mesa: use BITFIELD64_BIT() macro
authorBrian Paul <brianp@vmware.com>
Tue, 15 Mar 2011 15:48:26 +0000 (09:48 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 16 Mar 2011 00:21:36 +0000 (18:21 -0600)
src/mesa/program/program.c

index cfdd0da86d8200548a3693b5cf9aa6ca537270fb..79034ab26f29fcefad6c5586a66c0af511365f6c 100644 (file)
@@ -811,7 +811,7 @@ _mesa_combine_programs(struct gl_context *ctx,
       /* Connect color outputs of fprogA to color inputs of fprogB, via a
        * new temporary register.
        */
-      if ((progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) &&
+      if ((progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) &&
           (progB_inputsRead & FRAG_BIT_COL0)) {
          GLint tempReg = _mesa_find_free_register(usedTemps, MAX_PROGRAM_TEMPS,
                                                   firstTemp);
@@ -834,7 +834,7 @@ _mesa_combine_programs(struct gl_context *ctx,
 
       /* compute combined program's InputsRead */
       inputsB = progB_inputsRead;
-      if (progA->OutputsWritten & (1 << FRAG_RESULT_COLOR)) {
+      if (progA->OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_COLOR)) {
          inputsB &= ~(1 << FRAG_ATTRIB_COL0);
       }
       newProg->InputsRead = progA->InputsRead | inputsB;