/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 7.2
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) {
fb->Visual.haveAccumBuffer = GL_TRUE;
fb->Visual.accumRedBits
- = fb->Attachment[BUFFER_DEPTH].Renderbuffer->RedBits;
+ = fb->Attachment[BUFFER_ACCUM].Renderbuffer->RedBits;
fb->Visual.accumGreenBits
- = fb->Attachment[BUFFER_DEPTH].Renderbuffer->GreenBits;
+ = fb->Attachment[BUFFER_ACCUM].Renderbuffer->GreenBits;
fb->Visual.accumBlueBits
- = fb->Attachment[BUFFER_DEPTH].Renderbuffer->BlueBits;
+ = fb->Attachment[BUFFER_ACCUM].Renderbuffer->BlueBits;
fb->Visual.accumAlphaBits
- = fb->Attachment[BUFFER_DEPTH].Renderbuffer->AlphaBits;
+ = fb->Attachment[BUFFER_ACCUM].Renderbuffer->AlphaBits;
}
compute_depth_max(fb);