int align_i;
int align_j;
+
+ struct ilo_image_lod *lods;
+ int walk_layer_h0;
+ int walk_layer_h1;
+ int walk_layer_height;
+ int monolithic_width;
+ int monolithic_height;
};
static enum ilo_image_walk_type
}
static bool
-image_get_gen6_layout(const struct ilo_dev *dev,
- const struct ilo_image_info *info,
- struct ilo_image_layout *layout)
+image_init_gen6_hardware_layout(const struct ilo_dev *dev,
+ const struct ilo_image_info *info,
+ struct ilo_image_layout *layout)
{
ILO_DEV_ASSERT(dev, 6, 8);
&layout->align_i, &layout->align_j);
}
- /*
- * the fact that align i and j are multiples of block width and height
- * respectively is what makes the size of the bo a multiple of the block
- * size, slices start at block boundaries, and many of the computations
- * work.
- */
- assert(layout->align_i % info->block_width == 0);
- assert(layout->align_j % info->block_height == 0);
-
- /* make sure align() works */
- assert(util_is_power_of_two(layout->align_i) &&
- util_is_power_of_two(layout->align_j));
- assert(util_is_power_of_two(info->block_width) &&
- util_is_power_of_two(info->block_height));
-
return true;
}
static void
-img_get_slice_size(const struct ilo_image *img,
- const struct ilo_image_params *params,
- unsigned level, unsigned *width, unsigned *height)
+image_get_gen6_slice_size(const struct ilo_dev *dev,
+ const struct ilo_image_info *info,
+ const struct ilo_image_layout *layout,
+ uint8_t level,
+ int *width, int *height)
{
- const struct ilo_image_info *info = params->info;
- unsigned w, h;
+ int w, h;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
- w = u_minify(img->width0, level);
- h = u_minify(img->height0, level);
+ w = u_minify(info->width, level);
+ h = u_minify(info->height, level);
/*
* From the Sandy Bridge PRM, volume 1 part 1, page 114:
* sizing algorithm presented in Non-Power-of-Two Mipmaps above. Then,
* if necessary, they are padded out to compression block boundaries."
*/
- w = align(w, img->block_width);
- h = align(h, img->block_height);
+ w = align(w, info->block_width);
+ h = align(h, info->block_height);
/*
* From the Sandy Bridge PRM, volume 1 part 1, page 111:
* w = align(w, 2) * 2;
* y = align(y, 2) * 2;
*/
- if (img->interleaved_samples) {
+ if (layout->interleaved_samples) {
switch (info->sample_count) {
case 1:
break;
* To make things easier (for transfer), we will just double the stencil
* stride in 3DSTATE_STENCIL_BUFFER.
*/
- w = align(w, img->align_i);
- h = align(h, img->align_j);
+ w = align(w, layout->align_i);
+ h = align(h, layout->align_j);
*width = w;
*height = h;
}
-static unsigned
-img_get_num_layers(const struct ilo_image *img,
- const struct ilo_image_params *params)
+static int
+image_get_gen6_layer_count(const struct ilo_dev *dev,
+ const struct ilo_image_info *info,
+ const struct ilo_image_layout *layout)
{
- const struct ilo_image_info *info = params->info;
- unsigned num_layers = info->array_size;
+ int count = info->array_size;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
/* samples of the same index are stored in a layer */
- if (info->sample_count > 1 && !img->interleaved_samples)
- num_layers *= info->sample_count;
+ if (!layout->interleaved_samples)
+ count *= info->sample_count;
- return num_layers;
+ return count;
}
static void
-img_init_layer_height(struct ilo_image *img,
- struct ilo_image_params *params)
+image_get_gen6_walk_layer_heights(const struct ilo_dev *dev,
+ const struct ilo_image_info *info,
+ struct ilo_image_layout *layout)
{
- const struct ilo_image_info *info = params->info;
- unsigned num_layers;
+ ILO_DEV_ASSERT(dev, 6, 8);
- if (img->walk != ILO_IMAGE_WALK_LAYER)
- return;
+ layout->walk_layer_h0 = layout->lods[0].slice_height;
- num_layers = img_get_num_layers(img, params);
- if (num_layers <= 1)
+ if (info->level_count > 1) {
+ layout->walk_layer_h1 = layout->lods[1].slice_height;
+ } else {
+ int dummy;
+ image_get_gen6_slice_size(dev, info, layout, 1,
+ &dummy, &layout->walk_layer_h1);
+ }
+
+ if (image_get_gen6_layer_count(dev, info, layout) == 1) {
+ layout->walk_layer_height = 0;
return;
+ }
/*
* From the Sandy Bridge PRM, volume 1 part 1, page 115:
* slices. Since we use texel rows everywhere, we do not need to divide
* QPitch by 4.
*/
- img->walk_layer_height = params->h0 + params->h1 +
- ((ilo_dev_gen(params->dev) >= ILO_GEN(7)) ? 12 : 11) * img->align_j;
+ layout->walk_layer_height = layout->walk_layer_h0 + layout->walk_layer_h1 +
+ ((ilo_dev_gen(dev) >= ILO_GEN(7)) ? 12 : 11) * layout->align_j;
- if (ilo_dev_gen(params->dev) == ILO_GEN(6) && info->sample_count > 1 &&
- img->height0 % 4 == 1)
- img->walk_layer_height += 4;
-
- params->max_y += img->walk_layer_height * (num_layers - 1);
+ if (ilo_dev_gen(dev) == ILO_GEN(6) && info->sample_count > 1 &&
+ info->height % 4 == 1)
+ layout->walk_layer_height += 4;
}
static void
-img_init_lods(struct ilo_image *img,
- struct ilo_image_params *params)
+image_get_gen6_lods(const struct ilo_dev *dev,
+ const struct ilo_image_info *info,
+ struct ilo_image_layout *layout)
{
- const struct ilo_image_info *info = params->info;
- unsigned cur_x, cur_y;
- unsigned lv;
+ const int layer_count = image_get_gen6_layer_count(dev, info, layout);
+ int cur_x, cur_y, max_x, max_y;
+ uint8_t lv;
+
+ ILO_DEV_ASSERT(dev, 6, 8);
cur_x = 0;
cur_y = 0;
+ max_x = 0;
+ max_y = 0;
for (lv = 0; lv < info->level_count; lv++) {
- unsigned lod_w, lod_h;
+ int slice_w, slice_h, lod_w, lod_h;
- img_get_slice_size(img, params, lv, &lod_w, &lod_h);
+ image_get_gen6_slice_size(dev, info, layout, lv, &slice_w, &slice_h);
- img->lods[lv].x = cur_x;
- img->lods[lv].y = cur_y;
- img->lods[lv].slice_width = lod_w;
- img->lods[lv].slice_height = lod_h;
+ layout->lods[lv].x = cur_x;
+ layout->lods[lv].y = cur_y;
+ layout->lods[lv].slice_width = slice_w;
+ layout->lods[lv].slice_height = slice_h;
- switch (img->walk) {
+ switch (layout->walk) {
case ILO_IMAGE_WALK_LAYER:
+ lod_w = slice_w;
+ lod_h = slice_h;
+
/* MIPLAYOUT_BELOW */
if (lv == 1)
cur_x += lod_w;
cur_y += lod_h;
break;
case ILO_IMAGE_WALK_LOD:
- lod_h *= img_get_num_layers(img, params);
+ lod_w = slice_w;
+ lod_h = slice_h * layer_count;
+
if (lv == 1)
cur_x += lod_w;
else
/* every LOD begins at tile boundaries */
if (info->level_count > 1) {
- assert(img->format == GEN6_FORMAT_R8_UINT);
+ assert(info->format == GEN6_FORMAT_R8_UINT);
cur_x = align(cur_x, 64);
cur_y = align(cur_y, 64);
}
break;
case ILO_IMAGE_WALK_3D:
{
- const unsigned num_slices = u_minify(info->depth, lv);
- const unsigned num_slices_per_row = 1 << lv;
- const unsigned num_rows =
- (num_slices + num_slices_per_row - 1) / num_slices_per_row;
+ const int slice_count = u_minify(info->depth, lv);
+ const int slice_count_per_row = 1 << lv;
+ const int row_count =
+ (slice_count + slice_count_per_row - 1) / slice_count_per_row;
- lod_w *= num_slices_per_row;
- lod_h *= num_rows;
-
- cur_y += lod_h;
+ lod_w = slice_w * slice_count_per_row;
+ lod_h = slice_h * row_count;
}
+
+ cur_y += lod_h;
+ break;
+ default:
+ assert(!"unknown walk type");
+ lod_w = 0;
+ lod_h = 0;
break;
}
- if (params->max_x < img->lods[lv].x + lod_w)
- params->max_x = img->lods[lv].x + lod_w;
- if (params->max_y < img->lods[lv].y + lod_h)
- params->max_y = img->lods[lv].y + lod_h;
+ if (max_x < layout->lods[lv].x + lod_w)
+ max_x = layout->lods[lv].x + lod_w;
+ if (max_y < layout->lods[lv].y + lod_h)
+ max_y = layout->lods[lv].y + lod_h;
}
- if (img->walk == ILO_IMAGE_WALK_LAYER) {
- params->h0 = img->lods[0].slice_height;
-
- if (info->level_count > 1)
- params->h1 = img->lods[1].slice_height;
- else
- img_get_slice_size(img, params, 1, &cur_x, ¶ms->h1);
+ if (layout->walk == ILO_IMAGE_WALK_LAYER) {
+ image_get_gen6_walk_layer_heights(dev, info, layout);
+ if (layer_count > 1)
+ max_y += layout->walk_layer_height * (layer_count - 1);
+ } else {
+ layout->walk_layer_h0 = 0;
+ layout->walk_layer_h1 = 0;
+ layout->walk_layer_height = 0;
}
+
+ layout->monolithic_width = max_x;
+ layout->monolithic_height = max_y;
+}
+
+static bool
+image_get_gen6_layout(const struct ilo_dev *dev,
+ const struct ilo_image_info *info,
+ struct ilo_image_layout *layout)
+{
+ ILO_DEV_ASSERT(dev, 6, 8);
+
+ if (!image_init_gen6_hardware_layout(dev, info, layout))
+ return false;
+
+ /*
+ * the fact that align i and j are multiples of block width and height
+ * respectively is what makes the size of the bo a multiple of the block
+ * size, slices start at block boundaries, and many of the computations
+ * work.
+ */
+ assert(layout->align_i % info->block_width == 0);
+ assert(layout->align_j % info->block_height == 0);
+
+ /* make sure align() works */
+ assert(util_is_power_of_two(layout->align_i) &&
+ util_is_power_of_two(layout->align_j));
+ assert(util_is_power_of_two(info->block_width) &&
+ util_is_power_of_two(info->block_height));
+
+ image_get_gen6_lods(dev, info, layout);
+
+ assert(layout->walk_layer_height % info->block_height == 0);
+ assert(layout->monolithic_width % info->block_width == 0);
+ assert(layout->monolithic_height % info->block_height == 0);
+
+ return true;
}
static void
struct ilo_image_layout layout;
memset(&layout, 0, sizeof(layout));
+ layout.lods = img->lods;
if (!image_get_gen6_layout(params->dev, params->info, &layout))
return false;
img->align_i = layout.align_i;
img->align_j = layout.align_j;
- img_init_lods(img, params);
- img_init_layer_height(img, params);
+ params->max_x = layout.monolithic_width;
+ params->max_y = layout.monolithic_height;
+ params->h0 = layout.walk_layer_h0;
+ params->h1 = layout.walk_layer_h1;
+ img->walk_layer_height = layout.walk_layer_height;
img_align(img, params);
img_calculate_bo_size(img, params);