intel: Fix initial MakeCurrent for single-buffer drawables
authorKristian Høgsberg <krh@bitplanet.net>
Tue, 21 Jan 2014 20:17:03 +0000 (12:17 -0800)
committerKristian Høgsberg <krh@bitplanet.net>
Wed, 22 Jan 2014 20:30:59 +0000 (12:30 -0800)
Commit 05da4a7a5e7d5bd988cb31f94ed8e1f053d9ee39 attempts to eliminate the
call to intel_update_renderbuffer() in the case where we already have a
drawbuffer for the drawable.  Unfortunately this only checks the
back left renderbuffer, which breaks in case of single buffer drawables.

This means that the initial viewport will not be set in that case.  Instead,
we now check whether the initial viewport has not been set, in which case
we call out to intel_update_renderbuffer().

https://bugs.freedesktop.org/show_bug.cgi?id=73862

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
src/mesa/drivers/dri/i965/brw_context.c

index fd0ea547dbd094c4fef1405efa42cb3bec19f94c..b54ef1f5a739e5da20d4790b3dae5bed26ee6660 100644 (file)
@@ -918,7 +918,6 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
    if (driContextPriv) {
       struct gl_context *ctx = &brw->ctx;
       struct gl_framebuffer *fb, *readFb;
-      struct intel_renderbuffer *rb = NULL;
 
       if (driDrawPriv == NULL && driReadPriv == NULL) {
          fb = _mesa_get_incomplete_framebuffer();
@@ -926,7 +925,6 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
       } else {
          fb = driDrawPriv->driverPrivate;
          readFb = driReadPriv->driverPrivate;
-         rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT);
          driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1;
          driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1;
       }
@@ -938,11 +936,11 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
       intel_gles3_srgb_workaround(brw, fb);
       intel_gles3_srgb_workaround(brw, readFb);
 
-      if (rb && !rb->mt) {
-         /* If we don't have buffers for the drawable yet, force a call to
-          * getbuffers here so we can have a default drawable size. */
+      /* If the context viewport hasn't been initialized, force a call out to
+       * the loader to get buffers so we have a drawable size for the initial
+       * viewport. */
+      if (!brw->ctx.ViewportInitialized)
          intel_prepare_render(brw);
-      }
 
       _mesa_make_current(ctx, fb, readFb);
    } else {