GLES 3 supports sRGB functionality, but it does not expose the
GL_FRAMEBUFFER_SRGB enable/disable bit. Instead the implementation
is expected to behave as though that bit is always enabled.
This patch ensures that ctx->Color.sRGBEnabled (the internal variable
tracking GL_FRAMEBUFFER_SRGB) is initially true in GLES 2/3 contexts,
and that it cannot be modified through the GLES 3 API.
This is safe for GLES 2, since ctx->Color.sRGBEnabled has no effect on
non-sRGB formats, and GLES 2 doesn't support any sRGB formats.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
ctx->Color._ClampFragmentColor = GL_TRUE;
ctx->Color.ClampReadColor = GL_FIXED_ONLY_ARB;
ctx->Color._ClampReadColor = GL_TRUE;
+
+ if (ctx->API == API_OPENGLES2) {
+ /* GLES 3 behaves as though GL_FRAMEBUFFER_SRGB is always enabled. */
+ ctx->Color.sRGBEnabled = GL_TRUE;
+ } else {
+ ctx->Color.sRGBEnabled = GL_FALSE;
+ }
}
/*@}*/
/* GL3.0 - GL_framebuffer_sRGB */
case GL_FRAMEBUFFER_SRGB_EXT:
- if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_framebuffer_sRGB, cap);
_mesa_set_framebuffer_srgb(ctx, state);
/* GL3.0 - GL_framebuffer_sRGB */
case GL_FRAMEBUFFER_SRGB_EXT:
- if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
+ if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(EXT_framebuffer_sRGB);
return ctx->Color.sRGBEnabled;