There is an specific list of texture targets that can be used with
glGetTextureImage. From OpenGL 4.5 spec, section '8.11 Texture Queries',
page 234 of the PDF:
"An INVALID_ENUM error is generated if the effective target is
not one of TEXTURE_1D , TEXTURE_2D , TEXTURE_3D , TEXTURE_1D_-
ARRAY , TEXTURE_2D_ARRAY , TEXTURE_CUBE_MAP_ARRAY , TEXTURE_-
RECTANGLE , one of the targets from table 8.19 (for GetTexImage
and GetnTexImage only), or TEXTURE_CUBE_MAP (for GetTextureImage
only)."
We are currently not validating the target for glGetTextureImage. As
an example, calling this function on a texture with target
GL_TEXTURE_2D_MULTISAMPLE should return INVALID_ENUM, but instead it
hits an assertion down the road in the i965 driver.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
return;
}
+ if (!legal_getteximage_target(ctx, texObj->Target, true)) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s", caller);
+ return;
+ }
+
get_texture_image_dims(texObj, texObj->Target, level,
&width, &height, &depth);