We have come to the conclusion that it doesn't improve performance.
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
#define SURFACE_SYNC_BUSY(x) (((x) >> 21) & 0x1)
#define DMA_BUSY(x) (((x) >> 22) & 0x1)
#define SCRATCH_RAM_BUSY(x) (((x) >> 24) & 0x1)
-#define CE_BUSY(x) (((x) >> 26) & 0x1)
#define IDENTITY(x) x
UPDATE_COUNTER(surf_sync, SURFACE_SYNC_BUSY);
UPDATE_COUNTER(cp_dma, DMA_BUSY);
UPDATE_COUNTER(scratch_ram, SCRATCH_RAM_BUSY);
- UPDATE_COUNTER(ce, CE_BUSY);
}
value = gui_busy || sdma_busy;
return BUSY_INDEX(rscreen, cp_dma);
case R600_QUERY_GPU_SCRATCH_RAM_BUSY:
return BUSY_INDEX(rscreen, scratch_ram);
- case R600_QUERY_GPU_CE_BUSY:
- return BUSY_INDEX(rscreen, ce);
default:
unreachable("invalid query type");
}
{ "norbplus", DBG_NO_RB_PLUS, "Disable RB+." },
{ "sisched", DBG_SI_SCHED, "Enable LLVM SI Machine Instruction Scheduler." },
{ "mono", DBG_MONOLITHIC_SHADERS, "Use old-style monolithic shaders compiled on demand" },
- { "ce", DBG_CE, "Force enable the constant engine" },
- { "noce", DBG_NO_CE, "Disable the constant engine"},
{ "unsafemath", DBG_UNSAFE_MATH, "Enable unsafe math shader optimizations" },
{ "nodccfb", DBG_NO_DCC_FB, "Disable separate DCC on the main framebuffer" },
#define DBG_NIR (1 << 1)
#define DBG_COMPUTE (1 << 2)
#define DBG_VM (1 << 3)
-#define DBG_CE (1 << 4)
+/* gap */
/* shader logging */
#define DBG_FS (1 << 5)
#define DBG_VS (1 << 6)
#define DBG_NO_RB_PLUS (1ull << 45)
#define DBG_SI_SCHED (1ull << 46)
#define DBG_MONOLITHIC_SHADERS (1ull << 47)
-#define DBG_NO_CE (1ull << 48)
+/* gap */
#define DBG_UNSAFE_MATH (1ull << 49)
#define DBG_NO_DCC_FB (1ull << 50)
#define DBG_TEST_VMFAULT_CP (1ull << 51)
struct r600_mmio_counter surf_sync;
struct r600_mmio_counter cp_dma;
struct r600_mmio_counter scratch_ram;
- struct r600_mmio_counter ce;
} named;
unsigned array[0];
};
case R600_QUERY_GPU_SURF_SYNC_BUSY:
case R600_QUERY_GPU_CP_DMA_BUSY:
case R600_QUERY_GPU_SCRATCH_RAM_BUSY:
- case R600_QUERY_GPU_CE_BUSY:
query->begin_result = r600_begin_counter(rctx->screen,
query->b.type);
break;
case R600_QUERY_GPU_SURF_SYNC_BUSY:
case R600_QUERY_GPU_CP_DMA_BUSY:
case R600_QUERY_GPU_SCRATCH_RAM_BUSY:
- case R600_QUERY_GPU_CE_BUSY:
query->end_result = r600_end_counter(rctx->screen,
query->b.type,
query->begin_result);
X("GPU-surf-sync-busy", GPU_SURF_SYNC_BUSY, UINT64, AVERAGE),
X("GPU-cp-dma-busy", GPU_CP_DMA_BUSY, UINT64, AVERAGE),
X("GPU-scratch-ram-busy", GPU_SCRATCH_RAM_BUSY, UINT64, AVERAGE),
- X("GPU-ce-busy", GPU_CE_BUSY, UINT64, AVERAGE),
};
#undef X
R600_QUERY_GPU_SURF_SYNC_BUSY,
R600_QUERY_GPU_CP_DMA_BUSY,
R600_QUERY_GPU_SCRATCH_RAM_BUSY,
- R600_QUERY_GPU_CE_BUSY,
R600_QUERY_NUM_COMPILATIONS,
R600_QUERY_NUM_SHADERS_CREATED,
R600_QUERY_BACK_BUFFER_PS_DRAW_RATIO,
unsigned max_prev; /* Space in array pointed to by prev. */
unsigned prev_dw; /* Total number of dwords in previous chunks. */
- /* Memory usage of the buffer list. These are always 0 for CE and preamble
- * IBs. */
+ /* Memory usage of the buffer list. These are always 0 for preamble IBs. */
uint64_t used_vram;
uint64_t used_gart;
};
struct pipe_fence_handle **fence),
void *flush_ctx);
- /**
- * Add a constant engine IB to a graphics CS. This makes the graphics CS
- * from "cs_create" a group of two IBs that share a buffer list and are
- * flushed together.
- *
- * The returned constant CS is only a stream for writing packets to the new
- * IB. Calling other winsys functions with it is not allowed, not even
- * "cs_destroy".
- *
- * In order to add buffers and check memory usage, use the graphics CS.
- * In order to flush it, use the graphics CS, which will flush both IBs.
- * Destroying the graphics CS will destroy both of them.
- *
- * \param cs The graphics CS from "cs_create" that will hold the buffer
- * list and will be used for flushing.
- */
- struct radeon_winsys_cs *(*cs_add_const_ib)(struct radeon_winsys_cs *cs);
-
- /**
- * Add a constant engine preamble IB to a graphics CS. This add an extra IB
- * in similar manner to cs_add_const_ib. This should always be called after
- * cs_add_const_ib.
- *
- * The returned IB is a constant engine IB that only gets flushed if the
- * context changed.
- *
- * \param cs The graphics CS from "cs_create" that will hold the buffer
- * list and will be used for flushing.
- */
- struct radeon_winsys_cs *(*cs_add_const_preamble_ib)(struct radeon_winsys_cs *cs);
/**
* Destroy a command stream.
*
if (program->ir_type == PIPE_SHADER_IR_TGSI)
si_setup_tgsi_grid(sctx, info);
- si_ce_pre_draw_synchronization(sctx);
-
si_emit_dispatch_packets(sctx, info);
- si_ce_post_draw_synchronization(sctx);
-
if (unlikely(sctx->current_saved_cs))
si_trace_emit(sctx);
struct si_saved_cs *cs;
bool dump_bo_list;
unsigned gfx_begin, gfx_end;
- unsigned ce_begin, ce_end;
};
static void si_log_chunk_type_cs_destroy(void *data)
struct si_context *ctx = chunk->ctx;
struct si_saved_cs *scs = chunk->cs;
int last_trace_id = -1;
- int last_ce_trace_id = -1;
/* We are expecting that the ddebug pipe has already
* waited for the context, so this buffer should be idle.
NULL,
PIPE_TRANSFER_UNSYNCHRONIZED |
PIPE_TRANSFER_READ);
- if (map) {
+ if (map)
last_trace_id = map[0];
- last_ce_trace_id = map[1];
- }
if (chunk->gfx_end != chunk->gfx_begin) {
if (chunk->gfx_begin == 0) {
}
}
- if (chunk->ce_end != chunk->ce_begin) {
- assert(ctx->ce_ib);
-
- if (scs->flushed) {
- ac_parse_ib(f, scs->ce.ib + chunk->ce_begin,
- chunk->ce_end - chunk->ce_begin,
- last_ce_trace_id, "CE IB", ctx->b.chip_class,
- NULL, NULL);
- } else {
- si_parse_current_ib(f, ctx->ce_ib, chunk->ce_begin,
- chunk->ce_end, last_ce_trace_id, "CE IB",
- ctx->b.chip_class);
- }
- }
-
if (chunk->dump_bo_list) {
fprintf(f, "Flushing.\n\n");
si_dump_bo_list(ctx, &scs->gfx, f);
struct si_saved_cs *scs = ctx->current_saved_cs;
unsigned gfx_cur = ctx->b.gfx.cs->prev_dw + ctx->b.gfx.cs->current.cdw;
- unsigned ce_cur = 0;
-
- if (ctx->ce_ib)
- ce_cur = ctx->ce_ib->prev_dw + ctx->ce_ib->current.cdw;
if (!dump_bo_list &&
- gfx_cur == scs->gfx_last_dw &&
- ce_cur == scs->ce_last_dw)
+ gfx_cur == scs->gfx_last_dw)
return;
struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
chunk->gfx_end = gfx_cur;
scs->gfx_last_dw = gfx_cur;
- chunk->ce_begin = scs->ce_last_dw;
- chunk->ce_end = ce_cur;
- scs->ce_last_dw = ce_cur;
-
u_log_chunk(log, &si_log_chunk_type_cs, chunk);
}
* descriptor */
};
-static uint16_t si_ce_ram_size(struct si_context *sctx)
-{
- return sctx->b.chip_class >= GFX9 ? 4096 : 32768;
-}
-
static void si_init_descriptor_list(uint32_t *desc_list,
unsigned element_dw_size,
unsigned num_elements,
}
}
-static void si_init_descriptors(struct si_context *sctx,
- struct si_descriptors *desc,
+static void si_init_descriptors(struct si_descriptors *desc,
unsigned shader_userdata_index,
unsigned element_dw_size,
- unsigned num_elements,
- unsigned first_ce_slot,
- unsigned num_ce_slots,
- unsigned *ce_offset)
+ unsigned num_elements)
{
desc->list = CALLOC(num_elements, element_dw_size * 4);
desc->element_dw_size = element_dw_size;
desc->num_elements = num_elements;
- desc->first_ce_slot = sctx->ce_ib ? first_ce_slot : 0;
- desc->num_ce_slots = sctx->ce_ib ? num_ce_slots : 0;
- desc->dirty_mask = 0;
desc->shader_userdata_offset = shader_userdata_index * 4;
-
- if (desc->num_ce_slots) {
- assert(num_elements <= sizeof(desc->dirty_mask)*8);
-
- desc->uses_ce = true;
- desc->ce_offset = *ce_offset;
- desc->dirty_mask = u_bit_consecutive64(0, num_elements);
-
- *ce_offset += element_dw_size * desc->num_ce_slots * 4;
- }
}
static void si_release_descriptors(struct si_descriptors *desc)
FREE(desc->list);
}
-static bool si_ce_upload(struct si_context *sctx, unsigned ce_offset, unsigned size,
- unsigned *out_offset, struct r600_resource **out_buf)
-{
- uint64_t va;
- unsigned cache_line_size = sctx->screen->b.info.tcc_cache_line_size;
-
- /* The base and size should be aligned to the L2 cache line size
- * for optimal performance. (all dumps should rewrite whole lines)
- */
- size = align(size, cache_line_size);
-
- (void)si_ce_ram_size; /* silence an "unused" warning */
- assert(ce_offset + size <= si_ce_ram_size(sctx));
-
- u_suballocator_alloc(sctx->ce_suballocator, size, cache_line_size,
- out_offset, (struct pipe_resource**)out_buf);
- if (!out_buf)
- return false;
-
- va = (*out_buf)->gpu_address + *out_offset;
-
- radeon_emit(sctx->ce_ib, PKT3(PKT3_DUMP_CONST_RAM, 3, 0));
- radeon_emit(sctx->ce_ib, ce_offset);
- radeon_emit(sctx->ce_ib, size / 4);
- radeon_emit(sctx->ce_ib, va);
- radeon_emit(sctx->ce_ib, va >> 32);
-
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, *out_buf,
- RADEON_USAGE_READWRITE, RADEON_PRIO_DESCRIPTORS);
-
- sctx->ce_need_synchronization = true;
- return true;
-}
-
-void si_ce_save_all_descriptors_at_ib_end(struct si_context* sctx)
-{
- bool success = si_ce_upload(sctx, 0, sctx->total_ce_ram_allocated,
- &sctx->ce_ram_saved_offset,
- &sctx->ce_ram_saved_buffer);
- (void)success;
- assert(success);
-}
-
-void si_ce_restore_all_descriptors_at_ib_start(struct si_context *sctx)
-{
- if (!sctx->ce_ram_saved_buffer)
- return;
-
- struct radeon_winsys_cs *ib = sctx->ce_preamble_ib;
- if (!ib)
- ib = sctx->ce_ib;
-
- uint64_t va = sctx->ce_ram_saved_buffer->gpu_address +
- sctx->ce_ram_saved_offset;
-
- radeon_emit(ib, PKT3(PKT3_LOAD_CONST_RAM, 3, 0));
- radeon_emit(ib, va);
- radeon_emit(ib, va >> 32);
- radeon_emit(ib, sctx->total_ce_ram_allocated / 4);
- radeon_emit(ib, 0);
-
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
- sctx->ce_ram_saved_buffer,
- RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
-}
-
-void si_ce_enable_loads(struct radeon_winsys_cs *ib)
-{
- radeon_emit(ib, PKT3(PKT3_CONTEXT_CONTROL, 1, 0));
- radeon_emit(ib, CONTEXT_CONTROL_LOAD_ENABLE(1) |
- CONTEXT_CONTROL_LOAD_CE_RAM(1));
- radeon_emit(ib, CONTEXT_CONTROL_SHADOW_ENABLE(1));
-}
-
static bool si_upload_descriptors(struct si_context *sctx,
struct si_descriptors *desc,
struct r600_atom * atom)
if (!upload_size)
return true;
- if (desc->uses_ce) {
- const uint32_t *list = desc->list +
- desc->first_ce_slot * desc->element_dw_size;
- uint64_t mask = (desc->dirty_mask >> desc->first_ce_slot) &
- u_bit_consecutive64(0, desc->num_ce_slots);
-
-
- while (mask) {
- int begin, count;
- u_bit_scan_consecutive_range64(&mask, &begin, &count);
-
- begin *= desc->element_dw_size;
- count *= desc->element_dw_size;
-
- radeon_emit(sctx->ce_ib,
- PKT3(PKT3_WRITE_CONST_RAM, count, 0));
- radeon_emit(sctx->ce_ib, desc->ce_offset + begin * 4);
- radeon_emit_array(sctx->ce_ib, list + begin, count);
- }
-
- if (!si_ce_upload(sctx,
- desc->ce_offset +
- (first_slot_offset - desc->first_ce_slot * slot_size),
- upload_size, (unsigned*)&desc->buffer_offset,
- &desc->buffer))
- return false;
- } else {
- uint32_t *ptr;
-
- u_upload_alloc(sctx->b.b.const_uploader, 0, upload_size,
- si_optimal_tcc_alignment(sctx, upload_size),
- (unsigned*)&desc->buffer_offset,
- (struct pipe_resource**)&desc->buffer,
- (void**)&ptr);
- if (!desc->buffer)
- return false; /* skip the draw call */
+ uint32_t *ptr;
+ u_upload_alloc(sctx->b.b.const_uploader, 0, upload_size,
+ si_optimal_tcc_alignment(sctx, upload_size),
+ (unsigned*)&desc->buffer_offset,
+ (struct pipe_resource**)&desc->buffer,
+ (void**)&ptr);
+ if (!desc->buffer)
+ return false; /* skip the draw call */
- util_memcpy_cpu_to_le32(ptr, (char*)desc->list + first_slot_offset,
- upload_size);
- desc->gpu_list = ptr - first_slot_offset / 4;
+ util_memcpy_cpu_to_le32(ptr, (char*)desc->list + first_slot_offset,
+ upload_size);
+ desc->gpu_list = ptr - first_slot_offset / 4;
- radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
- RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
- }
+ radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx, desc->buffer,
+ RADEON_USAGE_READ, RADEON_PRIO_DESCRIPTORS);
/* The shader pointer should point to slot 0. */
desc->buffer_offset -= first_slot_offset;
- desc->dirty_mask = 0;
-
if (atom)
si_mark_atom_dirty(sctx, atom);
views->enabled_mask &= ~(1u << slot);
}
- descs->dirty_mask |= 1ull << desc_slot;
sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
memcpy(descs->list + desc_slot*8, null_image_descriptor, 8*4);
images->enabled_mask &= ~(1u << slot);
- /* two 8-byte images share one 16-byte slot */
- descs->dirty_mask |= 1u << (desc_slot / 2);
ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
}
}
images->enabled_mask |= 1u << slot;
- /* two 8-byte images share one 16-byte slot */
- descs->dirty_mask |= 1u << (desc_slot / 2);
ctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
/* Since this can flush, it must be done after enabled_mask is updated. */
continue;
memcpy(desc->list + desc_slot * 16 + 12, sstates[i]->val, 4*4);
- desc->dirty_mask |= 1ull << desc_slot;
sctx->descriptors_dirty |= 1u << si_sampler_and_image_descriptors_idx(shader);
}
}
/* BUFFER RESOURCES */
-static void si_init_buffer_resources(struct si_context *sctx,
- struct si_buffer_resources *buffers,
+static void si_init_buffer_resources(struct si_buffer_resources *buffers,
struct si_descriptors *descs,
unsigned num_buffers,
- unsigned first_ce_slot,
- unsigned num_ce_slots,
unsigned shader_userdata_index,
enum radeon_bo_usage shader_usage,
enum radeon_bo_usage shader_usage_constbuf,
enum radeon_bo_priority priority,
- enum radeon_bo_priority priority_constbuf,
- unsigned *ce_offset)
+ enum radeon_bo_priority priority_constbuf)
{
buffers->shader_usage = shader_usage;
buffers->shader_usage_constbuf = shader_usage_constbuf;
buffers->priority_constbuf = priority_constbuf;
buffers->buffers = CALLOC(num_buffers, sizeof(struct pipe_resource*));
- si_init_descriptors(sctx, descs, shader_userdata_index, 4, num_buffers,
- first_ce_slot, num_ce_slots, ce_offset);
+ si_init_descriptors(descs, shader_userdata_index, 4, num_buffers);
}
static void si_release_buffer_resources(struct si_buffer_resources *buffers,
buffers->enabled_mask &= ~(1u << slot);
}
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |= 1u << descriptors_idx;
}
pipe_resource_reference(&buffers->buffers[slot], NULL);
memset(desc, 0, sizeof(uint32_t) * 4);
buffers->enabled_mask &= ~(1u << slot);
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |=
1u << si_const_and_shader_buffer_descriptors_idx(shader);
continue;
buf->bind_history |= PIPE_BIND_SHADER_BUFFER;
buffers->enabled_mask |= 1u << slot;
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |=
1u << si_const_and_shader_buffer_descriptors_idx(shader);
buffers->enabled_mask &= ~(1u << slot);
}
- descs->dirty_mask |= 1u << slot;
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
}
NULL);
buffers->enabled_mask &= ~(1u << bufidx);
}
- descs->dirty_mask |= 1u << bufidx;
}
for (; i < old_num_targets; i++) {
bufidx = SI_VS_STREAMOUT_BUF0 + i;
memset(descs->list + bufidx*4, 0, sizeof(uint32_t) * 4);
pipe_resource_reference(&buffers->buffers[bufidx], NULL);
buffers->enabled_mask &= ~(1u << bufidx);
- descs->dirty_mask |= 1u << bufidx;
}
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
si_desc_reset_buffer_offset(&sctx->b.b,
descs->list + i*4,
old_va, buf);
- descs->dirty_mask |= 1u << i;
sctx->descriptors_dirty |= 1u << descriptors_idx;
radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
si_desc_reset_buffer_offset(ctx, descs->list + i*4,
old_va, buf);
- descs->dirty_mask |= 1u << i;
sctx->descriptors_dirty |= 1u << SI_DESCS_RW_BUFFERS;
radeon_add_to_buffer_list_check_mem(&sctx->b, &sctx->b.gfx,
descs->list +
desc_slot * 16 + 4,
old_va, buf);
- descs->dirty_mask |= 1ull << desc_slot;
sctx->descriptors_dirty |=
1u << si_sampler_and_image_descriptors_idx(shader);
si_desc_reset_buffer_offset(
ctx, descs->list + desc_slot * 8 + 4,
old_va, buf);
- /* two 8-byte images share one 16-byte slot */
- descs->dirty_mask |= 1u << (desc_slot / 2);
sctx->descriptors_dirty |=
1u << si_sampler_and_image_descriptors_idx(shader);
unsigned shader_userdata_index,
unsigned num_elements)
{
- si_init_descriptors(sctx, desc, shader_userdata_index, 16, num_elements,
- 0, 0, NULL);
+ si_init_descriptors(desc, shader_userdata_index, 16, num_elements);
sctx->bindless_descriptors.num_active_slots = num_elements;
/* The first bindless descriptor is stored at slot 1, because 0 is not
/* INIT/DEINIT/UPLOAD */
-/* GFX9 has only 4KB of CE, while previous chips had 32KB. In order
- * to make CE RAM as useful as possible, this defines limits
- * for the number slots that can be in CE RAM on GFX9. If a shader
- * is using more, descriptors will be uploaded to memory directly and
- * CE won't be used.
- *
- * These numbers are based on shader-db.
- */
-static unsigned gfx9_max_ce_samplers[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = 0,
- [PIPE_SHADER_TESS_CTRL] = 0,
- [PIPE_SHADER_TESS_EVAL] = 1,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 24,
- [PIPE_SHADER_COMPUTE] = 16,
-};
-static unsigned gfx9_max_ce_images[SI_NUM_SHADERS] = {
- /* these must be even due to slot alignment */
- [PIPE_SHADER_VERTEX] = 0,
- [PIPE_SHADER_TESS_CTRL] = 0,
- [PIPE_SHADER_TESS_EVAL] = 0,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 2,
- [PIPE_SHADER_COMPUTE] = 8,
-};
-static unsigned gfx9_max_ce_const_buffers[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = 9,
- [PIPE_SHADER_TESS_CTRL] = 3,
- [PIPE_SHADER_TESS_EVAL] = 5,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 8,
- [PIPE_SHADER_COMPUTE] = 6,
-};
-static unsigned gfx9_max_ce_shader_buffers[SI_NUM_SHADERS] = {
- [PIPE_SHADER_VERTEX] = 0,
- [PIPE_SHADER_TESS_CTRL] = 0,
- [PIPE_SHADER_TESS_EVAL] = 0,
- [PIPE_SHADER_GEOMETRY] = 0,
- [PIPE_SHADER_FRAGMENT] = 12,
- [PIPE_SHADER_COMPUTE] = 13,
-};
-
void si_init_all_descriptors(struct si_context *sctx)
{
int i;
- unsigned ce_offset = 0;
STATIC_ASSERT(GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS % 2 == 0);
STATIC_ASSERT(GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS % 2 == 0);
unsigned num_sampler_slots = SI_NUM_IMAGES / 2 + SI_NUM_SAMPLERS;
unsigned num_buffer_slots = SI_NUM_SHADER_BUFFERS + SI_NUM_CONST_BUFFERS;
- unsigned first_sampler_ce_slot = 0;
- unsigned num_sampler_ce_slots = num_sampler_slots;
-
- unsigned first_buffer_ce_slot = 0;
- unsigned num_buffer_ce_slots = num_buffer_slots;
-
- /* Adjust CE slot ranges based on GFX9 CE RAM limits. */
if (sctx->b.chip_class >= GFX9) {
gfx9_tcs = i == PIPE_SHADER_TESS_CTRL;
gfx9_gs = i == PIPE_SHADER_GEOMETRY;
-
- first_sampler_ce_slot =
- si_get_image_slot(gfx9_max_ce_images[i] - 1) / 2;
- num_sampler_ce_slots = gfx9_max_ce_images[i] / 2 +
- gfx9_max_ce_samplers[i];
-
- first_buffer_ce_slot =
- si_get_shaderbuf_slot(gfx9_max_ce_shader_buffers[i] - 1);
- num_buffer_ce_slots = gfx9_max_ce_shader_buffers[i] +
- gfx9_max_ce_const_buffers[i];
}
- si_init_buffer_resources(sctx, &sctx->const_and_shader_buffers[i],
+ si_init_buffer_resources(&sctx->const_and_shader_buffers[i],
si_const_and_shader_buffer_descriptors(sctx, i),
num_buffer_slots,
- first_buffer_ce_slot, num_buffer_ce_slots,
gfx9_tcs ? GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS :
gfx9_gs ? GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS :
SI_SGPR_CONST_AND_SHADER_BUFFERS,
RADEON_USAGE_READWRITE,
RADEON_USAGE_READ,
RADEON_PRIO_SHADER_RW_BUFFER,
- RADEON_PRIO_CONST_BUFFER,
- &ce_offset);
+ RADEON_PRIO_CONST_BUFFER);
struct si_descriptors *desc = si_sampler_and_image_descriptors(sctx, i);
- si_init_descriptors(sctx, desc,
+ si_init_descriptors(desc,
gfx9_tcs ? GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES :
gfx9_gs ? GFX9_SGPR_GS_SAMPLERS_AND_IMAGES :
SI_SGPR_SAMPLERS_AND_IMAGES,
- 16, num_sampler_slots,
- first_sampler_ce_slot, num_sampler_ce_slots,
- &ce_offset);
+ 16, num_sampler_slots);
int j;
for (j = 0; j < SI_NUM_IMAGES; j++)
memcpy(desc->list + j * 8, null_texture_descriptor, 8 * 4);
}
- si_init_buffer_resources(sctx, &sctx->rw_buffers,
+ si_init_buffer_resources(&sctx->rw_buffers,
&sctx->descriptors[SI_DESCS_RW_BUFFERS],
- SI_NUM_RW_BUFFERS, 0, SI_NUM_RW_BUFFERS,
- SI_SGPR_RW_BUFFERS,
+ SI_NUM_RW_BUFFERS, SI_SGPR_RW_BUFFERS,
/* The second set of usage/priority is used by
* const buffers in RW buffer slots. */
RADEON_USAGE_READWRITE, RADEON_USAGE_READ,
- RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER,
- &ce_offset);
+ RADEON_PRIO_SHADER_RINGS, RADEON_PRIO_CONST_BUFFER);
sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots = SI_NUM_RW_BUFFERS;
- si_init_descriptors(sctx, &sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
- 4, SI_NUM_VERTEX_BUFFERS, 0, 0, NULL);
+ si_init_descriptors(&sctx->vertex_buffers, SI_SGPR_VERTEX_BUFFERS,
+ 4, SI_NUM_VERTEX_BUFFERS);
FREE(sctx->vertex_buffers.list); /* not used */
sctx->vertex_buffers.list = NULL;
1024);
sctx->descriptors_dirty = u_bit_consecutive(0, SI_NUM_DESCS);
- sctx->total_ce_ram_allocated = ce_offset;
-
- assert(ce_offset <= si_ce_ram_size(sctx));
/* Set pipe_context functions. */
sctx->b.b.bind_sampler_states = si_bind_sampler_states;
first + count > desc->first_active_slot + desc->num_active_slots)
sctx->descriptors_dirty |= 1u << desc_idx;
- /* Enable or disable CE for this descriptor array. */
- bool used_ce = desc->uses_ce;
- desc->uses_ce = desc->first_ce_slot <= first &&
- desc->first_ce_slot + desc->num_ce_slots >= first + count;
-
- if (desc->uses_ce != used_ce) {
- /* Upload or dump descriptors if we're disabling or enabling CE,
- * respectively. */
- sctx->descriptors_dirty |= 1u << desc_idx;
-
- /* If we're enabling CE, re-upload all descriptors to CE RAM.
- * When CE was disabled, uploads to CE RAM stopped.
- */
- if (desc->uses_ce) {
- desc->dirty_mask |=
- u_bit_consecutive64(desc->first_ce_slot,
- desc->num_ce_slots);
- }
- }
-
desc->first_active_slot = first;
desc->num_active_slots = count;
}
#include "si_pipe.h"
#include "radeon/r600_cs.h"
-static unsigned si_descriptor_list_cs_space(unsigned count, unsigned element_size)
-{
- /* Ensure we have enough space to start a new range in a hole */
- assert(element_size >= 3);
-
- /* 5 dwords for write to L2 + 3 bytes for the packet header of
- * every disjoint range written to CE RAM.
- */
- return 5 + (3 * count / 2) + count * element_size;
-}
-
-static unsigned si_ce_needed_cs_space(void)
-{
- unsigned space = 0;
-
- space += si_descriptor_list_cs_space(SI_NUM_SHADER_BUFFERS +
- SI_NUM_CONST_BUFFERS, 4);
- /* two 8-byte images share one 16-byte slot */
- space += si_descriptor_list_cs_space(SI_NUM_IMAGES / 2 +
- SI_NUM_SAMPLERS, 16);
- space *= SI_NUM_SHADERS;
-
- space += si_descriptor_list_cs_space(SI_NUM_RW_BUFFERS, 4);
-
- /* Increment CE counter packet */
- space += 2;
-
- return space;
-}
-
void si_destroy_saved_cs(struct si_saved_cs *scs)
{
radeon_clear_saved_cs(&scs->gfx);
- radeon_clear_saved_cs(&scs->ce);
r600_resource_reference(&scs->trace_buf, NULL);
free(scs);
}
void si_need_cs_space(struct si_context *ctx)
{
struct radeon_winsys_cs *cs = ctx->b.gfx.cs;
- struct radeon_winsys_cs *ce_ib = ctx->ce_ib;
/* There is no need to flush the DMA IB here, because
* r600_need_dma_space always flushes the GFX IB if there is
/* If the CS is sufficiently large, don't count the space needed
* and just flush if there is not enough space left.
*/
- if (!ctx->b.ws->cs_check_space(cs, 2048) ||
- (ce_ib && !ctx->b.ws->cs_check_space(ce_ib, si_ce_needed_cs_space())))
+ if (!ctx->b.ws->cs_check_space(cs, 2048))
ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
}
ctx->gfx_flush_in_progress = true;
- /* This CE dump should be done in parallel with the last draw. */
- if (ctx->ce_ib)
- si_ce_save_all_descriptors_at_ib_end(ctx);
-
r600_preflush_suspend_features(&ctx->b);
ctx->b.flags |= SI_CONTEXT_CS_PARTIAL_FLUSH |
/* Save the IB for debug contexts. */
radeon_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
- if (ctx->ce_ib)
- radeon_save_cs(ws, ctx->ce_ib, &ctx->current_saved_cs->ce, false);
ctx->current_saved_cs->flushed = true;
}
static void si_begin_cs_debug(struct si_context *ctx)
{
- static const uint32_t zeros[2];
+ static const uint32_t zeros[1];
assert(!ctx->current_saved_cs);
ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
if (ctx->init_config_gs_rings)
si_pm4_emit(ctx, ctx->init_config_gs_rings);
- if (ctx->ce_preamble_ib)
- si_ce_enable_loads(ctx->ce_preamble_ib);
- else if (ctx->ce_ib)
- si_ce_enable_loads(ctx->ce_ib);
-
- if (ctx->ce_ib)
- si_ce_restore_all_descriptors_at_ib_start(ctx);
-
if (ctx->queued.named.ls)
ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
if (ctx->queued.named.hs)
si_release_all_descriptors(sctx);
- if (sctx->ce_suballocator)
- u_suballocator_destroy(sctx->ce_suballocator);
-
- r600_resource_reference(&sctx->ce_ram_saved_buffer, NULL);
pipe_resource_reference(&sctx->esgs_ring, NULL);
pipe_resource_reference(&sctx->gsvs_ring, NULL);
pipe_resource_reference(&sctx->tf_ring, NULL);
sctx->b.gfx.cs = ws->cs_create(sctx->b.ctx, RING_GFX,
si_context_gfx_flush, sctx);
-
- bool enable_ce = sscreen->b.chip_class != SI && /* SI hangs */
- /* These can't use CE due to a power gating bug in the kernel. */
- sscreen->b.family != CHIP_CARRIZO &&
- sscreen->b.family != CHIP_STONEY;
-
- /* CE is currently disabled by default, because it makes s_load latency
- * worse, because CE IB doesn't run in lockstep with DE.
- * Remove this line after that performance issue has been resolved.
- */
- enable_ce = false;
-
- /* Apply CE overrides. */
- if (sscreen->b.debug_flags & DBG_NO_CE)
- enable_ce = false;
- else if (sscreen->b.debug_flags & DBG_CE)
- enable_ce = true;
-
- if (ws->cs_add_const_ib && enable_ce) {
- sctx->ce_ib = ws->cs_add_const_ib(sctx->b.gfx.cs);
- if (!sctx->ce_ib)
- goto fail;
-
- if (ws->cs_add_const_preamble_ib) {
- sctx->ce_preamble_ib =
- ws->cs_add_const_preamble_ib(sctx->b.gfx.cs);
-
- if (!sctx->ce_preamble_ib)
- goto fail;
- }
-
- sctx->ce_suballocator =
- u_suballocator_create(&sctx->b.b, 1024 * 1024, 0,
- PIPE_USAGE_DEFAULT,
- R600_RESOURCE_FLAG_UNMAPPABLE, false);
- if (!sctx->ce_suballocator)
- goto fail;
- }
-
sctx->b.gfx.flush = si_context_gfx_flush;
/* Border colors. */
struct pipe_reference reference;
struct si_context *ctx;
struct radeon_saved_cs gfx;
- struct radeon_saved_cs ce;
struct r600_resource *trace_buf;
unsigned trace_id;
unsigned gfx_last_dw;
- unsigned ce_last_dw;
bool flushed;
};
struct si_shader_ctx_state fixed_func_tcs_shader;
struct r600_resource *wait_mem_scratch;
unsigned wait_mem_number;
-
- struct radeon_winsys_cs *ce_ib;
- struct radeon_winsys_cs *ce_preamble_ib;
- struct r600_resource *ce_ram_saved_buffer;
- struct u_suballocator *ce_suballocator;
- unsigned ce_ram_saved_offset;
- uint16_t total_ce_ram_allocated;
uint16_t prefetch_L2_mask;
- bool ce_need_synchronization:1;
bool gfx_flush_in_progress:1;
bool compute_is_busy:1;
uint32_t *list;
/* The list in mapped GPU memory. */
uint32_t *gpu_list;
- /* Slots that have been changed and need to be uploaded. */
- uint64_t dirty_mask;
/* The buffer where the descriptors have been uploaded. */
struct r600_resource *buffer;
/* The maximum number of descriptors. */
uint32_t num_elements;
- /* Offset in CE RAM */
- uint16_t ce_offset;
-
- /* Slots allocated in CE RAM. If we get active slots outside of this
- * range, direct uploads to memory will be used instead. This basically
- * governs switching between onchip (CE) and offchip (upload) modes.
- */
- uint32_t first_ce_slot;
- uint32_t num_ce_slots;
-
/* Slots that are used by currently-bound shaders.
- * With CE: It determines which slots are dumped to L2.
- * It doesn't skip uploads to CE RAM.
- * Without CE: It determines which slots are uploaded.
+ * It determines which slots are uploaded.
*/
uint32_t first_active_slot;
uint32_t num_active_slots;
- /* Whether CE is used to upload this descriptor array. */
- bool uses_ce;
-
/* The SGPR index where the 64-bit pointer to the descriptor array will
* be stored. */
ubyte shader_userdata_offset;
} while(0)
/* si_descriptors.c */
-void si_ce_save_all_descriptors_at_ib_end(struct si_context* sctx);
-void si_ce_restore_all_descriptors_at_ib_start(struct si_context *sctx);
-void si_ce_enable_loads(struct radeon_winsys_cs *ib);
void si_set_mutable_tex_desc_fields(struct si_screen *sscreen,
struct r600_texture *tex,
const struct legacy_surf_level *base_level_info,
/* si_state_draw.c */
void si_init_ia_multi_vgt_param_table(struct si_context *sctx);
void si_emit_cache_flush(struct si_context *sctx);
-void si_ce_pre_draw_synchronization(struct si_context *sctx);
-void si_ce_post_draw_synchronization(struct si_context *sctx);
void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
void si_trace_emit(struct si_context *sctx);
}
}
-void si_ce_pre_draw_synchronization(struct si_context *sctx)
-{
- if (sctx->ce_need_synchronization) {
- radeon_emit(sctx->ce_ib, PKT3(PKT3_INCREMENT_CE_COUNTER, 0, 0));
- radeon_emit(sctx->ce_ib, 1); /* 1 = increment CE counter */
-
- radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_WAIT_ON_CE_COUNTER, 0, 0));
- radeon_emit(sctx->b.gfx.cs, 0); /* 0 = don't flush sL1 conditionally */
- }
-}
-
-void si_ce_post_draw_synchronization(struct si_context *sctx)
-{
- if (sctx->ce_need_synchronization) {
- radeon_emit(sctx->b.gfx.cs, PKT3(PKT3_INCREMENT_DE_COUNTER, 0, 0));
- radeon_emit(sctx->b.gfx.cs, 0); /* unused */
-
- sctx->ce_need_synchronization = false;
- }
-}
-
static void si_emit_all_states(struct si_context *sctx, const struct pipe_draw_info *info,
unsigned skip_atom_mask)
{
sctx->dirty_atoms = 0;
}
- si_ce_pre_draw_synchronization(sctx);
si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
/* <-- CUs are busy here. */
return;
si_emit_all_states(sctx, info, 0);
- si_ce_pre_draw_synchronization(sctx);
si_emit_draw_packets(sctx, info, indexbuf, index_size, index_offset);
}
- si_ce_post_draw_synchronization(sctx);
-
if (unlikely(sctx->current_saved_cs))
si_trace_emit(sctx);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, AC_ENCODE_TRACE_POINT(trace_id));
- if (sctx->ce_ib) {
- struct radeon_winsys_cs *ce = sctx->ce_ib;
-
- radeon_emit(ce, PKT3(PKT3_WRITE_DATA, 3, 0));
- radeon_emit(ce, S_370_DST_SEL(V_370_MEM_ASYNC) |
- S_370_WR_CONFIRM(1) |
- S_370_ENGINE_SEL(V_370_CE));
- radeon_emit(ce, va + 4);
- radeon_emit(ce, (va + 4) >> 32);
- radeon_emit(ce, trace_id);
- radeon_emit(ce, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(ce, AC_ENCODE_TRACE_POINT(trace_id));
- }
-
if (sctx->b.log)
u_log_flush(sctx->b.log);
}
buffer_size = MIN2(buffer_size, 4 * 512 * 1024);
switch (ib->ib_type) {
- case IB_CONST_PREAMBLE:
- buffer_size = MAX2(buffer_size, 4 * 1024);
- break;
- case IB_CONST:
- buffer_size = MAX2(buffer_size, 16 * 1024 * 4);
- break;
case IB_MAIN:
buffer_size = MAX2(buffer_size, 8 * 1024 * 4);
break;
* http://www.phoronix.com/scan.php?page=article&item=mesa-111-si&num=1
*/
return 20 * 1024;
- case IB_CONST_PREAMBLE:
- case IB_CONST:
- /* There isn't really any reason to limit CE IB size beyond the natural
- * limit implied by the main IB, except perhaps GTT size. Just return
- * an extremely large value that we never get anywhere close to.
- */
- return 16 * 1024 * 1024;
default:
unreachable("bad ib_type");
}
unsigned ib_size = 0;
switch (ib_type) {
- case IB_CONST_PREAMBLE:
- ib = &cs->const_preamble_ib;
- ib_size = 256 * 4;
- break;
- case IB_CONST:
- ib = &cs->const_ib;
- ib_size = 8 * 1024 * 4;
- break;
case IB_MAIN:
ib = &cs->main;
ib_size = 4 * 1024 * 4;
cs->request.number_of_ibs = 1;
cs->request.ibs = &cs->ib[IB_MAIN];
- cs->ib[IB_CONST].flags = AMDGPU_IB_FLAG_CE;
- cs->ib[IB_CONST_PREAMBLE].flags = AMDGPU_IB_FLAG_CE |
- AMDGPU_IB_FLAG_PREAMBLE;
-
return true;
}
cs->ring_type = ring_type;
cs->main.ib_type = IB_MAIN;
- cs->const_ib.ib_type = IB_CONST;
- cs->const_preamble_ib.ib_type = IB_CONST_PREAMBLE;
if (!amdgpu_init_cs_context(&cs->csc1, ring_type)) {
FREE(cs);
return &cs->main.base;
}
-static struct radeon_winsys_cs *
-amdgpu_cs_add_const_ib(struct radeon_winsys_cs *rcs)
-{
- struct amdgpu_cs *cs = (struct amdgpu_cs*)rcs;
- struct amdgpu_winsys *ws = cs->ctx->ws;
-
- /* only one const IB can be added */
- if (cs->ring_type != RING_GFX || cs->const_ib.ib_mapped)
- return NULL;
-
- if (!amdgpu_get_new_ib(&ws->base, cs, IB_CONST))
- return NULL;
-
- cs->csc->request.number_of_ibs = 2;
- cs->csc->request.ibs = &cs->csc->ib[IB_CONST];
-
- cs->cst->request.number_of_ibs = 2;
- cs->cst->request.ibs = &cs->cst->ib[IB_CONST];
-
- return &cs->const_ib.base;
-}
-
-static struct radeon_winsys_cs *
-amdgpu_cs_add_const_preamble_ib(struct radeon_winsys_cs *rcs)
-{
- struct amdgpu_cs *cs = (struct amdgpu_cs*)rcs;
- struct amdgpu_winsys *ws = cs->ctx->ws;
-
- /* only one const preamble IB can be added and only when the const IB has
- * also been mapped */
- if (cs->ring_type != RING_GFX || !cs->const_ib.ib_mapped ||
- cs->const_preamble_ib.ib_mapped)
- return NULL;
-
- if (!amdgpu_get_new_ib(&ws->base, cs, IB_CONST_PREAMBLE))
- return NULL;
-
- cs->csc->request.number_of_ibs = 3;
- cs->csc->request.ibs = &cs->csc->ib[IB_CONST_PREAMBLE];
-
- cs->cst->request.number_of_ibs = 3;
- cs->cst->request.ibs = &cs->cst->ib[IB_CONST_PREAMBLE];
-
- return &cs->const_preamble_ib.base;
-}
-
static bool amdgpu_cs_validate(struct radeon_winsys_cs *rcs)
{
return true;
while (rcs->current.cdw & 7)
radeon_emit(rcs, 0xffff1000); /* type3 nop packet */
}
-
- /* Also pad the const IB. */
- if (cs->const_ib.ib_mapped)
- while (!cs->const_ib.base.current.cdw || (cs->const_ib.base.current.cdw & 7))
- radeon_emit(&cs->const_ib.base, 0xffff1000); /* type3 nop packet */
-
- if (cs->const_preamble_ib.ib_mapped)
- while (!cs->const_preamble_ib.base.current.cdw || (cs->const_preamble_ib.base.current.cdw & 7))
- radeon_emit(&cs->const_preamble_ib.base, 0xffff1000);
break;
case RING_UVD:
while (rcs->current.cdw & 15)
/* Set IB sizes. */
amdgpu_ib_finalize(&cs->main);
- if (cs->const_ib.ib_mapped)
- amdgpu_ib_finalize(&cs->const_ib);
-
- if (cs->const_preamble_ib.ib_mapped)
- amdgpu_ib_finalize(&cs->const_preamble_ib);
-
/* Create a fence. */
amdgpu_fence_reference(&cur->fence, NULL);
if (cs->next_fence) {
}
amdgpu_get_new_ib(&ws->base, cs, IB_MAIN);
- if (cs->const_ib.ib_mapped)
- amdgpu_get_new_ib(&ws->base, cs, IB_CONST);
- if (cs->const_preamble_ib.ib_mapped)
- amdgpu_get_new_ib(&ws->base, cs, IB_CONST_PREAMBLE);
cs->main.base.used_gart = 0;
cs->main.base.used_vram = 0;
p_atomic_dec(&cs->ctx->ws->num_cs);
pb_reference(&cs->main.big_ib_buffer, NULL);
FREE(cs->main.base.prev);
- pb_reference(&cs->const_ib.big_ib_buffer, NULL);
- FREE(cs->const_ib.base.prev);
- pb_reference(&cs->const_preamble_ib.big_ib_buffer, NULL);
- FREE(cs->const_preamble_ib.base.prev);
amdgpu_destroy_cs_context(&cs->csc1);
amdgpu_destroy_cs_context(&cs->csc2);
amdgpu_fence_reference(&cs->next_fence, NULL);
ws->base.ctx_destroy = amdgpu_ctx_destroy;
ws->base.ctx_query_reset_status = amdgpu_ctx_query_reset_status;
ws->base.cs_create = amdgpu_cs_create;
- ws->base.cs_add_const_ib = amdgpu_cs_add_const_ib;
- ws->base.cs_add_const_preamble_ib = amdgpu_cs_add_const_preamble_ib;
ws->base.cs_destroy = amdgpu_cs_destroy;
ws->base.cs_add_buffer = amdgpu_cs_add_buffer;
ws->base.cs_validate = amdgpu_cs_validate;
};
enum ib_type {
- IB_CONST_PREAMBLE = 0,
- IB_CONST = 1, /* the const IB must be first */
- IB_MAIN = 2,
- IB_NUM
+ IB_MAIN,
+ IB_NUM,
};
struct amdgpu_ib {
struct amdgpu_cs {
struct amdgpu_ib main; /* must be first because this is inherited */
- struct amdgpu_ib const_ib; /* optional constant engine IB */
- struct amdgpu_ib const_preamble_ib;
struct amdgpu_ctx *ctx;
enum ring_type ring_type;
switch (ib->ib_type) {
case IB_MAIN:
return get_container(ib, struct amdgpu_cs, main);
- case IB_CONST:
- return get_container(ib, struct amdgpu_cs, const_ib);
- case IB_CONST_PREAMBLE:
- return get_container(ib, struct amdgpu_cs, const_preamble_ib);
default:
unreachable("bad ib_type");
}