return false;
}
-std::vector<int> ezSAT::vec_const_signed(int64_t value, int bits)
+std::vector<int> ezSAT::vec_const(const std::vector<bool> &bits)
{
std::vector<int> vec;
- for (int i = 0; i < bits; i++)
+ for (auto bit : bits)
+ vec.push_back(bit ? TRUE : FALSE);
+ return vec;
+}
+
+std::vector<int> ezSAT::vec_const_signed(int64_t value, int numBits)
+{
+ std::vector<int> vec;
+ for (int i = 0; i < numBits; i++)
vec.push_back(((value >> i) & 1) != 0 ? TRUE : FALSE);
return vec;
}
-std::vector<int> ezSAT::vec_const_unsigned(uint64_t value, int bits)
+std::vector<int> ezSAT::vec_const_unsigned(uint64_t value, int numBits)
{
std::vector<int> vec;
- for (int i = 0; i < bits; i++)
+ for (int i = 0; i < numBits; i++)
vec.push_back(((value >> i) & 1) != 0 ? TRUE : FALSE);
return vec;
}
-std::vector<int> ezSAT::vec_var(int bits)
+std::vector<int> ezSAT::vec_var(int numBits)
{
std::vector<int> vec;
- for (int i = 0; i < bits; i++)
+ for (int i = 0; i < numBits; i++)
vec.push_back(literal());
return vec;
}
-std::vector<int> ezSAT::vec_var(std::string name, int bits)
+std::vector<int> ezSAT::vec_var(std::string name, int numBits)
{
std::vector<int> vec;
- for (int i = 0; i < bits; i++)
+ for (int i = 0; i < numBits; i++)
vec.push_back(VAR(name + "[" + std::to_string(i) + "]"));
return vec;
}
x = new_x, y = new_y;
}
-std::vector<int> ezSAT::vec_count(const std::vector<int> &vec, int bits, bool clip)
+std::vector<int> ezSAT::vec_count(const std::vector<int> &vec, int numBits, bool clip)
{
- std::vector<int> sum = vec_const_unsigned(0, bits);
+ std::vector<int> sum = vec_const_unsigned(0, numBits);
std::vector<int> carry_vector;
for (auto bit : vec) {
int carry = bit;
- for (int i = 0; i < bits; i++)
+ for (int i = 0; i < numBits; i++)
halfadder(this, carry, sum[i], carry, sum[i]);
carry_vector.push_back(carry);
}
if (clip) {
int overflow = vec_reduce_or(carry_vector);
- sum = vec_ite(overflow, vec_const_unsigned(~0, bits), sum);
+ sum = vec_ite(overflow, vec_const_unsigned(~0, numBits), sum);
}
#if 0
// simple helpers for building expressions with bit vectors
- std::vector<int> vec_const_signed(int64_t value, int bits);
- std::vector<int> vec_const_unsigned(uint64_t value, int bits);
- std::vector<int> vec_var(int bits);
- std::vector<int> vec_var(std::string name, int bits);
+ std::vector<int> vec_const(const std::vector<bool> &bits);
+ std::vector<int> vec_const_signed(int64_t value, int numBits);
+ std::vector<int> vec_const_unsigned(uint64_t value, int numBits);
+ std::vector<int> vec_var(int numBits);
+ std::vector<int> vec_var(std::string name, int numBits);
std::vector<int> vec_cast(const std::vector<int> &vec1, int toBits, bool signExtend = false);
std::vector<int> vec_not(const std::vector<int> &vec1);
std::vector<int> vec_ite(const std::vector<int> &vec1, const std::vector<int> &vec2, const std::vector<int> &vec3);
std::vector<int> vec_ite(int sel, const std::vector<int> &vec2, const std::vector<int> &vec3);
- std::vector<int> vec_count(const std::vector<int> &vec, int bits, bool clip = true);
+ std::vector<int> vec_count(const std::vector<int> &vec, int numBits, bool clip = true);
std::vector<int> vec_add(const std::vector<int> &vec1, const std::vector<int> &vec2);
std::vector<int> vec_sub(const std::vector<int> &vec1, const std::vector<int> &vec2);
std::vector<int> vec_neg(const std::vector<int> &vec);