GLuint off = c->key.dest_depth_reg % 2;
if (off != 0) {
- brw_push_insn_state(p);
- brw_set_compression_control(p, BRW_COMPRESSION_NONE);
- brw_MOV(p, brw_message_reg(nr), arg1[comp]);
- /* 2nd half? */
- brw_MOV(p, brw_message_reg(nr+1), offset(arg1[comp],1));
- brw_pop_insn_state(p);
+ brw_push_insn_state(p);
+ brw_set_compression_control(p, BRW_COMPRESSION_NONE);
+
+ brw_MOV(p, brw_message_reg(nr), offset(arg1[comp],1));
+ /* 2nd half? */
+ brw_MOV(p, brw_message_reg(nr+1), arg1[comp+1]);
+ brw_pop_insn_state(p);
}
else {
- brw_MOV(p, brw_message_reg(nr), arg1[comp]);
+ brw_MOV(p, brw_message_reg(nr), arg1[comp]);
}
nr += 2;
}