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ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.
author
Vinson Lee
<vlee@freedesktop.org>
Thu, 12 Apr 2012 06:05:44 +0000
(23:05 -0700)
committer
Vinson Lee
<vlee@freedesktop.org>
Fri, 13 Apr 2012 05:43:23 +0000
(22:43 -0700)
Fix uninitialized scalar field defect reported by Coverity.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
src/mesa/program/ir_to_mesa.cpp
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diff --git
a/src/mesa/program/ir_to_mesa.cpp
b/src/mesa/program/ir_to_mesa.cpp
index 6f4a095dd0ac24389cfa70b9cdcf2ef9e2030f0a..840648e04495a282d4c8d97c30d103d4ba09d2a4 100644
(file)
--- a/
src/mesa/program/ir_to_mesa.cpp
+++ b/
src/mesa/program/ir_to_mesa.cpp
@@
-2358,7
+2358,7
@@
class add_uniform_to_shader : public uniform_field_visitor {
public:
add_uniform_to_shader(struct gl_shader_program *shader_program,
struct gl_program_parameter_list *params)
- : shader_program(shader_program), params(params)
+ : shader_program(shader_program), params(params)
, idx(-1)
{
/* empty */
}