Static analysis revealed that BaseGlobalEvent::barrier was never
deallocated. This changeset solves this leak by making the barrier
allocation a part of the BaseGlobalEvent instead of storing a pointer
to a separate heap-allocated barrier.
std::mutex BaseGlobalEvent::globalQMutex;
BaseGlobalEvent::BaseGlobalEvent(Priority p, Flags f)
+ : barrier(numMainEventQueues),
+ barrierEvent(numMainEventQueues, NULL)
{
- barrierEvent.resize(numMainEventQueues);
- barrier = new Barrier(numMainEventQueues);
}
// while waiting on the barrier to prevent deadlocks if
// another thread wants to lock the event queue.
EventQueue::ScopedRelease release(curEventQueue());
- return _globalEvent->barrier->wait();
+ return _globalEvent->barrier.wait();
}
public:
//! The barrier that all threads wait on before performing the
//! global event.
- Barrier *barrier;
+ Barrier barrier;
//! The individual local event instances (one per thread/event queue).
std::vector<BarrierEvent *> barrierEvent;