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mesa: ChooseTextureFormat() returns gl_format, not GLuint
author
Brian Paul
<brianp@vmware.com>
Tue, 16 Aug 2011 19:05:26 +0000
(13:05 -0600)
committer
Brian Paul
<brianp@vmware.com>
Tue, 16 Aug 2011 19:05:34 +0000
(13:05 -0600)
src/mesa/main/dd.h
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diff --git
a/src/mesa/main/dd.h
b/src/mesa/main/dd.h
index e0c5844e193f47a7aa9e690ccc9094a6df353354..b5ed9a40c7050788198943d9ff4d33ec18053933 100644
(file)
--- a/
src/mesa/main/dd.h
+++ b/
src/mesa/main/dd.h
@@
-194,7
+194,7
@@
struct dd_function_table {
* cases, srcFormat and srcType can be GL_NONE.
* Called by glTexImage(), etc.
*/
-
GLuin
t (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
+
gl_forma
t (*ChooseTextureFormat)( struct gl_context *ctx, GLint internalFormat,
GLenum srcFormat, GLenum srcType );
/**