mesa: Add getters for the GL_ARB_shader_storage_buffer_object max constants
authorSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Wed, 22 Apr 2015 14:11:13 +0000 (16:11 +0200)
committerSamuel Iglesias Gonsalvez <siglesias@igalia.com>
Fri, 25 Sep 2015 06:39:23 +0000 (08:39 +0200)
v2:
- Add tessellation shader constants support

v3:
- Add GLES 3.1 support.

v4:
- Move the getters to the proper place

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
src/mesa/main/get.c
src/mesa/main/get_hash_params.py

index 77184ee7986fc29a6501e5d4e450557c81b64ad6..539c41148dd395fe24c26b624da75720a54e6250 100644 (file)
@@ -369,6 +369,12 @@ static const int extra_ARB_compute_shader_es31[] = {
    EXTRA_END
 };
 
+static const int extra_ARB_shader_storage_buffer_object_es31[] = {
+   EXT(ARB_shader_storage_buffer_object),
+   EXTRA_API_ES31,
+   EXTRA_END
+};
+
 EXTRA_EXT(ARB_texture_cube_map);
 EXTRA_EXT(EXT_texture_array);
 EXTRA_EXT(NV_fog_distance);
@@ -417,6 +423,7 @@ EXTRA_EXT(EXT_polygon_offset_clamp);
 EXTRA_EXT(ARB_framebuffer_no_attachments);
 EXTRA_EXT(ARB_tessellation_shader);
 EXTRA_EXT(ARB_shader_subroutine);
+EXTRA_EXT(ARB_shader_storage_buffer_object);
 
 static const int
 extra_ARB_color_buffer_float_or_glcore[] = {
index 805becb26b7497ef06b7b5c805de5f4e48fb88e2..38b08b02a65028dc5d5cbbbe7790205da2db9502 100644 (file)
@@ -469,6 +469,17 @@ descriptor=[
 
 # GL 4.4 / GLES 3.1
   [ "MAX_VERTEX_ATTRIB_STRIDE", "CONTEXT_ENUM(Const.MaxVertexAttribStride), NO_EXTRA" ],
+
+  # GL_ARB_shader_storage_buffer_object / GLES 3.1
+  [ "MAX_VERTEX_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "MAX_COMPUTE_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "MAX_COMBINED_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.MaxCombinedShaderStorageBlocks), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "MAX_SHADER_STORAGE_BLOCK_SIZE", "CONTEXT_INT(Const.MaxShaderStorageBlockSize), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "MAX_SHADER_STORAGE_BUFFER_BINDINGS", "CONTEXT_INT(Const.MaxShaderStorageBufferBindings), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "CONTEXT_INT(Const.MaxCombinedShaderOutputResources), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.ShaderStorageBufferOffsetAlignment), extra_ARB_shader_storage_buffer_object_es31" ],
+  [ "SHADER_STORAGE_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_shader_storage_buffer_object_es31" ],
 ]},
 
 # Enums in OpenGL Core profile and ES 3.1
@@ -821,6 +832,11 @@ descriptor=[
 
 # GL_EXT_polygon_offset_clamp
   [ "POLYGON_OFFSET_CLAMP_EXT", "CONTEXT_FLOAT(Polygon.OffsetClamp), extra_EXT_polygon_offset_clamp" ],
+
+# GL_ARB_shader_storage_buffer_object
+  [ "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ],
+  [ "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ],
+  [ "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS", "CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxShaderStorageBlocks), extra_ARB_shader_storage_buffer_object" ],
 ]},
 
 # Enums restricted to OpenGL Core profile