radeonsi: bump glsl version to 450 for nir backend
authorTimothy Arceri <tarceri@itsqueeze.com>
Fri, 12 Jan 2018 01:38:13 +0000 (12:38 +1100)
committerTimothy Arceri <tarceri@itsqueeze.com>
Wed, 17 Jan 2018 13:03:33 +0000 (00:03 +1100)
We still have more work to do but piglit results are looking
pretty good.

At GLSL 1.50 we have 30647/31118 piglit tests passing.
At GLSL 4.50 we have 37927/38551 piglit tests passing.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_get.c

index caf6e9d19ff4fc01a6fb42c776947a3d33f9e7c0..7072cfc1f55a4053df2d0a852891acd796df9df8 100644 (file)
@@ -226,8 +226,6 @@ static int si_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
                return 4;
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
-               if (sscreen->debug_flags & DBG(NIR))
-                       return 150; /* no tessellation shaders yet */
                if (si_have_tgsi_compute(sscreen))
                        return 450;
                return 420;
@@ -451,10 +449,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
        case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
                return 32;
        case PIPE_SHADER_CAP_PREFERRED_IR:
-               if (sscreen->debug_flags & DBG(NIR) &&
-                   (shader == PIPE_SHADER_VERTEX ||
-                    shader == PIPE_SHADER_GEOMETRY ||
-                    shader == PIPE_SHADER_FRAGMENT))
+               if (sscreen->debug_flags & DBG(NIR))
                        return PIPE_SHADER_IR_NIR;
                return PIPE_SHADER_IR_TGSI;
        case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: