#include "scissor.h"
#include "state.h"
#include "stencil.h"
+#include "texenv.h"
#include "teximage.h"
#if FEATURE_texgen
#include "texgen.h"
#include "scissor.h"
#include "simple_list.h"
#include "stencil.h"
+#include "texenv.h"
#include "texgen.h"
#include "texobj.h"
#include "texstate.h"
texcompress.c \
texcompress_fxt1.c \
texcompress_s3tc.c \
+texenv.c \
texenvprogram.c \
texformat.c \
texgen.c \
state.h \
stencil.h \
texcompress.h \
+texenv.h \
texenvprogram.h \
texformat.h \
texformat_tmp.h \
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file texenv.c
+ *
+ * glTexEnv-related functions
+ */
+
+
+#include "main/glheader.h"
+#include "main/context.h"
+#include "main/enums.h"
+#include "main/macros.h"
+#include "main/texenv.h"
+#include "math/m_xform.h"
+
+
+#define ENUM_TO_FLOAT(X) ((GLfloat)(GLint)(X))
+
+
+void GLAPIENTRY
+_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
+{
+ GLuint maxUnit;
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ if (ctx->Texture.CurrentUnit >= maxUnit) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
+ return;
+ }
+
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+
+#define TE_ERROR(errCode, msg, value) \
+ _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value));
+
+ if (target == GL_TEXTURE_ENV) {
+ switch (pname) {
+ case GL_TEXTURE_ENV_MODE:
+ {
+ GLenum mode = (GLenum) (GLint) *param;
+ if (mode == GL_REPLACE_EXT)
+ mode = GL_REPLACE;
+ if (texUnit->EnvMode == mode)
+ return;
+ if (mode == GL_MODULATE ||
+ mode == GL_BLEND ||
+ mode == GL_DECAL ||
+ mode == GL_REPLACE ||
+ (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) ||
+ (mode == GL_COMBINE &&
+ (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine))) {
+ /* legal */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->EnvMode = mode;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ }
+ break;
+ case GL_TEXTURE_ENV_COLOR:
+ {
+ GLfloat tmp[4];
+ tmp[0] = CLAMP( param[0], 0.0F, 1.0F );
+ tmp[1] = CLAMP( param[1], 0.0F, 1.0F );
+ tmp[2] = CLAMP( param[2], 0.0F, 1.0F );
+ tmp[3] = CLAMP( param[3], 0.0F, 1.0F );
+ if (TEST_EQ_4V(tmp, texUnit->EnvColor))
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ COPY_4FV(texUnit->EnvColor, tmp);
+ }
+ break;
+ case GL_COMBINE_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum mode = (GLenum) (GLint) *param;
+ if (texUnit->Combine.ModeRGB == mode)
+ return;
+ switch (mode) {
+ case GL_REPLACE:
+ case GL_MODULATE:
+ case GL_ADD:
+ case GL_ADD_SIGNED:
+ case GL_INTERPOLATE:
+ /* OK */
+ break;
+ case GL_SUBTRACT:
+ if (!ctx->Extensions.ARB_texture_env_combine) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ break;
+ case GL_DOT3_RGB_EXT:
+ case GL_DOT3_RGBA_EXT:
+ if (!ctx->Extensions.EXT_texture_env_dot3) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ break;
+ case GL_DOT3_RGB:
+ case GL_DOT3_RGBA:
+ if (!ctx->Extensions.ARB_texture_env_dot3) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ break;
+ case GL_MODULATE_ADD_ATI:
+ case GL_MODULATE_SIGNED_ADD_ATI:
+ case GL_MODULATE_SUBTRACT_ATI:
+ if (!ctx->Extensions.ATI_texture_env_combine3) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ break;
+ default:
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.ModeRGB = mode;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_COMBINE_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum mode = (GLenum) (GLint) *param;
+ if (texUnit->Combine.ModeA == mode)
+ return;
+ switch (mode) {
+ case GL_REPLACE:
+ case GL_MODULATE:
+ case GL_ADD:
+ case GL_ADD_SIGNED:
+ case GL_INTERPOLATE:
+ /* OK */
+ break;
+ case GL_SUBTRACT:
+ if (!ctx->Extensions.ARB_texture_env_combine) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ break;
+ case GL_MODULATE_ADD_ATI:
+ case GL_MODULATE_SIGNED_ADD_ATI:
+ case GL_MODULATE_SUBTRACT_ATI:
+ if (!ctx->Extensions.ATI_texture_env_combine3) {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ break;
+ default:
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
+ return;
+ }
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.ModeA = mode;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum source = (GLenum) (GLint) *param;
+ const GLuint s = pname - GL_SOURCE0_RGB;
+ if (texUnit->Combine.SourceRGB[s] == source)
+ return;
+ if (source == GL_TEXTURE ||
+ source == GL_CONSTANT ||
+ source == GL_PRIMARY_COLOR ||
+ source == GL_PREVIOUS ||
+ (ctx->Extensions.ARB_texture_env_crossbar &&
+ source >= GL_TEXTURE0 &&
+ source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) ||
+ (ctx->Extensions.ATI_texture_env_combine3 &&
+ (source == GL_ZERO || source == GL_ONE))) {
+ /* legal */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.SourceRGB[s] = source;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
+ return;
+ }
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum source = (GLenum) (GLint) *param;
+ const GLuint s = pname - GL_SOURCE0_ALPHA;
+ if (texUnit->Combine.SourceA[s] == source)
+ return;
+ if (source == GL_TEXTURE ||
+ source == GL_CONSTANT ||
+ source == GL_PRIMARY_COLOR ||
+ source == GL_PREVIOUS ||
+ (ctx->Extensions.ARB_texture_env_crossbar &&
+ source >= GL_TEXTURE0 &&
+ source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) ||
+ (ctx->Extensions.ATI_texture_env_combine3 &&
+ (source == GL_ZERO || source == GL_ONE))) {
+ /* legal */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.SourceA[s] = source;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
+ return;
+ }
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum operand = (GLenum) (GLint) *param;
+ const GLuint s = pname - GL_OPERAND0_RGB;
+ if (texUnit->Combine.OperandRGB[s] == operand)
+ return;
+ switch (operand) {
+ case GL_SRC_COLOR:
+ case GL_ONE_MINUS_SRC_COLOR:
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.OperandRGB[s] = operand;
+ break;
+ default:
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ return;
+ }
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand)
+ return;
+ switch (operand) {
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA:
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand;
+ break;
+ default:
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ return;
+ }
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_OPERAND2_RGB:
+ if (ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandRGB[2] == operand)
+ return;
+ switch (operand) {
+ case GL_SRC_COLOR: /* ARB combine only */
+ case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.OperandRGB[2] = operand;
+ break;
+ default:
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ return;
+ }
+ }
+ else if (ctx->Extensions.EXT_texture_env_combine) {
+ const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandRGB[2] == operand)
+ return;
+ /* operand must be GL_SRC_ALPHA which is the initial value - thus
+ don't need to actually compare the operand to the possible value */
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ return;
+ }
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_OPERAND2_ALPHA:
+ if (ctx->Extensions.ARB_texture_env_combine) {
+ const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandA[2] == operand)
+ return;
+ switch (operand) {
+ case GL_SRC_ALPHA:
+ case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.OperandA[2] = operand;
+ break;
+ default:
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ return;
+ }
+ }
+ else if (ctx->Extensions.EXT_texture_env_combine) {
+ const GLenum operand = (GLenum) (GLint) *param;
+ if (texUnit->Combine.OperandA[2] == operand)
+ return;
+ /* operand must be GL_SRC_ALPHA which is the initial value - thus
+ don't need to actually compare the operand to the possible value */
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
+ return;
+ }
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_RGB_SCALE:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ GLuint newshift;
+ if (*param == 1.0) {
+ newshift = 0;
+ }
+ else if (*param == 2.0) {
+ newshift = 1;
+ }
+ else if (*param == 4.0) {
+ newshift = 2;
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_VALUE,
+ "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
+ return;
+ }
+ if (texUnit->Combine.ScaleShiftRGB == newshift)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.ScaleShiftRGB = newshift;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ case GL_ALPHA_SCALE:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ GLuint newshift;
+ if (*param == 1.0) {
+ newshift = 0;
+ }
+ else if (*param == 2.0) {
+ newshift = 1;
+ }
+ else if (*param == 4.0) {
+ newshift = 2;
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_VALUE,
+ "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" );
+ return;
+ }
+ if (texUnit->Combine.ScaleShiftA == newshift)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->Combine.ScaleShiftA = newshift;
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ break;
+ default:
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
+ return;
+ }
+ }
+ else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
+ /* GL_EXT_texture_lod_bias */
+ if (!ctx->Extensions.EXT_texture_lod_bias) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
+ return;
+ }
+ if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
+ if (texUnit->LodBias == param[0])
+ return;
+ FLUSH_VERTICES(ctx, _NEW_TEXTURE);
+ texUnit->LodBias = param[0];
+ }
+ else {
+ TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
+ return;
+ }
+ }
+ else if (target == GL_POINT_SPRITE_NV) {
+ /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ if (!ctx->Extensions.NV_point_sprite
+ && !ctx->Extensions.ARB_point_sprite) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
+ return;
+ }
+ if (pname == GL_COORD_REPLACE_NV) {
+ const GLenum value = (GLenum) param[0];
+ if (value == GL_TRUE || value == GL_FALSE) {
+ /* It's kind of weird to set point state via glTexEnv,
+ * but that's what the spec calls for.
+ */
+ const GLboolean state = (GLboolean) value;
+ if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
+ return;
+ FLUSH_VERTICES(ctx, _NEW_POINT);
+ ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value);
+ return;
+ }
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
+ return;
+ }
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
+ return;
+ }
+
+ if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
+ _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
+ _mesa_lookup_enum_by_nr(target),
+ _mesa_lookup_enum_by_nr(pname),
+ *param,
+ _mesa_lookup_enum_by_nr((GLenum) (GLint) *param));
+
+ /* Tell device driver about the new texture environment */
+ if (ctx->Driver.TexEnv) {
+ (*ctx->Driver.TexEnv)( ctx, target, pname, param );
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
+{
+ _mesa_TexEnvfv( target, pname, ¶m );
+}
+
+
+
+void GLAPIENTRY
+_mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
+{
+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0;
+ _mesa_TexEnvfv( target, pname, p );
+}
+
+
+void GLAPIENTRY
+_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
+{
+ GLfloat p[4];
+ if (pname == GL_TEXTURE_ENV_COLOR) {
+ p[0] = INT_TO_FLOAT( param[0] );
+ p[1] = INT_TO_FLOAT( param[1] );
+ p[2] = INT_TO_FLOAT( param[2] );
+ p[3] = INT_TO_FLOAT( param[3] );
+ }
+ else {
+ p[0] = (GLfloat) param[0];
+ p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
+ }
+ _mesa_TexEnvfv( target, pname, p );
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
+{
+ GLuint maxUnit;
+ const struct gl_texture_unit *texUnit;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ if (ctx->Texture.CurrentUnit >= maxUnit) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
+ return;
+ }
+
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+
+ if (target == GL_TEXTURE_ENV) {
+ switch (pname) {
+ case GL_TEXTURE_ENV_MODE:
+ *params = ENUM_TO_FLOAT(texUnit->EnvMode);
+ break;
+ case GL_TEXTURE_ENV_COLOR:
+ COPY_4FV( params, texUnit->EnvColor );
+ break;
+ case GL_COMBINE_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ *params = (GLfloat) texUnit->Combine.ModeRGB;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+ case GL_COMBINE_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ *params = (GLfloat) texUnit->Combine.ModeA;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
+ *params = (GLfloat) texUnit->Combine.SourceRGB[rgb_idx];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
+ *params = (GLfloat) texUnit->Combine.SourceA[alpha_idx];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned op_rgb = pname - GL_OPERAND0_RGB;
+ *params = (GLfloat) texUnit->Combine.OperandRGB[op_rgb];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
+ *params = (GLfloat) texUnit->Combine.OperandA[op_alpha];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ }
+ break;
+ case GL_RGB_SCALE:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ if (texUnit->Combine.ScaleShiftRGB == 0)
+ *params = 1.0;
+ else if (texUnit->Combine.ScaleShiftRGB == 1)
+ *params = 2.0;
+ else
+ *params = 4.0;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ return;
+ }
+ break;
+ case GL_ALPHA_SCALE:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ if (texUnit->Combine.ScaleShiftA == 0)
+ *params = 1.0;
+ else if (texUnit->Combine.ScaleShiftA == 1)
+ *params = 2.0;
+ else
+ *params = 4.0;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
+ return;
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname);
+ }
+ }
+ else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
+ /* GL_EXT_texture_lod_bias */
+ if (!ctx->Extensions.EXT_texture_lod_bias) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
+ return;
+ }
+ if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
+ *params = texUnit->LodBias;
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
+ return;
+ }
+ }
+ else if (target == GL_POINT_SPRITE_NV) {
+ /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ if (!ctx->Extensions.NV_point_sprite
+ && !ctx->Extensions.ARB_point_sprite) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
+ return;
+ }
+ if (pname == GL_COORD_REPLACE_NV) {
+ *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
+ return;
+ }
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
+ return;
+ }
+}
+
+
+void GLAPIENTRY
+_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
+{
+ GLuint maxUnit;
+ const struct gl_texture_unit *texUnit;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
+ ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
+ if (ctx->Texture.CurrentUnit >= maxUnit) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
+ return;
+ }
+
+ texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+
+ if (target == GL_TEXTURE_ENV) {
+ switch (pname) {
+ case GL_TEXTURE_ENV_MODE:
+ *params = (GLint) texUnit->EnvMode;
+ break;
+ case GL_TEXTURE_ENV_COLOR:
+ params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
+ params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
+ params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
+ params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
+ break;
+ case GL_COMBINE_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ *params = (GLint) texUnit->Combine.ModeRGB;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ }
+ break;
+ case GL_COMBINE_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ *params = (GLint) texUnit->Combine.ModeA;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ }
+ break;
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
+ *params = (GLint) texUnit->Combine.SourceRGB[rgb_idx];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ }
+ break;
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
+ *params = (GLint) texUnit->Combine.SourceA[alpha_idx];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ }
+ break;
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned op_rgb = pname - GL_OPERAND0_RGB;
+ *params = (GLint) texUnit->Combine.OperandRGB[op_rgb];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ }
+ break;
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
+ *params = (GLint) texUnit->Combine.OperandA[op_alpha];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ }
+ break;
+ case GL_RGB_SCALE:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ if (texUnit->Combine.ScaleShiftRGB == 0)
+ *params = 1;
+ else if (texUnit->Combine.ScaleShiftRGB == 1)
+ *params = 2;
+ else
+ *params = 4;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ return;
+ }
+ break;
+ case GL_ALPHA_SCALE:
+ if (ctx->Extensions.EXT_texture_env_combine ||
+ ctx->Extensions.ARB_texture_env_combine) {
+ if (texUnit->Combine.ScaleShiftA == 0)
+ *params = 1;
+ else if (texUnit->Combine.ScaleShiftA == 1)
+ *params = 2;
+ else
+ *params = 4;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
+ return;
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)",
+ pname);
+ }
+ }
+ else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
+ /* GL_EXT_texture_lod_bias */
+ if (!ctx->Extensions.EXT_texture_lod_bias) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
+ return;
+ }
+ if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
+ *params = (GLint) texUnit->LodBias;
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
+ return;
+ }
+ }
+ else if (target == GL_POINT_SPRITE_NV) {
+ /* GL_ARB_point_sprite / GL_NV_point_sprite */
+ if (!ctx->Extensions.NV_point_sprite
+ && !ctx->Extensions.ARB_point_sprite) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
+ return;
+ }
+ if (pname == GL_COORD_REPLACE_NV) {
+ *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
+ return;
+ }
+ }
+ else {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
+ return;
+ }
+}
+
+
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ * Version: 7.1
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef TEXENV_H
+#define TEXENV_H
+
+
+#include "main/glheader.h"
+
+
+extern void GLAPIENTRY
+_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
+
+extern void GLAPIENTRY
+_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params );
+
+extern void GLAPIENTRY
+_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param );
+
+extern void GLAPIENTRY
+_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param );
+
+extern void GLAPIENTRY
+_mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
+
+extern void GLAPIENTRY
+_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
+
+
+#endif /* TEXENV_H */
}
-void GLAPIENTRY
-_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
-{
- GLuint maxUnit;
- GET_CURRENT_CONTEXT(ctx);
- struct gl_texture_unit *texUnit;
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
- if (ctx->Texture.CurrentUnit >= maxUnit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)");
- return;
- }
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
-
-#define TE_ERROR(errCode, msg, value) \
- _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value));
-
- if (target == GL_TEXTURE_ENV) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- {
- GLenum mode = (GLenum) (GLint) *param;
- if (mode == GL_REPLACE_EXT)
- mode = GL_REPLACE;
- if (texUnit->EnvMode == mode)
- return;
- if (mode == GL_MODULATE ||
- mode == GL_BLEND ||
- mode == GL_DECAL ||
- mode == GL_REPLACE ||
- (mode == GL_ADD && ctx->Extensions.EXT_texture_env_add) ||
- (mode == GL_COMBINE &&
- (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine))) {
- /* legal */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->EnvMode = mode;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- }
- break;
- case GL_TEXTURE_ENV_COLOR:
- {
- GLfloat tmp[4];
- tmp[0] = CLAMP( param[0], 0.0F, 1.0F );
- tmp[1] = CLAMP( param[1], 0.0F, 1.0F );
- tmp[2] = CLAMP( param[2], 0.0F, 1.0F );
- tmp[3] = CLAMP( param[3], 0.0F, 1.0F );
- if (TEST_EQ_4V(tmp, texUnit->EnvColor))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->EnvColor, tmp);
- }
- break;
- case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum mode = (GLenum) (GLint) *param;
- if (texUnit->Combine.ModeRGB == mode)
- return;
- switch (mode) {
- case GL_REPLACE:
- case GL_MODULATE:
- case GL_ADD:
- case GL_ADD_SIGNED:
- case GL_INTERPOLATE:
- /* OK */
- break;
- case GL_SUBTRACT:
- if (!ctx->Extensions.ARB_texture_env_combine) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_DOT3_RGB_EXT:
- case GL_DOT3_RGBA_EXT:
- if (!ctx->Extensions.EXT_texture_env_dot3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_DOT3_RGB:
- case GL_DOT3_RGBA:
- if (!ctx->Extensions.ARB_texture_env_dot3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- if (!ctx->Extensions.ATI_texture_env_combine3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ModeRGB = mode;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum mode = (GLenum) (GLint) *param;
- if (texUnit->Combine.ModeA == mode)
- return;
- switch (mode) {
- case GL_REPLACE:
- case GL_MODULATE:
- case GL_ADD:
- case GL_ADD_SIGNED:
- case GL_INTERPOLATE:
- /* OK */
- break;
- case GL_SUBTRACT:
- if (!ctx->Extensions.ARB_texture_env_combine) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- case GL_MODULATE_ADD_ATI:
- case GL_MODULATE_SIGNED_ADD_ATI:
- case GL_MODULATE_SUBTRACT_ATI:
- if (!ctx->Extensions.ATI_texture_env_combine3) {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", mode);
- return;
- }
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ModeA = mode;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum source = (GLenum) (GLint) *param;
- const GLuint s = pname - GL_SOURCE0_RGB;
- if (texUnit->Combine.SourceRGB[s] == source)
- return;
- if (source == GL_TEXTURE ||
- source == GL_CONSTANT ||
- source == GL_PRIMARY_COLOR ||
- source == GL_PREVIOUS ||
- (ctx->Extensions.ARB_texture_env_crossbar &&
- source >= GL_TEXTURE0 &&
- source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) ||
- (ctx->Extensions.ATI_texture_env_combine3 &&
- (source == GL_ZERO || source == GL_ONE))) {
- /* legal */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.SourceRGB[s] = source;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum source = (GLenum) (GLint) *param;
- const GLuint s = pname - GL_SOURCE0_ALPHA;
- if (texUnit->Combine.SourceA[s] == source)
- return;
- if (source == GL_TEXTURE ||
- source == GL_CONSTANT ||
- source == GL_PRIMARY_COLOR ||
- source == GL_PREVIOUS ||
- (ctx->Extensions.ARB_texture_env_crossbar &&
- source >= GL_TEXTURE0 &&
- source < GL_TEXTURE0 + ctx->Const.MaxTextureUnits) ||
- (ctx->Extensions.ATI_texture_env_combine3 &&
- (source == GL_ZERO || source == GL_ONE))) {
- /* legal */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.SourceA[s] = source;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", source);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- const GLuint s = pname - GL_OPERAND0_RGB;
- if (texUnit->Combine.OperandRGB[s] == operand)
- return;
- switch (operand) {
- case GL_SRC_COLOR:
- case GL_ONE_MINUS_SRC_COLOR:
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandRGB[s] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] == operand)
- return;
- switch (operand) {
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA:
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandA[pname-GL_OPERAND0_ALPHA] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandRGB[2] == operand)
- return;
- switch (operand) {
- case GL_SRC_COLOR: /* ARB combine only */
- case GL_ONE_MINUS_SRC_COLOR: /* ARB combine only */
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandRGB[2] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else if (ctx->Extensions.EXT_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandRGB[2] == operand)
- return;
- /* operand must be GL_SRC_ALPHA which is the initial value - thus
- don't need to actually compare the operand to the possible value */
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.ARB_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandA[2] == operand)
- return;
- switch (operand) {
- case GL_SRC_ALPHA:
- case GL_ONE_MINUS_SRC_ALPHA: /* ARB combine only */
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.OperandA[2] = operand;
- break;
- default:
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else if (ctx->Extensions.EXT_texture_env_combine) {
- const GLenum operand = (GLenum) (GLint) *param;
- if (texUnit->Combine.OperandA[2] == operand)
- return;
- /* operand must be GL_SRC_ALPHA which is the initial value - thus
- don't need to actually compare the operand to the possible value */
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(param=%s)", operand);
- return;
- }
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- GLuint newshift;
- if (*param == 1.0) {
- newshift = 0;
- }
- else if (*param == 2.0) {
- newshift = 1;
- }
- else if (*param == 4.0) {
- newshift = 2;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glTexEnv(GL_RGB_SCALE not 1, 2 or 4)" );
- return;
- }
- if (texUnit->Combine.ScaleShiftRGB == newshift)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ScaleShiftRGB = newshift;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- GLuint newshift;
- if (*param == 1.0) {
- newshift = 0;
- }
- else if (*param == 2.0) {
- newshift = 1;
- }
- else if (*param == 4.0) {
- newshift = 2;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glTexEnv(GL_ALPHA_SCALE not 1, 2 or 4)" );
- return;
- }
- if (texUnit->Combine.ScaleShiftA == newshift)
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->Combine.ScaleShiftA = newshift;
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
- return;
- }
- }
- else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
- return;
- }
- if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
- if (texUnit->LodBias == param[0])
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->LodBias = param[0];
- }
- else {
- TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname);
- return;
- }
- }
- else if (target == GL_POINT_SPRITE_NV) {
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- if (!ctx->Extensions.NV_point_sprite
- && !ctx->Extensions.ARB_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target );
- return;
- }
- if (pname == GL_COORD_REPLACE_NV) {
- const GLenum value = (GLenum) param[0];
- if (value == GL_TRUE || value == GL_FALSE) {
- /* It's kind of weird to set point state via glTexEnv,
- * but that's what the spec calls for.
- */
- const GLboolean state = (GLboolean) value;
- if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
- return;
- FLUSH_VERTICES(ctx, _NEW_POINT);
- ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
- }
- else {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value);
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE))
- _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n",
- _mesa_lookup_enum_by_nr(target),
- _mesa_lookup_enum_by_nr(pname),
- *param,
- _mesa_lookup_enum_by_nr((GLenum) (GLint) *param));
-
- /* Tell device driver about the new texture environment */
- if (ctx->Driver.TexEnv) {
- (*ctx->Driver.TexEnv)( ctx, target, pname, param );
- }
-}
-
-
-void GLAPIENTRY
-_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
-{
- _mesa_TexEnvfv( target, pname, ¶m );
-}
-
-
-
-void GLAPIENTRY
-_mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
-{
- GLfloat p[4];
- p[0] = (GLfloat) param;
- p[1] = p[2] = p[3] = 0.0;
- _mesa_TexEnvfv( target, pname, p );
-}
-
-
-void GLAPIENTRY
-_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
-{
- GLfloat p[4];
- if (pname == GL_TEXTURE_ENV_COLOR) {
- p[0] = INT_TO_FLOAT( param[0] );
- p[1] = INT_TO_FLOAT( param[1] );
- p[2] = INT_TO_FLOAT( param[2] );
- p[3] = INT_TO_FLOAT( param[3] );
- }
- else {
- p[0] = (GLfloat) param[0];
- p[1] = p[2] = p[3] = 0; /* init to zero, just to be safe */
- }
- _mesa_TexEnvfv( target, pname, p );
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
-{
- GLuint maxUnit;
- const struct gl_texture_unit *texUnit;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
- if (ctx->Texture.CurrentUnit >= maxUnit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)");
- return;
- }
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
-
- if (target == GL_TEXTURE_ENV) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- *params = ENUM_TO_FLOAT(texUnit->EnvMode);
- break;
- case GL_TEXTURE_ENV_COLOR:
- COPY_4FV( params, texUnit->EnvColor );
- break;
- case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.ModeRGB;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLfloat) texUnit->Combine.ModeA;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
- *params = (GLfloat) texUnit->Combine.SourceRGB[rgb_idx];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
- *params = (GLfloat) texUnit->Combine.SourceA[alpha_idx];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned op_rgb = pname - GL_OPERAND0_RGB;
- *params = (GLfloat) texUnit->Combine.OperandRGB[op_rgb];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
- *params = (GLfloat) texUnit->Combine.OperandA[op_alpha];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
- case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftRGB == 0)
- *params = 1.0;
- else if (texUnit->Combine.ScaleShiftRGB == 1)
- *params = 2.0;
- else
- *params = 4.0;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- return;
- }
- break;
- case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftA == 0)
- *params = 1.0;
- else if (texUnit->Combine.ScaleShiftA == 1)
- *params = 2.0;
- else
- *params = 4.0;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- return;
- }
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname=0x%x)", pname);
- }
- }
- else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
- if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
- *params = texUnit->LodBias;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
- return;
- }
- }
- else if (target == GL_POINT_SPRITE_NV) {
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- if (!ctx->Extensions.NV_point_sprite
- && !ctx->Extensions.ARB_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
- if (pname == GL_COORD_REPLACE_NV) {
- *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" );
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
-{
- GLuint maxUnit;
- const struct gl_texture_unit *texUnit;
- GET_CURRENT_CONTEXT(ctx);
- ASSERT_OUTSIDE_BEGIN_END(ctx);
-
- maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV)
- ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits;
- if (ctx->Texture.CurrentUnit >= maxUnit) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)");
- return;
- }
-
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
-
- if (target == GL_TEXTURE_ENV) {
- switch (pname) {
- case GL_TEXTURE_ENV_MODE:
- *params = (GLint) texUnit->EnvMode;
- break;
- case GL_TEXTURE_ENV_COLOR:
- params[0] = FLOAT_TO_INT( texUnit->EnvColor[0] );
- params[1] = FLOAT_TO_INT( texUnit->EnvColor[1] );
- params[2] = FLOAT_TO_INT( texUnit->EnvColor[2] );
- params[3] = FLOAT_TO_INT( texUnit->EnvColor[3] );
- break;
- case GL_COMBINE_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.ModeRGB;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_COMBINE_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- *params = (GLint) texUnit->Combine.ModeA;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned rgb_idx = pname - GL_SOURCE0_RGB;
- *params = (GLint) texUnit->Combine.SourceRGB[rgb_idx];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA;
- *params = (GLint) texUnit->Combine.SourceA[alpha_idx];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned op_rgb = pname - GL_OPERAND0_RGB;
- *params = (GLint) texUnit->Combine.OperandRGB[op_rgb];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- const unsigned op_alpha = pname - GL_OPERAND0_ALPHA;
- *params = (GLint) texUnit->Combine.OperandA[op_alpha];
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- }
- break;
- case GL_RGB_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftRGB == 0)
- *params = 1;
- else if (texUnit->Combine.ScaleShiftRGB == 1)
- *params = 2;
- else
- *params = 4;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- return;
- }
- break;
- case GL_ALPHA_SCALE:
- if (ctx->Extensions.EXT_texture_env_combine ||
- ctx->Extensions.ARB_texture_env_combine) {
- if (texUnit->Combine.ScaleShiftA == 0)
- *params = 1;
- else if (texUnit->Combine.ScaleShiftA == 1)
- *params = 2;
- else
- *params = 4;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)");
- return;
- }
- break;
- default:
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname=0x%x)",
- pname);
- }
- }
- else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) {
- /* GL_EXT_texture_lod_bias */
- if (!ctx->Extensions.EXT_texture_lod_bias) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
- if (pname == GL_TEXTURE_LOD_BIAS_EXT) {
- *params = (GLint) texUnit->LodBias;
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
- return;
- }
- }
- else if (target == GL_POINT_SPRITE_NV) {
- /* GL_ARB_point_sprite / GL_NV_point_sprite */
- if (!ctx->Extensions.NV_point_sprite
- && !ctx->Extensions.ARB_point_sprite) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
- if (pname == GL_COORD_REPLACE_NV) {
- *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
- return;
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" );
- return;
- }
-}
-
-
-
-
/**********************************************************************/
/* Texture Parameters */
/**********************************************************************/
*/
/*@{*/
-extern void GLAPIENTRY
-_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
-
-extern void GLAPIENTRY
-_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params );
-
extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
-extern void GLAPIENTRY
-_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param );
-
-extern void GLAPIENTRY
-_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param );
-
-extern void GLAPIENTRY
-_mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
-
-extern void GLAPIENTRY
-_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
-
extern void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
main/texcompress.c \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
+ main/texenv.c \
main/texenvprogram.c \
main/texformat.c \
main/texgen.c \