Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
if (brw->gen >= 8 || brw->is_haswell) {
ctx->Extensions.ARB_stencil_texturing = true;
+ ctx->Extensions.ARB_texture_stencil8 = true;
}
if (brw->gen >= 8 || brw->is_haswell || brw->is_baytrail) {
if (brw->gen >= 8) {
ctx->Extensions.ARB_shader_precision = true;
- ctx->Extensions.ARB_texture_stencil8 = true;
ctx->Extensions.ARB_gpu_shader_fp64 = true;
ctx->Extensions.ARB_vertex_attrib_64bit = true;
ctx->Extensions.OES_shader_io_blocks = true;