fixed point sprite bug
authorBrian Paul <brian.paul@tungstengraphics.com>
Fri, 7 Jun 2002 16:01:03 +0000 (16:01 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Fri, 7 Jun 2002 16:01:03 +0000 (16:01 +0000)
src/mesa/main/attrib.c

index 9a13aa7691411371ab41319d1724f3606d7caad5..b75fe4d6259c10dae408d724158da787e11955b2 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: attrib.c,v 1.64 2002/05/27 17:04:52 brianp Exp $ */
+/* $Id: attrib.c,v 1.65 2002/06/07 16:01:03 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -223,6 +223,7 @@ _mesa_PushAttrib(GLbitfield mask)
       attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped;
       attr->PixelTexture = ctx->Pixel.PixelTextureEnabled;
       attr->PointSmooth = ctx->Point.SmoothFlag;
+      attr->PointSprite = ctx->Point.PointSprite;
       attr->PolygonOffsetPoint = ctx->Polygon.OffsetPoint;
       attr->PolygonOffsetLine = ctx->Polygon.OffsetLine;
       attr->PolygonOffsetFill = ctx->Polygon.OffsetFill;