env.Append(CPPPATH = [
'#/src/mesa',
- '#/src/mesa/main',
])
if gcc:
-#include "glheader.h"
+#include "main/glheader.h"
#include "glapi.h"
#include "glapioffsets.h"
#include "glapitable.h"
#include <stdlib.h>
#include <string.h>
-#include "glheader.h"
+#include "main/glheader.h"
#include "glapi.h"
#include "glapioffsets.h"
#include "glapitable.h"
*/
-#include "glheader.h"
+#include "main/glheader.h"
#include "glthread.h"
* Gareth Hughes
*/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "m_matrix.h"
#include "m_xform.h"
* Gareth Hughes
*/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "m_matrix.h"
#include "m_xform.h"
* Updated for P6 architecture by Gareth Hughes.
*/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "m_matrix.h"
#include "m_xform.h"
*/
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "m_matrix.h"
*/
-#include "glheader.h"
-#include "mtypes.h" /* GLchan hack */
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/mtypes.h" /* GLchan hack */
+#include "main/colormac.h"
#include "m_translate.h"
*/
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "m_vector.h"
#define _M_XFORM_H
-#include "glheader.h"
-#include "config.h"
+#include "main/glheader.h"
+#include "main/config.h"
#include "math/m_vector.h"
#include "math/m_matrix.h"
#include "programopt.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
-#include "context.h"
-#include "macros.h"
-#include "mtypes.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
#include "prog_instruction.h"
#ifndef ARBPROGPARSE_H
#define ARBPROGPARSE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
extern void
_mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
*/
-#include "glheader.h"
+#include "main/glheader.h"
#include "arbprogram.h"
#include "arbprogparse.h"
-#include "context.h"
-#include "hash.h"
-#include "imports.h"
-#include "macros.h"
-#include "mtypes.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
#include "program.h"
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "glheader.h"
-#include "context.h"
-#include "hash.h"
-#include "imports.h"
-#include "macros.h"
-#include "enums.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/enums.h"
+#include "main/mtypes.h"
#include "atifragshader.h"
#define MESA_DEBUG_ATI_FS 0
#define GRAMMAR_MESA_H
-#include "imports.h"
+#include "main/imports.h"
/* NOTE: include Mesa 3-D specific headers here */
* including any use thereof or modifications thereto.
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "prog_parameter.h"
#include "prog_instruction.h"
#include "nvfragparse.h"
* including any use thereof or modifications thereto.
*/
-#include "glheader.h"
-#include "context.h"
-#include "hash.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "prog_parameter.h"
#include "prog_instruction.h"
#include "nvfragparse.h"
* including any use thereof or modifications thereto.
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "nvprogram.h"
#include "nvvertparse.h"
#include "prog_instruction.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
#include "nvfragparse.h"
#include "nvvertparse.h"
#include "program.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
#include "program.h"
#include "prog_execute.h"
#include "prog_instruction.h"
*/
-#include "glheader.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "prog_instruction.h"
*/
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
#ifndef PROG_PARAMETER_H
#define PROG_PARAMETER_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "prog_statevars.h"
* \author Brian Paul
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "hash.h"
-#include "imports.h"
-#include "macros.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
#include "prog_statevars.h"
#include "prog_parameter.h"
#ifndef PROG_STATEVARS_H
#define PROG_STATEVARS_H
-#include "mtypes.h"
+#include "main/mtypes.h"
/**
*/
-#include "glheader.h"
-#include "context.h"
-#include "hash.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
#include "program.h"
#include "prog_cache.h"
#include "prog_parameter.h"
#ifndef PROGRAM_H
#define PROGRAM_H
-#include "mtypes.h"
+#include "main/mtypes.h"
extern struct gl_program _mesa_DummyProgram;
*/
-#include "glheader.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/context.h"
#include "prog_parameter.h"
#include "prog_statevars.h"
#include "program.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "hash.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/hash.h"
+#include "main/macros.h"
#include "program.h"
#include "prog_parameter.h"
#include "prog_print.h"
#define SHADER_API_H
-#include "glheader.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/mtypes.h"
/**
#define SLANG_CODEGEN_H
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#if !defined SLANG_COMPILE_H
#define SLANG_COMPILE_H
-#include "imports.h"
-#include "mtypes.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "slang_typeinfo.h"
#include "slang_compile_variable.h"
#include "slang_compile_struct.h"
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_mem.h"
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_mem.h"
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_mem.h"
#include "slang_compile.h"
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_mem.h"
#define SLANG_EMIT_H
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_ir.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
extern void
*/
-#include "imports.h"
-#include "context.h"
+#include "main/imports.h"
+#include "main/context.h"
#include "slang_ir.h"
#include "slang_mem.h"
#include "shader/prog_print.h"
#define SLANG_IR_H
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_label.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
/**
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_library_noise.h"
#define FASTFLOOR(x) ( ((x)>0) ? ((int)x) : (((int)x)-1) )
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_log.h"
#include "slang_utility.h"
* \author Brian Paul
*/
-#include "context.h"
-#include "macros.h"
+#include "main/context.h"
+#include "main/macros.h"
#include "slang_mem.h"
#define SLANG_MEM_H
-#include "imports.h"
+#include "main/imports.h"
typedef struct slang_mempool_ slang_mempool;
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "shader/grammar/grammar_mesa.h"
#include "slang_preprocess.h"
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_compile.h"
#include "slang_print.h"
* \author Michal Krol
*/
-#include "imports.h"
-#include "macros.h"
-#include "get.h"
+#include "main/imports.h"
+#include "main/macros.h"
+#include "main/get.h"
#include "slang_compile.h"
#include "slang_codegen.h"
#include "slang_simplify.h"
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_storage.h"
#include "slang_mem.h"
#ifndef SLANG_TYPEINFO_H
#define SLANG_TYPEINFO_H 1
-#include "imports.h"
-#include "mtypes.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "slang_log.h"
#include "slang_utility.h"
#include "slang_vartable.h"
* \author Michal Krol
*/
-#include "imports.h"
+#include "main/imports.h"
#include "slang_utility.h"
#include "slang_mem.h"
INCLUDE_DIRS = \
-I$(TOP)/include \
-I$(TOP)/src/mesa \
- -I$(TOP)/src/mesa/main \
-I$(TOP)/src/gallium/include \
-I$(TOP)/src/gallium/drivers \
-I$(TOP)/src/gallium/auxiliary
#ifdef USE_SPARC_ASM
-#include "context.h"
+#include "main/context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
**************************************************************************/
-#include "glheader.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/context.h"
#include "pipe/p_defines.h"
#include "st_context.h"
**************************************************************************/
-#include "context.h"
-#include "colormac.h"
+#include "main/context.h"
+#include "main/colormac.h"
#include "st_context.h"
#include "st_atom.h"
#include "pipe/p_context.h"
#ifndef ST_MESA_TO_TGSI_H
#define ST_MESA_TO_TGSI_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#if defined __cplusplus
#include "st_context.h"
#include "st_format.h"
#include "st_texture.h"
-#include "enums.h"
+#include "main/enums.h"
#undef Elements /* fix re-defined macro warning */
*/
-#include "glheader.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "swrast/s_aaline.h"
#include "swrast/s_context.h"
#include "swrast/s_span.h"
#include "swrast/swrast.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
#define SUB_PIXEL 4
#define S_AALINE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "s_aatriangle.h"
#include "s_context.h"
#include "s_span.h"
#define S_AATRIANGLE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "fbobject.h"
#include "s_accum.h"
#define S_ACCUM_H
-#include "mtypes.h"
+#include "main/mtypes.h"
extern void
* \brief Functions to apply alpha test.
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/macros.h"
#include "s_alpha.h"
#include "s_context.h"
#define S_ALPHA_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "s_context.h"
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
#include "shader/program.h"
#include "shader/atifragshader.h"
#include "swrast/s_atifragshader.h"
* \author Brian Paul
*/
-#include "glheader.h"
+#include "main/glheader.h"
#include "bufferobj.h"
#include "image.h"
-#include "macros.h"
+#include "main/macros.h"
#include "pixel.h"
#include "s_context.h"
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/macros.h"
#include "s_blend.h"
#include "s_context.h"
#define S_BLEND_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "s_context.h"
*/
-#include "glheader.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/macros.h"
#include "s_context.h"
/** XXX This file should be named s_clear.c */
-#include "glheader.h"
-#include "colormac.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "s_accum.h"
#include "s_context.h"
* Brian Paul
*/
-#include "imports.h"
+#include "main/imports.h"
#include "bufferobj.h"
-#include "context.h"
-#include "colormac.h"
-#include "mtypes.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/mtypes.h"
#include "teximage.h"
#include "swrast.h"
#include "shader/prog_statevars.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
#include "convolve.h"
#include "histogram.h"
#include "image.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "pixel.h"
#include "s_context.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "fbobject.h"
#include "s_depth.h"
#define S_DEPTH_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "s_context.h"
*/
-#include "glheader.h"
+#include "main/glheader.h"
#include "bufferobj.h"
-#include "context.h"
+#include "main/context.h"
#include "convolve.h"
#include "image.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "pixel.h"
#include "state.h"
#define S_DRAWPIXELS_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
/* XXX kill this header? */
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/enums.h"
#include "feedback.h"
-#include "macros.h"
+#include "main/macros.h"
#include "s_context.h"
#include "s_feedback.h"
#define S_FEEDBACK_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
#include "s_context.h"
#include "s_fog.h"
#define S_FOG_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/macros.h"
#include "s_aaline.h"
#include "s_context.h"
#include "s_depth.h"
#ifndef S_LINES_H
#define S_LINES_H
-#include "mtypes.h"
+#include "main/mtypes.h"
void
_swrast_choose_line( GLcontext *ctx );
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "s_context.h"
#include "s_logic.h"
#define S_LOGIC_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/macros.h"
#include "s_context.h"
#include "s_masking.h"
#define S_MASKING_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
#include "texstate.h"
#include "s_context.h"
#include "s_feedback.h"
#ifndef S_POINTS_H
#define S_POINTS_H
-#include "mtypes.h"
+#include "main/mtypes.h"
extern void
_swrast_choose_point( GLcontext *ctx );
*/
-#include "glheader.h"
+#include "main/glheader.h"
#include "bufferobj.h"
-#include "colormac.h"
+#include "main/colormac.h"
#include "convolve.h"
-#include "context.h"
+#include "main/context.h"
#include "feedback.h"
#include "image.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "pixel.h"
#include "state.h"
* \author Brian Paul
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "image.h"
#include "s_atifragshader.h"
#define S_SPAN_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
* ignored otherwise.
*/
-#include "macros.h"
+#include "main/macros.h"
#ifdef CI_MODE
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
#include "s_context.h"
#include "s_depth.h"
#define S_STENCIL_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "image.h"
#include "s_context.h"
#define S_TEXCOMBINE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
extern void
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/imports.h"
#include "texformat.h"
#include "s_context.h"
#define S_TEXFILTER_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/colormac.h"
+#include "main/context.h"
#include "convolve.h"
#include "image.h"
-#include "macros.h"
+#include "main/macros.h"
#include "mipmap.h"
#include "texformat.h"
#include "teximage.h"
* functions to draw triangles.
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "imports.h"
-#include "macros.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/imports.h"
+#include "main/macros.h"
#include "texformat.h"
#include "s_aatriangle.h"
#define S_TRIANGLES_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-#include "glheader.h"
-#include "macros.h"
-#include "imports.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/colormac.h"
#include "s_context.h"
#include "s_span.h"
#ifndef S_ZOOM_H
#define S_ZOOM_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast.h"
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "imports.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/imports.h"
+#include "main/colormac.h"
#include "ss_context.h"
#include "ss_triangle.h"
#include "swrast_setup.h"
#ifndef SS_CONTEXT_H
#define SS_CONTEXT_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast/swrast.h"
#include "swrast_setup.h"
#include "tnl/t_context.h"
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "macros.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/macros.h"
+#include "main/mtypes.h"
#include "tnl/t_context.h"
#ifndef SS_TRIANGLE_H
#define SS_TRIANGLE_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "ss_context.h"
#ifndef SS_VB_H
#define SS_VB_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "swrast_setup.h"
void _swsetup_vb_init( GLcontext *ctx );
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/imports.h"
#include "state.h"
-#include "mtypes.h"
-#include "macros.h"
-#include "enums.h"
+#include "main/mtypes.h"
+#include "main/macros.h"
+#include "main/enums.h"
#include "t_context.h"
#include "t_pipeline.h"
#ifndef _T_PIPELINE_H_
#define _T_PIPELINE_H_
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "t_context.h"
extern void _tnl_run_pipeline( GLcontext *ctx );
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
#include "feedback.h"
#include "light.h"
-#include "macros.h"
+#include "main/macros.h"
#include "rastpos.h"
#include "simple_list.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "math/m_matrix.h"
#include "tnl/tnl.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "math/m_xform.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "math/m_xform.h"
-#include "glheader.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
#include "light.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "simple_list.h"
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "math/m_translate.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "math/m_xform.h"
* Brian Paul
*/
-#include "mtypes.h"
-#include "imports.h"
+#include "main/mtypes.h"
+#include "main/imports.h"
#include "t_context.h"
#include "t_pipeline.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
#include "shader/prog_instruction.h"
#include "shader/prog_statevars.h"
#include "shader/prog_execute.h"
*/
-#include "glheader.h"
-#include "context.h"
-#include "enums.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "t_pipeline.h"
* including any use thereof or modifications thereto.
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "math/m_xform.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "math/m_xform.h"
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "context.h"
-#include "macros.h"
-#include "imports.h"
-#include "mtypes.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/context.h"
+#include "main/macros.h"
+#include "main/imports.h"
+#include "main/mtypes.h"
#include "math/m_xform.h"
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
#include "t_context.h"
#include "t_vertex.h"
#ifndef _TNL_VERTEX_H
#define _TNL_VERTEX_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#include "t_context.h"
/* New mechanism to specify hardware vertices so that tnl can build
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
#include "t_context.h"
#include "t_vertex.h"
#include "simple_list.h"
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
#include "t_context.h"
#include "t_vertex.h"
#include "simple_list.h"
-#include "enums.h"
+#include "main/enums.h"
#if defined(USE_SSE_ASM)
*/
-#include "glheader.h"
+#include "main/glheader.h"
#include "main/ffvertex_prog.h"
#include "t_vp_build.h"
#ifndef T_VP_BUILD_H
#define T_VP_BUILD_H
-#include "mtypes.h"
+#include "main/mtypes.h"
#define TNL_FIXED_FUNCTION_STATE_FLAGS (_NEW_PROGRAM | \
_NEW_LIGHT | \
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
#include "vf.h"
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "context.h"
-#include "colormac.h"
-#include "simple_list.h"
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/colormac.h"
+#include "main/simple_list.h"
#include "vf/vf.h"
* Keith Whitwell <keithw@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "colormac.h"
-#include "simple_list.h"
-#include "enums.h"
+#include "main/glheader.h"
+#include "main/colormac.h"
+#include "main/simple_list.h"
+#include "main/enums.h"
#include "vf/vf.h"
#ifdef USE_X86_64_ASM
-#include "glheader.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
#include "x86-64.h"
* Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
*/
-#include "glheader.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
#endif
#include "common_x86_asm.h"
-#include "imports.h"
+#include "main/imports.h"
int _mesa_x86_cpu_features = 0;
#ifdef USE_X86_ASM
#if defined(__i386__) || defined(__386__)
-#include "imports.h"
+#include "main/imports.h"
#include "x86sse.h"
#define DISASSEM 0
* Andre Werthmann <wertmann@cs.uni-potsdam.de>
*/
-#include "glheader.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"
* Intel x86 assembly code by Josh Vanderhoof
*/
-#include "glheader.h"
-#include "context.h"
+#include "main/glheader.h"
+#include "main/context.h"
#include "math/m_xform.h"
#include "tnl/t_context.h"