<param name="sampler" type="GLuint" />
</function>
- <function name="MakeTextureHandleResidentARB">
+ <function name="MakeTextureHandleResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
</function>
- <function name="MakeTextureHandleNonResidentARB">
+ <function name="MakeTextureHandleNonResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
</function>
<param name="format" type="GLenum" />
</function>
- <function name="MakeImageHandleResidentARB">
+ <function name="MakeImageHandleResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
<param name="access" type="GLenum" />
</function>
- <function name="MakeImageHandleNonResidentARB">
+ <function name="MakeImageHandleNonResidentARB" no_error="true">
<param name="handle" type="GLuint64" />
</function>
return get_texture_handle(ctx, texObj, sampObj);
}
+void GLAPIENTRY
+_mesa_MakeTextureHandleResidentARB_no_error(GLuint64 handle)
+{
+ struct gl_texture_handle_object *texHandleObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ texHandleObj = lookup_texture_handle(ctx, handle);
+ make_texture_handle_resident(ctx, texHandleObj, true);
+}
+
void GLAPIENTRY
_mesa_MakeTextureHandleResidentARB(GLuint64 handle)
{
make_texture_handle_resident(ctx, texHandleObj, true);
}
+void GLAPIENTRY
+_mesa_MakeTextureHandleNonResidentARB_no_error(GLuint64 handle)
+{
+ struct gl_texture_handle_object *texHandleObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ texHandleObj = lookup_texture_handle(ctx, handle);
+ make_texture_handle_resident(ctx, texHandleObj, false);
+}
+
void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle)
{
return get_image_handle(ctx, texObj, level, layered, layer, format);
}
+void GLAPIENTRY
+_mesa_MakeImageHandleResidentARB_no_error(GLuint64 handle, GLenum access)
+{
+ struct gl_image_handle_object *imgHandleObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ imgHandleObj = lookup_image_handle(ctx, handle);
+ make_image_handle_resident(ctx, imgHandleObj, access, true);
+}
+
void GLAPIENTRY
_mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access)
{
make_image_handle_resident(ctx, imgHandleObj, access, true);
}
+void GLAPIENTRY
+_mesa_MakeImageHandleNonResidentARB_no_error(GLuint64 handle)
+{
+ struct gl_image_handle_object *imgHandleObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ imgHandleObj = lookup_image_handle(ctx, handle);
+ make_image_handle_resident(ctx, imgHandleObj, GL_READ_ONLY, false);
+}
+
void GLAPIENTRY
_mesa_MakeImageHandleNonResidentARB(GLuint64 handle)
{
GLuint64 GLAPIENTRY
_mesa_GetTextureSamplerHandleARB(GLuint texture, GLuint sampler);
+void GLAPIENTRY
+_mesa_MakeTextureHandleResidentARB_no_error(GLuint64 handle);
+
void GLAPIENTRY
_mesa_MakeTextureHandleResidentARB(GLuint64 handle);
+
+void GLAPIENTRY
+_mesa_MakeTextureHandleNonResidentARB_no_error(GLuint64 handle);
+
void GLAPIENTRY
_mesa_MakeTextureHandleNonResidentARB(GLuint64 handle);
_mesa_GetImageHandleARB(GLuint texture, GLint level, GLboolean layered,
GLint layer, GLenum format);
+void GLAPIENTRY
+_mesa_MakeImageHandleResidentARB_no_error(GLuint64 handle, GLenum access);
+
void GLAPIENTRY
_mesa_MakeImageHandleResidentARB(GLuint64 handle, GLenum access);
+
+void GLAPIENTRY
+_mesa_MakeImageHandleNonResidentARB_no_error(GLuint64 handle);
+
void GLAPIENTRY
_mesa_MakeImageHandleNonResidentARB(GLuint64 handle);