<enum name="PROVOKING_VERTEX" value="0x8E4F"/>
<enum name="UNDEFINED_VERTEX" value="0x8260"/>
- <function name="ViewportArrayv">
+ <function name="ViewportArrayv" no_error="true">
<param name="first" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="v" type="const GLfloat *" count="count" count_scale="4"/>
ctx->Driver.Viewport(ctx);
}
+void GLAPIENTRY
+_mesa_ViewportArrayv_no_error(GLuint first, GLsizei count, const GLfloat *v)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ const struct gl_viewport_inputs *const p = (struct gl_viewport_inputs *)v;
+ viewport_array(ctx, first, count, p);
+}
+
void GLAPIENTRY
_mesa_ViewportArrayv(GLuint first, GLsizei count, const GLfloat *v)
{
extern void GLAPIENTRY
_mesa_Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
+void GLAPIENTRY
+_mesa_ViewportArrayv_no_error(GLuint first, GLsizei count, const GLfloat * v);
+
extern void GLAPIENTRY
_mesa_ViewportArrayv(GLuint first, GLsizei count, const GLfloat * v);