Add predicates to query if a GLSL type is or contains an image.
Rename sampler_coordinate_components() to coordinate_components().
v2: Use assert instead of unreachable.
v3: No need to use a separate code-path for images in
coordinate_components() after merging image and sampler fields in
the glsl_type structure.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
ir_texture *tex = new(mem_ctx) ir_texture(opcode);
tex->set_sampler(var_ref(s), return_type);
- const int coord_size = sampler_type->sampler_coordinate_components();
+ const int coord_size = sampler_type->coordinate_components();
if (coord_size == coord_type->vector_elements) {
tex->coordinate = var_ref(P);
}
}
+bool
+glsl_type::contains_image() const
+{
+ if (this->is_array()) {
+ return this->fields.array->contains_image();
+ } else if (this->is_record()) {
+ for (unsigned int i = 0; i < this->length; i++) {
+ if (this->fields.structure[i].type->contains_image())
+ return true;
+ }
+ return false;
+ } else {
+ return this->is_image();
+ }
+}
const glsl_type *glsl_type::get_base_type() const
{
}
int
-glsl_type::sampler_coordinate_components() const
+glsl_type::coordinate_components() const
{
- assert(is_sampler());
-
int size;
switch (sampler_dimensionality) {
*/
gl_texture_index sampler_index() const;
+ /**
+ * Query whether or not type is an image, or for struct and array
+ * types, contains an image.
+ */
+ bool contains_image() const;
+
+ /**
+ * Query whether or not a type is an image
+ */
+ bool is_image() const
+ {
+ return base_type == GLSL_TYPE_IMAGE;
+ }
+
/**
* Query whether or not a type is an array
*/
}
/**
- * Return the number of coordinate components needed for this sampler type.
+ * Return the number of coordinate components needed for this
+ * sampler or image type.
*
* This is based purely on the sampler's dimensionality. For example, this
* returns 1 for sampler1D, and 3 for sampler2DArray.
* a texturing built-in function, since those pack additional values (such
* as the shadow comparitor or projector) into the coordinate type.
*/
- int sampler_coordinate_components() const;
+ int coordinate_components() const;
/**
* Compare a record type against another record type.
EXPECT_EQ(DATA_TYPE, type->sampler_type); \
ARR; \
SHAD; \
- EXPECT_EQ(COMPS, type->sampler_coordinate_components()); \
+ EXPECT_EQ(COMPS, type->coordinate_components()); \
}
T( sampler1D, GLSL_SAMPLER_DIM_1D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 1)