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mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()
author
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 5 Sep 2008 14:06:59 +0000
(08:06 -0600)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Fri, 5 Sep 2008 14:06:59 +0000
(08:06 -0600)
src/mesa/main/attrib.c
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diff --git
a/src/mesa/main/attrib.c
b/src/mesa/main/attrib.c
index 94475b981dd9aca135d91fb501ca7b488151c53f..59babeb47bf9f4f9a982ff2ce58a14a39a119f39 100644
(file)
--- a/
src/mesa/main/attrib.c
+++ b/
src/mesa/main/attrib.c
@@
-1330,7
+1330,7
@@
_mesa_PushClientAttrib(GLbitfield mask)
newnode->next = head;
head = newnode;
/* unpacking attribs */
- attr =
M
ALLOC_STRUCT( gl_pixelstore_attrib );
+ attr =
C
ALLOC_STRUCT( gl_pixelstore_attrib );
copy_pixelstore(ctx, attr, &ctx->Unpack);
newnode = new_attrib_node( GL_CLIENT_UNPACK_BIT );
newnode->data = attr;