--- /dev/null
+<?xml version="1.0"?>
+<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
+
+<OpenGLAPI>
+<category name="GL_ARB_invalidate_subdata" number="666">
+ <function name="InvalidateTexSubImage" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ <param name="xoffset" type="GLint"/>
+ <param name="yoffset" type="GLint"/>
+ <param name="zoffset" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ <param name="depth" type="GLsizei"/>
+ </function>
+
+ <function name="InvalidateTexImage" offset="assign">
+ <param name="texture" type="GLuint"/>
+ <param name="level" type="GLint"/>
+ </function>
+
+ <function name="InvalidateBufferSubData" offset="assign">
+ <param name="buffer" type="GLuint"/>
+ <param name="offset" type="GLintptr"/>
+ <param name="length" type="GLsizeiptr"/>
+ </function>
+
+ <function name="InvalidateBufferData" offset="assign">
+ <param name="buffer" type="GLuint"/>
+ </function>
+
+ <function name="InvalidateSubFramebuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="numAttachments" type="GLsizei" counter="true"/>
+ <param name="attachments" type="const GLenum *" count="numAttachments"/>
+ <param name="x" type="GLint"/>
+ <param name="y" type="GLint"/>
+ <param name="width" type="GLsizei"/>
+ <param name="height" type="GLsizei"/>
+ </function>
+
+ <function name="InvalidateFramebuffer" offset="assign">
+ <param name="target" type="GLenum"/>
+ <param name="numAttachments" type="GLsizei" counter="true"/>
+ <param name="attachments" type="const GLenum *" count="numAttachments"/>
+ </function>
+</category>
+</OpenGLAPI>