nir: Add a bool to int32 lowering pass
authorJason Ekstrand <jason.ekstrand@intel.com>
Thu, 18 Oct 2018 17:04:09 +0000 (12:04 -0500)
committerJason Ekstrand <jason@jlekstrand.net>
Sun, 16 Dec 2018 21:03:02 +0000 (21:03 +0000)
We also enable it in all of the NIR drivers.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_pipeline.c
src/broadcom/compiler/vir.c
src/compiler/Makefile.sources
src/compiler/nir/meson.build
src/compiler/nir/nir.h
src/compiler/nir/nir_lower_bool_to_int32.c [new file with mode: 0644]
src/freedreno/ir3/ir3_context.c
src/gallium/drivers/radeonsi/si_shader_nir.c
src/gallium/drivers/vc4/vc4_program.c
src/intel/compiler/brw_nir.c

index 92c35b2e5091d38cde5a38893c54b09013444b4e..3561d17aabaa20a49740952f06c9afd5d7b11961 100644 (file)
@@ -2087,6 +2087,10 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
                radv_link_shaders(pipeline, nir);
 
        for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
+               if (nir[i]) {
+                       NIR_PASS_V(nir[i], nir_lower_bool_to_int32);
+               }
+
                if (radv_can_dump_shader(device, modules[i], false))
                        nir_print_shader(nir[i], stderr);
        }
index 518aace991a911b6c22592faa846dddbf74a430a..9bec5e54e134642d01cb71c75ce7f6909912183b 100644 (file)
@@ -756,6 +756,7 @@ uint64_t *v3d_compile_vs(const struct v3d_compiler *compiler,
 
         v3d_lower_nir_late(c);
         v3d_optimize_nir(c->s);
+        NIR_PASS_V(c->s, nir_lower_bool_to_int32);
         NIR_PASS_V(c->s, nir_convert_from_ssa, true);
 
         v3d_nir_to_vir(c);
@@ -907,6 +908,7 @@ uint64_t *v3d_compile_fs(const struct v3d_compiler *compiler,
 
         v3d_lower_nir_late(c);
         v3d_optimize_nir(c->s);
+        NIR_PASS_V(c->s, nir_lower_bool_to_int32);
         NIR_PASS_V(c->s, nir_convert_from_ssa, true);
 
         v3d_nir_to_vir(c);
index 53c6da45c1edc6c770e150436cc8b3b916b205d6..ef47bdb33bf17bbaa09865c6c6a5b0c724882153 100644 (file)
@@ -231,6 +231,7 @@ NIR_FILES = \
        nir/nir_lower_atomics_to_ssbo.c \
        nir/nir_lower_bitmap.c \
        nir/nir_lower_bit_size.c \
+       nir/nir_lower_bool_to_int32.c \
        nir/nir_lower_clamp_color_outputs.c \
        nir/nir_lower_clip.c \
        nir/nir_lower_clip_cull_distance_arrays.c \
index 5eb1df2a68f11f2495fd0cfceadbfd4933f95699..e252f64539e67262ff2826b8810bc05dd540183a 100644 (file)
@@ -114,6 +114,7 @@ files_libnir = files(
   'nir_lower_alpha_test.c',
   'nir_lower_atomics_to_ssbo.c',
   'nir_lower_bitmap.c',
+  'nir_lower_bool_to_int32.c',
   'nir_lower_clamp_color_outputs.c',
   'nir_lower_clip.c',
   'nir_lower_clip_cull_distance_arrays.c',
index dca1c80d6e24849df61f8e4f304524a3d2f72a0f..24dee98ef510817780cd09e404c91f895ffac603 100644 (file)
@@ -2905,6 +2905,7 @@ void nir_lower_alpha_test(nir_shader *shader, enum compare_func func,
                           bool alpha_to_one);
 bool nir_lower_alu(nir_shader *shader);
 bool nir_lower_alu_to_scalar(nir_shader *shader);
+bool nir_lower_bool_to_int32(nir_shader *shader);
 bool nir_lower_load_const_to_scalar(nir_shader *shader);
 bool nir_lower_read_invocation_to_scalar(nir_shader *shader);
 bool nir_lower_phis_to_scalar(nir_shader *shader);
diff --git a/src/compiler/nir/nir_lower_bool_to_int32.c b/src/compiler/nir/nir_lower_bool_to_int32.c
new file mode 100644 (file)
index 0000000..064b27b
--- /dev/null
@@ -0,0 +1,160 @@
+/*
+ * Copyright © 2018 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+
+static bool
+assert_ssa_def_is_not_1bit(nir_ssa_def *def, UNUSED void *unused)
+{
+   assert(def->bit_size > 1);
+   return true;
+}
+
+static bool
+rewrite_1bit_ssa_def_to_32bit(nir_ssa_def *def, void *_progress)
+{
+   bool *progress = _progress;
+   if (def->bit_size == 1) {
+      def->bit_size = 32;
+      *progress = true;
+   }
+   return true;
+}
+
+static bool
+lower_alu_instr(nir_alu_instr *alu)
+{
+   const nir_op_info *op_info = &nir_op_infos[alu->op];
+
+   switch (alu->op) {
+   case nir_op_imov:
+   case nir_op_vec2:
+   case nir_op_vec3:
+   case nir_op_vec4:
+   case nir_op_inot:
+   case nir_op_iand:
+   case nir_op_ior:
+   case nir_op_ixor:
+      /* These we expect to have booleans but the opcode doesn't change */
+      break;
+
+   case nir_op_f2b1: alu->op = nir_op_f2b32; break;
+   case nir_op_i2b1: alu->op = nir_op_i2b32; break;
+
+   case nir_op_flt: alu->op = nir_op_flt32; break;
+   case nir_op_fge: alu->op = nir_op_fge32; break;
+   case nir_op_feq: alu->op = nir_op_feq32; break;
+   case nir_op_fne: alu->op = nir_op_fne32; break;
+   case nir_op_ilt: alu->op = nir_op_ilt32; break;
+   case nir_op_ige: alu->op = nir_op_ige32; break;
+   case nir_op_ieq: alu->op = nir_op_ieq32; break;
+   case nir_op_ine: alu->op = nir_op_ine32; break;
+   case nir_op_ult: alu->op = nir_op_ult32; break;
+   case nir_op_uge: alu->op = nir_op_uge32; break;
+
+   case nir_op_ball_fequal2:  alu->op = nir_op_b32all_fequal2; break;
+   case nir_op_ball_fequal3:  alu->op = nir_op_b32all_fequal3; break;
+   case nir_op_ball_fequal4:  alu->op = nir_op_b32all_fequal4; break;
+   case nir_op_bany_fnequal2: alu->op = nir_op_b32any_fnequal2; break;
+   case nir_op_bany_fnequal3: alu->op = nir_op_b32any_fnequal3; break;
+   case nir_op_bany_fnequal4: alu->op = nir_op_b32any_fnequal4; break;
+   case nir_op_ball_iequal2:  alu->op = nir_op_b32all_iequal2; break;
+   case nir_op_ball_iequal3:  alu->op = nir_op_b32all_iequal3; break;
+   case nir_op_ball_iequal4:  alu->op = nir_op_b32all_iequal4; break;
+   case nir_op_bany_inequal2: alu->op = nir_op_b32any_inequal2; break;
+   case nir_op_bany_inequal3: alu->op = nir_op_b32any_inequal3; break;
+   case nir_op_bany_inequal4: alu->op = nir_op_b32any_inequal4; break;
+
+   case nir_op_bcsel: alu->op = nir_op_b32csel; break;
+
+   default:
+      assert(alu->dest.dest.ssa.bit_size > 1);
+      for (unsigned i = 0; i < op_info->num_inputs; i++)
+         assert(alu->src[i].src.ssa->bit_size > 1);
+      return false;
+   }
+
+   if (alu->dest.dest.ssa.bit_size == 1)
+      alu->dest.dest.ssa.bit_size = 32;
+
+   return true;
+}
+
+static bool
+nir_lower_bool_to_int32_impl(nir_function_impl *impl)
+{
+   bool progress = false;
+
+   nir_foreach_block(block, impl) {
+      nir_foreach_instr_safe(instr, block) {
+         switch (instr->type) {
+         case nir_instr_type_alu:
+            progress |= lower_alu_instr(nir_instr_as_alu(instr));
+            break;
+
+         case nir_instr_type_load_const: {
+            nir_load_const_instr *load = nir_instr_as_load_const(instr);
+            if (load->def.bit_size == 1) {
+               nir_const_value value = load->value;
+               for (unsigned i = 0; i < load->def.num_components; i++)
+                  load->value.u32[i] = value.b[i] ? NIR_TRUE : NIR_FALSE;
+               load->def.bit_size = 32;
+               progress = true;
+            }
+            break;
+         }
+
+         case nir_instr_type_intrinsic:
+         case nir_instr_type_ssa_undef:
+         case nir_instr_type_phi:
+         case nir_instr_type_tex:
+            nir_foreach_ssa_def(instr, rewrite_1bit_ssa_def_to_32bit,
+                                &progress);
+            break;
+
+         default:
+            nir_foreach_ssa_def(instr, assert_ssa_def_is_not_1bit, NULL);
+         }
+      }
+   }
+
+   if (progress) {
+      nir_metadata_preserve(impl, nir_metadata_block_index |
+                                  nir_metadata_dominance);
+   }
+
+   return progress;
+}
+
+bool
+nir_lower_bool_to_int32(nir_shader *shader)
+{
+   bool progress = false;
+
+   nir_foreach_function(function, shader) {
+      if (function->impl && nir_lower_bool_to_int32_impl(function->impl))
+         progress = true;
+   }
+
+   return progress;
+}
index f93c4d5f77cab158121c916dd41893150df948dd..bba41377525a67d3879a440e37c964201c510cf4 100644 (file)
@@ -77,6 +77,7 @@ ir3_context_init(struct ir3_compiler *compiler,
        /* this needs to be the last pass run, so do this here instead of
         * in ir3_optimize_nir():
         */
+       NIR_PASS_V(ctx->s, nir_lower_bool_to_int32);
        NIR_PASS_V(ctx->s, nir_lower_locals_to_regs);
        NIR_PASS_V(ctx->s, nir_convert_from_ssa, true);
 
index e7ba282b0752632e49b61cc40c1aac53a33f62c3..015598662742de02837341fe89331215718285f6 100644 (file)
@@ -853,6 +853,8 @@ si_lower_nir(struct si_shader_selector* sel)
                        NIR_PASS(progress, sel->nir, nir_opt_loop_unroll, 0);
                }
        } while (progress);
+
+       NIR_PASS_V(sel->nir, nir_lower_bool_to_int32);
 }
 
 static void declare_nir_input_vs(struct si_shader_context *ctx,
index b85df172892a3f4deb21781ff2322e4cd396a520..7053c66723bd03e9b26a29a36fcce556583b5e61 100644 (file)
@@ -2385,6 +2385,8 @@ vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage,
 
         vc4_optimize_nir(c->s);
 
+        NIR_PASS_V(c->s, nir_lower_bool_to_int32);
+
         NIR_PASS_V(c->s, nir_convert_from_ssa, true);
 
         if (vc4_debug & VC4_DEBUG_SHADERDB) {
index 44a720c6506061f1ff64c42f8ed17162489c401a..594edde54133f5d4f6d8006982ce573a0be56c01 100644 (file)
@@ -822,6 +822,8 @@ brw_postprocess_nir(nir_shader *nir, const struct brw_compiler *compiler,
       nir_print_shader(nir, stderr);
    }
 
+   OPT(nir_lower_bool_to_int32);
+
    OPT(nir_convert_from_ssa, true);
 
    if (!is_scalar) {