-/* $Id: s_tritemp.h,v 1.18 2001/06/12 14:18:58 brianp Exp $ */
+/* $Id: s_tritemp.h,v 1.19 2001/06/13 14:53:52 brianp Exp $ */
/*
* Mesa 3-D graphics library
* And find the order of the 3 vertices along the Y axis.
*/
{
- const GLfixed fy0 = FloatToFixed(v0->win[1] + 0.5F) & snapMask;
- const GLfixed fy1 = FloatToFixed(v1->win[1] + 0.5F) & snapMask;
- const GLfixed fy2 = FloatToFixed(v2->win[1] + 0.5F) & snapMask;
+ const GLfixed fy0 = FloatToFixed(v0->win[1] - 0.5F) & snapMask;
+ const GLfixed fy1 = FloatToFixed(v1->win[1] - 0.5F) & snapMask;
+ const GLfixed fy2 = FloatToFixed(v2->win[1] - 0.5F) & snapMask;
if (fy0 <= fy1) {
if (fy1 <= fy2) {