nouveau: Add headers to distribution.
authorMatt Turner <mattst88@gmail.com>
Sun, 7 Dec 2014 05:56:41 +0000 (21:56 -0800)
committerMatt Turner <mattst88@gmail.com>
Fri, 12 Dec 2014 20:11:48 +0000 (12:11 -0800)
src/mesa/drivers/dri/nouveau/Makefile.am
src/mesa/drivers/dri/nouveau/Makefile.sources

index 377b9a24e054cf273d27d7b4a7806d5116f5ed5d..f302864de90e87fd8ed5f8f2011f5f5580482d0b 100644 (file)
 
 include Makefile.sources
 
+EXTRA_DIST = \
+       nouveau_render_t.c \
+       nouveau_swtnl_t.c \
+       nouveau_vbo_t.c
+
 AM_CFLAGS = \
        -I$(top_srcdir)/include \
        -I$(top_srcdir)/src/ \
index b2a710a66c2b70d9f4371d6d89bf01fb2d5fb7b0..3eff3b8c2b54ef3327b5361649b560275fb2bc21 100644 (file)
@@ -1,23 +1,43 @@
 NOUVEAU_DRIVER_FILES = \
        nouveau_array.c \
+       nouveau_array.h \
        nouveau_bufferobj.c \
+       nouveau_bufferobj.h \
        nouveau_context.c \
+       nouveau_context.h \
        nouveau_driver.c \
+       nouveau_driver.h \
        nouveau_fbo.c \
+       nouveau_fbo.h \
+       nouveau_gldefs.h \
+       nouveau_local.h \
+       nouveau_render.h \
        nouveau_scratch.c \
+       nouveau_scratch.h \
        nouveau_screen.c \
+       nouveau_screen.h \
        nouveau_span.c \
        nouveau_state.c \
+       nouveau_state.h \
        nouveau_surface.c \
+       nouveau_surface.h \
        nouveau_texture.c \
+       nouveau_texture.h \
+       nouveau_util.h \
+       nv01_2d.xml.h \
+       nv04_3d.xml.h \
        nv04_context.c \
+       nv04_context.h \
+       nv04_driver.h \
        nv04_render.c \
        nv04_state_fb.c \
        nv04_state_frag.c \
        nv04_state_raster.c \
        nv04_state_tex.c \
        nv04_surface.c \
+       nv10_3d.xml.h \
        nv10_context.c \
+       nv10_driver.h \
        nv10_render.c \
        nv10_state_fb.c \
        nv10_state_frag.c \
@@ -25,14 +45,18 @@ NOUVEAU_DRIVER_FILES = \
        nv10_state_raster.c \
        nv10_state_tex.c \
        nv10_state_tnl.c \
+       nv20_3d.xml.h \
        nv20_context.c \
+       nv20_driver.h \
        nv20_render.c \
        nv20_state_fb.c \
        nv20_state_frag.c \
        nv20_state_polygon.c \
        nv20_state_raster.c \
        nv20_state_tex.c \
-       nv20_state_tnl.c
+       nv20_state_tnl.c \
+       nv_m2mf.xml.h \
+       nv_object.xml.h
 
 NOUVEAU_C_FILES = \
        $(NOUVEAU_DRIVER_FILES)