i965/vec4: Delete the old ir_visitor code
authorJason Ekstrand <jason.ekstrand@intel.com>
Mon, 21 Sep 2015 18:03:29 +0000 (11:03 -0700)
committerJason Ekstrand <jason.ekstrand@intel.com>
Fri, 2 Oct 2015 21:19:34 +0000 (14:19 -0700)
Reviewed-by: Matt Turner <mattst88@gmail.com>
src/mesa/drivers/dri/i965/brw_vec4.h
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp
src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h
src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
src/mesa/drivers/dri/i965/gen6_gs_visitor.cpp
src/mesa/drivers/dri/i965/gen6_gs_visitor.h

index ac9bd4a11fa899681b50bfbe9bbfea83e7cfcf2d..87cdd053eb91e5ecea503666dfe79ab90fabc59e 100644 (file)
@@ -65,7 +65,7 @@ class vec4_live_variables;
  * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and
  * fixed-function) into VS IR.
  */
-class vec4_visitor : public backend_shader, public ir_visitor
+class vec4_visitor : public backend_shader
 {
 public:
    vec4_visitor(const struct brw_compiler *compiler,
@@ -116,44 +116,8 @@ public:
    brw::vec4_live_variables *live_intervals;
    dst_reg userplane[MAX_CLIP_PLANES];
 
-   dst_reg *variable_storage(ir_variable *var);
-
-   void reladdr_to_temp(ir_instruction *ir, src_reg *reg, int *num_reladdr);
-
    bool need_all_constants_in_pull_buffer;
 
-   /**
-    * \name Visit methods
-    *
-    * As typical for the visitor pattern, there must be one \c visit method for
-    * each concrete subclass of \c ir_instruction.  Virtual base classes within
-    * the hierarchy should not have \c visit methods.
-    */
-   /*@{*/
-   virtual void visit(ir_variable *);
-   virtual void visit(ir_loop *);
-   virtual void visit(ir_loop_jump *);
-   virtual void visit(ir_function_signature *);
-   virtual void visit(ir_function *);
-   virtual void visit(ir_expression *);
-   virtual void visit(ir_swizzle *);
-   virtual void visit(ir_dereference_variable  *);
-   virtual void visit(ir_dereference_array *);
-   virtual void visit(ir_dereference_record *);
-   virtual void visit(ir_assignment *);
-   virtual void visit(ir_constant *);
-   virtual void visit(ir_call *);
-   virtual void visit(ir_return *);
-   virtual void visit(ir_discard *);
-   virtual void visit(ir_texture *);
-   virtual void visit(ir_if *);
-   virtual void visit(ir_emit_vertex *);
-   virtual void visit(ir_end_primitive *);
-   virtual void visit(ir_barrier *);
-   /*@}*/
-
-   src_reg result;
-
    /* Regs for vertex results.  Generated at ir_variable visiting time
     * for the ir->location's used.
     */
@@ -166,16 +130,12 @@ public:
 
    src_reg shader_start_time;
 
-   struct hash_table *variable_ht;
-
    bool run();
    void fail(const char *msg, ...);
 
    virtual void setup_vec4_uniform_value(unsigned param_offset,
                                          const gl_constant_value *values,
                                          unsigned n);
-   void setup_uniform_values(ir_variable *ir);
-   void setup_builtin_uniform_values(ir_variable *ir);
    int setup_uniforms(int payload_reg);
 
    bool reg_allocate_trivial();
@@ -271,21 +231,9 @@ public:
 
    int implied_mrf_writes(vec4_instruction *inst);
 
-   bool try_rewrite_rhs_to_dst(ir_assignment *ir,
-                              dst_reg dst,
-                              src_reg src,
-                              vec4_instruction *pre_rhs_inst,
-                              vec4_instruction *last_rhs_inst);
-
-   /** Walks an exec_list of ir_instruction and sends it through this visitor. */
-   void visit_instructions(const exec_list *list);
-
    void emit_vp_sop(enum brw_conditional_mod condmod, dst_reg dst,
                     src_reg src0, src_reg src1, src_reg one);
 
-   void emit_bool_to_cond_code(ir_rvalue *ir, enum brw_predicate *predicate);
-   void emit_if_gen6(ir_if *ir);
-
    vec4_instruction *emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
                                  src_reg src0, src_reg src1);
 
@@ -298,22 +246,11 @@ public:
     */
    src_reg emit_uniformize(const src_reg &src);
 
-   void emit_block_move(dst_reg *dst, src_reg *src,
-                        const struct glsl_type *type, brw_predicate predicate);
-
-   void emit_constant_values(dst_reg *dst, ir_constant *value);
-
    /**
     * Emit the correct dot-product instruction for the type of arguments
     */
    void emit_dp(dst_reg dst, src_reg src0, src_reg src1, unsigned elements);
 
-   void emit_scalar(ir_instruction *ir, enum prog_opcode op,
-                   dst_reg dst, src_reg src0);
-
-   void emit_scalar(ir_instruction *ir, enum prog_opcode op,
-                   dst_reg dst, src_reg src0, src_reg src1);
-
    src_reg fix_3src_operand(const src_reg &src);
    src_reg resolve_source_modifiers(const src_reg &src);
 
@@ -389,20 +326,13 @@ public:
    src_reg emit_resolve_reladdr(int scratch_loc[], bblock_t *block,
                                 vec4_instruction *inst, src_reg src);
 
-   bool try_emit_mad(ir_expression *ir);
-   bool try_emit_b2f_of_compare(ir_expression *ir);
    void resolve_ud_negate(src_reg *reg);
-   void resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg);
 
    src_reg get_timestamp();
 
-   bool process_move_condition(ir_rvalue *ir);
-
    void dump_instruction(backend_instruction *inst);
    void dump_instruction(backend_instruction *inst, FILE *file);
 
-   void visit_atomic_counter_intrinsic(ir_call *ir);
-
    bool is_high_sampler(src_reg sampler);
 
    virtual void emit_nir_code();
@@ -457,7 +387,6 @@ protected:
    virtual void emit_thread_end() = 0;
    virtual void emit_urb_write_header(int mrf) = 0;
    virtual vec4_instruction *emit_urb_write_opcode(bool complete) = 0;
-   virtual int compute_array_stride(ir_dereference_array *ir);
    virtual void gs_emit_vertex(int stream_id);
    virtual void gs_end_primitive();
 
index d2edc5782fdd90f9d4ddeeeba13e978ba8d9e20c..45c7683284c0e4f7e78fb2526e74f22eaeb0edd1 100644 (file)
@@ -310,24 +310,6 @@ vec4_gs_visitor::emit_urb_write_opcode(bool complete)
 }
 
 
-int
-vec4_gs_visitor::compute_array_stride(ir_dereference_array *ir)
-{
-   /* Geometry shader inputs are arrays, but they use an unusual array layout:
-    * instead of all array elements for a given geometry shader input being
-    * stored consecutively, all geometry shader inputs are interleaved into
-    * one giant array.  At this stage of compilation, we assume that the
-    * stride of the array is BRW_VARYING_SLOT_COUNT.  Later,
-    * setup_attributes() will remap our accesses to the actual input array.
-    */
-   ir_dereference_variable *deref_var = ir->array->as_dereference_variable();
-   if (deref_var && deref_var->var->data.mode == ir_var_shader_in)
-      return BRW_VARYING_SLOT_COUNT;
-   else
-      return vec4_visitor::compute_array_stride(ir);
-}
-
-
 /**
  * Write out a batch of 32 control data bits from the control_data_bits
  * register to the URB.
@@ -575,27 +557,6 @@ vec4_gs_visitor::gs_emit_vertex(int stream_id)
    this->current_annotation = NULL;
 }
 
-void
-vec4_gs_visitor::visit(ir_emit_vertex *ir)
-{
-   /* To ensure that we don't output more vertices than the shader specified
-    * using max_vertices, do the logic inside a conditional of the form "if
-    * (vertex_count < MAX)"
-    */
-   unsigned num_output_vertices = c->gp->program.VerticesOut;
-   emit(CMP(dst_null_d(), this->vertex_count,
-            src_reg(num_output_vertices), BRW_CONDITIONAL_L));
-   emit(IF(BRW_PREDICATE_NORMAL));
-
-   gs_emit_vertex(ir->stream_id());
-
-   this->current_annotation = "emit vertex: increment vertex count";
-   emit(ADD(dst_reg(this->vertex_count), this->vertex_count,
-            src_reg(1u)));
-
-   emit(BRW_OPCODE_ENDIF);
-}
-
 void
 vec4_gs_visitor::gs_end_primitive()
 {
@@ -647,12 +608,6 @@ vec4_gs_visitor::gs_end_primitive()
    emit(OR(dst_reg(this->control_data_bits), this->control_data_bits, mask));
 }
 
-void
-vec4_gs_visitor::visit(ir_end_primitive *)
-{
-   gs_end_primitive();
-}
-
 static const unsigned *
 generate_assembly(struct brw_context *brw,
                   struct gl_shader_program *shader_prog,
index 0e8fefabecc6d235cc2832de1308a5dbfac66024..d6ff777b41e15467677532f1db8bdb7691cb5b8b 100644 (file)
@@ -87,9 +87,6 @@ protected:
    virtual void emit_thread_end();
    virtual void emit_urb_write_header(int mrf);
    virtual vec4_instruction *emit_urb_write_opcode(bool complete);
-   virtual int compute_array_stride(ir_dereference_array *ir);
-   virtual void visit(ir_emit_vertex *);
-   virtual void visit(ir_end_primitive *);
    virtual void gs_emit_vertex(int stream_id);
    virtual void gs_end_primitive();
    virtual void nir_emit_intrinsic(nir_intrinsic_instr *instr);
index 3cb783ece1c675c447028469d90323730436d591..f3030808f861a27091e0cd30e4c1d5d6622291a5 100644 (file)
@@ -580,15 +580,6 @@ vec4_visitor::emit_pack_snorm_4x8(const dst_reg &dst, const src_reg &src0)
    emit(VEC4_OPCODE_PACK_BYTES, dst, bytes);
 }
 
-void
-vec4_visitor::visit_instructions(const exec_list *list)
-{
-   foreach_in_list(ir_instruction, ir, list) {
-      base_ir = ir;
-      ir->accept(this);
-   }
-}
-
 /**
  * Returns the minimum number of vec4 elements needed to pack a type.
  *
@@ -697,1790 +688,161 @@ dst_reg::dst_reg(class vec4_visitor *v, const struct glsl_type *type)
    this->type = brw_type_for_base_type(type);
 }
 
-void
-vec4_visitor::setup_vec4_uniform_value(unsigned param_offset,
-                                       const gl_constant_value *values,
-                                       unsigned n)
-{
-   static const gl_constant_value zero = { 0 };
-
-   assert(param_offset % 4 == 0);
-
-   for (unsigned i = 0; i < n; ++i)
-      stage_prog_data->param[param_offset + i] = &values[i];
-
-   for (unsigned i = n; i < 4; ++i)
-      stage_prog_data->param[param_offset + i] = &zero;
-
-   uniform_vector_size[param_offset / 4] = n;
-}
-
-/* Our support for uniforms is piggy-backed on the struct
- * gl_fragment_program, because that's where the values actually
- * get stored, rather than in some global gl_shader_program uniform
- * store.
- */
-void
-vec4_visitor::setup_uniform_values(ir_variable *ir)
-{
-   int namelen = strlen(ir->name);
-
-   /* The data for our (non-builtin) uniforms is stored in a series of
-    * gl_uniform_driver_storage structs for each subcomponent that
-    * glGetUniformLocation() could name.  We know it's been set up in the same
-    * order we'd walk the type, so walk the list of storage and find anything
-    * with our name, or the prefix of a component that starts with our name.
-    */
-   for (unsigned u = 0; u < shader_prog->NumUniformStorage; u++) {
-      struct gl_uniform_storage *storage = &shader_prog->UniformStorage[u];
-
-      if (storage->builtin)
-         continue;
-
-      if (strncmp(ir->name, storage->name, namelen) != 0 ||
-          (storage->name[namelen] != 0 &&
-           storage->name[namelen] != '.' &&
-           storage->name[namelen] != '[')) {
-         continue;
-      }
-
-      const unsigned vector_count = (MAX2(storage->array_elements, 1) *
-                                     storage->type->matrix_columns);
-      const unsigned vector_size = storage->type->vector_elements;
-
-      for (unsigned s = 0; s < vector_count; s++) {
-         setup_vec4_uniform_value(uniforms * 4,
-                                  &storage->storage[s * vector_size],
-                                  vector_size);
-         uniforms++;
-      }
-   }
-}
-
-/* Our support for builtin uniforms is even scarier than non-builtin.
- * It sits on top of the PROG_STATE_VAR parameters that are
- * automatically updated from GL context state.
- */
-void
-vec4_visitor::setup_builtin_uniform_values(ir_variable *ir)
-{
-   const ir_state_slot *const slots = ir->get_state_slots();
-   assert(slots != NULL);
-
-   for (unsigned int i = 0; i < ir->get_num_state_slots(); i++) {
-      /* This state reference has already been setup by ir_to_mesa,
-       * but we'll get the same index back here.  We can reference
-       * ParameterValues directly, since unlike brw_fs.cpp, we never
-       * add new state references during compile.
-       */
-      int index = _mesa_add_state_reference(this->prog->Parameters,
-                                           (gl_state_index *)slots[i].tokens);
-      gl_constant_value *values =
-         &this->prog->Parameters->ParameterValues[index][0];
-
-      assert(this->uniforms < uniform_array_size);
-
-      for (unsigned j = 0; j < 4; j++)
-        stage_prog_data->param[this->uniforms * 4 + j] =
-            &values[GET_SWZ(slots[i].swizzle, j)];
-
-      this->uniform_vector_size[this->uniforms] =
-         (ir->type->is_scalar() || ir->type->is_vector() ||
-          ir->type->is_matrix() ? ir->type->vector_elements : 4);
-
-      this->uniforms++;
-   }
-}
-
-dst_reg *
-vec4_visitor::variable_storage(ir_variable *var)
-{
-   return (dst_reg *)hash_table_find(this->variable_ht, var);
-}
-
-void
-vec4_visitor::emit_bool_to_cond_code(ir_rvalue *ir,
-                                     enum brw_predicate *predicate)
-{
-   ir_expression *expr = ir->as_expression();
-
-   *predicate = BRW_PREDICATE_NORMAL;
-
-   if (expr && expr->operation != ir_binop_ubo_load) {
-      src_reg op[3];
-      vec4_instruction *inst;
-
-      assert(expr->get_num_operands() <= 3);
-      for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
-        expr->operands[i]->accept(this);
-        op[i] = this->result;
-
-        resolve_ud_negate(&op[i]);
-      }
-
-      switch (expr->operation) {
-      case ir_unop_logic_not:
-        inst = emit(AND(dst_null_d(), op[0], src_reg(1)));
-        inst->conditional_mod = BRW_CONDITIONAL_Z;
-        break;
-
-      case ir_binop_logic_xor:
-         if (devinfo->gen <= 5) {
-            src_reg temp = src_reg(this, ir->type);
-            emit(XOR(dst_reg(temp), op[0], op[1]));
-            inst = emit(AND(dst_null_d(), temp, src_reg(1)));
-         } else {
-            inst = emit(XOR(dst_null_d(), op[0], op[1]));
-         }
-         inst->conditional_mod = BRW_CONDITIONAL_NZ;
-        break;
-
-      case ir_binop_logic_or:
-         if (devinfo->gen <= 5) {
-            src_reg temp = src_reg(this, ir->type);
-            emit(OR(dst_reg(temp), op[0], op[1]));
-            inst = emit(AND(dst_null_d(), temp, src_reg(1)));
-         } else {
-            inst = emit(OR(dst_null_d(), op[0], op[1]));
-         }
-         inst->conditional_mod = BRW_CONDITIONAL_NZ;
-        break;
-
-      case ir_binop_logic_and:
-         if (devinfo->gen <= 5) {
-            src_reg temp = src_reg(this, ir->type);
-            emit(AND(dst_reg(temp), op[0], op[1]));
-            inst = emit(AND(dst_null_d(), temp, src_reg(1)));
-         } else {
-            inst = emit(AND(dst_null_d(), op[0], op[1]));
-         }
-         inst->conditional_mod = BRW_CONDITIONAL_NZ;
-        break;
-
-      case ir_unop_f2b:
-        if (devinfo->gen >= 6) {
-           emit(CMP(dst_null_d(), op[0], src_reg(0.0f), BRW_CONDITIONAL_NZ));
-        } else {
-           inst = emit(MOV(dst_null_f(), op[0]));
-           inst->conditional_mod = BRW_CONDITIONAL_NZ;
-        }
-        break;
-
-      case ir_unop_i2b:
-        if (devinfo->gen >= 6) {
-           emit(CMP(dst_null_d(), op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-        } else {
-           inst = emit(MOV(dst_null_d(), op[0]));
-           inst->conditional_mod = BRW_CONDITIONAL_NZ;
-        }
-        break;
-
-      case ir_binop_all_equal:
-         if (devinfo->gen <= 5) {
-            resolve_bool_comparison(expr->operands[0], &op[0]);
-            resolve_bool_comparison(expr->operands[1], &op[1]);
-         }
-        inst = emit(CMP(dst_null_d(), op[0], op[1], BRW_CONDITIONAL_Z));
-        *predicate = BRW_PREDICATE_ALIGN16_ALL4H;
-        break;
-
-      case ir_binop_any_nequal:
-         if (devinfo->gen <= 5) {
-            resolve_bool_comparison(expr->operands[0], &op[0]);
-            resolve_bool_comparison(expr->operands[1], &op[1]);
-         }
-        inst = emit(CMP(dst_null_d(), op[0], op[1], BRW_CONDITIONAL_NZ));
-        *predicate = BRW_PREDICATE_ALIGN16_ANY4H;
-        break;
-
-      case ir_unop_any:
-         if (devinfo->gen <= 5) {
-            resolve_bool_comparison(expr->operands[0], &op[0]);
-         }
-        inst = emit(CMP(dst_null_d(), op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-        *predicate = BRW_PREDICATE_ALIGN16_ANY4H;
-        break;
-
-      case ir_binop_greater:
-      case ir_binop_gequal:
-      case ir_binop_less:
-      case ir_binop_lequal:
-      case ir_binop_equal:
-      case ir_binop_nequal:
-         if (devinfo->gen <= 5) {
-            resolve_bool_comparison(expr->operands[0], &op[0]);
-            resolve_bool_comparison(expr->operands[1], &op[1]);
-         }
-        emit(CMP(dst_null_d(), op[0], op[1],
-                 brw_conditional_for_comparison(expr->operation)));
-        break;
-
-      case ir_triop_csel: {
-         /* Expand the boolean condition into the flag register. */
-         inst = emit(MOV(dst_null_d(), op[0]));
-         inst->conditional_mod = BRW_CONDITIONAL_NZ;
-
-         /* Select which boolean to return. */
-         dst_reg temp(this, expr->operands[1]->type);
-         inst = emit(BRW_OPCODE_SEL, temp, op[1], op[2]);
-         inst->predicate = BRW_PREDICATE_NORMAL;
-
-         /* Expand the result to a condition code. */
-         inst = emit(MOV(dst_null_d(), src_reg(temp)));
-         inst->conditional_mod = BRW_CONDITIONAL_NZ;
-         break;
-      }
-
-      default:
-        unreachable("not reached");
-      }
-      return;
-   }
-
-   ir->accept(this);
-
-   resolve_ud_negate(&this->result);
-
-   vec4_instruction *inst = emit(AND(dst_null_d(), this->result, src_reg(1)));
-   inst->conditional_mod = BRW_CONDITIONAL_NZ;
-}
-
-/**
- * Emit a gen6 IF statement with the comparison folded into the IF
- * instruction.
- */
-void
-vec4_visitor::emit_if_gen6(ir_if *ir)
-{
-   ir_expression *expr = ir->condition->as_expression();
-
-   if (expr && expr->operation != ir_binop_ubo_load) {
-      src_reg op[3];
-      dst_reg temp;
-
-      assert(expr->get_num_operands() <= 3);
-      for (unsigned int i = 0; i < expr->get_num_operands(); i++) {
-        expr->operands[i]->accept(this);
-        op[i] = this->result;
-      }
-
-      switch (expr->operation) {
-      case ir_unop_logic_not:
-        emit(IF(op[0], src_reg(0), BRW_CONDITIONAL_Z));
-        return;
-
-      case ir_binop_logic_xor:
-        emit(IF(op[0], op[1], BRW_CONDITIONAL_NZ));
-        return;
-
-      case ir_binop_logic_or:
-        temp = dst_reg(this, glsl_type::bool_type);
-        emit(OR(temp, op[0], op[1]));
-        emit(IF(src_reg(temp), src_reg(0), BRW_CONDITIONAL_NZ));
-        return;
-
-      case ir_binop_logic_and:
-        temp = dst_reg(this, glsl_type::bool_type);
-        emit(AND(temp, op[0], op[1]));
-        emit(IF(src_reg(temp), src_reg(0), BRW_CONDITIONAL_NZ));
-        return;
-
-      case ir_unop_f2b:
-        emit(IF(op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-        return;
-
-      case ir_unop_i2b:
-        emit(IF(op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-        return;
-
-      case ir_binop_greater:
-      case ir_binop_gequal:
-      case ir_binop_less:
-      case ir_binop_lequal:
-      case ir_binop_equal:
-      case ir_binop_nequal:
-        emit(IF(op[0], op[1],
-                brw_conditional_for_comparison(expr->operation)));
-        return;
-
-      case ir_binop_all_equal:
-        emit(CMP(dst_null_d(), op[0], op[1], BRW_CONDITIONAL_Z));
-        emit(IF(BRW_PREDICATE_ALIGN16_ALL4H));
-        return;
-
-      case ir_binop_any_nequal:
-        emit(CMP(dst_null_d(), op[0], op[1], BRW_CONDITIONAL_NZ));
-        emit(IF(BRW_PREDICATE_ALIGN16_ANY4H));
-        return;
-
-      case ir_unop_any:
-        emit(CMP(dst_null_d(), op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-        emit(IF(BRW_PREDICATE_ALIGN16_ANY4H));
-        return;
-
-      case ir_triop_csel: {
-         /* Expand the boolean condition into the flag register. */
-         vec4_instruction *inst = emit(MOV(dst_null_d(), op[0]));
-         inst->conditional_mod = BRW_CONDITIONAL_NZ;
-
-         /* Select which boolean to return. */
-         dst_reg temp(this, expr->operands[1]->type);
-         inst = emit(BRW_OPCODE_SEL, temp, op[1], op[2]);
-         inst->predicate = BRW_PREDICATE_NORMAL;
-
-         emit(IF(src_reg(temp), src_reg(0), BRW_CONDITIONAL_NZ));
-         return;
-      }
-
-      default:
-        unreachable("not reached");
-      }
-      return;
-   }
-
-   ir->condition->accept(this);
-
-   emit(IF(this->result, src_reg(0), BRW_CONDITIONAL_NZ));
-}
-
-void
-vec4_visitor::visit(ir_variable *ir)
-{
-   dst_reg *reg = NULL;
-
-   if (variable_storage(ir))
-      return;
-
-   switch (ir->data.mode) {
-   case ir_var_shader_in:
-      assert(ir->data.location != -1);
-      reg = new(mem_ctx) dst_reg(ATTR, ir->data.location);
-      break;
-
-   case ir_var_shader_out:
-      assert(ir->data.location != -1);
-      reg = new(mem_ctx) dst_reg(this, ir->type);
-
-      for (int i = 0; i < type_size_vec4(ir->type); i++) {
-        output_reg[ir->data.location + i] = *reg;
-        output_reg[ir->data.location + i].reg_offset = i;
-        output_reg_annotation[ir->data.location + i] = ir->name;
-      }
-      break;
-
-   case ir_var_auto:
-   case ir_var_temporary:
-      reg = new(mem_ctx) dst_reg(this, ir->type);
-      break;
-
-   case ir_var_uniform:
-   case ir_var_shader_storage:
-      reg = new(this->mem_ctx) dst_reg(UNIFORM, this->uniforms);
-
-      /* Thanks to the lower_ubo_reference pass, we will see only
-       * ir_binop_{ubo,ssbo}_load expressions and not ir_dereference_variable
-       * for UBO/SSBO variables, so no need for them to be in variable_ht.
-       *
-       * Some uniforms, such as samplers and atomic counters, have no actual
-       * storage, so we should ignore them.
-       */
-      if (ir->is_in_buffer_block() || type_size_vec4(ir->type) == 0)
-         return;
-
-      /* Track how big the whole uniform variable is, in case we need to put a
-       * copy of its data into pull constants for array access.
-       */
-      assert(this->uniforms < uniform_array_size);
-      this->uniform_size[this->uniforms] = type_size_vec4(ir->type);
-
-      if (!strncmp(ir->name, "gl_", 3)) {
-        setup_builtin_uniform_values(ir);
-      } else {
-        setup_uniform_values(ir);
-      }
-      break;
-
-   case ir_var_system_value:
-      reg = make_reg_for_system_value(ir->data.location, ir->type);
-      break;
-
-   default:
-      unreachable("not reached");
-   }
-
-   reg->type = brw_type_for_base_type(ir->type);
-   hash_table_insert(this->variable_ht, reg, ir);
-}
-
-void
-vec4_visitor::visit(ir_loop *ir)
-{
-   /* We don't want debugging output to print the whole body of the
-    * loop as the annotation.
-    */
-   this->base_ir = NULL;
-
-   emit(BRW_OPCODE_DO);
-
-   visit_instructions(&ir->body_instructions);
-
-   emit(BRW_OPCODE_WHILE);
-}
-
-void
-vec4_visitor::visit(ir_loop_jump *ir)
-{
-   switch (ir->mode) {
-   case ir_loop_jump::jump_break:
-      emit(BRW_OPCODE_BREAK);
-      break;
-   case ir_loop_jump::jump_continue:
-      emit(BRW_OPCODE_CONTINUE);
-      break;
-   }
-}
-
-
-void
-vec4_visitor::visit(ir_function_signature *)
-{
-   unreachable("not reached");
-}
-
-void
-vec4_visitor::visit(ir_function *ir)
-{
-   /* Ignore function bodies other than main() -- we shouldn't see calls to
-    * them since they should all be inlined.
-    */
-   if (strcmp(ir->name, "main") == 0) {
-      const ir_function_signature *sig;
-      exec_list empty;
-
-      sig = ir->matching_signature(NULL, &empty, false);
-
-      assert(sig);
-
-      visit_instructions(&sig->body);
-   }
-}
-
-bool
-vec4_visitor::try_emit_mad(ir_expression *ir)
-{
-   /* 3-src instructions were introduced in gen6. */
-   if (devinfo->gen < 6)
-      return false;
-
-   /* MAD can only handle floating-point data. */
-   if (ir->type->base_type != GLSL_TYPE_FLOAT)
-      return false;
-
-   ir_rvalue *nonmul;
-   ir_expression *mul;
-   bool mul_negate, mul_abs;
-
-   for (int i = 0; i < 2; i++) {
-      mul_negate = false;
-      mul_abs = false;
-
-      mul = ir->operands[i]->as_expression();
-      nonmul = ir->operands[1 - i];
-
-      if (mul && mul->operation == ir_unop_abs) {
-         mul = mul->operands[0]->as_expression();
-         mul_abs = true;
-      } else if (mul && mul->operation == ir_unop_neg) {
-         mul = mul->operands[0]->as_expression();
-         mul_negate = true;
-      }
-
-      if (mul && mul->operation == ir_binop_mul)
-         break;
-   }
-
-   if (!mul || mul->operation != ir_binop_mul)
-      return false;
-
-   nonmul->accept(this);
-   src_reg src0 = fix_3src_operand(this->result);
-
-   mul->operands[0]->accept(this);
-   src_reg src1 = fix_3src_operand(this->result);
-   src1.negate ^= mul_negate;
-   src1.abs = mul_abs;
-   if (mul_abs)
-      src1.negate = false;
-
-   mul->operands[1]->accept(this);
-   src_reg src2 = fix_3src_operand(this->result);
-   src2.abs = mul_abs;
-   if (mul_abs)
-      src2.negate = false;
-
-   this->result = src_reg(this, ir->type);
-   emit(BRW_OPCODE_MAD, dst_reg(this->result), src0, src1, src2);
-
-   return true;
-}
-
-bool
-vec4_visitor::try_emit_b2f_of_compare(ir_expression *ir)
-{
-   /* This optimization relies on CMP setting the destination to 0 when
-    * false.  Early hardware only sets the least significant bit, and
-    * leaves the other bits undefined.  So we can't use it.
-    */
-   if (devinfo->gen < 6)
-      return false;
-
-   ir_expression *const cmp = ir->operands[0]->as_expression();
-
-   if (cmp == NULL)
-      return false;
-
-   switch (cmp->operation) {
-   case ir_binop_less:
-   case ir_binop_greater:
-   case ir_binop_lequal:
-   case ir_binop_gequal:
-   case ir_binop_equal:
-   case ir_binop_nequal:
-      break;
-
-   default:
-      return false;
-   }
-
-   cmp->operands[0]->accept(this);
-   const src_reg cmp_src0 = this->result;
-
-   cmp->operands[1]->accept(this);
-   const src_reg cmp_src1 = this->result;
-
-   this->result = src_reg(this, ir->type);
-
-   emit(CMP(dst_reg(this->result), cmp_src0, cmp_src1,
-            brw_conditional_for_comparison(cmp->operation)));
-
-   /* If the comparison is false, this->result will just happen to be zero.
-    */
-   vec4_instruction *const inst = emit(BRW_OPCODE_SEL, dst_reg(this->result),
-                                       this->result, src_reg(1.0f));
-   inst->predicate = BRW_PREDICATE_NORMAL;
-   inst->predicate_inverse = true;
-
-   return true;
-}
-
-vec4_instruction *
-vec4_visitor::emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
-                          src_reg src0, src_reg src1)
-{
-   vec4_instruction *inst;
-
-   if (devinfo->gen >= 6) {
-      inst = emit(BRW_OPCODE_SEL, dst, src0, src1);
-      inst->conditional_mod = conditionalmod;
-   } else {
-      emit(CMP(dst, src0, src1, conditionalmod));
-
-      inst = emit(BRW_OPCODE_SEL, dst, src0, src1);
-      inst->predicate = BRW_PREDICATE_NORMAL;
-   }
-
-   return inst;
-}
-
-vec4_instruction *
-vec4_visitor::emit_lrp(const dst_reg &dst,
-                       const src_reg &x, const src_reg &y, const src_reg &a)
-{
-   if (devinfo->gen >= 6) {
-      /* Note that the instruction's argument order is reversed from GLSL
-       * and the IR.
-       */
-     return emit(LRP(dst, fix_3src_operand(a), fix_3src_operand(y),
-                     fix_3src_operand(x)));
-   } else {
-      /* Earlier generations don't support three source operations, so we
-       * need to emit x*(1-a) + y*a.
-       */
-      dst_reg y_times_a           = dst_reg(this, glsl_type::vec4_type);
-      dst_reg one_minus_a         = dst_reg(this, glsl_type::vec4_type);
-      dst_reg x_times_one_minus_a = dst_reg(this, glsl_type::vec4_type);
-      y_times_a.writemask           = dst.writemask;
-      one_minus_a.writemask         = dst.writemask;
-      x_times_one_minus_a.writemask = dst.writemask;
-
-      emit(MUL(y_times_a, y, a));
-      emit(ADD(one_minus_a, negate(a), src_reg(1.0f)));
-      emit(MUL(x_times_one_minus_a, x, src_reg(one_minus_a)));
-      return emit(ADD(dst, src_reg(x_times_one_minus_a), src_reg(y_times_a)));
-   }
-}
-
-/**
- * Emits the instructions needed to perform a pull constant load. before_block
- * and before_inst can be NULL in which case the instruction will be appended
- * to the end of the instruction list.
- */
-void
-vec4_visitor::emit_pull_constant_load_reg(dst_reg dst,
-                                          src_reg surf_index,
-                                          src_reg offset_reg,
-                                          bblock_t *before_block,
-                                          vec4_instruction *before_inst)
-{
-   assert((before_inst == NULL && before_block == NULL) ||
-          (before_inst && before_block));
-
-   vec4_instruction *pull;
-
-   if (devinfo->gen >= 9) {
-      /* Gen9+ needs a message header in order to use SIMD4x2 mode */
-      src_reg header(this, glsl_type::uvec4_type, 2);
-
-      pull = new(mem_ctx)
-         vec4_instruction(VS_OPCODE_SET_SIMD4X2_HEADER_GEN9,
-                          dst_reg(header));
-
-      if (before_inst)
-         emit_before(before_block, before_inst, pull);
-      else
-         emit(pull);
-
-      dst_reg index_reg = retype(offset(dst_reg(header), 1),
-                                 offset_reg.type);
-      pull = MOV(writemask(index_reg, WRITEMASK_X), offset_reg);
-
-      if (before_inst)
-         emit_before(before_block, before_inst, pull);
-      else
-         emit(pull);
-
-      pull = new(mem_ctx) vec4_instruction(VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
-                                           dst,
-                                           surf_index,
-                                           header);
-      pull->mlen = 2;
-      pull->header_size = 1;
-   } else if (devinfo->gen >= 7) {
-      dst_reg grf_offset = dst_reg(this, glsl_type::int_type);
-
-      grf_offset.type = offset_reg.type;
-
-      pull = MOV(grf_offset, offset_reg);
-
-      if (before_inst)
-         emit_before(before_block, before_inst, pull);
-      else
-         emit(pull);
-
-      pull = new(mem_ctx) vec4_instruction(VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
-                                           dst,
-                                           surf_index,
-                                           src_reg(grf_offset));
-      pull->mlen = 1;
-   } else {
-      pull = new(mem_ctx) vec4_instruction(VS_OPCODE_PULL_CONSTANT_LOAD,
-                                           dst,
-                                           surf_index,
-                                           offset_reg);
-      pull->base_mrf = FIRST_SPILL_MRF(devinfo->gen) + 1;
-      pull->mlen = 1;
-   }
-
-   if (before_inst)
-      emit_before(before_block, before_inst, pull);
-   else
-      emit(pull);
-}
-
-src_reg
-vec4_visitor::emit_uniformize(const src_reg &src)
-{
-   const src_reg chan_index(this, glsl_type::uint_type);
-   const dst_reg dst = retype(dst_reg(this, glsl_type::uint_type),
-                              src.type);
-
-   emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, dst_reg(chan_index))
-      ->force_writemask_all = true;
-   emit(SHADER_OPCODE_BROADCAST, dst, src, chan_index)
-      ->force_writemask_all = true;
-
-   return src_reg(dst);
-}
-
-void
-vec4_visitor::visit(ir_expression *ir)
-{
-   unsigned int operand;
-   src_reg op[ARRAY_SIZE(ir->operands)];
-   vec4_instruction *inst;
-
-   if (ir->operation == ir_binop_add) {
-      if (try_emit_mad(ir))
-        return;
-   }
-
-   if (ir->operation == ir_unop_b2f) {
-      if (try_emit_b2f_of_compare(ir))
-        return;
-   }
-
-   /* Storage for our result.  Ideally for an assignment we'd be using
-    * the actual storage for the result here, instead.
-    */
-   dst_reg result_dst(this, ir->type);
-   src_reg result_src(result_dst);
-
-   if (ir->operation == ir_triop_csel) {
-      ir->operands[1]->accept(this);
-      op[1] = this->result;
-      ir->operands[2]->accept(this);
-      op[2] = this->result;
-
-      enum brw_predicate predicate;
-      emit_bool_to_cond_code(ir->operands[0], &predicate);
-      inst = emit(BRW_OPCODE_SEL, result_dst, op[1], op[2]);
-      inst->predicate = predicate;
-      this->result = result_src;
-      return;
-   }
-
-   for (operand = 0; operand < ir->get_num_operands(); operand++) {
-      this->result.file = BAD_FILE;
-      ir->operands[operand]->accept(this);
-      if (this->result.file == BAD_FILE) {
-        fprintf(stderr, "Failed to get tree for expression operand:\n");
-        ir->operands[operand]->fprint(stderr);
-        exit(1);
-      }
-      op[operand] = this->result;
-
-      /* Matrix expression operands should have been broken down to vector
-       * operations already.
-       */
-      assert(!ir->operands[operand]->type->is_matrix());
-   }
-
-   /* If nothing special happens, this is the result. */
-   this->result = result_src;
-
-   switch (ir->operation) {
-   case ir_unop_logic_not:
-      emit(NOT(result_dst, op[0]));
-      break;
-   case ir_unop_neg:
-      op[0].negate = !op[0].negate;
-      emit(MOV(result_dst, op[0]));
-      break;
-   case ir_unop_abs:
-      op[0].abs = true;
-      op[0].negate = false;
-      emit(MOV(result_dst, op[0]));
-      break;
-
-   case ir_unop_sign:
-      if (ir->type->is_float()) {
-         /* AND(val, 0x80000000) gives the sign bit.
-          *
-          * Predicated OR ORs 1.0 (0x3f800000) with the sign bit if val is not
-          * zero.
-          */
-         emit(CMP(dst_null_f(), op[0], src_reg(0.0f), BRW_CONDITIONAL_NZ));
-
-         op[0].type = BRW_REGISTER_TYPE_UD;
-         result_dst.type = BRW_REGISTER_TYPE_UD;
-         emit(AND(result_dst, op[0], src_reg(0x80000000u)));
-
-         inst = emit(OR(result_dst, src_reg(result_dst), src_reg(0x3f800000u)));
-         inst->predicate = BRW_PREDICATE_NORMAL;
-
-         this->result.type = BRW_REGISTER_TYPE_F;
-      } else {
-         /*  ASR(val, 31) -> negative val generates 0xffffffff (signed -1).
-          *               -> non-negative val generates 0x00000000.
-          *  Predicated OR sets 1 if val is positive.
-          */
-         emit(CMP(dst_null_d(), op[0], src_reg(0), BRW_CONDITIONAL_G));
-
-         emit(ASR(result_dst, op[0], src_reg(31)));
-
-         inst = emit(OR(result_dst, src_reg(result_dst), src_reg(1)));
-         inst->predicate = BRW_PREDICATE_NORMAL;
-      }
-      break;
-
-   case ir_unop_rcp:
-      emit_math(SHADER_OPCODE_RCP, result_dst, op[0]);
-      break;
-
-   case ir_unop_exp2:
-      emit_math(SHADER_OPCODE_EXP2, result_dst, op[0]);
-      break;
-   case ir_unop_log2:
-      emit_math(SHADER_OPCODE_LOG2, result_dst, op[0]);
-      break;
-   case ir_unop_exp:
-   case ir_unop_log:
-      unreachable("not reached: should be handled by ir_explog_to_explog2");
-   case ir_unop_sin:
-      emit_math(SHADER_OPCODE_SIN, result_dst, op[0]);
-      break;
-   case ir_unop_cos:
-      emit_math(SHADER_OPCODE_COS, result_dst, op[0]);
-      break;
-
-   case ir_unop_dFdx:
-   case ir_unop_dFdx_coarse:
-   case ir_unop_dFdx_fine:
-   case ir_unop_dFdy:
-   case ir_unop_dFdy_coarse:
-   case ir_unop_dFdy_fine:
-      unreachable("derivatives not valid in vertex shader");
-
-   case ir_unop_bitfield_reverse:
-      emit(BFREV(result_dst, op[0]));
-      break;
-   case ir_unop_bit_count:
-      emit(CBIT(result_dst, op[0]));
-      break;
-   case ir_unop_find_msb: {
-      src_reg temp = src_reg(this, glsl_type::uint_type);
-
-      inst = emit(FBH(dst_reg(temp), op[0]));
-      inst->dst.writemask = WRITEMASK_XYZW;
-
-      /* FBH counts from the MSB side, while GLSL's findMSB() wants the count
-       * from the LSB side. If FBH didn't return an error (0xFFFFFFFF), then
-       * subtract the result from 31 to convert the MSB count into an LSB count.
-       */
-
-      /* FBH only supports UD type for dst, so use a MOV to convert UD to D. */
-      temp.swizzle = BRW_SWIZZLE_NOOP;
-      emit(MOV(result_dst, temp));
-
-      src_reg src_tmp = src_reg(result_dst);
-      emit(CMP(dst_null_d(), src_tmp, src_reg(-1), BRW_CONDITIONAL_NZ));
-
-      src_tmp.negate = true;
-      inst = emit(ADD(result_dst, src_tmp, src_reg(31)));
-      inst->predicate = BRW_PREDICATE_NORMAL;
-      break;
-   }
-   case ir_unop_find_lsb:
-      emit(FBL(result_dst, op[0]));
-      break;
-   case ir_unop_saturate:
-      inst = emit(MOV(result_dst, op[0]));
-      inst->saturate = true;
-      break;
-
-   case ir_unop_noise:
-      unreachable("not reached: should be handled by lower_noise");
-
-   case ir_unop_subroutine_to_int:
-      emit(MOV(result_dst, op[0]));
-      break;
-
-   case ir_unop_ssbo_unsized_array_length:
-      unreachable("not reached: should be handled by lower_ubo_reference");
-      break;
-
-   case ir_binop_add:
-      emit(ADD(result_dst, op[0], op[1]));
-      break;
-   case ir_binop_sub:
-      unreachable("not reached: should be handled by ir_sub_to_add_neg");
-
-   case ir_binop_mul:
-      if (devinfo->gen < 8 && ir->type->is_integer()) {
-        /* For integer multiplication, the MUL uses the low 16 bits of one of
-         * the operands (src0 through SNB, src1 on IVB and later).  The MACH
-         * accumulates in the contribution of the upper 16 bits of that
-         * operand.  If we can determine that one of the args is in the low
-         * 16 bits, though, we can just emit a single MUL.
-          */
-         if (ir->operands[0]->is_uint16_constant()) {
-            if (devinfo->gen < 7)
-               emit(MUL(result_dst, op[0], op[1]));
-            else
-               emit(MUL(result_dst, op[1], op[0]));
-         } else if (ir->operands[1]->is_uint16_constant()) {
-            if (devinfo->gen < 7)
-               emit(MUL(result_dst, op[1], op[0]));
-            else
-               emit(MUL(result_dst, op[0], op[1]));
-         } else {
-            struct brw_reg acc = retype(brw_acc_reg(8), result_dst.type);
-
-            emit(MUL(acc, op[0], op[1]));
-            emit(MACH(dst_null_d(), op[0], op[1]));
-            emit(MOV(result_dst, src_reg(acc)));
-         }
-      } else {
-        emit(MUL(result_dst, op[0], op[1]));
-      }
-      break;
-   case ir_binop_imul_high: {
-      struct brw_reg acc = retype(brw_acc_reg(8), result_dst.type);
-
-      emit(MUL(acc, op[0], op[1]));
-      emit(MACH(result_dst, op[0], op[1]));
-      break;
-   }
-   case ir_binop_div:
-      /* Floating point should be lowered by DIV_TO_MUL_RCP in the compiler. */
-      assert(ir->type->is_integer());
-      emit_math(SHADER_OPCODE_INT_QUOTIENT, result_dst, op[0], op[1]);
-      break;
-
-   case ir_binop_carry:
-      unreachable("Should have been lowered by carry_to_arith().");
-
-   case ir_binop_borrow:
-      unreachable("Should have been lowered by borrow_to_arith().");
-
-   case ir_binop_mod:
-      /* Floating point should be lowered by MOD_TO_FLOOR in the compiler. */
-      assert(ir->type->is_integer());
-      emit_math(SHADER_OPCODE_INT_REMAINDER, result_dst, op[0], op[1]);
-      break;
-
-   case ir_binop_less:
-   case ir_binop_greater:
-   case ir_binop_lequal:
-   case ir_binop_gequal:
-   case ir_binop_equal:
-   case ir_binop_nequal: {
-      if (devinfo->gen <= 5) {
-         resolve_bool_comparison(ir->operands[0], &op[0]);
-         resolve_bool_comparison(ir->operands[1], &op[1]);
-      }
-      emit(CMP(result_dst, op[0], op[1],
-              brw_conditional_for_comparison(ir->operation)));
-      break;
-   }
-
-   case ir_binop_all_equal:
-      if (devinfo->gen <= 5) {
-         resolve_bool_comparison(ir->operands[0], &op[0]);
-         resolve_bool_comparison(ir->operands[1], &op[1]);
-      }
-
-      /* "==" operator producing a scalar boolean. */
-      if (ir->operands[0]->type->is_vector() ||
-         ir->operands[1]->type->is_vector()) {
-        emit(CMP(dst_null_d(), op[0], op[1], BRW_CONDITIONAL_Z));
-        emit(MOV(result_dst, src_reg(0)));
-         inst = emit(MOV(result_dst, src_reg(~0)));
-        inst->predicate = BRW_PREDICATE_ALIGN16_ALL4H;
-      } else {
-        emit(CMP(result_dst, op[0], op[1], BRW_CONDITIONAL_Z));
-      }
-      break;
-   case ir_binop_any_nequal:
-      if (devinfo->gen <= 5) {
-         resolve_bool_comparison(ir->operands[0], &op[0]);
-         resolve_bool_comparison(ir->operands[1], &op[1]);
-      }
-
-      /* "!=" operator producing a scalar boolean. */
-      if (ir->operands[0]->type->is_vector() ||
-         ir->operands[1]->type->is_vector()) {
-        emit(CMP(dst_null_d(), op[0], op[1], BRW_CONDITIONAL_NZ));
-
-        emit(MOV(result_dst, src_reg(0)));
-         inst = emit(MOV(result_dst, src_reg(~0)));
-        inst->predicate = BRW_PREDICATE_ALIGN16_ANY4H;
-      } else {
-        emit(CMP(result_dst, op[0], op[1], BRW_CONDITIONAL_NZ));
-      }
-      break;
-
-   case ir_unop_any:
-      if (devinfo->gen <= 5) {
-         resolve_bool_comparison(ir->operands[0], &op[0]);
-      }
-      emit(CMP(dst_null_d(), op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-      emit(MOV(result_dst, src_reg(0)));
-
-      inst = emit(MOV(result_dst, src_reg(~0)));
-      inst->predicate = BRW_PREDICATE_ALIGN16_ANY4H;
-      break;
-
-   case ir_binop_logic_xor:
-      emit(XOR(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_logic_or:
-      emit(OR(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_logic_and:
-      emit(AND(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_dot:
-      assert(ir->operands[0]->type->is_vector());
-      assert(ir->operands[0]->type == ir->operands[1]->type);
-      emit_dp(result_dst, op[0], op[1], ir->operands[0]->type->vector_elements);
-      break;
-
-   case ir_unop_sqrt:
-      emit_math(SHADER_OPCODE_SQRT, result_dst, op[0]);
-      break;
-   case ir_unop_rsq:
-      emit_math(SHADER_OPCODE_RSQ, result_dst, op[0]);
-      break;
-
-   case ir_unop_bitcast_i2f:
-   case ir_unop_bitcast_u2f:
-      this->result = op[0];
-      this->result.type = BRW_REGISTER_TYPE_F;
-      break;
-
-   case ir_unop_bitcast_f2i:
-      this->result = op[0];
-      this->result.type = BRW_REGISTER_TYPE_D;
-      break;
-
-   case ir_unop_bitcast_f2u:
-      this->result = op[0];
-      this->result.type = BRW_REGISTER_TYPE_UD;
-      break;
-
-   case ir_unop_i2f:
-   case ir_unop_i2u:
-   case ir_unop_u2i:
-   case ir_unop_u2f:
-   case ir_unop_f2i:
-   case ir_unop_f2u:
-      emit(MOV(result_dst, op[0]));
-      break;
-   case ir_unop_b2i:
-   case ir_unop_b2f:
-      if (devinfo->gen <= 5) {
-         resolve_bool_comparison(ir->operands[0], &op[0]);
-      }
-      emit(MOV(result_dst, negate(op[0])));
-      break;
-   case ir_unop_f2b:
-      emit(CMP(result_dst, op[0], src_reg(0.0f), BRW_CONDITIONAL_NZ));
-      break;
-   case ir_unop_i2b:
-      emit(CMP(result_dst, op[0], src_reg(0), BRW_CONDITIONAL_NZ));
-      break;
-
-   case ir_unop_trunc:
-      emit(RNDZ(result_dst, op[0]));
-      break;
-   case ir_unop_ceil: {
-         src_reg tmp = src_reg(this, ir->type);
-         op[0].negate = !op[0].negate;
-         emit(RNDD(dst_reg(tmp), op[0]));
-         tmp.negate = true;
-         emit(MOV(result_dst, tmp));
-      }
-      break;
-   case ir_unop_floor:
-      inst = emit(RNDD(result_dst, op[0]));
-      break;
-   case ir_unop_fract:
-      inst = emit(FRC(result_dst, op[0]));
-      break;
-   case ir_unop_round_even:
-      emit(RNDE(result_dst, op[0]));
-      break;
-
-   case ir_unop_get_buffer_size:
-      unreachable("not reached: not implemented");
-      break;
-
-   case ir_binop_min:
-      emit_minmax(BRW_CONDITIONAL_L, result_dst, op[0], op[1]);
-      break;
-   case ir_binop_max:
-      emit_minmax(BRW_CONDITIONAL_GE, result_dst, op[0], op[1]);
-      break;
-
-   case ir_binop_pow:
-      emit_math(SHADER_OPCODE_POW, result_dst, op[0], op[1]);
-      break;
-
-   case ir_unop_bit_not:
-      inst = emit(NOT(result_dst, op[0]));
-      break;
-   case ir_binop_bit_and:
-      inst = emit(AND(result_dst, op[0], op[1]));
-      break;
-   case ir_binop_bit_xor:
-      inst = emit(XOR(result_dst, op[0], op[1]));
-      break;
-   case ir_binop_bit_or:
-      inst = emit(OR(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_lshift:
-      inst = emit(SHL(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_rshift:
-      if (ir->type->base_type == GLSL_TYPE_INT)
-         inst = emit(ASR(result_dst, op[0], op[1]));
-      else
-         inst = emit(SHR(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_bfm:
-      emit(BFI1(result_dst, op[0], op[1]));
-      break;
-
-   case ir_binop_ubo_load: {
-      ir_constant *const_uniform_block = ir->operands[0]->as_constant();
-      ir_constant *const_offset_ir = ir->operands[1]->as_constant();
-      unsigned const_offset = const_offset_ir ? const_offset_ir->value.u[0] : 0;
-      src_reg offset;
-
-      /* Now, load the vector from that offset. */
-      assert(ir->type->is_vector() || ir->type->is_scalar());
-
-      src_reg packed_consts = src_reg(this, glsl_type::vec4_type);
-      packed_consts.type = result.type;
-      src_reg surf_index;
-
-      if (const_uniform_block) {
-         /* The block index is a constant, so just emit the binding table entry
-          * as an immediate.
-          */
-         surf_index = src_reg(prog_data->base.binding_table.ubo_start +
-                              const_uniform_block->value.u[0]);
-      } else {
-         /* The block index is not a constant. Evaluate the index expression
-          * per-channel and add the base UBO index; we have to select a value
-          * from any live channel.
-          */
-         surf_index = src_reg(this, glsl_type::uint_type);
-         emit(ADD(dst_reg(surf_index), op[0],
-                  src_reg(prog_data->base.binding_table.ubo_start)));
-         surf_index = emit_uniformize(surf_index);
-
-         /* Assume this may touch any UBO. It would be nice to provide
-          * a tighter bound, but the array information is already lowered away.
-          */
-         brw_mark_surface_used(&prog_data->base,
-                               prog_data->base.binding_table.ubo_start +
-                               shader_prog->NumBufferInterfaceBlocks - 1);
-      }
-
-      if (const_offset_ir) {
-         if (devinfo->gen >= 8) {
-            /* Store the offset in a GRF so we can send-from-GRF. */
-            offset = src_reg(this, glsl_type::int_type);
-            emit(MOV(dst_reg(offset), src_reg(const_offset / 16)));
-         } else {
-            /* Immediates are fine on older generations since they'll be moved
-             * to a (potentially fake) MRF at the generator level.
-             */
-            offset = src_reg(const_offset / 16);
-         }
-      } else {
-         offset = src_reg(this, glsl_type::uint_type);
-         emit(SHR(dst_reg(offset), op[1], src_reg(4u)));
-      }
-
-      emit_pull_constant_load_reg(dst_reg(packed_consts),
-                                  surf_index,
-                                  offset,
-                                  NULL, NULL /* before_block/inst */);
-
-      packed_consts.swizzle = brw_swizzle_for_size(ir->type->vector_elements);
-      packed_consts.swizzle += BRW_SWIZZLE4(const_offset % 16 / 4,
-                                            const_offset % 16 / 4,
-                                            const_offset % 16 / 4,
-                                            const_offset % 16 / 4);
-
-      /* UBO bools are any nonzero int.  We need to convert them to 0/~0. */
-      if (ir->type->base_type == GLSL_TYPE_BOOL) {
-         emit(CMP(result_dst, packed_consts, src_reg(0u),
-                  BRW_CONDITIONAL_NZ));
-      } else {
-         emit(MOV(result_dst, packed_consts));
-      }
-      break;
-   }
-
-   case ir_binop_vector_extract:
-      unreachable("should have been lowered by vec_index_to_cond_assign");
-
-   case ir_triop_fma:
-      op[0] = fix_3src_operand(op[0]);
-      op[1] = fix_3src_operand(op[1]);
-      op[2] = fix_3src_operand(op[2]);
-      /* Note that the instruction's argument order is reversed from GLSL
-       * and the IR.
-       */
-      emit(MAD(result_dst, op[2], op[1], op[0]));
-      break;
-
-   case ir_triop_lrp:
-      emit_lrp(result_dst, op[0], op[1], op[2]);
-      break;
-
-   case ir_triop_csel:
-      unreachable("already handled above");
-      break;
-
-   case ir_triop_bfi:
-      op[0] = fix_3src_operand(op[0]);
-      op[1] = fix_3src_operand(op[1]);
-      op[2] = fix_3src_operand(op[2]);
-      emit(BFI2(result_dst, op[0], op[1], op[2]));
-      break;
-
-   case ir_triop_bitfield_extract:
-      op[0] = fix_3src_operand(op[0]);
-      op[1] = fix_3src_operand(op[1]);
-      op[2] = fix_3src_operand(op[2]);
-      /* Note that the instruction's argument order is reversed from GLSL
-       * and the IR.
-       */
-      emit(BFE(result_dst, op[2], op[1], op[0]));
-      break;
-
-   case ir_triop_vector_insert:
-      unreachable("should have been lowered by lower_vector_insert");
-
-   case ir_quadop_bitfield_insert:
-      unreachable("not reached: should be handled by "
-              "bitfield_insert_to_bfm_bfi\n");
-
-   case ir_quadop_vector:
-      unreachable("not reached: should be handled by lower_quadop_vector");
-
-   case ir_unop_pack_half_2x16:
-      emit_pack_half_2x16(result_dst, op[0]);
-      break;
-   case ir_unop_unpack_half_2x16:
-      emit_unpack_half_2x16(result_dst, op[0]);
-      break;
-   case ir_unop_unpack_unorm_4x8:
-      emit_unpack_unorm_4x8(result_dst, op[0]);
-      break;
-   case ir_unop_unpack_snorm_4x8:
-      emit_unpack_snorm_4x8(result_dst, op[0]);
-      break;
-   case ir_unop_pack_unorm_4x8:
-      emit_pack_unorm_4x8(result_dst, op[0]);
-      break;
-   case ir_unop_pack_snorm_4x8:
-      emit_pack_snorm_4x8(result_dst, op[0]);
-      break;
-   case ir_unop_pack_snorm_2x16:
-   case ir_unop_pack_unorm_2x16:
-   case ir_unop_unpack_snorm_2x16:
-   case ir_unop_unpack_unorm_2x16:
-      unreachable("not reached: should be handled by lower_packing_builtins");
-   case ir_unop_unpack_half_2x16_split_x:
-   case ir_unop_unpack_half_2x16_split_y:
-   case ir_binop_pack_half_2x16_split:
-   case ir_unop_interpolate_at_centroid:
-   case ir_binop_interpolate_at_sample:
-   case ir_binop_interpolate_at_offset:
-      unreachable("not reached: should not occur in vertex shader");
-   case ir_binop_ldexp:
-      unreachable("not reached: should be handled by ldexp_to_arith()");
-   case ir_unop_d2f:
-   case ir_unop_f2d:
-   case ir_unop_d2i:
-   case ir_unop_i2d:
-   case ir_unop_d2u:
-   case ir_unop_u2d:
-   case ir_unop_d2b:
-   case ir_unop_pack_double_2x32:
-   case ir_unop_unpack_double_2x32:
-   case ir_unop_frexp_sig:
-   case ir_unop_frexp_exp:
-      unreachable("fp64 todo");
-   }
-}
-
-
-void
-vec4_visitor::visit(ir_swizzle *ir)
-{
-   /* Note that this is only swizzles in expressions, not those on the left
-    * hand side of an assignment, which do write masking.  See ir_assignment
-    * for that.
-    */
-   const unsigned swz = brw_compose_swizzle(
-      brw_swizzle_for_size(ir->type->vector_elements),
-      BRW_SWIZZLE4(ir->mask.x, ir->mask.y, ir->mask.z, ir->mask.w));
-
-   ir->val->accept(this);
-   this->result = swizzle(this->result, swz);
-}
-
-void
-vec4_visitor::visit(ir_dereference_variable *ir)
-{
-   const struct glsl_type *type = ir->type;
-   dst_reg *reg = variable_storage(ir->var);
-
-   if (!reg) {
-      fail("Failed to find variable storage for %s\n", ir->var->name);
-      this->result = src_reg(brw_null_reg());
-      return;
-   }
-
-   this->result = src_reg(*reg);
-
-   /* System values get their swizzle from the dst_reg writemask */
-   if (ir->var->data.mode == ir_var_system_value)
-      return;
-
-   if (type->is_scalar() || type->is_vector() || type->is_matrix())
-      this->result.swizzle = brw_swizzle_for_size(type->vector_elements);
-}
-
-
-int
-vec4_visitor::compute_array_stride(ir_dereference_array *ir)
-{
-   /* Under normal circumstances array elements are stored consecutively, so
-    * the stride is equal to the size of the array element.
-    */
-   return type_size_vec4(ir->type);
-}
-
-
-void
-vec4_visitor::visit(ir_dereference_array *ir)
-{
-   ir_constant *constant_index;
-   src_reg src;
-   int array_stride = compute_array_stride(ir);
-
-   constant_index = ir->array_index->constant_expression_value();
-
-   ir->array->accept(this);
-   src = this->result;
-
-   if (constant_index) {
-      src.reg_offset += constant_index->value.i[0] * array_stride;
-   } else {
-      /* Variable index array dereference.  It eats the "vec4" of the
-       * base of the array and an index that offsets the Mesa register
-       * index.
-       */
-      ir->array_index->accept(this);
-
-      src_reg index_reg;
-
-      if (array_stride == 1) {
-        index_reg = this->result;
-      } else {
-        index_reg = src_reg(this, glsl_type::int_type);
-
-        emit(MUL(dst_reg(index_reg), this->result, src_reg(array_stride)));
-      }
-
-      if (src.reladdr) {
-        src_reg temp = src_reg(this, glsl_type::int_type);
-
-        emit(ADD(dst_reg(temp), *src.reladdr, index_reg));
-
-        index_reg = temp;
-      }
-
-      src.reladdr = ralloc(mem_ctx, src_reg);
-      memcpy(src.reladdr, &index_reg, sizeof(index_reg));
-   }
-
-   /* If the type is smaller than a vec4, replicate the last channel out. */
-   if (ir->type->is_scalar() || ir->type->is_vector() || ir->type->is_matrix())
-      src.swizzle = brw_swizzle_for_size(ir->type->vector_elements);
-   else
-      src.swizzle = BRW_SWIZZLE_NOOP;
-   src.type = brw_type_for_base_type(ir->type);
-
-   this->result = src;
-}
-
-void
-vec4_visitor::visit(ir_dereference_record *ir)
-{
-   unsigned int i;
-   const glsl_type *struct_type = ir->record->type;
-   int offset = 0;
-
-   ir->record->accept(this);
-
-   for (i = 0; i < struct_type->length; i++) {
-      if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
-        break;
-      offset += type_size_vec4(struct_type->fields.structure[i].type);
-   }
-
-   /* If the type is smaller than a vec4, replicate the last channel out. */
-   if (ir->type->is_scalar() || ir->type->is_vector() || ir->type->is_matrix())
-      this->result.swizzle = brw_swizzle_for_size(ir->type->vector_elements);
-   else
-      this->result.swizzle = BRW_SWIZZLE_NOOP;
-   this->result.type = brw_type_for_base_type(ir->type);
-
-   this->result.reg_offset += offset;
-}
-
-/**
- * We want to be careful in assignment setup to hit the actual storage
- * instead of potentially using a temporary like we might with the
- * ir_dereference handler.
- */
-static dst_reg
-get_assignment_lhs(ir_dereference *ir, vec4_visitor *v)
-{
-   /* The LHS must be a dereference.  If the LHS is a variable indexed array
-    * access of a vector, it must be separated into a series conditional moves
-    * before reaching this point (see ir_vec_index_to_cond_assign).
-    */
-   assert(ir->as_dereference());
-   ir_dereference_array *deref_array = ir->as_dereference_array();
-   if (deref_array) {
-      assert(!deref_array->array->type->is_vector());
-   }
-
-   /* Use the rvalue deref handler for the most part.  We'll ignore
-    * swizzles in it and write swizzles using writemask, though.
-    */
-   ir->accept(v);
-   return dst_reg(v->result);
-}
-
-void
-vec4_visitor::emit_block_move(dst_reg *dst, src_reg *src,
-                              const struct glsl_type *type,
-                              enum brw_predicate predicate)
-{
-   if (type->base_type == GLSL_TYPE_STRUCT) {
-      for (unsigned int i = 0; i < type->length; i++) {
-        emit_block_move(dst, src, type->fields.structure[i].type, predicate);
-      }
-      return;
-   }
-
-   if (type->is_array()) {
-      for (unsigned int i = 0; i < type->length; i++) {
-        emit_block_move(dst, src, type->fields.array, predicate);
-      }
-      return;
-   }
-
-   if (type->is_matrix()) {
-      const struct glsl_type *vec_type;
-
-      vec_type = glsl_type::get_instance(GLSL_TYPE_FLOAT,
-                                        type->vector_elements, 1);
-
-      for (int i = 0; i < type->matrix_columns; i++) {
-        emit_block_move(dst, src, vec_type, predicate);
-      }
-      return;
-   }
-
-   assert(type->is_scalar() || type->is_vector());
-
-   dst->type = brw_type_for_base_type(type);
-   src->type = dst->type;
-
-   dst->writemask = (1 << type->vector_elements) - 1;
-
-   src->swizzle = brw_swizzle_for_size(type->vector_elements);
-
-   vec4_instruction *inst = emit(MOV(*dst, *src));
-   inst->predicate = predicate;
-
-   dst->reg_offset++;
-   src->reg_offset++;
-}
-
-
-/* If the RHS processing resulted in an instruction generating a
- * temporary value, and it would be easy to rewrite the instruction to
- * generate its result right into the LHS instead, do so.  This ends
- * up reliably removing instructions where it can be tricky to do so
- * later without real UD chain information.
- */
-bool
-vec4_visitor::try_rewrite_rhs_to_dst(ir_assignment *ir,
-                                    dst_reg dst,
-                                    src_reg src,
-                                    vec4_instruction *pre_rhs_inst,
-                                    vec4_instruction *last_rhs_inst)
-{
-   /* This could be supported, but it would take more smarts. */
-   if (ir->condition)
-      return false;
-
-   if (pre_rhs_inst == last_rhs_inst)
-      return false; /* No instructions generated to work with. */
-
-   /* Make sure the last instruction generated our source reg. */
-   if (src.file != GRF ||
-       src.file != last_rhs_inst->dst.file ||
-       src.reg != last_rhs_inst->dst.reg ||
-       src.reg_offset != last_rhs_inst->dst.reg_offset ||
-       src.reladdr ||
-       src.abs ||
-       src.negate ||
-       last_rhs_inst->predicate != BRW_PREDICATE_NONE)
-      return false;
-
-   /* Check that that last instruction fully initialized the channels
-    * we want to use, in the order we want to use them.  We could
-    * potentially reswizzle the operands of many instructions so that
-    * we could handle out of order channels, but don't yet.
-    */
-
-   for (unsigned i = 0; i < 4; i++) {
-      if (dst.writemask & (1 << i)) {
-        if (!(last_rhs_inst->dst.writemask & (1 << i)))
-           return false;
-
-        if (BRW_GET_SWZ(src.swizzle, i) != i)
-           return false;
-      }
-   }
-
-   /* Success!  Rewrite the instruction. */
-   last_rhs_inst->dst.file = dst.file;
-   last_rhs_inst->dst.reg = dst.reg;
-   last_rhs_inst->dst.reg_offset = dst.reg_offset;
-   last_rhs_inst->dst.reladdr = dst.reladdr;
-   last_rhs_inst->dst.writemask &= dst.writemask;
-
-   return true;
-}
-
-void
-vec4_visitor::visit(ir_assignment *ir)
-{
-   dst_reg dst = get_assignment_lhs(ir->lhs, this);
-   enum brw_predicate predicate = BRW_PREDICATE_NONE;
-
-   if (!ir->lhs->type->is_scalar() &&
-       !ir->lhs->type->is_vector()) {
-      ir->rhs->accept(this);
-      src_reg src = this->result;
-
-      if (ir->condition) {
-        emit_bool_to_cond_code(ir->condition, &predicate);
-      }
-
-      /* emit_block_move doesn't account for swizzles in the source register.
-       * This should be ok, since the source register is a structure or an
-       * array, and those can't be swizzled.  But double-check to be sure.
-       */
-      assert(src.swizzle ==
-             (ir->rhs->type->is_matrix()
-              ? brw_swizzle_for_size(ir->rhs->type->vector_elements)
-              : BRW_SWIZZLE_NOOP));
-
-      emit_block_move(&dst, &src, ir->rhs->type, predicate);
-      return;
-   }
-
-   /* Now we're down to just a scalar/vector with writemasks. */
-   int i;
-
-   vec4_instruction *pre_rhs_inst, *last_rhs_inst;
-   pre_rhs_inst = (vec4_instruction *)this->instructions.get_tail();
+void
+vec4_visitor::setup_vec4_uniform_value(unsigned param_offset,
+                                       const gl_constant_value *values,
+                                       unsigned n)
+{
+   static const gl_constant_value zero = { 0 };
 
-   ir->rhs->accept(this);
+   assert(param_offset % 4 == 0);
 
-   last_rhs_inst = (vec4_instruction *)this->instructions.get_tail();
+   for (unsigned i = 0; i < n; ++i)
+      stage_prog_data->param[param_offset + i] = &values[i];
 
-   int swizzles[4];
-   int src_chan = 0;
+   for (unsigned i = n; i < 4; ++i)
+      stage_prog_data->param[param_offset + i] = &zero;
 
-   assert(ir->lhs->type->is_vector() ||
-         ir->lhs->type->is_scalar());
-   dst.writemask = ir->write_mask;
+   uniform_vector_size[param_offset / 4] = n;
+}
 
-   /* Swizzle a small RHS vector into the channels being written.
-    *
-    * glsl ir treats write_mask as dictating how many channels are
-    * present on the RHS while in our instructions we need to make
-    * those channels appear in the slots of the vec4 they're written to.
-    */
-   for (int i = 0; i < 4; i++)
-      swizzles[i] = (ir->write_mask & (1 << i) ? src_chan++ : 0);
+vec4_instruction *
+vec4_visitor::emit_minmax(enum brw_conditional_mod conditionalmod, dst_reg dst,
+                          src_reg src0, src_reg src1)
+{
+   vec4_instruction *inst;
 
-   src_reg src = swizzle(this->result,
-                         BRW_SWIZZLE4(swizzles[0], swizzles[1],
-                                      swizzles[2], swizzles[3]));
+   if (devinfo->gen >= 6) {
+      inst = emit(BRW_OPCODE_SEL, dst, src0, src1);
+      inst->conditional_mod = conditionalmod;
+   } else {
+      emit(CMP(dst, src0, src1, conditionalmod));
 
-   if (try_rewrite_rhs_to_dst(ir, dst, src, pre_rhs_inst, last_rhs_inst)) {
-      return;
+      inst = emit(BRW_OPCODE_SEL, dst, src0, src1);
+      inst->predicate = BRW_PREDICATE_NORMAL;
    }
 
-   if (ir->condition) {
-      emit_bool_to_cond_code(ir->condition, &predicate);
-   }
+   return inst;
+}
 
-   for (i = 0; i < type_size_vec4(ir->lhs->type); i++) {
-      vec4_instruction *inst = emit(MOV(dst, src));
-      inst->predicate = predicate;
+vec4_instruction *
+vec4_visitor::emit_lrp(const dst_reg &dst,
+                       const src_reg &x, const src_reg &y, const src_reg &a)
+{
+   if (devinfo->gen >= 6) {
+      /* Note that the instruction's argument order is reversed from GLSL
+       * and the IR.
+       */
+     return emit(LRP(dst, fix_3src_operand(a), fix_3src_operand(y),
+                     fix_3src_operand(x)));
+   } else {
+      /* Earlier generations don't support three source operations, so we
+       * need to emit x*(1-a) + y*a.
+       */
+      dst_reg y_times_a           = dst_reg(this, glsl_type::vec4_type);
+      dst_reg one_minus_a         = dst_reg(this, glsl_type::vec4_type);
+      dst_reg x_times_one_minus_a = dst_reg(this, glsl_type::vec4_type);
+      y_times_a.writemask           = dst.writemask;
+      one_minus_a.writemask         = dst.writemask;
+      x_times_one_minus_a.writemask = dst.writemask;
 
-      dst.reg_offset++;
-      src.reg_offset++;
+      emit(MUL(y_times_a, y, a));
+      emit(ADD(one_minus_a, negate(a), src_reg(1.0f)));
+      emit(MUL(x_times_one_minus_a, x, src_reg(one_minus_a)));
+      return emit(ADD(dst, src_reg(x_times_one_minus_a), src_reg(y_times_a)));
    }
 }
 
+/**
+ * Emits the instructions needed to perform a pull constant load. before_block
+ * and before_inst can be NULL in which case the instruction will be appended
+ * to the end of the instruction list.
+ */
 void
-vec4_visitor::emit_constant_values(dst_reg *dst, ir_constant *ir)
+vec4_visitor::emit_pull_constant_load_reg(dst_reg dst,
+                                          src_reg surf_index,
+                                          src_reg offset_reg,
+                                          bblock_t *before_block,
+                                          vec4_instruction *before_inst)
 {
-   if (ir->type->base_type == GLSL_TYPE_STRUCT) {
-      foreach_in_list(ir_constant, field_value, &ir->components) {
-        emit_constant_values(dst, field_value);
-      }
-      return;
-   }
-
-   if (ir->type->is_array()) {
-      for (unsigned int i = 0; i < ir->type->length; i++) {
-        emit_constant_values(dst, ir->array_elements[i]);
-      }
-      return;
-   }
-
-   if (ir->type->is_matrix()) {
-      for (int i = 0; i < ir->type->matrix_columns; i++) {
-        float *vec = &ir->value.f[i * ir->type->vector_elements];
+   assert((before_inst == NULL && before_block == NULL) ||
+          (before_inst && before_block));
 
-        for (int j = 0; j < ir->type->vector_elements; j++) {
-           dst->writemask = 1 << j;
-           dst->type = BRW_REGISTER_TYPE_F;
+   vec4_instruction *pull;
 
-           emit(MOV(*dst, src_reg(vec[j])));
-        }
-        dst->reg_offset++;
-      }
-      return;
-   }
+   if (devinfo->gen >= 9) {
+      /* Gen9+ needs a message header in order to use SIMD4x2 mode */
+      src_reg header(this, glsl_type::uvec4_type, 2);
 
-   int remaining_writemask = (1 << ir->type->vector_elements) - 1;
+      pull = new(mem_ctx)
+         vec4_instruction(VS_OPCODE_SET_SIMD4X2_HEADER_GEN9,
+                          dst_reg(header));
 
-   for (int i = 0; i < ir->type->vector_elements; i++) {
-      if (!(remaining_writemask & (1 << i)))
-        continue;
+      if (before_inst)
+         emit_before(before_block, before_inst, pull);
+      else
+         emit(pull);
 
-      dst->writemask = 1 << i;
-      dst->type = brw_type_for_base_type(ir->type);
+      dst_reg index_reg = retype(offset(dst_reg(header), 1),
+                                 offset_reg.type);
+      pull = MOV(writemask(index_reg, WRITEMASK_X), offset_reg);
 
-      /* Find other components that match the one we're about to
-       * write.  Emits fewer instructions for things like vec4(0.5,
-       * 1.5, 1.5, 1.5).
-       */
-      for (int j = i + 1; j < ir->type->vector_elements; j++) {
-        if (ir->type->base_type == GLSL_TYPE_BOOL) {
-           if (ir->value.b[i] == ir->value.b[j])
-              dst->writemask |= (1 << j);
-        } else {
-           /* u, i, and f storage all line up, so no need for a
-            * switch case for comparing each type.
-            */
-           if (ir->value.u[i] == ir->value.u[j])
-              dst->writemask |= (1 << j);
-        }
-      }
+      if (before_inst)
+         emit_before(before_block, before_inst, pull);
+      else
+         emit(pull);
 
-      switch (ir->type->base_type) {
-      case GLSL_TYPE_FLOAT:
-        emit(MOV(*dst, src_reg(ir->value.f[i])));
-        break;
-      case GLSL_TYPE_INT:
-        emit(MOV(*dst, src_reg(ir->value.i[i])));
-        break;
-      case GLSL_TYPE_UINT:
-        emit(MOV(*dst, src_reg(ir->value.u[i])));
-        break;
-      case GLSL_TYPE_BOOL:
-         emit(MOV(*dst, src_reg(ir->value.b[i] != 0 ? ~0 : 0)));
-        break;
-      default:
-        unreachable("Non-float/uint/int/bool constant");
-      }
+      pull = new(mem_ctx) vec4_instruction(VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
+                                           dst,
+                                           surf_index,
+                                           header);
+      pull->mlen = 2;
+      pull->header_size = 1;
+   } else if (devinfo->gen >= 7) {
+      dst_reg grf_offset = dst_reg(this, glsl_type::int_type);
 
-      remaining_writemask &= ~dst->writemask;
-   }
-   dst->reg_offset++;
-}
+      grf_offset.type = offset_reg.type;
 
-void
-vec4_visitor::visit(ir_constant *ir)
-{
-   dst_reg dst = dst_reg(this, ir->type);
-   this->result = src_reg(dst);
+      pull = MOV(grf_offset, offset_reg);
 
-   emit_constant_values(&dst, ir);
-}
+      if (before_inst)
+         emit_before(before_block, before_inst, pull);
+      else
+         emit(pull);
 
-void
-vec4_visitor::visit_atomic_counter_intrinsic(ir_call *ir)
-{
-   ir_dereference *deref = static_cast<ir_dereference *>(
-      ir->actual_parameters.get_head());
-   ir_variable *location = deref->variable_referenced();
-   unsigned surf_index = (prog_data->base.binding_table.abo_start +
-                          location->data.binding);
-
-   /* Calculate the surface offset */
-   src_reg offset(this, glsl_type::uint_type);
-   ir_dereference_array *deref_array = deref->as_dereference_array();
-   if (deref_array) {
-      deref_array->array_index->accept(this);
-
-      src_reg tmp(this, glsl_type::uint_type);
-      emit(MUL(dst_reg(tmp), this->result, ATOMIC_COUNTER_SIZE));
-      emit(ADD(dst_reg(offset), tmp, location->data.atomic.offset));
+      pull = new(mem_ctx) vec4_instruction(VS_OPCODE_PULL_CONSTANT_LOAD_GEN7,
+                                           dst,
+                                           surf_index,
+                                           src_reg(grf_offset));
+      pull->mlen = 1;
    } else {
-      offset = location->data.atomic.offset;
-   }
-
-   /* Emit the appropriate machine instruction */
-   const char *callee = ir->callee->function_name();
-   dst_reg dst = get_assignment_lhs(ir->return_deref, this);
-
-   if (!strcmp("__intrinsic_atomic_read", callee)) {
-      emit_untyped_surface_read(surf_index, dst, offset);
-
-   } else if (!strcmp("__intrinsic_atomic_increment", callee)) {
-      emit_untyped_atomic(BRW_AOP_INC, surf_index, dst, offset,
-                          src_reg(), src_reg());
-
-   } else if (!strcmp("__intrinsic_atomic_predecrement", callee)) {
-      emit_untyped_atomic(BRW_AOP_PREDEC, surf_index, dst, offset,
-                          src_reg(), src_reg());
+      pull = new(mem_ctx) vec4_instruction(VS_OPCODE_PULL_CONSTANT_LOAD,
+                                           dst,
+                                           surf_index,
+                                           offset_reg);
+      pull->base_mrf = FIRST_SPILL_MRF(devinfo->gen) + 1;
+      pull->mlen = 1;
    }
 
-   brw_mark_surface_used(stage_prog_data, surf_index);
+   if (before_inst)
+      emit_before(before_block, before_inst, pull);
+   else
+      emit(pull);
 }
 
-void
-vec4_visitor::visit(ir_call *ir)
+src_reg
+vec4_visitor::emit_uniformize(const src_reg &src)
 {
-   const char *callee = ir->callee->function_name();
+   const src_reg chan_index(this, glsl_type::uint_type);
+   const dst_reg dst = retype(dst_reg(this, glsl_type::uint_type),
+                              src.type);
 
-   if (!strcmp("__intrinsic_atomic_read", callee) ||
-       !strcmp("__intrinsic_atomic_increment", callee) ||
-       !strcmp("__intrinsic_atomic_predecrement", callee)) {
-      visit_atomic_counter_intrinsic(ir);
-   } else {
-      unreachable("Unsupported intrinsic.");
-   }
+   emit(SHADER_OPCODE_FIND_LIVE_CHANNEL, dst_reg(chan_index))
+      ->force_writemask_all = true;
+   emit(SHADER_OPCODE_BROADCAST, dst, src, chan_index)
+      ->force_writemask_all = true;
+
+   return src_reg(dst);
 }
 
 src_reg
@@ -2717,155 +1079,6 @@ vec4_visitor::emit_texture(ir_texture_opcode op,
                   src_reg(inst->dst), sampler, dest_type);
 }
 
-void
-vec4_visitor::visit(ir_texture *ir)
-{
-   uint32_t sampler =
-      _mesa_get_sampler_uniform_value(ir->sampler, shader_prog, prog);
-
-   ir_rvalue *nonconst_sampler_index =
-      _mesa_get_sampler_array_nonconst_index(ir->sampler);
-
-   /* Handle non-constant sampler array indexing */
-   src_reg sampler_reg;
-   if (nonconst_sampler_index) {
-      /* The highest sampler which may be used by this operation is
-       * the last element of the array. Mark it here, because the generator
-       * doesn't have enough information to determine the bound.
-       */
-      uint32_t array_size = ir->sampler->as_dereference_array()
-         ->array->type->array_size();
-
-      uint32_t max_used = sampler + array_size - 1;
-      if (ir->op == ir_tg4 && devinfo->gen < 8) {
-         max_used += prog_data->base.binding_table.gather_texture_start;
-      } else {
-         max_used += prog_data->base.binding_table.texture_start;
-      }
-
-      brw_mark_surface_used(&prog_data->base, max_used);
-
-      /* Emit code to evaluate the actual indexing expression */
-      nonconst_sampler_index->accept(this);
-      src_reg temp(this, glsl_type::uint_type);
-      emit(ADD(dst_reg(temp), this->result, src_reg(sampler)));
-      sampler_reg = emit_uniformize(temp);
-   } else {
-      /* Single sampler, or constant array index; the indexing expression
-       * is just an immediate.
-       */
-      sampler_reg = src_reg(sampler);
-   }
-
-   /* When tg4 is used with the degenerate ZERO/ONE swizzles, don't bother
-    * emitting anything other than setting up the constant result.
-    */
-   if (ir->op == ir_tg4) {
-      ir_constant *chan = ir->lod_info.component->as_constant();
-      int swiz = GET_SWZ(key_tex->swizzles[sampler], chan->value.i[0]);
-      if (swiz == SWIZZLE_ZERO || swiz == SWIZZLE_ONE) {
-         dst_reg result(this, ir->type);
-         this->result = src_reg(result);
-         emit(MOV(result, src_reg(swiz == SWIZZLE_ONE ? 1.0f : 0.0f)));
-         return;
-      }
-   }
-
-   /* Should be lowered by do_lower_texture_projection */
-   assert(!ir->projector);
-
-   /* Should be lowered */
-   assert(!ir->offset || !ir->offset->type->is_array());
-
-   /* Generate code to compute all the subexpression trees.  This has to be
-    * done before loading any values into MRFs for the sampler message since
-    * generating these values may involve SEND messages that need the MRFs.
-    */
-   src_reg coordinate;
-   int coord_components = 0;
-   if (ir->coordinate) {
-      coord_components = ir->coordinate->type->vector_elements;
-      ir->coordinate->accept(this);
-      coordinate = this->result;
-   }
-
-   src_reg shadow_comparitor;
-   if (ir->shadow_comparitor) {
-      ir->shadow_comparitor->accept(this);
-      shadow_comparitor = this->result;
-   }
-
-   bool has_nonconstant_offset = ir->offset && !ir->offset->as_constant();
-   src_reg offset_value;
-   if (has_nonconstant_offset) {
-      ir->offset->accept(this);
-      offset_value = src_reg(this->result);
-   }
-
-   src_reg lod, lod2, sample_index, mcs;
-   switch (ir->op) {
-   case ir_tex:
-      lod = src_reg(0.0f);
-      break;
-   case ir_txf:
-   case ir_txl:
-   case ir_txs:
-      ir->lod_info.lod->accept(this);
-      lod = this->result;
-      break;
-   case ir_query_levels:
-      lod = src_reg(0);
-      break;
-   case ir_txf_ms:
-      ir->lod_info.sample_index->accept(this);
-      sample_index = this->result;
-
-      if (devinfo->gen >= 7 && key_tex->compressed_multisample_layout_mask & (1 << sampler))
-         mcs = emit_mcs_fetch(ir->coordinate->type, coordinate, sampler_reg);
-      else
-         mcs = src_reg(0u);
-      break;
-   case ir_txd:
-      ir->lod_info.grad.dPdx->accept(this);
-      lod = this->result;
-
-      ir->lod_info.grad.dPdy->accept(this);
-      lod2 = this->result;
-      break;
-   case ir_txb:
-   case ir_lod:
-   case ir_tg4:
-   case ir_texture_samples:
-      break;
-   }
-
-   uint32_t constant_offset = 0;
-   if (ir->offset != NULL && !has_nonconstant_offset) {
-      constant_offset  =
-         brw_texture_offset(ir->offset->as_constant()->value.i,
-                            ir->offset->type->vector_elements);
-   }
-
-   /* Stuff the channel select bits in the top of the texture offset */
-   if (ir->op == ir_tg4)
-      constant_offset |=
-         gather_channel( ir->lod_info.component->as_constant()->value.i[0],
-                         sampler) << 16;
-
-   glsl_type const *type = ir->sampler->type;
-   bool is_cube_array = type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE &&
-      type->sampler_array;
-
-   this->result = src_reg(this, ir->type);
-   dst_reg dest = dst_reg(this->result);
-
-   emit_texture(ir->op, dest, ir->type, coordinate, coord_components,
-                shadow_comparitor,
-                lod, lod2, sample_index,
-                constant_offset, offset_value,
-                mcs, is_cube_array, sampler, sampler_reg);
-}
-
 /**
  * Apply workarounds for Gen6 gather with UINT/SINT
  */
@@ -2974,78 +1187,18 @@ vec4_visitor::swizzle_result(ir_texture_opcode op, dst_reg dest,
    }
 }
 
-void
-vec4_visitor::visit(ir_return *)
-{
-   unreachable("not reached");
-}
-
-void
-vec4_visitor::visit(ir_discard *)
-{
-   unreachable("not reached");
-}
-
-void
-vec4_visitor::visit(ir_if *ir)
-{
-   /* Don't point the annotation at the if statement, because then it plus
-    * the then and else blocks get printed.
-    */
-   this->base_ir = ir->condition;
-
-   if (devinfo->gen == 6) {
-      emit_if_gen6(ir);
-   } else {
-      enum brw_predicate predicate;
-      emit_bool_to_cond_code(ir->condition, &predicate);
-      emit(IF(predicate));
-   }
-
-   visit_instructions(&ir->then_instructions);
-
-   if (!ir->else_instructions.is_empty()) {
-      this->base_ir = ir->condition;
-      emit(BRW_OPCODE_ELSE);
-
-      visit_instructions(&ir->else_instructions);
-   }
-
-   this->base_ir = ir->condition;
-   emit(BRW_OPCODE_ENDIF);
-}
-
 void
 vec4_visitor::gs_emit_vertex(int stream_id)
 {
    unreachable("not reached");
 }
 
-void
-vec4_visitor::visit(ir_emit_vertex *)
-{
-   unreachable("not reached");
-}
-
 void
 vec4_visitor::gs_end_primitive()
 {
    unreachable("not reached");
 }
 
-
-void
-vec4_visitor::visit(ir_end_primitive *)
-{
-   unreachable("not reached");
-}
-
-void
-vec4_visitor::visit(ir_barrier *)
-{
-   unreachable("not reached");
-}
-
 void
 vec4_visitor::emit_untyped_atomic(unsigned atomic_op, unsigned surf_index,
                                   dst_reg dst, src_reg offset,
@@ -3687,27 +1840,6 @@ vec4_visitor::resolve_ud_negate(src_reg *reg)
    *reg = temp;
 }
 
-/**
- * Resolve the result of a Gen4-5 CMP instruction to a proper boolean.
- *
- * CMP on Gen4-5 only sets the LSB of the result; the rest are undefined.
- * If we need a proper boolean value, we have to fix it up to be 0 or ~0.
- */
-void
-vec4_visitor::resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg)
-{
-   assert(devinfo->gen <= 5);
-
-   if (!rvalue->type->is_boolean())
-      return;
-
-   src_reg and_result = src_reg(this, rvalue->type);
-   src_reg neg_result = src_reg(this, rvalue->type);
-   emit(AND(dst_reg(and_result), *reg, src_reg(1)));
-   emit(MOV(dst_reg(neg_result), negate(and_result)));
-   *reg = neg_result;
-}
-
 vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
                            void *log_data,
                            struct gl_program *prog,
@@ -3736,10 +1868,6 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
    this->current_annotation = NULL;
    memset(this->output_reg_annotation, 0, sizeof(this->output_reg_annotation));
 
-   this->variable_ht = hash_table_ctor(0,
-                                      hash_table_pointer_hash,
-                                      hash_table_pointer_compare);
-
    this->virtual_grf_start = NULL;
    this->virtual_grf_end = NULL;
    this->live_intervals = NULL;
@@ -3763,7 +1891,6 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
 
 vec4_visitor::~vec4_visitor()
 {
-   hash_table_dtor(this->variable_ht);
 }
 
 
index 4c9c96028f8fd517f620e9defe5ba6d197b6395c..6db6d276f768733fee835853887b5fab10666e12 100644 (file)
@@ -146,27 +146,6 @@ gen6_gs_visitor::emit_prolog()
    }
 }
 
-void
-gen6_gs_visitor::visit(ir_emit_vertex *ir)
-{
-   /* To ensure that we don't output more vertices than the shader specified
-    * using max_vertices, do the logic inside a conditional of the form "if
-    * (vertex_count < MAX)"
-    */
-   unsigned num_output_vertices = c->gp->program.VerticesOut;
-   emit(CMP(dst_null_d(), this->vertex_count,
-            src_reg(num_output_vertices), BRW_CONDITIONAL_L));
-   emit(IF(BRW_PREDICATE_NORMAL));
-
-   gs_emit_vertex(ir->stream_id());
-
-   this->current_annotation = "emit vertex: increment vertex count";
-   emit(ADD(dst_reg(this->vertex_count), this->vertex_count,
-            src_reg(1u)));
-
-   emit(BRW_OPCODE_ENDIF);
-}
-
 void
 gen6_gs_visitor::gs_emit_vertex(int stream_id)
 {
@@ -230,12 +209,6 @@ gen6_gs_visitor::gs_emit_vertex(int stream_id)
             this->vertex_output_offset, 1u));
 }
 
-void
-gen6_gs_visitor::visit(ir_end_primitive *)
-{
-   gs_end_primitive();
-}
-
 void
 gen6_gs_visitor::gs_end_primitive()
 {
@@ -356,9 +329,7 @@ gen6_gs_visitor::emit_thread_end()
    if (c->gp->program.OutputType != GL_POINTS) {
       emit(CMP(dst_null_d(), this->first_vertex, 0u, BRW_CONDITIONAL_Z));
       emit(IF(BRW_PREDICATE_NORMAL));
-      {
-         visit((ir_end_primitive *) NULL);
-      }
+      gs_end_primitive();
       emit(BRW_OPCODE_ENDIF);
    }
 
index 4cf948932614a606a1b94b9183f10b60e4904878..25f5e437eec2f11fdd138c5c36307020fd7de2f9 100644 (file)
@@ -49,8 +49,6 @@ protected:
    virtual void assign_binding_table_offsets();
    virtual void emit_prolog();
    virtual void emit_thread_end();
-   virtual void visit(ir_emit_vertex *);
-   virtual void visit(ir_end_primitive *);
    virtual void gs_emit_vertex(int stream_id);
    virtual void gs_end_primitive();
    virtual void emit_urb_write_header(int mrf);