python/test: New test for surface copies.
authorJosé Fonseca <jfonseca@vmware.com>
Tue, 31 Mar 2009 18:16:17 +0000 (19:16 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Tue, 31 Mar 2009 18:16:17 +0000 (19:16 +0100)
src/gallium/state_trackers/python/tests/surface_copy.py [new file with mode: 0755]

diff --git a/src/gallium/state_trackers/python/tests/surface_copy.py b/src/gallium/state_trackers/python/tests/surface_copy.py
new file mode 100755 (executable)
index 0000000..3ceecbb
--- /dev/null
@@ -0,0 +1,199 @@
+#!/usr/bin/env python
+##########################################################################
+# 
+# Copyright 2009 VMware, Inc.
+# All Rights Reserved.
+# 
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the
+# "Software"), to deal in the Software without restriction, including
+# without limitation the rights to use, copy, modify, merge, publish,
+# distribute, sub license, and/or sell copies of the Software, and to
+# permit persons to whom the Software is furnished to do so, subject to
+# the following conditions:
+# 
+# The above copyright notice and this permission notice (including the
+# next paragraph) shall be included in all copies or substantial portions
+# of the Software.
+# 
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+# IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+# ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+# SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+# 
+##########################################################################
+
+
+from gallium import *
+from base import *
+
+
+def lods(*dims):
+    size = max(dims)
+    lods = 0
+    while size:
+        lods += 1
+        size >>= 1
+    return lods
+
+
+class TextureTest(TestCase):
+    
+    tags = (
+        'target',
+        'format',
+        'width',
+        'height',
+        'depth',
+        'last_level',
+        'face',
+        'level',
+        'zslice',
+    )
+
+    def test(self):
+        dev = self.dev
+        
+        target = self.target
+        format = self.format
+        width = self.width
+        height = self.height
+        depth = self.depth
+        last_level = self.last_level
+        face = self.face
+        level = self.level
+        zslice = self.zslice
+        
+        #  textures
+        dst_texture = dev.texture_create(
+            target = target,
+            format = format, 
+            width = width, 
+            height = height,
+            depth = depth, 
+            last_level = last_level,
+            tex_usage = PIPE_TEXTURE_USAGE_RENDER_TARGET,
+        )
+        if dst_texture is None:
+            raise TestSkip
+
+        dst_surface = dst_texture.get_surface(face = face, level = level, zslice = zslice)
+        
+        src_texture = dev.texture_create(
+            target = target,
+            format = format, 
+            width = dst_surface.width, 
+            height = dst_surface.height,
+            depth = 1, 
+            last_level = 0,
+            tex_usage = PIPE_TEXTURE_USAGE_SAMPLER,
+        )
+
+        src_surface = src_texture.get_surface()
+        
+        x = 0
+        y = 0
+        w = dst_surface.width
+        h = dst_surface.height
+    
+        stride = dst_surface.nblocksx * dst_texture.block.size
+        size = dst_surface.nblocksy * stride
+        src_raw = os.urandom(size)
+
+        src_surface.put_tile_raw(0, 0, w, h, src_raw, stride)
+
+        ctx = self.dev.context_create()
+    
+        ctx.surface_copy(dst_surface, 0, 0, 
+                         src_surface, 0, 0, w, h)
+    
+        ctx.flush()
+
+        dst_raw = dst_surface.get_tile_raw(0, 0, w, h)
+
+        if dst_raw != src_raw:
+            raise TestFailure
+        
+
+
+def main():
+    dev = Device()
+    suite = TestSuite()
+    
+    targets = [
+        PIPE_TEXTURE_2D,
+        PIPE_TEXTURE_CUBE,
+        #PIPE_TEXTURE_3D,
+    ]
+    
+    formats = [
+        PIPE_FORMAT_A8R8G8B8_UNORM,
+        PIPE_FORMAT_X8R8G8B8_UNORM,
+        PIPE_FORMAT_A8R8G8B8_SRGB,
+        PIPE_FORMAT_R5G6B5_UNORM,
+        PIPE_FORMAT_A1R5G5B5_UNORM,
+        PIPE_FORMAT_A4R4G4B4_UNORM,
+        PIPE_FORMAT_Z32_UNORM,
+        PIPE_FORMAT_Z24S8_UNORM,
+        PIPE_FORMAT_Z24X8_UNORM,
+        PIPE_FORMAT_Z16_UNORM,
+        PIPE_FORMAT_S8_UNORM,
+        PIPE_FORMAT_A8_UNORM,
+        PIPE_FORMAT_L8_UNORM,
+        PIPE_FORMAT_DXT1_RGB,
+        PIPE_FORMAT_DXT1_RGBA,
+        PIPE_FORMAT_DXT3_RGBA,
+        PIPE_FORMAT_DXT5_RGBA,
+    ]
+    
+    sizes = [64, 32, 16, 8, 4, 2, 1]
+    #sizes = [1020, 508, 252, 62, 30, 14, 6, 3]
+    #sizes = [64]
+    #sizes = [63]
+    
+    faces = [
+        PIPE_TEX_FACE_POS_X,
+        PIPE_TEX_FACE_NEG_X,
+        PIPE_TEX_FACE_POS_Y,
+        PIPE_TEX_FACE_NEG_Y, 
+        PIPE_TEX_FACE_POS_Z, 
+        PIPE_TEX_FACE_NEG_Z,
+    ]
+
+    for target in targets:
+        for format in formats:
+            for size in sizes:
+                if target == PIPE_TEXTURE_3D:
+                    depth = size
+                else:
+                    depth = 1
+                for face in faces:
+                    if target != PIPE_TEXTURE_CUBE and face:
+                        continue
+                    levels = lods(size)
+                    for last_level in range(levels):
+                        for level in range(0, last_level + 1):
+                            zslice = 0
+                            while zslice < depth >> level:
+                                test = TextureTest(
+                                    dev = dev,
+                                    target = target,
+                                    format = format, 
+                                    width = size,
+                                    height = size,
+                                    depth = depth,
+                                    last_level = last_level,
+                                    face = face,
+                                    level = level,
+                                    zslice = zslice,
+                                )
+                                suite.add_test(test)
+                                zslice = (zslice + 1)*2 - 1
+    suite.run()
+
+
+if __name__ == '__main__':
+    main()