}
-#ifdef DEBUG
/**
* Set top row and left column of the tile's pixels to white. For debugging.
*/
TILE_PIXEL(tile, 0, i, 3) = val;
}
}
-#endif /* DEBUG */
-#ifdef DEBUG
/**
* Draw grid of gray lines at 16-pixel intervals across the tile to
* show the sub-tile boundaries. For debugging.
const unsigned step = 16;
unsigned i, j;
- for (i = 0; i < TILE_SIZE; i += 16) {
+ for (i = 0; i < TILE_SIZE; i += step) {
for (j = 0; j < TILE_SIZE; j++) {
TILE_PIXEL(tile, i, j, 0) = val;
TILE_PIXEL(tile, i, j, 1) = val;
outline_tile(tile);
}
-#endif /* DEBUG */