glsl_to_tgsi: Use the GLSL compiler's new remove-output-reads pass.
authorVincent Lejeune <vljn@ovi.com>
Mon, 2 Jan 2012 19:17:38 +0000 (20:17 +0100)
committerDave Airlie <airlied@redhat.com>
Fri, 6 Jan 2012 13:36:52 +0000 (13:36 +0000)
The existing glsl_to_tgsi::remove_output_read pass did not work properly
when indirect addressing was involved; this commit replaces it with a
lowering pass that occurs before TGSI code generation.

Fixes varying-array related piglit tests.

Signed-off-by: Vincent Lejeune <vljn@ovi.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/mesa/state_tracker/st_glsl_to_tgsi.cpp

index 9e61c656de37dc178e9302ce377246ed42634428..1b956a77f53be6bdc05817142136f70ab0bf4bbb 100644 (file)
@@ -4894,6 +4894,13 @@ get_mesa_program(struct gl_context *ctx,
    _mesa_generate_parameters_list_for_uniforms(shader_program, shader,
                                               prog->Parameters);
 
+   if (!screen->get_shader_param(screen, pipe_shader_type,
+                                 PIPE_SHADER_CAP_OUTPUT_READ)) {
+      /* Remove reads to output registers, and to varyings in vertex shaders. */
+      lower_output_reads(shader->ir);
+   }
+
+
    /* Emit intermediate IR for main(). */
    visit_exec_list(shader->ir, v);
 
@@ -4940,14 +4947,6 @@ get_mesa_program(struct gl_context *ctx,
    }
 #endif
 
-   if (!screen->get_shader_param(screen, pipe_shader_type,
-                                 PIPE_SHADER_CAP_OUTPUT_READ)) {
-      /* Remove reads to output registers, and to varyings in vertex shaders. */
-      v->remove_output_reads(PROGRAM_OUTPUT);
-      if (target == GL_VERTEX_PROGRAM_ARB)
-         v->remove_output_reads(PROGRAM_VARYING);
-   }
-   
    /* Perform optimizations on the instructions in the glsl_to_tgsi_visitor. */
    v->simplify_cmp();
    v->copy_propagate();