unsigned num_samplers;
unsigned num_textures;
+ uint fb_width, fb_height;
+
/* Counter for occlusion queries. Note this supports overlapping
* queries.
*/
/*Y*/
if (setup->softpipe->rasterizer->origin_lower_left) {
/* y=0=bottom */
- const int winHeight = setup->softpipe->framebuffer.cbufs[0]->height;
+ const int winHeight = setup->softpipe->fb_height;
setup->coef[slot].a0[1] = (float) (winHeight - 1);
setup->coef[slot].dady[1] = -1.0;
}
int y0, y1;
uint stipple0, stipple1;
if (softpipe->rasterizer->origin_lower_left) {
- y0 = softpipe->framebuffer.cbufs[0]->height - 1 - quad->y0;
+ y0 = softpipe->fb_height - 1 - quad->y0;
y1 = y0 - 1;
}
else {
static void
compute_cliprect(struct softpipe_context *sp)
{
- unsigned surfWidth, surfHeight;
-
- if (sp->framebuffer.num_cbufs > 0) {
- surfWidth = sp->framebuffer.cbufs[0]->width;
- surfHeight = sp->framebuffer.cbufs[0]->height;
- }
- else {
- /* no surface? */
- surfWidth = sp->scissor.maxx;
- surfHeight = sp->scissor.maxy;
- }
+ uint surfWidth = sp->fb_width;
+ uint surfHeight = sp->fb_height;
if (sp->rasterizer->scissor) {
/* clip to scissor rect */
struct softpipe_context *sp = softpipe_context(pipe);
uint i;
+ /* updated below */
+ sp->fb_width = sp->fb_height = 0;
+
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
/* check if changing cbuf */
if (sp->framebuffer.cbufs[i] != fb->cbufs[i]) {
/* update cache */
sp_tile_cache_set_surface(sp->cbuf_cache[i], fb->cbufs[i]);
}
+ if (fb->cbufs[i]) {
+ sp->fb_width = fb->cbufs[i]->width;
+ sp->fb_height = fb->cbufs[i]->height;
+ }
}
sp->framebuffer.num_cbufs = fb->num_cbufs;
/* update cache */
sp_tile_cache_set_surface(sp->zsbuf_cache, fb->zsbuf);
+
+ if (!sp->fb_width && fb->zsbuf) {
+ sp->fb_width = fb->zsbuf->width;
+ sp->fb_height = fb->zsbuf->height;
+ }
}
#if 0