glsl: Fix parallel build.
authorTobias Jakobi <liquid.acid@gmx.net>
Fri, 11 Feb 2011 18:36:14 +0000 (10:36 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Fri, 11 Feb 2011 18:36:14 +0000 (10:36 -0800)
Broken since e0c1fc32832b66b52e6352ba563288ee48a1face.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/Makefile

index 3c00d1fd1fb007cd46d76da16845edaed6eb992b..5567555a90f637b242ff77d24eb4683e9d7fc246 100644 (file)
@@ -13,6 +13,7 @@ LIBGLCPP_SOURCES = \
 
 GLCPP_SOURCES = \
        $(LIBGLCPP_SOURCES) \
+       ralloc.c \
        glcpp/glcpp.c
 
 C_SOURCES = \
@@ -154,7 +155,7 @@ glsl_compiler: $(GLSL2_OBJECTS) libglsl.a builtin_stubs.o
 
 glcpp: glcpp/glcpp
 glcpp/glcpp: $(GLCPP_OBJECTS)
-       $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) $(LIBS) -o $@
+       $(APP_CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $(GLCPP_OBJECTS) -o $@
 
 .cpp.o:
        $(CXX) -c $(INCLUDES) $(CXXFLAGS) $(DEFINES) $< -o $@