003/09/28 20:15:04 alanh Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/pixelstore.c,v 1.4 2004/01/28 18:11:43 alanh Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/render2.c,v 1.6 2004/01/31 09:29:33 alanh Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/renderpix.c,v 1.5 2003/09/28 20:15:04 alanh Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/single2.c,v 1.10 2004/02/11 19:48:16 dawes Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/singlepix.c,v 1.3 2001/03/21 16:04:39 dawes Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/glx/vertarr.c,v 1.4 2001/03/25 05:32:00 tsi Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
-/* $XFree86: xc/lib/GL/dri/xf86dri.h,v 1.8 2002/10/30 12:51:25 alanh Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/dri/xf86dristr.h,v 1.10 2002/10/30 12:51:25 alanh Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/glx/xfont.c,v 1.6 2001/05/02 15:06:02 dawes Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.1
-/* $XFree86: xc/lib/GL/mesa/src/drv/common/stenciltmp.h,v 1.3 2001/03/21 16:14:20 dawes Exp $ */
#include "spantmp_common.h"
* Kevin E. Martin <kem@users.sourceforge.net>
* Gareth Hughes <gareth@nvidia.com>
*/
-/* $XFree86:$ */
/** \file texmem.c
* Implements all of the device-independent texture memory management.
* Kevin E. Martin <kem@users.sourceforge.net>
* Gareth Hughes <gareth@nvidia.com>
*/
-/* $XFree86:$ */
/** \file texmem.h
* Public interface to the DRI texture memory management routines.
* Authors:
* Ian Romanick <idr@us.ibm.com>
*/
-/* $XFree86:$ */
#ifndef DRI_DEBUG_H
#define DRI_DEBUG_H
* Authors:
* Ian Romanick <idr@us.ibm.com>
*/
-/* $XFree86:$ */
#include "glheader.h"
#include "xf86drm.h"
* Authors:
* Ian Romanick <idr@us.ibm.com>
*/
-/* $XFree86:$ */
#ifndef DRI_VBLANK_H
#define DRI_VBLANK_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_bitmap.c,v 1.1 2002/02/22 21:32:58 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_bitmap.h,v 1.1 2002/02/22 21:32:58 dawes Exp $ */
#ifndef _FFB_BITMAP_H
#define _FFB_BITMAP_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_clear.c,v 1.2 2002/02/22 21:32:58 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_context.h,v 1.2 2002/02/22 21:32:58 dawes Exp $ */
#ifndef _FFB_CONTEXT_H
#define _FFB_CONTEXT_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_dd.c,v 1.4 2002/09/11 19:49:07 tsi Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_dd.h,v 1.1 2000/06/20 05:08:38 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D.
* Copyright (C) 2000 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_depth.c,v 1.2 2002/02/22 21:32:58 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_depth.h,v 1.1 2000/06/20 05:08:38 dawes Exp $ */
#ifndef _FFB_DEPTH_H
#define _FFB_DEPTH_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_fifo.h,v 1.2 2002/02/22 21:32:58 dawes Exp $ */
#ifndef _FFB_FIFO_H
#define _FFB_FIFO_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_lines.c,v 1.2 2002/02/22 21:32:58 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_lines.h,v 1.2 2002/02/22 21:32:58 dawes Exp $ */
#ifndef _FFB_LINES_H
#define _FFB_LINES_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_linetmp.h,v 1.2 2002/02/22 21:32:58 dawes Exp $ */
static __inline void TAG(ffb_line)(GLcontext *ctx, ffb_vertex *v0,
ffb_vertex *v1 )
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_lock.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_LOCK_H
#define _FFB_LOCK_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_points.c,v 1.2 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_points.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_POINTS_H
#define _FFB_POINTS_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_pointtmp.h,v 1.3 2002/02/22 21:32:59 dawes Exp $ */
static __inline void TAG(ffb_draw_point)(GLcontext *ctx, ffb_vertex *tmp )
{
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_rendertmp.h,v 1.2 2003/01/29 23:00:40 dawes Exp $ */
#define IMPL_LOCAL_VARS \
ffbContextPtr fmesa = FFB_CONTEXT(ctx); \
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_span.c,v 1.2 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_span.h,v 1.1 2000/06/20 05:08:39 dawes Exp $ */
#ifndef _FFB_SPAN_H
#define _FFB_SPAN_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_state.c,v 1.5 2002/10/30 12:51:27 alanh Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_state.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_STATE_H
#define _FFB_STATE_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_stencil.c,v 1.2 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_stencil.h,v 1.1 2000/06/20 05:08:39 dawes Exp $ */
#ifndef _FFB_STENCIL_H
#define _FFB_STENCIL_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_tex.c,v 1.1 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_tex.h,v 1.1 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D.
* Copyright (C) 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_tris.c,v 1.3 2002/10/30 12:51:28 alanh Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_tris.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_TRIS_H
#define _FFB_TRIS_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_tritmp.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
static void TAG(ffb_triangle)( GLcontext *ctx,
ffb_vertex *v0,
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_vb.c,v 1.4 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_vb.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_VB_H
#define _FFB_VB_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_vbtmp.h,v 1.1 2002/02/22 21:32:59 dawes Exp $ */
static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end)
{
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_vtxfmt.c,v 1.1 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_vtxfmt.h,v 1.1 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_VTXFMT_H
#define _FFB_VTXFMT_H
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_xmesa.c,v 1.4 2002/02/22 21:32:59 dawes Exp $
+/*
*
* GLX Hardware Device Driver for Sun Creator/Creator3D
* Copyright (C) 2000, 2001 David S. Miller
-/* $XFree86: xc/lib/GL/mesa/src/drv/ffb/ffb_xmesa.h,v 1.2 2002/02/22 21:32:59 dawes Exp $ */
#ifndef _FFB_XMESA_H_
#define _FFB_XMESA_H_
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sunffb/ffb_dac.h,v 1.2 2001/04/05 17:42:33 dawes Exp $ */
#ifndef _FFB_DAC_H
#define _FFB_DAC_H
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sunffb/ffb_drishare.h,v 1.2 2000/06/21 00:47:37 dawes Exp $ */
#ifndef _FFB_DRISHARE_H
#define _FFB_DRISHARE_H
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sunffb/ffb_regs.h,v 1.1 2000/05/18 23:21:37 dawes Exp $ */
#ifndef FFBREGS_H
#define FFBREGS_H
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*
- * $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_client.h,v 1.3 2002/02/22 21:33:00 dawes Exp $
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_context.h,v 1.6 2002/12/16 16:18:50 dawes Exp $ */
/*
* Copyright 2001 by Alan Hourihane.
*
* Kevin E. Martin <martin@valinux.com>
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_inithw.c,v 1.9 2002/10/30 12:51:29 alanh Exp $ */
#include "gamma_context.h"
#include "glint_dri.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_lock.c,v 1.4 2002/11/05 17:46:07 tsi Exp $ */
#include "gamma_context.h"
#include "gamma_lock.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_macros.h,v 1.5 2002/02/22 21:33:02 dawes Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_regs.h,v 1.5 2002/02/22 21:33:02 dawes Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_span.c,v 1.4 2002/11/05 17:46:07 tsi Exp $ */
#include "gamma_context.h"
#include "gamma_lock.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_state.c,v 1.5 2002/11/05 17:46:07 tsi Exp $ */
/*
* Copyright 2001 by Alan Hourihane.
*
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_tex.c,v 1.4 2002/11/05 17:46:07 tsi Exp $ */
#include <stdlib.h>
#include <stdio.h>
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_texmem.c,v 1.5 2002/11/05 17:46:07 tsi Exp $ */
#include <stdlib.h>
#include <stdio.h>
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_texstate.c,v 1.5 2002/11/05 17:46:07 tsi Exp $ */
#include <stdlib.h>
#include <stdio.h>
-/* $XFree86: xc/extras/Mesa/src/mesa/drivers/dri/gamma/gamma_tritmp.h,v 1.2 2004/12/13 22:40:49 tsi Exp $ */
static void TAG(gamma_point)( gammaContextPtr gmesa,
const gammaVertex *v0 )
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_vb.c,v 1.4 2003/03/26 20:43:48 tsi Exp $ */
/*
* Copyright 2001 by Alan Hourihane.
*
-/* $XFree86: xc/lib/GL/mesa/src/drv/gamma/gamma_xmesa.c,v 1.14 2002/10/30 12:51:30 alanh Exp $ */
/*
* Copyright 2001 by Alan Hourihane.
*
* Converted to common header format:
* Jens Owen <jens@tungstengraphics.com>
*
- * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/glint/glint_common.h,v 1.2 2003/04/03 16:52:18 dawes Exp $
*
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/glint/glint_dri.h,v 1.7 2002/10/30 12:52:16 alanh Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810_3d_reg.h,v 1.7 2002/02/22 21:33:03 dawes Exp $ */
#ifndef I810_3D_REG_H
#define I810_3D_REG_H
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810context.c,v 1.3 2002/10/30 12:51:33 alanh Exp $ */
/*
* Authors:
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810context.h,v 1.9 2002/12/16 16:18:51 dawes Exp $ */
#ifndef I810CONTEXT_INC
#define I810CONTEXT_INC
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810ioctl.c,v 1.7 2002/10/30 12:51:33 alanh Exp $ */
#include <unistd.h> /* for usleep() */
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810ioctl.h,v 1.7 2002/10/30 12:51:33 alanh Exp $ */
#ifndef I810_IOCTL_H
#define I810_IOCTL_H
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810screen.c,v 1.2 2002/10/30 12:51:33 alanh Exp $ */
/*
* Authors:
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810state.c,v 1.9 2002/10/30 12:51:33 alanh Exp $ */
#include <stdio.h>
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810tex.c,v 1.9 2002/10/30 12:51:33 alanh Exp $ */
#include "glheader.h"
#include "mtypes.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810tris.c,v 1.7 2002/10/30 12:51:33 alanh Exp $ */
/**************************************************************************
Copyright 2001 VA Linux Systems Inc., Fremont, California.
*
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810tris.h,v 1.10 2002/02/22 21:33:04 dawes Exp $ */
#ifndef I810TRIS_INC
#define I810TRIS_INC
*
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810vb.c,v 1.13 2003/03/26 20:43:48 tsi Exp $ */
#include "glheader.h"
*
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/i810/i810vb.h,v 1.4 2002/02/22 21:33:04 dawes Exp $ */
#ifndef I810VB_INC
#define I810VB_INC
* Converted to common header format:
* Jens Owen <jens@tungstengraphics.com>
*
- * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i810_common.h,v 1.1 2002/09/11 00:29:31 dawes Exp $
*
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i810_dri.h,v 1.10 2002/12/10 01:27:04 dawes Exp $ */
#ifndef _I810_DRI_
#define _I810_DRI_
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i810_reg.h,v 1.13 2003/02/06 04:18:04 dawes Exp $ */
/**************************************************************************
Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
**************************************************************************/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.1 2002/09/11 00:29:32 dawes Exp $ */
#ifndef _I830_COMMON_H_
#define _I830_COMMON_H_
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_dri.h,v 1.4 2002/10/30 12:52:18 alanh Exp $ */
#ifndef _I830_DRI_H
#define _I830_DRI_H
**************************************************************************/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_common.h,v 1.1 2002/09/11 00:29:32 dawes Exp $ */
#ifndef _I830_COMMON_H_
#define _I830_COMMON_H_
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/i810/i830_dri.h,v 1.4 2002/10/30 12:52:18 alanh Exp $ */
#ifndef _I830_DRI_H
#define _I830_DRI_H
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Mesa 3-D graphics library
* Version: 3.5
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Mesa 3-D graphics library
* Version: 3.5
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
* Cedar Park, Texas.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Mesa 3-D graphics library
* Version: 3.5
-/* $XFree86$ */ /* -*- mode: c; c-basic-offset: 3 -*- */
+/* -*- mode: c; c-basic-offset: 3 -*- */
/*
* Copyright 2000 Gareth Hughes
* All Rights Reserved.
* Ian Romanick <idr@us.ibm.com>
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-/* $XFree86:$ */
#include <stdlib.h>
#include "mm.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mga_xmesa.c,v 1.19 2003/03/26 20:43:49 tsi Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mga_xmesa.h,v 1.12 2002/12/16 16:18:52 dawes Exp $ */
#ifndef _MGA_INIT_H_
#define _MGA_INIT_H_
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgacontext.h,v 1.7 2002/12/16 16:18:52 dawes Exp $*/
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgadd.c,v 1.14 2002/10/30 12:51:35 alanh Exp $ */
#include "mtypes.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgadd.h,v 1.3 2002/10/30 12:51:35 alanh Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
* Keith Whitwell <keith@tungstengraphics.com>
* Gareth Hughes <gareth@valinux.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaioctl.h,v 1.11 2002/10/30 12:51:36 alanh Exp $ */
#ifndef MGA_IOCTL_H
#define MGA_IOCTL_H
* \author Keith Whitwell <keith@tungstengraphics.com>
* \author Gareth Hughes <gareth@valinux.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgapixel.c,v 1.9 2002/11/05 17:46:08 tsi Exp $ */
#include "mtypes.h"
#include "macros.h"
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgapixel.h,v 1.5 2002/10/30 12:51:36 alanh Exp $ */
#ifndef MGA_PIXELS_H
#define MGA_PIXELS_H
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaregs.h,v 1.6 2003/01/12 03:55:46 tsi Exp $ */
#ifndef _MGAREGS_H_
#define _MGAREGS_H_
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgarender.c,v 1.4 2002/10/30 12:51:36 alanh Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgaspan.h,v 1.3 2002/10/30 12:51:36 alanh Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgastate.h,v 1.5 2002/10/30 12:51:36 alanh Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatex.c,v 1.14 2002/10/30 12:51:36 alanh Exp $ */
#include "glheader.h"
#include "mm.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatex.h,v 1.7 2002/10/30 12:51:36 alanh Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatexmem.c,v 1.7 2002/10/30 12:51:36 alanh Exp $ */
#include "glheader.h"
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatris.c,v 1.10 2002/10/30 12:51:36 alanh Exp $ */
#include "mtypes.h"
#include "macros.h"
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgatris.h,v 1.10 2002/10/30 12:51:36 alanh Exp $ */
#ifndef MGATRIS_INC
#define MGATRIS_INC
* Authors:
* Keith Whitwell <keith@tungstengraphics.com>
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.c,v 1.15 2003/03/26 20:43:49 tsi Exp $ */
#include <stdlib.h>
#include "mgacontext.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/mga/mgavb.h,v 1.8 2002/10/30 12:51:36 alanh Exp $ */
/*
* Copyright 2000-2001 VA Linux Systems, Inc.
* All Rights Reserved.
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga.h,v 1.85 2002/12/16 16:19:17 dawes Exp $ */
/*
* MGA Millennium (MGA2064W) functions
*
-/* $XConsortium: mga_bios.h /main/2 1996/10/28 04:48:23 kaleb $ */
#ifndef MGA_BIOS_H
#define MGA_BIOS_H
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_bios.h,v 1.3 1998/07/25 16:55:51 dawes Exp $ */
/*
* MGABiosInfo - This struct describes the video BIOS info block.
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_dri.c,v 1.28 2003/02/08 21:26:58 dawes Exp $ */
/*
* Copyright 2000 VA Linux Systems Inc., Fremont, California.
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_dri.h,v 1.8 2002/11/29 11:06:42 eich Exp $ */
/*
* Copyright 2000 VA Linux Systems Inc., Fremont, California.
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_macros.h,v 1.22 2002/02/20 17:17:50 dawes Exp $ */
#ifndef _MGA_MACROS_H_
#define _MGA_MACROS_H_
-/* $XConsortium: mgareg.h /main/2 1996/10/25 10:33:21 kaleb $ */
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/mga/mga_reg.h,v 1.18 2001/09/26 12:59:18 alanh Exp $ */
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_context.c,v 1.8 2002/10/30 12:51:38 alanh Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_context.h,v 1.12 2002/12/16 16:18:52 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_dd.c,v 1.15 2002/10/30 12:51:38 alanh Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_dd.h,v 1.3 2001/01/08 01:07:20 martin Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_ioctl.c,v 1.10 2002/12/16 16:18:53 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_ioctl.h,v 1.6 2002/12/16 16:18:53 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_lock.c,v 1.5 2002/10/30 12:51:38 alanh Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_lock.h,v 1.4 2001/01/08 01:07:21 martin Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_screen.c,v 1.9 2003/03/26 20:43:49 tsi Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_screen.h,v 1.7 2002/12/16 16:18:53 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_span.c,v 1.8 2002/10/30 12:51:39 alanh Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_span.h,v 1.3 2001/01/08 01:07:21 martin Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_state.c,v 1.11 2002/10/30 12:51:39 alanh Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_state.h,v 1.3 2001/01/08 01:07:21 martin Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tex.c,v 1.14 2002/11/05 17:46:08 tsi Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tex.h,v 1.7 2002/02/22 21:44:58 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_texmem.c,v 1.1 2002/02/22 21:44:58 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_texobj.h,v 1.5 2002/02/22 21:44:58 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_texstate.c,v 1.1 2002/02/22 21:44:58 dawes Exp $ */
/**************************************************************************
Copyright 1999, 2000 ATI Technologies Inc. and Precision Insight, Inc.,
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tris.c,v 1.8 2002/10/30 12:51:43 alanh Exp $ */ /* -*- c-basic-offset: 3 -*- */
+/* -*- c-basic-offset: 3 -*- */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tris.h,v 1.8 2002/10/30 12:51:43 alanh Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128.h,v 1.24 2002/12/16 16:19:10 dawes Exp $ */
/*
* Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
* Precision Insight, Inc., Cedar Park, Texas, and
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.c,v 1.28 2003/02/07 20:41:14 martin Exp $ */
/*
* Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
* Precision Insight, Inc., Cedar Park, Texas, and
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_dri.h,v 1.7 2002/10/30 12:52:12 alanh Exp $ */
/*
* Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
* Precision Insight, Inc., Cedar Park, Texas, and
* DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/R128_reg.h,v 1.20 2002/10/12 01:38:07 martin Exp $ */
#ifndef _R128_MACROS_H_
#define _R128_MACROS_H_
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_reg.h,v 1.15 2002/12/16 16:19:11 dawes Exp $ */
/*
* Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
* Precision Insight, Inc., Cedar Park, Texas, and
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_version.h,v 1.6 2003/01/01 19:16:35 tsi Exp $ */
/*
* Copyright 2000 through 2003 by Marc Aurele La France (TSI @ UQV), tsi@xfree86.org
*
-/* $XFree86$ */
/**************************************************************************
Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_context.c,v 1.9 2003/09/24 02:43:12 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.c,v 1.11 2003/01/29 22:04:59 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_ioctl.h,v 1.6 2002/12/16 16:18:58 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state.c,v 1.5 2002/09/16 18:05:20 eich Exp $ */
/*
* Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
*
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_maos.h,v 1.1 2002/10/30 12:51:55 alanh Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_maos_arrays.c,v 1.1 2002/10/30 12:51:55 alanh Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_maos_verts.c,v 1.1 2002/10/30 12:51:55 alanh Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_sanity.c,v 1.1 2002/10/30 12:51:55 alanh Exp $ */
/**************************************************************************
Copyright 2002 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_screen.c,v 1.7 2003/03/26 20:43:51 tsi Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_screen.h,v 1.5 2002/12/16 16:18:58 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state.c,v 1.8 2002/12/16 16:18:58 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state.h,v 1.5 2002/11/05 17:46:09 tsi Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_state_init.c,v 1.3 2003/02/22 06:21:11 dawes Exp $ */
/*
* Copyright 2000, 2001 VA Linux Systems Inc., Fremont, California.
*
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_swtcl.c,v 1.6 2003/05/06 23:52:08 daenzer Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86$ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86$ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_tcl.h,v 1.2 2003/02/08 21:26:45 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_tex.c,v 1.6 2002/09/16 18:05:20 eich Exp $ */
/*
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
VA Linux Systems Inc., Fremont, California.
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_tex.h,v 1.3 2002/02/22 21:45:01 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_texmem.c,v 1.7 2002/12/16 16:18:59 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_texstate.c,v 1.6 2002/12/16 16:18:59 dawes Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
* DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon.h,v 1.29 2002/10/12 01:38:07 martin Exp $ */
#ifndef _RADEON_H_
#define _RADEON_H_
* DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_dri.h,v 1.3 2002/04/24 16:20:40 martin Exp $ */
#ifndef _RADEON_DRI_
#define _RADEON_DRI_
* DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h,v 1.20 2002/10/12 01:38:07 martin Exp $ */
#ifndef _RADEON_MACROS_H_
#define _RADEON_MACROS_H_
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_reg.h,v 1.30 2003/10/07 22:47:12 martin Exp $ */
/*
* Copyright 2000 ATI Technologies Inc., Markham, Ontario, and
* VA Linux Systems Inc., Fremont, California.
-/* $XFree86$ */ /* -*- c-basic-offset: 3 -*- */
+/* -*- c-basic-offset: 3 -*- */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tris.h,v 1.4 2001/01/08 01:07:24 martin Exp $ */
/**************************************************************************
Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and
-/* * $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sis/sis_common.h,v 1.1 2003/08/29 08:52:12 twini Exp $ */
/*
* Common header definitions for SiS 2D/3D/DRM suite
*
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/sis/sis_dri.h,v 1.9 2003/08/29 08:50:54 twini Exp $ */
/* modified from tdfx_dri.h */
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_alloc.c,v 1.7 2001/01/08 01:07:29 martin Exp $ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_clear.c,v 1.5 2000/09/26 15:56:48 tsi Exp $ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_ctx.c,v 1.3 2000/09/26 15:56:48 tsi Exp $ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_ctx.c,v 1.3 2000/09/26 15:56:48 tsi Exp $ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_fog.c,v 1.3 2000/09/26 15:56:48 tsi Exp $ */
/*
* Authors:
-/* $XFree86$ */
/**************************************************************************
Copyright 2003 Eric Anholt
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_reg.h,v 1.3 2000/09/26 15:56:48 tsi Exp $ */
/*
* Authors:
-/* $XFree86$ */
/**************************************************************************
Copyright 2003 Eric Anholt
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_span.c,v 1.5 2001/03/21 16:14:26 dawes Exp $ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_ctx.c,v 1.3 2000/09/26 15:56:48 tsi Exp $ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86: xc/lib/GL/mesa/src/drv/sis/sis_stencil.c,v 1.3 2000/09/26 15:56:49 tsi Exp $ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
USE OR OTHER DEALINGS IN THE SOFTWARE.
**************************************************************************/
-/* $XFree86$ */
/*
* Authors:
-/* $XFree86: xc/lib/GL/mesa/src/drv/r128/r128_tris.h,v 1.8 2002/10/30 12:51:43 alanh Exp $ */
/**************************************************************************
Copyright 2003 Eric Anholt
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/X86/fx_3dnow_fastpath.S,v 1.2 2000/09/26 15:56:51 tsi Exp $ */
#include "../../X86/assyntax.h"
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/X86/fx_3dnow_fasttmp.h,v 1.2 2000/09/26 15:56:51 tsi Exp $ */
#if !defined(NASM_ASSEMBLER) && !defined(MASM_ASSEMBLER)
#define TAGLLBL(a) TAG(.L##a)
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/dri_glide.h,v 1.1 2001/03/21 16:14:26 dawes Exp $ */
/*
* Original rewrite:
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/tdfx/tdfx_dri.h,v 1.5 2001/03/21 17:02:26 dawes Exp $ */
#ifndef _TDFX_DRI_
#define _TDFX_DRI_
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_context.h,v 1.5 2002/02/24 21:51:10 dawes Exp $ */
/*
* New fixes:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_dd.h,v 1.1 2001/03/21 16:14:27 dawes Exp $ */
/*
* Original rewrite:
* This file defines macros and types necessary for accessing glide3.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_glide.h,v 1.1 2002/02/22 21:45:03 dawes Exp $ */
#ifndef NEWGLIDE_H
#define NEWGLIDE_H
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_lock.c,v 1.5 2002/12/16 16:19:00 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_lock.h,v 1.3 2002/02/22 21:45:03 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_pixels.c,v 1.4 2002/02/22 21:45:03 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_pixels.h,v 1.2 2002/02/22 21:45:03 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_render.c,v 1.4 2002/02/22 21:45:03 dawes Exp $ */
/*
* New fixes:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_render.h,v 1.1 2001/03/21 16:14:28 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_screen.c,v 1.3 2002/02/22 21:45:03 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_screen.h,v 1.2 2002/02/22 21:45:03 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_span.c,v 1.7 2002/10/30 12:52:00 alanh Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_span.h,v 1.1 2001/03/21 16:14:28 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_state.c,v 1.7 2002/10/30 12:52:00 alanh Exp $ */
/*
* New fixes:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_state.h,v 1.2 2002/02/22 21:45:04 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_tex.c,v 1.7 2002/11/05 17:46:10 tsi Exp $ */
/*
* New fixes:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_tex.h,v 1.2 2002/02/22 21:45:04 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_texman.c,v 1.5 2002/02/22 21:45:04 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_texman.h,v 1.2 2002/02/22 21:45:04 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_texstate.c,v 1.2 2002/02/22 21:45:04 dawes Exp $ */
/*
* New fixes:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_texstate.h,v 1.1 2002/02/22 21:45:04 dawes Exp $ */
/*
* Original rewrite:
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_tris.c,v 1.4 2002/10/30 12:52:01 alanh Exp $ */
/* New fixes:
* Daniel Borca <dborca@users.sourceforge.net>, 19 Jul 2004
* Keith Whitwell <keith@tungstengraphics.com>
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_tris.h,v 1.5 2002/10/30 12:52:01 alanh Exp $ */
#ifndef TDFX_TRIS_INC
#define TDFX_TRIS_INC
*
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_vb.c,v 1.3 2002/10/30 12:52:01 alanh Exp $ */
#include "glheader.h"
#include "mtypes.h"
*
*
*/
-/* $XFree86: xc/lib/GL/mesa/src/drv/tdfx/tdfx_vb.h,v 1.2 2002/02/22 21:45:04 dawes Exp $ */
#ifndef TDFXVB_INC
#define TDFXVB_INC
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_dri.c,v 1.4 2003/09/24 02:43:30 dawes Exp $ */
/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_driver.h,v 1.7 2003/11/06 18:38:11 tsi Exp $ */
/*
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/via/via_priv.h,v 1.3 2003/08/27 15:16:12 tsi Exp $ */
#ifndef _VIA_PRIV_H_
#define _VIA_PRIV_H_ 1
-/* $Id: genkgi.h,v 1.3 1999/08/22 08:56:50 jtaylor Exp $
+/*
******************************************************************************
GGIMesa - KGIcon specific overrides for fbcon-mesa
-/* $Id: genkgi_mode.c,v 1.4 2000/01/07 08:34:44 jtaylor Exp $
+/*
******************************************************************************
display-fbdev-kgicon-generic-mesa
-/* $Id: genkgi_visual.c,v 1.7 2000/06/11 20:11:55 jtaylor Exp $
+/*
******************************************************************************
genkgi_visual.c: visual handling for the generic KGI helper
-/* $Id: debug.h,v 1.5 2003/09/22 15:18:51 brianp Exp $
+/*
******************************************************************************
GGIMesa debugging macros
-/* $Id: svgamesa.c,v 1.27 2006/10/15 18:51:22 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa15.c,v 1.11.36.1 2006/11/02 12:02:17 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa15.h,v 1.7 2002/11/11 18:42:39 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa16.c,v 1.11.36.1 2006/11/02 12:02:17 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa16.h,v 1.6 2002/11/11 18:42:41 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa24.c,v 1.12.36.1 2006/11/02 12:02:17 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa24.h,v 1.6 2002/11/11 18:42:41 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa32.c,v 1.12.36.1 2006/11/02 12:02:17 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa32.h,v 1.6 2002/11/11 18:42:42 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa8.c,v 1.9.10.1 2006/11/02 12:02:17 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgamesa8.h,v 1.4 2001/02/06 00:03:48 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: svgapix.h,v 1.5 2002/11/11 18:42:44 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: wgl.c,v 1.12 2006/03/30 07:58:24 kschultz Exp $ */
/*
* This library is free software; you can redistribute it and/or
-/* $Id: gld_vb_mesa_render_dx7.c,v 1.6 2005/08/27 13:56:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: gld_vb_mesa_render_dx8.c,v 1.6 2005/08/27 13:56:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: gld_vb_mesa_render_dx9.c,v 1.6 2005/08/27 13:56:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: gld_debug_clip.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: gld_debug_norm.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: gld_debug_xform.c,v 1.1 2004/04/20 11:13:11 alanh Exp $ */
/*
* Mesa 3-D graphics library
* (mark@rsinc.com).
*/
-/* $Log: ddcolors.h 1997/6/14 by Li Wei(liwei@aiar.xjtu.edu.cn)
+/*
* Macros for pixel format defined
*/
/*
- * $Log: colors.h,v $
* Revision 1.1 2004/04/20 11:13:11 alanh
* add SciTech's GLDirect driver for Windows.
*
*/
/*
- * $Log: colors.h,v $
* Revision 1.1 2004/04/20 11:13:11 alanh
* add SciTech's GLDirect driver for Windows.
*
*/
/*
- * $Log: colors.h,v $
* Revision 1.1 2004/04/20 11:13:11 alanh
* add SciTech's GLDirect driver for Windows.
*
225,
226,
255,
-};
\ No newline at end of file
+};
#!/usr/bin/env python
-# $Id: mesadef.py,v 1.4 2006/01/25 15:05:36 brianp Exp $
# Mesa 3-D graphics library
# Version: 4.1
-/* $Id: norm.S,v 1.5 2005/07/28 00:11:11 idr Exp $ */
#include "sparc_matrix.h"
-/* $Id: sparc.h,v 1.3 2001/06/06 22:55:28 davem69 Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: xform.S,v 1.4 2005/07/28 00:11:11 idr Exp $ */
/* TODO
*
*/
static const struct st_tracked_state *atoms[] =
{
- &st_update_framebuffer,
&st_update_depth_stencil_alpha,
&st_update_clip,
+ &st_finalize_textures,
&st_update_shader,
&st_update_rasterizer,
&st_update_blend,
&st_update_sampler,
&st_update_texture,
+ &st_update_framebuffer,
&st_update_vs_constants,
&st_update_fs_constants,
&st_update_pixel_transfer
extern const struct st_tracked_state st_update_blend;
extern const struct st_tracked_state st_update_sampler;
extern const struct st_tracked_state st_update_texture;
+extern const struct st_tracked_state st_finalize_textures;
extern const struct st_tracked_state st_update_fs_constants;
extern const struct st_tracked_state st_update_vs_constants;
extern const struct st_tracked_state st_update_pixel_transfer;
#include "st_context.h"
#include "st_atom.h"
#include "st_cb_fbo.h"
+#include "st_texture.h"
#include "pipe/p_context.h"
+#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
+
+/**
+ * When doing GL render to texture, we have to be sure that finalize_texture()
+ * didn't yank out the pipe_texture that we earlier created a surface for.
+ * Check for that here and create a new surface if needed.
+ */
+static void
+update_renderbuffer_surface(struct st_context *st,
+ struct st_renderbuffer *strb)
+{
+ struct pipe_screen *screen = st->pipe->screen;
+ struct pipe_texture *texture = strb->rtt->pt;
+ int rtt_width = strb->Base.Width;
+ int rtt_height = strb->Base.Height;
+
+ if (!strb->surface ||
+ strb->surface->texture != texture ||
+ strb->surface->width != rtt_width ||
+ strb->surface->height != rtt_height) {
+ int level;
+ /* find matching mipmap level size */
+ for (level = 0; level <= texture->last_level; level++) {
+ if (texture->width[level] == rtt_width &&
+ texture->height[level] == rtt_height) {
+
+ pipe_surface_reference(&strb->surface, NULL);
+
+ strb->surface = screen->get_tex_surface(screen,
+ texture,
+ strb->rtt_face,
+ level,
+ strb->rtt_slice,
+ PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+#if 0
+ printf("-- alloc new surface %d x %d into tex %p\n",
+ strb->surface->width, strb->surface->height,
+ texture);
+#endif
+ break;
+ }
+ }
+ }
+}
+
+
/**
* Update framebuffer state (color, depth, stencil, etc. buffers)
- * XXX someday: separate draw/read buffers.
*/
static void
update_framebuffer_state( struct st_context *st )
framebuffer->width = fb->Width;
framebuffer->height = fb->Height;
+ /*printf("------ fb size %d x %d\n", fb->Width, fb->Height);*/
+
/* Examine Mesa's ctx->DrawBuffer->_ColorDrawBuffers state
* to determine which surfaces to draw to
*/
for (j = 0; j < MAX_DRAW_BUFFERS; j++) {
for (i = 0; i < fb->_NumColorDrawBuffers[j]; i++) {
strb = st_renderbuffer(fb->_ColorDrawBuffers[j][i]);
+
+ /*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
+ if (strb->rtt) {
+ /* rendering to a GL texture, may have to update surface */
+ update_renderbuffer_surface(st, strb);
+ }
+
assert(strb->surface);
framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
framebuffer->num_cbufs++;
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
if (strb) {
strb = st_renderbuffer(strb->Base.Wrapped);
+ if (strb->rtt) {
+ /* rendering to a GL texture, may have to update surface */
+ update_renderbuffer_surface(st, strb);
+ }
+
assert(strb->surface);
framebuffer->zsbuf = strb->surface;
}
"st_update_framebuffer", /* name */
{ /* dirty */
_NEW_BUFFERS, /* mesa */
- 0, /* st */
+ ST_NEW_FRAMEBUFFER, /* st */
},
update_framebuffer_state /* update */
};
/* create texture for color map/table */
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0,
- texSize, texSize, 1, 0);
+ texSize, texSize, 1, 0,
+ PIPE_TEXTURE_USAGE_SAMPLER);
return pt;
}
uint *dest;
uint i, j;
- surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
- dest = (uint *) pipe_surface_map(surface);
+ surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ dest = (uint *) screen->surface_map(screen, surface,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* Pack four 1D maps into a 2D texture:
* R map is placed horizontally, indexed by S, in channel 0
}
}
- pipe_surface_unmap(surface);
+ screen->surface_unmap(screen, surface);
pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, pt, 0, 0x1);
}
#include "pipe/p_context.h"
#include "pipe/p_shader_tokens.h"
+#include "util/u_simple_shaders.h"
+
#include "cso_cache/cso_context.h"
#include "st_context.h"
}
+static void *
+get_passthrough_fs(struct st_context *st)
+{
+ struct pipe_shader_state shader;
+
+ if (!st->passthrough_fs) {
+ st->passthrough_fs =
+ util_make_fragment_passthrough_shader(st->pipe, &shader);
+#if 0 /* We actually need to keep the tokens around at this time */
+ free((void *) shader.tokens);
+#endif
+ }
+
+ return st->passthrough_fs;
+}
+
static void
update_linkage( struct st_context *st )
st_reference_fragprog(st, &st->fp, stfp);
cso_set_vertex_shader_handle(st->cso_context, stvp->driver_shader);
- cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+
+ if (st->missing_textures) {
+ /* use a pass-through frag shader that uses no textures */
+ void *fs = get_passthrough_fs(st);
+ cso_set_fragment_shader_handle(st->cso_context, fs);
+ }
+ else {
+ cso_set_fragment_shader_handle(st->cso_context, stfp->driver_shader);
+ }
st->vertex_result_to_slot = xvp->output_to_slot;
}
#include "pipe/p_context.h"
#include "pipe/p_inlines.h"
#include "cso_cache/cso_context.h"
-#include "util/u_simple_shaders.h"
-static void *
-get_passthrough_fs(struct st_context *st)
-{
- struct pipe_shader_state shader;
-
- if (!st->passthrough_fs) {
- st->passthrough_fs =
- util_make_fragment_passthrough_shader(st->pipe, &shader);
- free((void *) shader.tokens);
- }
-
- return st->passthrough_fs;
-}
-
-
-/**
- * XXX This needs some work yet....
- * Need to "upload" texture images at appropriate times.
- */
static void
update_textures(struct st_context *st)
{
struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
GLuint su;
- GLboolean missing_textures = GL_FALSE;
st->state.num_textures = 0;
retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
if (!retval) {
/* out of mem */
- missing_textures = GL_TRUE;
+ /* missing texture */
continue;
}
st->state.num_textures = su + 1;
-
- stObj->teximage_realloc = TRUE;
}
pt = st_get_stobj_texture(stObj);
cso_set_sampler_textures(st->cso_context,
st->state.num_textures,
st->state.sampler_texture);
-
- if (missing_textures) {
- /* use a pass-through frag shader that uses no textures */
- void *fs = get_passthrough_fs(st);
- cso_set_fragment_shader_handle(st->cso_context, fs);
- }
}
},
update_textures /* update */
};
+
+
+
+
+static void
+finalize_textures(struct st_context *st)
+{
+ struct gl_fragment_program *fprog = st->ctx->FragmentProgram._Current;
+ const GLboolean prev_missing_textures = st->missing_textures;
+ GLuint su;
+
+ st->missing_textures = GL_FALSE;
+
+ for (su = 0; su < st->ctx->Const.MaxTextureCoordUnits; su++) {
+ if (fprog->Base.SamplersUsed & (1 << su)) {
+ const GLuint texUnit = fprog->Base.SamplerUnits[su];
+ struct gl_texture_object *texObj
+ = st->ctx->Texture.Unit[texUnit]._Current;
+ struct st_texture_object *stObj = st_texture_object(texObj);
+
+ if (texObj) {
+ GLboolean flush, retval;
+
+ retval = st_finalize_texture(st->ctx, st->pipe, texObj, &flush);
+ if (!retval) {
+ /* out of mem */
+ st->missing_textures = GL_TRUE;
+ continue;
+ }
+
+ stObj->teximage_realloc = TRUE;
+ }
+ }
+ }
+
+ if (prev_missing_textures != st->missing_textures)
+ st->dirty.st |= ST_NEW_FRAGMENT_PROGRAM;
+}
+
+
+
+const struct st_tracked_state st_finalize_textures = {
+ "st_finalize_textures", /* name */
+ { /* dirty */
+ _NEW_TEXTURE, /* mesa */
+ 0, /* st */
+ },
+ finalize_textures /* update */
+};
st_clear_accum_buffer(GLcontext *ctx, struct gl_renderbuffer *rb)
{
struct st_renderbuffer *acc_strb = st_renderbuffer(rb);
- struct pipe_surface *acc_ps = acc_strb->surface;
+ struct pipe_surface *acc_ps;
+ struct pipe_screen *screen = ctx->st->pipe->screen;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
GLvoid *map;
- map = pipe_surface_map(acc_ps);
+ acc_ps = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ map = screen->surface_map(screen, acc_ps,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* note acc_strb->format might not equal acc_ps->format */
switch (acc_strb->format) {
_mesa_problem(ctx, "unexpected format in st_clear_accum_buffer()");
}
- pipe_surface_unmap(acc_ps);
+ screen->surface_unmap(screen, acc_ps);
+ pipe_surface_reference(&acc_ps, NULL);
}
GLint xpos, GLint ypos, GLint width, GLint height,
struct st_renderbuffer *acc_strb)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct pipe_surface *acc_ps = acc_strb->surface;
GLvoid *map;
- map = pipe_surface_map(acc_ps);
+ map = screen->surface_map(screen, acc_ps,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* note acc_strb->format might not equal acc_ps->format */
switch (acc_strb->format) {
_mesa_problem(NULL, "unexpected format in st_clear_accum_buffer()");
}
- pipe_surface_unmap(acc_ps);
+ screen->surface_unmap(screen, acc_ps);
}
static void
accum_accum(struct pipe_context *pipe, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
- struct pipe_surface *acc_ps,
- struct pipe_surface *color_ps)
+ struct st_renderbuffer *acc_strb,
+ struct st_renderbuffer *color_strb)
{
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *acc_surf, *color_surf;
GLfloat *colorBuf, *accBuf;
GLint i;
+ acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ (PIPE_BUFFER_USAGE_CPU_WRITE |
+ PIPE_BUFFER_USAGE_CPU_READ));
+
+ color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
colorBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
accBuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, colorBuf);
- acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, colorBuf);
+ acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
for (i = 0; i < 4 * width * height; i++) {
accBuf[i] = accBuf[i] + colorBuf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, accBuf);
+ acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, accBuf);
free(colorBuf);
free(accBuf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
}
static void
accum_load(struct pipe_context *pipe, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
- struct pipe_surface *acc_ps,
- struct pipe_surface *color_ps)
+ struct st_renderbuffer *acc_strb,
+ struct st_renderbuffer *color_strb)
{
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_surface *acc_surf, *color_surf;
GLfloat *buf;
GLint i;
+ acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, buf);
+ pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, buf);
for (i = 0; i < 4 * width * height; i++) {
buf[i] = buf[i] * value;
}
- acc_put_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, buf);
+ acc_put_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, buf);
free(buf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
}
static void
accum_return(GLcontext *ctx, GLfloat value,
GLint xpos, GLint ypos, GLint width, GLint height,
- struct pipe_surface *acc_ps,
- struct pipe_surface *color_ps)
+ struct st_renderbuffer *acc_strb,
+ struct st_renderbuffer *color_strb)
{
struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_screen *screen = pipe->screen;
const GLubyte *colormask = ctx->Color.ColorMask;
+ struct pipe_surface *acc_surf, *color_surf;
GLfloat *abuf, *cbuf = NULL;
GLint i, ch;
abuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- acc_get_tile_rgba(pipe, acc_ps, xpos, ypos, width, height, abuf);
+ acc_surf = screen->get_tex_surface(screen, acc_strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
+ color_surf = screen->get_tex_surface(screen, color_strb->texture, 0, 0, 0,
+ (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE));
+
+ acc_get_tile_rgba(pipe, acc_surf, xpos, ypos, width, height, abuf);
if (!colormask[0] || !colormask[1] || !colormask[2] || !colormask[3]) {
cbuf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
- pipe_get_tile_rgba(pipe, color_ps, xpos, ypos, width, height, cbuf);
+ pipe_get_tile_rgba(pipe, color_surf, xpos, ypos, width, height, cbuf);
}
for (i = 0; i < width * height; i++) {
}
}
- pipe_put_tile_rgba(pipe, color_ps, xpos, ypos, width, height, abuf);
+ pipe_put_tile_rgba(pipe, color_surf, xpos, ypos, width, height, abuf);
free(abuf);
if (cbuf)
free(cbuf);
+ pipe_surface_reference(&acc_surf, NULL);
+ pipe_surface_reference(&color_surf, NULL);
}
= st_renderbuffer(ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
struct st_renderbuffer *color_strb
= st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
- struct pipe_surface *acc_ps = acc_strb->surface;
- struct pipe_surface *color_ps = color_strb->surface;
const GLint xpos = ctx->DrawBuffer->_Xmin;
const GLint ypos = ctx->DrawBuffer->_Ymin;
break;
case GL_ACCUM:
if (value != 0.0F) {
- accum_accum(pipe, value, xpos, ypos, width, height, acc_ps, color_ps);
+ accum_accum(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
}
break;
case GL_LOAD:
- accum_load(pipe, value, xpos, ypos, width, height, acc_ps, color_ps);
+ accum_load(pipe, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
case GL_RETURN:
- accum_return(ctx, value, xpos, ypos, width, height, acc_ps, color_ps);
+ accum_return(ctx, value, xpos, ypos, width, height, acc_strb, color_strb);
break;
default:
assert(0);
* Create texture to hold bitmap pattern.
*/
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, ctx->st->bitmap.tex_format,
- 0, width, height, 1, 0);
+ 0, width, height, 1, 0,
+ PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_bitmap_pbo(ctx, unpack);
return NULL;
}
- surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
+ surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* map texture surface */
- dest = pipe_surface_map(surface);
+ dest = screen->surface_map(screen, surface, PIPE_BUFFER_USAGE_CPU_WRITE);
/* Put image into texture surface */
memset(dest, 0xff, height * surface->pitch);
_mesa_unmap_bitmap_pbo(ctx, unpack);
/* Release surface */
- pipe_surface_unmap(surface);
+ screen->surface_unmap(screen, surface);
pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, pt, 0, 0x1);
return pt;
}
cache->texture = st_texture_create(st, PIPE_TEXTURE_2D,
st->bitmap.tex_format, 0,
BITMAP_CACHE_WIDTH, BITMAP_CACHE_HEIGHT,
- 1, 0);
+ 1, 0,
+ PIPE_TEXTURE_USAGE_SAMPLER);
/* Map the texture surface.
* Subsequent glBitmap calls will write into the texture image.
*/
- cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0);
- cache->buffer = pipe_surface_map(cache->surf);
+ cache->surf = screen->get_tex_surface(screen, cache->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ cache->buffer = screen->surface_map(screen, cache->surf,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* init image to all 0xff */
memset(cache->buffer, 0xff, BITMAP_CACHE_WIDTH * BITMAP_CACHE_HEIGHT);
if (st->ctx->DrawBuffer) {
struct bitmap_cache *cache = st->bitmap.cache;
struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
assert(cache->xmin <= cache->xmax);
/*
/* The texture surface has been mapped until now.
* So unmap and release the texture surface before drawing.
*/
- pipe_surface_unmap(cache->surf);
- pipe_surface_reference(&cache->surf, NULL);
-
- /* XXX is this needed? */
- pipe->texture_update(pipe, cache->texture, 0, 0x1);
+ screen->surface_unmap(screen, cache->surf);
+ screen->tex_surface_release(screen, &cache->surf);
draw_bitmap_quad(st->ctx,
cache->xpos,
struct st_context *st = ctx->st;
struct pipe_texture *pt;
+ if (width == 0 || height == 0)
+ return;
+
st_validate_state(st);
if (!st->bitmap.vs) {
st_destroy_bitmap(struct st_context *st)
{
struct pipe_context *pipe = st->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct bitmap_cache *cache = st->bitmap.cache;
+
+ screen->surface_unmap(screen, cache->surf);
+ screen->tex_surface_release(screen, &cache->surf);
if (st->bitmap.vs) {
cso_delete_vertex_shader(st->cso_context, st->bitmap.vs);
return NULL;
pt = st_texture_create(st, PIPE_TEXTURE_2D, pipeFormat, 0, width, height,
- 1, 0);
+ 1, 0,
+ PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt) {
_mesa_unmap_drawpix_pbo(ctx, unpack);
return NULL;
/* we'll do pixel transfer in a fragment shader */
ctx->_ImageTransferState = 0x0;
- surface = screen->get_tex_surface(screen, pt, 0, 0, 0);
+ surface = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* map texture surface */
- dest = pipe_surface_map(surface);
+ dest = screen->surface_map(screen, surface,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* Put image into texture surface.
* Note that the image is actually going to be upside down in
unpack);
/* unmap */
- pipe_surface_unmap(surface);
+ screen->surface_unmap(screen, surface);
pipe_surface_reference(&surface, NULL);
- pipe->texture_update(pipe, pt, 0, 0x1);
assert(success);
ubyte *map;
/* allocate/load buffer object with vertex data */
- buf = pipe_buffer_create(pipe,32, PIPE_BUFFER_USAGE_VERTEX,
+ buf = pipe_buffer_create(pipe, 32, PIPE_BUFFER_USAGE_VERTEX,
sizeof(verts));
map = pipe_buffer_map(pipe, buf, PIPE_BUFFER_USAGE_CPU_WRITE);
memcpy(map, verts, sizeof(verts));
PIPE_PRIM_QUADS,
4, /* verts */
3); /* attribs/vert */
-
- pipe_buffer_destroy(pipe, buf);
+ pipe_buffer_reference(pipe->winsys, &buf, NULL);
}
}
x1 = x + width * ctx->Pixel.ZoomX;
y0 = y;
y1 = y + height * ctx->Pixel.ZoomY;
+ //if(!color)
draw_quad(ctx, x0, y0, z, x1, y1, color, invertTex);
-
+ //else
+ //printf("skip draw quad\n");
/* restore state */
cso_restore_rasterizer(cso);
cso_restore_viewport(cso);
{
struct st_context *st = ctx->st;
struct pipe_context *pipe = st->pipe;
- struct pipe_surface *ps = st->state.framebuffer.zsbuf;
+ struct pipe_screen *screen = pipe->screen;
+ struct st_renderbuffer *strb;
+ struct pipe_surface *ps;
const GLboolean zoom = ctx->Pixel.ZoomX != 1.0 || ctx->Pixel.ZoomY != 1.0;
GLint skipPixels;
ubyte *stmap;
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
+ strb = st_renderbuffer(ctx->DrawBuffer->
+ Attachment[BUFFER_STENCIL].Renderbuffer);
+ ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
/* map the stencil buffer */
- stmap = pipe_surface_map(ps);
+ stmap = screen->surface_map(screen, ps,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
/* if width > MAX_WIDTH, have to process image in chunks */
skipPixels = 0;
}
/* unmap the stencil buffer */
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
+ pipe_surface_reference(&ps, NULL);
}
GLint dstx, GLint dsty)
{
struct st_renderbuffer *rbDraw = st_renderbuffer(ctx->DrawBuffer->_StencilBuffer);
- struct pipe_surface *psDraw = rbDraw->surface;
+ struct pipe_screen *screen = ctx->st->pipe->screen;
+ struct pipe_surface *psDraw;
ubyte *drawMap;
ubyte *buffer;
int i;
st_read_stencil_pixels(ctx, srcx, srcy, width, height, GL_UNSIGNED_BYTE,
&ctx->DefaultPacking, buffer);
+ psDraw = screen->get_tex_surface(screen, rbDraw->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
/* map the stencil buffer */
- drawMap = pipe_surface_map(psDraw);
+ drawMap = screen->surface_map(screen, psDraw, PIPE_BUFFER_USAGE_CPU_WRITE);
/* draw */
/* XXX PixelZoom not handled yet */
free(buffer);
/* unmap the stencil buffer */
- pipe_surface_unmap(psDraw);
+ screen->surface_unmap(screen, psDraw);
+ pipe_surface_reference(&psDraw, NULL);
}
struct st_renderbuffer *rbRead;
struct st_vertex_program *stvp;
struct st_fragment_program *stfp;
- struct pipe_surface *psRead;
struct pipe_surface *psTex;
struct pipe_texture *pt;
GLfloat *color;
stvp = st_make_passthrough_vertex_shader(ctx->st, GL_TRUE);
}
- psRead = rbRead->surface;
- srcFormat = psRead->format;
+ srcFormat = rbRead->texture->format;
if (screen->is_format_supported(screen, srcFormat, PIPE_TEXTURE)) {
texFormat = srcFormat;
assert(texFormat != PIPE_FORMAT_NONE); /* XXX no depth texture formats??? */
}
else {
- /* todo */
- assert(0);
+ /* default color format */
+ texFormat = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE);
+ assert(texFormat != PIPE_FORMAT_NONE);
}
}
pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, texFormat, 0,
- width, height, 1, 0);
+ width, height, 1, 0,
+ PIPE_TEXTURE_USAGE_SAMPLER);
if (!pt)
return;
- psTex = screen->get_tex_surface(screen, pt, 0, 0, 0);
-
if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) {
srcy = ctx->DrawBuffer->Height - srcy - height;
}
if (srcFormat == texFormat) {
/* copy source framebuffer surface into mipmap/texture */
+ struct pipe_surface *psRead = screen->get_tex_surface(screen,
+ rbRead->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_READ);
+ psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_GPU_WRITE );
pipe->surface_copy(pipe,
FALSE,
psTex, /* dest */
0, 0, /* destx/y */
psRead,
srcx, srcy, width, height);
+ pipe_surface_reference(&psRead, NULL);
}
- else if (type == GL_COLOR) {
- /* alternate path using get/put_tile() */
- GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+ else {
+ /* CPU-based fallback/conversion */
+ struct pipe_surface *psRead = screen->get_tex_surface(screen,
+ rbRead->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
- pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf);
- pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf);
+ psTex = screen->get_tex_surface(screen, pt, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE );
- free(buf);
- }
- else {
- /* GL_DEPTH */
- GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
- pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf);
- pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf);
- free(buf);
+ if (type == GL_COLOR) {
+ /* alternate path using get/put_tile() */
+ GLfloat *buf = (GLfloat *) malloc(width * height * 4 * sizeof(GLfloat));
+
+ pipe_get_tile_rgba(pipe, psRead, srcx, srcy, width, height, buf);
+ pipe_put_tile_rgba(pipe, psTex, 0, 0, width, height, buf);
+
+ free(buf);
+ }
+ else {
+ /* GL_DEPTH */
+ GLuint *buf = (GLuint *) malloc(width * height * sizeof(GLuint));
+ pipe_get_tile_z(pipe, psRead, srcx, srcy, width, height, buf);
+ pipe_put_tile_z(pipe, psTex, 0, 0, width, height, buf);
+ free(buf);
+ }
+ pipe_surface_reference(&psRead, NULL);
}
+ pipe_surface_reference(&psTex, NULL);
+
/* draw textured quad */
draw_textured_quad(ctx, dstx, dsty, ctx->Current.RasterPos[2],
width, height, ctx->Pixel.ZoomX, ctx->Pixel.ZoomY,
pt, stvp, stfp, color, GL_TRUE);
- pipe_surface_reference(&psTex, NULL);
pipe_texture_reference(&pt, NULL);
}
return info.size;
}
-
/**
* gl_renderbuffer::AllocStorage()
* This is called to allocate the original drawing surface, and
{
struct pipe_context *pipe = ctx->st->pipe;
struct st_renderbuffer *strb = st_renderbuffer(rb);
- enum pipe_format pipeFormat;
- GLbitfield flags = 0x0; /* XXX needed? */
- int ret;
-
- if (!strb->surface) {
- /* first time surface creation */
- strb->surface = pipe->winsys->surface_alloc(pipe->winsys);
- assert(strb->surface);
- assert(strb->surface->refcount);
- assert(strb->surface->winsys);
- if (!strb->surface)
- return GL_FALSE;
+ struct pipe_texture template;
+ unsigned surface_usage;
+
+ /* Free the old surface (and texture if we hold the last
+ * reference):
+ */
+ pipe_surface_reference( &strb->surface, NULL );
+
+ memset(&template, 0, sizeof(template));
+
+ if (strb->format != PIPE_FORMAT_NONE) {
+ template.format = strb->format;
}
- else if (strb->surface->buffer) {
- /* release/discard the old surface buffer */
- pipe_reference_buffer(pipe, &strb->surface->buffer, NULL);
+ else {
+ template.format = st_choose_renderbuffer_format(pipe, internalFormat);
}
- /* Determine surface format here */
- if (strb->format != PIPE_FORMAT_NONE) {
- assert(strb->format != 0);
- /* we'll hit this for front/back color bufs */
- pipeFormat = strb->format;
+ strb->Base.Width = width;
+ strb->Base.Height = height;
+ init_renderbuffer_bits(strb, template.format);
+
+ template.target = PIPE_TEXTURE_2D;
+ template.compressed = 0;
+ template.cpp = pf_get_size(template.format);
+ template.width[0] = width;
+ template.height[0] = height;
+ template.depth[0] = 1;
+ template.last_level = 0;
+
+ if (pf_is_depth_stencil(template.format)) {
+ template.tex_usage = PIPE_TEXTURE_USAGE_DEPTH_STENCIL;
}
else {
- pipeFormat = st_choose_renderbuffer_format(pipe, internalFormat);
+ template.tex_usage = (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
+ PIPE_TEXTURE_USAGE_RENDER_TARGET);
}
- init_renderbuffer_bits(strb, pipeFormat);
-
- ret = pipe->winsys->surface_alloc_storage(pipe->winsys,
- strb->surface,
- width,
- height,
- pipeFormat,
- flags);
- if (ret || !strb->surface->buffer) {
- if (pipeFormat == DEFAULT_ACCUM_PIPE_FORMAT) {
- /* Accum buffer. Try a different surface format. Since accum
- * buffers are s/w only for now, the surface pixel format doesn't
- * really matter, only that the buffer is large enough.
- */
- int sz, mult;
- enum pipe_format accum_format;
-
- /* allocate a buffer of (typically) double height to get 64bpp */
- accum_format = st_choose_renderbuffer_format(pipe, GL_RGBA);
- sz = pf_get_size(accum_format);
- mult = pf_get_size(DEFAULT_ACCUM_PIPE_FORMAT) / sz;
-
- ret = pipe->winsys->surface_alloc_storage(pipe->winsys,
- strb->surface,
- width, height * mult,
- accum_format, flags);
- if (ret)
- return GL_FALSE; /* we've _really_ failed */
-
- }
- else {
- return GL_FALSE; /* out of memory, try s/w buffer? */
- }
+
+ /* Probably need dedicated flags for surface usage too:
+ */
+ surface_usage = (PIPE_BUFFER_USAGE_GPU_READ |
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+#if 0
+ PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+#endif
+
+ strb->texture = pipe->screen->texture_create( pipe->screen,
+ &template );
+
+ /* Special path for accum buffers.
+ *
+ * Try a different surface format. Since accum buffers are s/w
+ * only for now, the surface pixel format doesn't really matter,
+ * only that the buffer is large enough.
+ */
+ if (!strb->texture && template.format == DEFAULT_ACCUM_PIPE_FORMAT)
+ {
+ /* Actually, just setting this usage value should be sufficient
+ * to tell the driver to go ahead and allocate the buffer, even
+ * if HW doesn't support the format.
+ */
+ template.tex_usage = 0;
+ surface_usage = (PIPE_BUFFER_USAGE_CPU_READ |
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ strb->texture = pipe->screen->texture_create( pipe->screen,
+ &template );
+
}
- ASSERT(strb->surface->buffer);
- ASSERT(strb->surface->format);
- ASSERT(strb->surface->cpp);
- ASSERT(strb->surface->width == width);
- /*ASSERT(strb->surface->height == height);*/
- ASSERT(strb->surface->pitch);
+ if (!strb->texture)
+ return FALSE;
- strb->Base.Width = width;
- strb->Base.Height = height;
+ strb->surface = pipe->screen->get_tex_surface( pipe->screen,
+ strb->texture,
+ 0, 0, 0,
+ surface_usage );
+
+ assert(strb->surface->buffer);
+ assert(strb->surface->format);
+ assert(strb->surface->cpp);
+ assert(strb->surface->width == width);
+ assert(strb->surface->height == height);
+ assert(strb->surface->pitch);
- return GL_TRUE;
+
+ return strb->surface != NULL;
}
{
struct st_renderbuffer *strb = st_renderbuffer(rb);
ASSERT(strb);
- if (strb->surface) {
- struct pipe_winsys *ws = strb->surface->winsys;
- ws->surface_release(ws, &strb->surface);
- }
+ pipe_surface_reference(&strb->surface, NULL);
+ pipe_texture_reference(&strb->texture, NULL);
free(strb);
}
struct pipe_context *pipe = st->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_texture *pt;
+ struct st_texture_object *stObj;
+ const struct gl_texture_image *texImage =
+ att->Texture->Image[att->CubeMapFace][att->TextureLevel];
+
assert(!att->Renderbuffer);
strb = st_renderbuffer(rb);
/* get the texture for the texture object */
+ stObj = st_texture_object(att->Texture);
+
+ /* point renderbuffer at texobject */
+ strb->rtt = stObj;
+ strb->rtt_level = att->TextureLevel;
+ strb->rtt_face = att->CubeMapFace;
+ strb->rtt_slice = att->Zoffset;
+
+ rb->Width = texImage->Width2;
+ rb->Height = texImage->Height2;
+ /*printf("***** render to texture level %d: %d x %d\n", att->TextureLevel, rb->Width, rb->Height);*/
+
pt = st_get_texobj_texture(att->Texture);
assert(pt);
- assert(pt->width[att->TextureLevel]);
+ /*printf("***** pipe texture %d x %d\n", pt->width[0], pt->height[0]);*/
+
+ pipe_texture_reference( &strb->texture, pt );
- rb->Width = pt->width[att->TextureLevel];
- rb->Height = pt->height[att->TextureLevel];
+ pipe_surface_reference(&strb->surface, NULL);
- /* the renderbuffer's surface is inside the texture */
- strb->surface = screen->get_tex_surface(screen, pt,
- att->CubeMapFace,
- att->TextureLevel,
- att->Zoffset);
- assert(strb->surface);
- assert(screen->is_format_supported(screen, strb->surface->format, PIPE_TEXTURE));
- assert(screen->is_format_supported(screen, strb->surface->format, PIPE_SURFACE));
+ /* the new surface will be created during framebuffer validation */
init_renderbuffer_bits(strb, pt->format);
st_finish_render_texture(GLcontext *ctx,
struct gl_renderbuffer_attachment *att)
{
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(att->Renderbuffer);
assert(strb);
ctx->st->pipe->flush(ctx->st->pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
- ctx->st->pipe->texture_update(ctx->st->pipe,
- st_get_texobj_texture(att->Texture),
- att->CubeMapFace, 1 << att->TextureLevel);
+ if (strb->surface)
+ screen->tex_surface_release( screen, &strb->surface );
+
+ strb->rtt = NULL;
/*
printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface);
*/
- pipe_surface_reference(&strb->surface, NULL);
-
_mesa_reference_renderbuffer(&att->Renderbuffer, NULL);
/* restore previous framebuffer state */
struct st_renderbuffer
{
struct gl_renderbuffer Base;
- struct pipe_surface *surface;
+ struct pipe_texture *texture;
+ struct pipe_surface *surface; /* temporary view into texture */
enum pipe_format format; /** preferred format, or PIPE_FORMAT_NONE */
+
+ struct st_texture_object *rtt; /**< GL render to texture's texture */
+ int rtt_level, rtt_face, rtt_slice;
};
}
+static void
+feedback_destroy( struct draw_stage *stage )
+{
+ /* no-op */
+}
+
/**
* Create GL feedback drawing stage.
*/
fs->stage.tri = feedback_tri;
fs->stage.flush = feedback_flush;
fs->stage.reset_stipple_counter = feedback_reset_stipple_counter;
+ fs->stage.destroy = feedback_destroy;
fs->ctx = ctx;
return &fs->stage;
assert(0); /* problem */
}
+ /* delete base class */
_mesa_delete_program( ctx, prog );
}
GLvoid *pixels)
{
struct gl_framebuffer *fb = ctx->ReadBuffer;
+ struct pipe_screen *screen = ctx->st->pipe->screen;
struct st_renderbuffer *strb = st_renderbuffer(fb->_StencilBuffer);
- struct pipe_surface *ps = strb->surface;
+ struct pipe_surface *ps;
ubyte *stmap;
GLint j;
+ /* Create a CPU-READ surface/view into the renderbuffer's texture */
+ ps = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
/* map the stencil buffer */
- stmap = pipe_surface_map(ps);
+ stmap = screen->surface_map(screen, ps, PIPE_BUFFER_USAGE_CPU_READ);
/* width should never be > MAX_WIDTH since we did clipping earlier */
ASSERT(width <= MAX_WIDTH);
/* unmap the stencil buffer */
- pipe_surface_unmap(ps);
+ screen->surface_unmap(screen, ps);
+ pipe_surface_reference(&ps, NULL);
}
GLvoid *dest)
{
struct pipe_context *pipe = ctx->st->pipe;
+ struct pipe_screen *screen = pipe->screen;
GLfloat temp[MAX_WIDTH][4];
const GLbitfield transferOps = ctx->_ImageTransferState;
GLint i, yStep, dfStride;
GLfloat *df;
struct st_renderbuffer *strb;
struct gl_pixelstore_attrib clippedPacking = *pack;
+ struct pipe_surface *surf;
+
+ assert(ctx->ReadBuffer->Width > 0);
/* XXX convolution not done yet */
assert((transferOps & IMAGE_CONVOLUTION_BIT) == 0);
yStep = 1;
}
+ /* Create a CPU-READ surface/view into the renderbuffer's texture */
+ surf = screen->get_tex_surface(screen, strb->texture, 0, 0, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
+
/*
* Copy pixels from pipe_surface to user memory
*/
const GLint dstStride = _mesa_image_row_stride(&clippedPacking, width,
format, type);
- if (strb->surface->format == PIPE_FORMAT_S8Z24_UNORM ||
- strb->surface->format == PIPE_FORMAT_X8Z24_UNORM) {
+ if (surf->format == PIPE_FORMAT_S8Z24_UNORM ||
+ surf->format == PIPE_FORMAT_X8Z24_UNORM) {
if (format == GL_DEPTH_COMPONENT) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH], j;
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / ((1 << 24) - 1);
- pipe_get_tile_raw(pipe, strb->surface, x, y,
- width, 1, ztemp, 0);
+ pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0);
y += yStep;
for (j = 0; j < width; j++) {
zfloat[j] = (float) (scale * (ztemp[j] & 0xffffff));
/* untested, but simple: */
assert(format == GL_DEPTH_STENCIL_EXT);
for (i = 0; i < height; i++) {
- pipe_get_tile_raw(pipe, strb->surface, x, y, width, 1, dst, 0);
+ pipe_get_tile_raw(pipe, surf, x, y, width, 1, dst, 0);
y += yStep;
dst += dstStride;
}
}
}
- else if (strb->surface->format == PIPE_FORMAT_Z16_UNORM) {
+ else if (surf->format == PIPE_FORMAT_Z16_UNORM) {
for (i = 0; i < height; i++) {
GLushort ztemp[MAX_WIDTH], j;
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / 0xffff;
- pipe_get_tile_raw(pipe, strb->surface, x, y, width, 1, ztemp, 0);
+ pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0);
y += yStep;
for (j = 0; j < width; j++) {
zfloat[j] = (float) (scale * ztemp[j]);
dst += dstStride;
}
}
- else if (strb->surface->format == PIPE_FORMAT_Z32_UNORM) {
+ else if (surf->format == PIPE_FORMAT_Z32_UNORM) {
for (i = 0; i < height; i++) {
GLuint ztemp[MAX_WIDTH], j;
GLfloat zfloat[MAX_WIDTH];
const double scale = 1.0 / 0xffffffff;
- pipe_get_tile_raw(pipe, strb->surface, x, y, width, 1, ztemp, 0);
+ pipe_get_tile_raw(pipe, surf, x, y, width, 1, ztemp, 0);
y += yStep;
for (j = 0; j < width; j++) {
zfloat[j] = (float) (scale * ztemp[j]);
/* RGBA format */
/* Do a row at a time to flip image data vertically */
for (i = 0; i < height; i++) {
- pipe_get_tile_rgba(pipe, strb->surface, x, y, width, 1, df);
+ pipe_get_tile_rgba(pipe, surf, x, y, width, 1, df);
y += yStep;
df += dfStride;
if (!dfStride) {
}
}
+ pipe_surface_reference(&surf, NULL);
+
_mesa_unmap_readpix_pbo(ctx, &clippedPacking);
}
GLuint height = stImage->base.Height2;
GLuint depth = stImage->base.Depth2;
GLuint i, comp_byte = 0;
+ enum pipe_format fmt;
DBG("%s\n", __FUNCTION__);
depth <<= 1;
}
+ if (width == 0 || height == 0 || depth == 0) {
+ /* no texture needed */
+ return;
+ }
+
/* Guess a reasonable value for lastLevel. This is probably going
* to be wrong fairly often and might mean that we have to look at
* resizable buffers, or require that buffers implement lazy
if (stImage->base.IsCompressed)
comp_byte = compressed_num_bytes(stImage->base.TexFormat->MesaFormat);
+ fmt = st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat);
stObj->pt = st_texture_create(st,
gl_target_to_pipe(stObj->base.Target),
- st_mesa_format_to_pipe_format(stImage->base.TexFormat->MesaFormat),
+ fmt,
lastLevel,
width,
height,
depth,
- comp_byte);
+ comp_byte,
+ ( (pf_is_depth_stencil(fmt) ?
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
+ PIPE_TEXTURE_USAGE_RENDER_TARGET) |
+ PIPE_TEXTURE_USAGE_SAMPLER ));
DBG("%s - success\n", __FUNCTION__);
}
struct gl_texture_image *texImage,
GLsizei imageSize, int compressed)
{
- struct pipe_context *pipe = ctx->st->pipe;
struct st_texture_object *stObj = st_texture_object(texObj);
struct st_texture_image *stImage = st_texture_image(texImage);
GLint postConvWidth, postConvHeight;
return;
if (stImage->pt) {
- texImage->Data = st_texture_image_map(ctx->st, stImage, 0);
- dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
+ texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (stImage->surface)
+ dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
}
else {
/* Allocate regular memory and store the image there temporarily. */
texImage->Data = malloc(sizeInBytes);
}
+ if (!texImage->Data) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
+ return;
+ }
+
DBG("Upload image %dx%dx%d row_len %x pitch %x\n",
width, height, depth, width * texelBytes, dstRowStride);
}
if (stImage->pt && i < depth) {
- st_texture_image_unmap(stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, i);
+ st_texture_image_unmap(ctx->st, stImage);
+ texImage->Data = st_texture_image_map(ctx->st, stImage, i,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
src += srcImageStride;
}
}
_mesa_unmap_teximage_pbo(ctx, unpack);
if (stImage->pt) {
- st_texture_image_unmap(stImage);
+ st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
- if (stObj->pt)
- pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level));
-
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
/* Image is stored in hardware format in a buffer managed by the
* kernel. Need to explicitly map and unmap it.
*/
- texImage->Data = st_texture_image_map(ctx->st, stImage, 0);
+ texImage->Data = st_texture_image_map(ctx->st, stImage, 0,
+ PIPE_BUFFER_USAGE_CPU_READ);
texImage->RowStride = stImage->surface->pitch;
}
else {
}
if (stImage->pt && i < depth) {
- st_texture_image_unmap(stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, i);
+ st_texture_image_unmap(ctx->st, stImage);
+ texImage->Data = st_texture_image_map(ctx->st, stImage, i,
+ PIPE_BUFFER_USAGE_CPU_READ);
dest += dstImageStride;
}
}
/* Unmap */
if (stImage->pt) {
- st_texture_image_unmap(stImage);
+ st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
}
struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
- struct pipe_context *pipe = ctx->st->pipe;
- struct st_texture_object *stObj = st_texture_object(texObj);
struct st_texture_image *stImage = st_texture_image(texImage);
GLuint dstRowStride;
GLuint srcImageStride = _mesa_image_image_stride(packing, width, height,
* from uploading the buffer under us.
*/
if (stImage->pt) {
- texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset);
- dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
+ texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
+ if (stImage->surface)
+ dstRowStride = stImage->surface->pitch * stImage->surface->cpp;
}
if (!texImage->Data) {
if (stImage->pt && i < depth) {
/* map next slice of 3D texture */
- st_texture_image_unmap(stImage);
- texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i);
+ st_texture_image_unmap(ctx->st, stImage);
+ texImage->Data = st_texture_image_map(ctx->st, stImage, zoffset + i,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
src += srcImageStride;
}
}
_mesa_unmap_teximage_pbo(ctx, packing);
if (stImage->pt) {
- st_texture_image_unmap(stImage);
+ st_texture_image_unmap(ctx->st, stImage);
texImage->Data = NULL;
}
-
- pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level));
}
}
src_surf = strb->surface;
+ src_surf = screen->get_tex_surface(screen, strb->texture, face, level, destZ,
+ PIPE_BUFFER_USAGE_CPU_READ);
- dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ);
+ dest_surf = screen->get_tex_surface(screen, pt, face, level, destZ,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
assert(width <= MAX_WIDTH);
pipe_put_tile_rgba(pipe, dest_surf, destX, destY, width, 1, data);
}
}
+
+ screen->tex_surface_release(screen, &dest_surf);
+ screen->tex_surface_release(screen, &src_surf);
}
struct gl_texture_image *texImage =
_mesa_select_tex_image(ctx, texObj, target, level);
struct st_texture_image *stImage = st_texture_image(texImage);
- struct st_texture_object *stObj = st_texture_object(texObj);
GLenum baseFormat = texImage->InternalFormat;
struct gl_framebuffer *fb = ctx->ReadBuffer;
struct st_renderbuffer *strb;
struct pipe_context *pipe = ctx->st->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_surface *dest_surface;
uint dest_format, src_format;
uint do_flip = FALSE;
GLboolean use_fallback = GL_TRUE;
src_format = strb->surface->format;
dest_format = stImage->pt->format;
- dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face,
- stImage->level, destZ);
-
- if (ctx->_ImageTransferState == 0x0 &&
- strb->surface->buffer &&
- dest_surface->buffer) {
+ if (ctx->_ImageTransferState == 0x0) {
/* do blit-style copy */
/* XXX may need to invert image depending on window
x, y + height, dstx, dsty, width, height,
GL_COPY); /* ? */
#else
+ struct pipe_surface *dest_surface;
+
+ dest_surface = screen->get_tex_surface(screen, stImage->pt, stImage->face,
+ stImage->level, destZ,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ assert(strb->surface->buffer);
+ assert(dest_surface->buffer);
if (src_format == dest_format) {
pipe->surface_copy(pipe,
0.0, PIPE_TEX_MIPFILTER_NEAREST);
use_fallback = GL_FALSE;
}
+
+ pipe_surface_reference(&dest_surface, NULL);
#endif
}
srcX, srcY, width, height);
}
- pipe_surface_reference(&dest_surface, NULL);
-
- pipe->texture_update(pipe, stObj->pt, stImage->face, (1 << level));
-
if (level == texObj->BaseLevel && texObj->GenerateMipmap) {
ctx->Driver.GenerateMipmap(ctx, target, texObj);
}
stObj->pt->cpp != cpp ||
stObj->pt->compressed != firstImage->base.IsCompressed) {
pipe_texture_release(&stObj->pt);
+ ctx->st->dirty.st |= ST_NEW_FRAMEBUFFER;
}
}
/* May need to create a new gallium texture:
*/
if (!stObj->pt) {
+ const enum pipe_format fmt =
+ st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat);
stObj->pt = st_texture_create(ctx->st,
gl_target_to_pipe(stObj->base.Target),
- st_mesa_format_to_pipe_format(firstImage->base.TexFormat->MesaFormat),
+ fmt,
stObj->lastLevel,
firstImage->base.Width2,
firstImage->base.Height2,
firstImage->base.Depth2,
- comp_byte);
+ comp_byte,
+ ( (pf_is_depth_stencil(fmt) ?
+ PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
+ PIPE_TEXTURE_USAGE_RENDER_TARGET) |
+ PIPE_TEXTURE_USAGE_SAMPLER ));
+
if (!stObj->pt) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
return GL_FALSE;
if (stImage && stObj->pt != stImage->pt) {
copy_image_data_to_texture(ctx->st, stObj, level, stImage);
*needFlush = GL_TRUE;
- pipe->texture_update(pipe, stObj->pt, face, (1 << level));
}
}
}
#define ST_NEW_MESA 0x1 /* Mesa state has changed */
#define ST_NEW_FRAGMENT_PROGRAM 0x2
#define ST_NEW_VERTEX_PROGRAM 0x4
+#define ST_NEW_FRAMEBUFFER 0x8
struct st_state_flags {
struct st_state_flags dirty;
+ GLboolean missing_textures;
+
GLfloat polygon_offset_scale; /* ?? */
/** Mapping from VERT_RESULT_x to post-transformed vertex slot */
const ubyte *srcData;
ubyte *dstData;
- srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice);
- dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice);
+ srcSurf = screen->get_tex_surface(screen, pt, face, srcLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ dstSurf = screen->get_tex_surface(screen, pt, face, dstLevel, zslice,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
srcData = (ubyte *) pipe_buffer_map(pipe, srcSurf->buffer,
PIPE_BUFFER_USAGE_CPU_READ)
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte)
+ GLuint compress_byte,
+ GLuint usage )
{
struct pipe_texture pt, *newtex;
struct pipe_screen *screen = st->pipe->screen;
pt.depth[0] = depth0;
pt.compressed = compress_byte ? 1 : 0;
pt.cpp = pt.compressed ? compress_byte : st_sizeof_format(format);
+ pt.tex_usage = usage;
newtex = screen->texture_create(screen, &pt);
*/
GLubyte *
st_texture_image_map(struct st_context *st, struct st_texture_image *stImage,
- GLuint zoffset)
+ GLuint zoffset,
+ GLuint flags )
{
struct pipe_screen *screen = st->pipe->screen;
struct pipe_texture *pt = stImage->pt;
DBG("%s \n", __FUNCTION__);
stImage->surface = screen->get_tex_surface(screen, pt, stImage->face,
- stImage->level, zoffset);
+ stImage->level, zoffset,
+ flags);
- return pipe_surface_map(stImage->surface);
+ if (stImage->surface)
+ return screen->surface_map(screen, stImage->surface, flags);
+ else
+ return NULL;
}
void
-st_texture_image_unmap(struct st_texture_image *stImage)
+st_texture_image_unmap(struct st_context *st,
+ struct st_texture_image *stImage)
{
+ struct pipe_screen *screen = st->pipe->screen;
+
DBG("%s\n", __FUNCTION__);
- pipe_surface_unmap(stImage->surface);
+ screen->surface_unmap(screen, stImage->surface);
pipe_surface_reference(&stImage->surface, NULL);
}
const void *src, unsigned src_pitch,
unsigned srcx, unsigned srcy, unsigned width, unsigned height)
{
- pipe_copy_rect(pipe_surface_map(dst),
+ struct pipe_screen *screen = pipe->screen;
+ void *map = screen->surface_map(screen, dst, PIPE_BUFFER_USAGE_CPU_WRITE);
+
+ pipe_copy_rect(map,
dst->cpp,
dst->pitch,
dstx, dsty, width, height, src, src_pitch, srcx, srcy);
- pipe_surface_unmap(dst);
+ screen->surface_unmap(screen, dst);
}
if(dst->compressed)
height /= 4;
- dst_surface = screen->get_tex_surface(screen, dst, face, level, i);
+ dst_surface = screen->get_tex_surface(screen, dst, face, level, i,
+ PIPE_BUFFER_USAGE_CPU_WRITE);
st_surface_data(pipe, dst_surface,
0, 0, /* dstx, dsty */
0, 0, /* source x, y */
dst->width[level], height); /* width, height */
- pipe_surface_reference(&dst_surface, NULL);
+ screen->tex_surface_release(screen, &dst_surface);
srcUB += src_image_pitch * dst->cpp;
}
assert(src->width[srcLevel] == width);
assert(src->height[srcLevel] == height);
- dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i);
- src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i);
+#if 0
+ {
+ src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
+ PIPE_BUFFER_USAGE_CPU_READ);
+ ubyte *map = screen->surface_map(screen, src_surface, PIPE_BUFFER_USAGE_CPU_READ);
+ map += src_surface->width * src_surface->height * 4 / 2;
+ printf("%s center pixel: %d %d %d %d (pt %p[%d] -> %p[%d])\n",
+ __FUNCTION__,
+ map[0], map[1], map[2], map[3],
+ src, srcLevel, dst, dstLevel);
+
+ screen->surface_unmap(screen, src_surface);
+ pipe_surface_reference(&src_surface, NULL);
+ }
+#endif
+
+ dst_surface = screen->get_tex_surface(screen, dst, face, dstLevel, i,
+ PIPE_BUFFER_USAGE_GPU_WRITE);
+
+ src_surface = screen->get_tex_surface(screen, src, face, srcLevel, i,
+ PIPE_BUFFER_USAGE_GPU_READ);
pipe->surface_copy(pipe,
FALSE,
0, 0, /* srcX, Y */
width, copyHeight);
- pipe_surface_reference(&dst_surface, NULL);
- pipe_surface_reference(&src_surface, NULL);
+ screen->tex_surface_release(screen, &src_surface);
+ screen->tex_surface_release(screen, &dst_surface);
}
}
return stObj ? stObj->pt : NULL;
}
+static INLINE GLboolean pf_is_depth_stencil( enum pipe_format format )
+{
+ return (pf_get_component_bits( format, PIPE_FORMAT_COMP_Z ) +
+ pf_get_component_bits( format, PIPE_FORMAT_COMP_S )) != 0;
+}
extern struct pipe_texture *
GLuint width0,
GLuint height0,
GLuint depth0,
- GLuint compress_byte);
+ GLuint compress_byte,
+ GLuint tex_usage );
/* Check if an image fits into an existing texture object.
extern GLubyte *
st_texture_image_map(struct st_context *st,
struct st_texture_image *stImage,
- GLuint zoffset);
+ GLuint zoffset,
+ GLuint flags);
extern void
-st_texture_image_unmap(struct st_texture_image *stImage);
+st_texture_image_unmap(struct st_context *st,
+ struct st_texture_image *stImage);
/* Return pointers to each 2d slice within an image. Indexed by depth
-/* $Id: x86-64.c,v 1.4 2006/10/17 17:03:21 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86-64.h,v 1.1 2005/05/07 16:59:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: xform4.S,v 1.2 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow.c,v 1.24 2005/10/07 17:18:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow.h,v 1.6 2002/04/09 14:58:03 keithw Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow_normal.S,v 1.10 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow_xform1.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow_xform2.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow_xform3.S,v 1.5 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: 3dnow_xform4.S,v 1.5 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: clip_args.h,v 1.5 2002/10/29 20:28:57 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: common_x86_asm.h,v 1.12 2005/07/16 00:56:20 ajax Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: common_x86_features.h,v 1.6 2003/01/21 16:14:00 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: common_x86_macros.h,v 1.3 2002/10/29 20:28:58 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: norm_args.h,v 1.4 2003/11/26 08:32:36 dborca Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: sse.h,v 1.2 2002/04/09 14:58:03 keithw Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: sse_normal.S,v 1.6 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: sse_xform1.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: sse_xform2.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: sse_xform3.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: sse_xform4.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86.c,v 1.26 2005/10/07 17:18:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86.h,v 1.5 2002/04/09 14:58:03 keithw Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86_cliptest.S,v 1.12 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86_xform2.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86_xform3.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: x86_xform4.S,v 1.4 2006/04/17 18:58:24 krh Exp $ */
/*
* Mesa 3-D graphics library
-/* $Id: xform_args.h,v 1.5 2002/10/29 20:28:58 brianp Exp $ */
/*
* Mesa 3-D graphics library