mesa: Rename gl_array_object::VertexAttrib to _VertexAttrib
authorFredrik Höglund <fredrik@kde.org>
Wed, 3 Apr 2013 20:08:47 +0000 (22:08 +0200)
committerFredrik Höglund <fredrik@kde.org>
Thu, 7 Nov 2013 15:20:45 +0000 (16:20 +0100)
This will become derived state as part of the ARB_vertex_attrib_binding
support.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
13 files changed:
src/mesa/main/api_arrayelt.c
src/mesa/main/api_validate.c
src/mesa/main/arrayobj.c
src/mesa/main/attrib.c
src/mesa/main/bufferobj.c
src/mesa/main/enable.c
src/mesa/main/ffvertex_prog.c
src/mesa/main/get.c
src/mesa/main/get_hash_params.py
src/mesa/main/getstring.c
src/mesa/main/mtypes.h
src/mesa/main/varray.c
src/mesa/vbo/vbo_exec_array.c

index ea0923837a3242663c5f4e27d91cd36e673cbb49..5a316f0c168b59c0fd8715da4eed1eac9ad83bec 100644 (file)
@@ -1486,45 +1486,45 @@ _ae_update_state(struct gl_context *ctx)
    actx->nr_vbos = 0;
 
    /* conventional vertex arrays */
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX];
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX];
       aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG];
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG];
       aa->offset = _gloffset_EdgeFlagv;
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL];
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL];
       aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0];
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0];
       aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1];
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1];
       aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG];
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_FOG].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_FOG];
       aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
    for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
       struct gl_client_array *attribArray =
-         &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)];
+         &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)];
       if (attribArray->Enabled) {
          /* NOTE: we use generic glVertexAttribNV functions here.
           * If we ever remove GL_NV_vertex_program this will have to change.
@@ -1543,7 +1543,7 @@ _ae_update_state(struct gl_context *ctx)
    /* generic vertex attribute arrays */
    for (i = 1; i < VERT_ATTRIB_GENERIC_MAX; i++) {  /* skip zero! */
       struct gl_client_array *attribArray =
-         &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)];
+         &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)];
       if (attribArray->Enabled) {
          GLint intOrNorm;
          at->array = attribArray;
@@ -1570,18 +1570,18 @@ _ae_update_state(struct gl_context *ctx)
    }
 
    /* finally, vertex position */
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled) {
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled) {
       /* Use glVertex(v) instead of glVertexAttrib(0, v) to be sure it's
        * issued as the last (provoking) attribute).
        */
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0];
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0];
       assert(aa->array->Size >= 2); /* XXX fix someday? */
       aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
    }
-   else if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled) {
-      aa->array = &arrayObj->VertexAttrib[VERT_ATTRIB_POS];
+   else if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled) {
+      aa->array = &arrayObj->_VertexAttrib[VERT_ATTRIB_POS];
       aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
       check_vbo(actx, aa->array->BufferObj);
       aa++;
index f285c9748ed8a4ac3ee3928341a068f63464bd9f..d31f59361474ad2507d8d61571557f092828f88e 100644 (file)
@@ -120,7 +120,7 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
    case API_OPENGLES:
       /* For OpenGL ES, only draw if we have vertex positions
        */
-      if (!ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
+      if (!ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
         return GL_FALSE;
       break;
 
@@ -141,8 +141,8 @@ check_valid_to_render(struct gl_context *ctx, const char *function)
             /* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic
              * array [0]).
              */
-            return (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled ||
-                    ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
+            return (ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled ||
+                    ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC0].Enabled);
          }
       }
       break;
index 5d50d29f8f6ca64420ed35ed8cc87ece44835595..79a54fa68beeb2b8a5b8e7a4a15ffdfc49239c3e 100644 (file)
@@ -81,8 +81,8 @@ unbind_array_object_vbos(struct gl_context *ctx, struct gl_array_object *obj)
 {
    GLuint i;
 
-   for (i = 0; i < Elements(obj->VertexAttrib); i++)
-      _mesa_reference_buffer_object(ctx, &obj->VertexAttrib[i].BufferObj, NULL);
+   for (i = 0; i < Elements(obj->_VertexAttrib); i++)
+      _mesa_reference_buffer_object(ctx, &obj->_VertexAttrib[i].BufferObj, NULL);
 }
 
 
@@ -215,31 +215,31 @@ _mesa_initialize_array_object( struct gl_context *ctx,
    obj->RefCount = 1;
 
    /* Init the individual arrays */
-   for (i = 0; i < Elements(obj->VertexAttrib); i++) {
+   for (i = 0; i < Elements(obj->_VertexAttrib); i++) {
       switch (i) {
       case VERT_ATTRIB_WEIGHT:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_WEIGHT], 1, GL_FLOAT);
          break;
       case VERT_ATTRIB_NORMAL:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_NORMAL], 3, GL_FLOAT);
          break;
       case VERT_ATTRIB_COLOR1:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_COLOR1], 3, GL_FLOAT);
          break;
       case VERT_ATTRIB_FOG:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_FOG], 1, GL_FLOAT);
          break;
       case VERT_ATTRIB_COLOR_INDEX:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX], 1, GL_FLOAT);
          break;
       case VERT_ATTRIB_EDGEFLAG:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG], 1, GL_BOOL);
          break;
       case VERT_ATTRIB_POINT_SIZE:
-         init_array(ctx, &obj->VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE], 1, GL_FLOAT);
          break;
       default:
-         init_array(ctx, &obj->VertexAttrib[i], 4, GL_FLOAT);
+         init_array(ctx, &obj->_VertexAttrib[i], 4, GL_FLOAT);
          break;
       }
    }
@@ -279,7 +279,7 @@ remove_array_object( struct gl_context *ctx, struct gl_array_object *obj )
 
 /**
  * Helper for _mesa_update_array_object_max_element().
- * \return  min(arrayObj->VertexAttrib[*]._MaxElement).
+ * \return  min(arrayObj->_VertexAttrib[*]._MaxElement).
  */
 static GLuint
 compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
@@ -291,7 +291,7 @@ compute_max_element(struct gl_array_object *arrayObj, GLbitfield64 enabled)
       GLint attrib = ffsll(enabled) - 1;
       enabled ^= BITFIELD64_BIT(attrib);
       
-      client_array = &arrayObj->VertexAttrib[attrib];
+      client_array = &arrayObj->_VertexAttrib[attrib];
       assert(client_array->Enabled);
       _mesa_update_array_max_element(client_array);
       min = MIN2(min, client_array->_MaxElement);
index ca617f7446b96b5e000704b73f6a96a6956231b8..87c7f66eb1129bdfe469e2e2812ae865bd92a383 100644 (file)
@@ -1369,8 +1369,8 @@ copy_array_object(struct gl_context *ctx,
    /* In theory must be the same anyway, but on recreate make sure it matches */
    dest->ARBsemantics = src->ARBsemantics;
 
-   for (i = 0; i < Elements(src->VertexAttrib); i++)
-      _mesa_copy_client_array(ctx, &dest->VertexAttrib[i], &src->VertexAttrib[i]);
+   for (i = 0; i < Elements(src->_VertexAttrib); i++)
+      _mesa_copy_client_array(ctx, &dest->_VertexAttrib[i], &src->_VertexAttrib[i]);
 
    /* _Enabled must be the same than on push */
    dest->_Enabled = src->_Enabled;
index 1f5506157ca0379397b9a9b8a2624bd3280f08ca..54bba1aade799f1ad4a9992ab021e9dea1aa0417 100644 (file)
@@ -862,8 +862,8 @@ _mesa_DeleteBuffers(GLsizei n, const GLuint *ids)
          }
 
          /* unbind any vertex pointers bound to this buffer */
-         for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
-            unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
+         for (j = 0; j < Elements(arrayObj->_VertexAttrib); j++) {
+            unbind(ctx, &arrayObj->_VertexAttrib[j].BufferObj, bufObj);
          }
 
          if (ctx->Array.ArrayBufferObj == bufObj) {
index c047f5df2c5e22667fa57f8c3f1b3d8e532af016..255e25f27a926e0414d913e57188ba88305ee51c 100644 (file)
@@ -69,40 +69,40 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean state)
 
    switch (cap) {
       case GL_VERTEX_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled;
          flag = VERT_BIT_POS;
          break;
       case GL_NORMAL_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
          flag = VERT_BIT_NORMAL;
          break;
       case GL_COLOR_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
          flag = VERT_BIT_COLOR0;
          break;
       case GL_INDEX_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
          flag = VERT_BIT_COLOR_INDEX;
          break;
       case GL_TEXTURE_COORD_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
          flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
          break;
       case GL_EDGE_FLAG_ARRAY:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
          flag = VERT_BIT_EDGEFLAG;
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_FOG].Enabled;
          flag = VERT_BIT_FOG;
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
          flag = VERT_BIT_COLOR1;
          break;
 
       case GL_POINT_SIZE_ARRAY_OES:
-         var = &arrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+         var = &arrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
          flag = VERT_BIT_POINT_SIZE;
          break;
 
@@ -1417,41 +1417,41 @@ _mesa_IsEnabled( GLenum cap )
       case GL_VERTEX_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled;
       case GL_NORMAL_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled;
       case GL_COLOR_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled;
       case GL_INDEX_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
          return ctx->Array.ArrayObj->
-            VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
+            _VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled;
       case GL_TEXTURE_COORD_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_enum_error;
          return ctx->Array.ArrayObj->
-            VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
+            _VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].Enabled;
       case GL_EDGE_FLAG_ARRAY:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_FOG].Enabled;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled;
       case GL_POINT_SIZE_ARRAY_OES:
          if (ctx->API != API_OPENGLES)
             goto invalid_enum_error;
-         return ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
+         return ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled;
 
       /* GL_ARB_texture_cube_map */
       case GL_TEXTURE_CUBE_MAP_ARB:
index be6ac0f2af5e46e2c35d15429c27cb0b8e5b881c..08665c6b6f97b9f17974875bca14f3407f20fa2e 100644 (file)
@@ -228,7 +228,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
    if (ctx->Point._Attenuated)
       key->point_attenuated = 1;
 
-   if (ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
+   if (ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled)
       key->point_array = 1;
 
    if (ctx->Texture._TexGenEnabled ||
index 6a0de0c165ca9bc6c1ac71d0bdc6feb664d7354d..d41e73ec1b3e288f5a3329e729216ec7226e5694 100644 (file)
@@ -629,7 +629,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
    case GL_TEXTURE_COORD_ARRAY_SIZE:
    case GL_TEXTURE_COORD_ARRAY_TYPE:
    case GL_TEXTURE_COORD_ARRAY_STRIDE:
-      array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
+      array = &ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)];
       v->value_int = *(GLuint *) ((char *) array + d->offset);
       break;
 
@@ -775,7 +775,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
       break;
    case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB:
       v->value_int =
-        ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
+        ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_TEX(ctx->Array.ActiveTexture)].BufferObj->Name;
       break;
    case GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB:
       v->value_int = ctx->Array.ArrayObj->ElementArrayBufferObj->Name;
@@ -819,7 +819,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
         ctx->CurrentRenderbuffer ? ctx->CurrentRenderbuffer->Name : 0;
       break;
    case GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES:
-      v->value_int = ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
+      v->value_int = ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].BufferObj->Name;
       break;
 
    case GL_FOG_COLOR:
index 0851b7b708990e0326bdcf8897712748b2b0aa47..cc0c5cd714f07de695aaad9e9bc70b38c861539f 100644 (file)
@@ -191,17 +191,17 @@ descriptor=[
   [ "TEXTURE_2D", "LOC_CUSTOM, TYPE_BOOLEAN, 0, NO_EXTRA" ],
   [ "TEXTURE_MATRIX", "LOC_CUSTOM, TYPE_MATRIX, 0, extra_valid_texture_unit" ],
   [ "TEXTURE_STACK_DEPTH", "LOC_CUSTOM, TYPE_INT, 0, extra_valid_texture_unit" ],
-  [ "VERTEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA" ],
-  [ "VERTEX_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA" ],
-  [ "VERTEX_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA" ],
-  [ "VERTEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA" ],
-  [ "NORMAL_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA" ],
-  [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ],
-  [ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
-  [ "COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ],
-  [ "COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA" ],
-  [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
-  [ "COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
+  [ "VERTEX_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA" ],
+  [ "VERTEX_ARRAY_SIZE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_POS].Size), NO_EXTRA" ],
+  [ "VERTEX_ARRAY_TYPE", "ARRAY_ENUM(_VertexAttrib[VERT_ATTRIB_POS].Type), NO_EXTRA" ],
+  [ "VERTEX_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_POS].Stride), NO_EXTRA" ],
+  [ "NORMAL_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA" ],
+  [ "NORMAL_ARRAY_TYPE", "ARRAY_ENUM(_VertexAttrib[VERT_ATTRIB_NORMAL].Type), NO_EXTRA" ],
+  [ "NORMAL_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_NORMAL].Stride), NO_EXTRA" ],
+  [ "COLOR_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA" ],
+  [ "COLOR_ARRAY_SIZE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_COLOR0].Size), NO_EXTRA" ],
+  [ "COLOR_ARRAY_TYPE", "ARRAY_ENUM(_VertexAttrib[VERT_ATTRIB_COLOR0].Type), NO_EXTRA" ],
+  [ "COLOR_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_COLOR0].Stride), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY", "LOC_CUSTOM, TYPE_BOOLEAN, offsetof(struct gl_client_array, Enabled), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY_SIZE", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_client_array, Size), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY_TYPE", "LOC_CUSTOM, TYPE_ENUM, offsetof(struct gl_client_array, Type), NO_EXTRA" ],
@@ -221,9 +221,9 @@ descriptor=[
   [ "SAMPLE_ALPHA_TO_ONE_ARB", "CONTEXT_BOOL(Multisample.SampleAlphaToOne), NO_EXTRA" ],
 
 # GL_ARB_vertex_buffer_object
-  [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
-  [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
-  [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
+  [ "VERTEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_POS].BufferObj), NO_EXTRA" ],
+  [ "NORMAL_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_NORMAL].BufferObj), NO_EXTRA" ],
+  [ "COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_COLOR0].BufferObj), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
 
 # GL_OES_point_sprite
@@ -233,9 +233,9 @@ descriptor=[
 
 { "apis": ["GLES"], "params": [
 # OES_point_size_array
-  [ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ],
-  [ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ],
-  [ "POINT_SIZE_ARRAY_STRIDE_OES", "ARRAY_FIELD(VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT)" ],
+  [ "POINT_SIZE_ARRAY_OES", "ARRAY_FIELD(_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Enabled, TYPE_BOOLEAN)" ],
+  [ "POINT_SIZE_ARRAY_TYPE_OES", "ARRAY_FIELD(_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Type, TYPE_ENUM)" ],
+  [ "POINT_SIZE_ARRAY_STRIDE_OES", "ARRAY_FIELD(_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Stride, TYPE_INT)" ],
   [ "POINT_SIZE_ARRAY_BUFFER_BINDING_OES", "LOC_CUSTOM, TYPE_INT, 0" ],
 ]},
 
@@ -521,13 +521,13 @@ descriptor=[
   [ "VERTEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
   [ "NORMAL_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
   [ "COLOR_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
-  [ "INDEX_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA" ],
-  [ "INDEX_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA" ],
-  [ "INDEX_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA" ],
+  [ "INDEX_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Enabled), NO_EXTRA" ],
+  [ "INDEX_ARRAY_TYPE", "ARRAY_ENUM(_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Type), NO_EXTRA" ],
+  [ "INDEX_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Stride), NO_EXTRA" ],
   [ "INDEX_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
   [ "TEXTURE_COORD_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
-  [ "EDGE_FLAG_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA" ],
-  [ "EDGE_FLAG_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA" ],
+  [ "EDGE_FLAG_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Enabled), NO_EXTRA" ],
+  [ "EDGE_FLAG_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Stride), NO_EXTRA" ],
   [ "EDGE_FLAG_ARRAY_COUNT_EXT", "CONST(0), NO_EXTRA" ],
 
 # GL_ARB_texture_compression
@@ -545,16 +545,16 @@ descriptor=[
 # GL_EXT_secondary_color
   [ "COLOR_SUM", "CONTEXT_BOOL(Fog.ColorSumEnabled), extra_ARB_vertex_program" ],
   [ "CURRENT_SECONDARY_COLOR", "CONTEXT_FIELD(Current.Attrib[VERT_ATTRIB_COLOR1][0], TYPE_FLOATN_4), extra_flush_current" ],
-  [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
-  [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
-  [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
-  [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_COLOR1].Size), NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_COLOR1].Enabled), NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY_TYPE", "ARRAY_ENUM(_VertexAttrib[VERT_ATTRIB_COLOR1].Type), NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_COLOR1].Stride), NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY_SIZE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_COLOR1].Size), NO_EXTRA" ],
 
 # GL_EXT_fog_coord
   [ "CURRENT_FOG_COORDINATE", "CONTEXT_FLOAT(Current.Attrib[VERT_ATTRIB_FOG][0]), extra_flush_current" ],
-  [ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_FOG].Enabled), NO_EXTRA" ],
-  [ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM(VertexAttrib[VERT_ATTRIB_FOG].Type), NO_EXTRA" ],
-  [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(VertexAttrib[VERT_ATTRIB_FOG].Stride), NO_EXTRA" ],
+  [ "FOG_COORDINATE_ARRAY", "ARRAY_BOOL(_VertexAttrib[VERT_ATTRIB_FOG].Enabled), NO_EXTRA" ],
+  [ "FOG_COORDINATE_ARRAY_TYPE", "ARRAY_ENUM(_VertexAttrib[VERT_ATTRIB_FOG].Type), NO_EXTRA" ],
+  [ "FOG_COORDINATE_ARRAY_STRIDE", "ARRAY_INT(_VertexAttrib[VERT_ATTRIB_FOG].Stride), NO_EXTRA" ],
   [ "FOG_COORDINATE_SOURCE", "CONTEXT_ENUM(Fog.FogCoordinateSource), NO_EXTRA" ],
 
 # GL_NV_fog_distance
@@ -585,10 +585,10 @@ descriptor=[
   [ "PRIMITIVE_RESTART_INDEX_NV", "CONTEXT_INT(Array.RestartIndex), extra_NV_primitive_restart" ],
 
 # GL_ARB_vertex_buffer_object
-  [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
-  [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
-  [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
-  [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, VertexAttrib[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
+  [ "INDEX_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_COLOR_INDEX].BufferObj), NO_EXTRA" ],
+  [ "EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_EDGEFLAG].BufferObj), NO_EXTRA" ],
+  [ "SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_COLOR1].BufferObj), NO_EXTRA" ],
+  [ "FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB", "LOC_CUSTOM, TYPE_INT, offsetof(struct gl_array_object, _VertexAttrib[VERT_ATTRIB_FOG].BufferObj), NO_EXTRA" ],
 
 # GL_ARB_vertex_program
 # == GL_VERTEX_PROGRAM_NV
index 0e075427fa048925070131b936cf23d261fc0eca..60ffaa19879d233913524a25e1654747c4e34856 100644 (file)
@@ -202,42 +202,42 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
       case GL_VERTEX_ARRAY_POINTER:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POS].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POS].Ptr;
          break;
       case GL_NORMAL_ARRAY_POINTER:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
          break;
       case GL_COLOR_ARRAY_POINTER:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
          break;
       case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
          break;
       case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_FOG].Ptr;
          break;
       case GL_INDEX_ARRAY_POINTER:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
          break;
       case GL_TEXTURE_COORD_ARRAY_POINTER:
          if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
          break;
       case GL_EDGE_FLAG_ARRAY_POINTER:
          if (ctx->API != API_OPENGL_COMPAT)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
          break;
       case GL_FEEDBACK_BUFFER_POINTER:
          if (ctx->API != API_OPENGL_COMPAT)
@@ -252,7 +252,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
       case GL_POINT_SIZE_ARRAY_POINTER_OES:
          if (ctx->API != API_OPENGLES)
             goto invalid_pname;
-         *params = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
+         *params = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
          break;
       case GL_DEBUG_CALLBACK_FUNCTION_ARB:
          if (!_mesa_is_desktop_gl(ctx))
index 500f6701de75b38f0df86869366a77af5db8cd7e..0fd9c1489ebb328ecc55605844a76f3e9d472792 100644 (file)
@@ -1508,7 +1508,7 @@ struct gl_array_object
    GLboolean EverBound;
 
    /** Vertex attribute arrays */
-   struct gl_client_array VertexAttrib[VERT_ATTRIB_MAX];
+   struct gl_client_array _VertexAttrib[VERT_ATTRIB_MAX];
 
    /** Mask of VERT_BIT_* values indicating which arrays are enabled */
    GLbitfield64 _Enabled;
index bb26b0929c9556bd3b6c65d0c1c591ffd49a6e8a..e6997f4862ff03a4fae018fa3f60f07b5ef60d70 100644 (file)
@@ -229,7 +229,7 @@ update_array_format(struct gl_context *ctx,
    elementSize = _mesa_bytes_per_vertex_attrib(size, type);
    assert(elementSize != -1);
 
-   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+   array = &ctx->Array.ArrayObj->_VertexAttrib[attrib];
    array->Size = size;
    array->Type = type;
    array->Format = format;
@@ -313,7 +313,7 @@ update_array(struct gl_context *ctx,
       return;
    }
 
-   array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
+   array = &ctx->Array.ArrayObj->_VertexAttrib[attrib];
    array->Stride = stride;
    array->StrideB = stride ? stride : array->_ElementSize;
    array->Ptr = (const GLubyte *) ptr;
@@ -567,12 +567,12 @@ _mesa_EnableVertexAttribArray(GLuint index)
 
    arrayObj = ctx->Array.ArrayObj;
 
-   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
+   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
 
-   if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+   if (!arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
       /* was disabled, now being enabled */
       FLUSH_VERTICES(ctx, _NEW_ARRAY);
-      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
+      arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
       arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
       arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
    }
@@ -593,12 +593,12 @@ _mesa_DisableVertexAttribArray(GLuint index)
 
    arrayObj = ctx->Array.ArrayObj;
 
-   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
+   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->_VertexAttrib));
 
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
       /* was enabled, now being disabled */
       FLUSH_VERTICES(ctx, _NEW_ARRAY);
-      arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
+      arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
       arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
       arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
    }
@@ -621,9 +621,9 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
       return 0;
    }
 
-   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
 
-   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+   array = &ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)];
 
    switch (pname) {
    case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
@@ -682,7 +682,7 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
       return NULL;
    }
 
-   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
 
    FLUSH_CURRENT(ctx, 0);
    return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
@@ -804,9 +804,9 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer)
       return;
    }
 
-   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
 
-   *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
+   *pointer = (GLvoid *) ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
 }
 
 
@@ -1194,9 +1194,9 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
       return;
    }
 
-   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
+   ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->_VertexAttrib));
 
-   array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
+   array = &ctx->Array.ArrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(index)];
    if (array->InstanceDivisor != divisor) {
       FLUSH_VERTICES(ctx, _NEW_ARRAY);
       array->InstanceDivisor = divisor;
@@ -1285,18 +1285,18 @@ _mesa_print_arrays(struct gl_context *ctx)
    _mesa_update_array_object_max_element(ctx, arrayObj);
 
    printf("Array Object %u\n", arrayObj->Name);
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
-      print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
-      print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
-   if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
-      print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_POS].Enabled)
+      print_array("Vertex", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_POS]);
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
+      print_array("Normal", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_NORMAL]);
+   if (arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
+      print_array("Color", -1, &arrayObj->_VertexAttrib[VERT_ATTRIB_COLOR0]);
    for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
-      if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
-         print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
+      if (arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
+         print_array("TexCoord", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_TEX(i)]);
    for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
-      if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
-         print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
+      if (arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
+         print_array("Attrib", i, &arrayObj->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
    printf("  _MaxElement = %u\n", arrayObj->_MaxElement);
 }
 
index f25a9dec308257bf884bea6cbfdcc081c9bd8ee3..d72382376bd56f3cfd878b446a21e265f19279bf 100644 (file)
@@ -318,8 +318,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
       }
 
       /* check element j of each enabled array */
-      for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
-         check_array_data(ctx, &arrayObj->VertexAttrib[k], k, j);
+      for (k = 0; k < Elements(arrayObj->_VertexAttrib); k++) {
+         check_array_data(ctx, &arrayObj->_VertexAttrib[k], k, j);
       }
    }
 
@@ -327,8 +327,8 @@ check_draw_elements_data(struct gl_context *ctx, GLsizei count, GLenum elemType,
       ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj);
    }
 
-   for (k = 0; k < Elements(arrayObj->VertexAttrib); k++) {
-      unmap_array_buffer(ctx, &arrayObj->VertexAttrib[k]);
+   for (k = 0; k < Elements(arrayObj->_VertexAttrib); k++) {
+      unmap_array_buffer(ctx, &arrayObj->_VertexAttrib[k]);
    }
 }
 
@@ -368,7 +368,7 @@ print_draw_arrays(struct gl_context *ctx,
             exec->array.inputs[i]->Size,
             stride,
             /*exec->array.inputs[i]->Enabled,*/
-            arrayObj->VertexAttrib[VERT_ATTRIB_FF(i)].Enabled,
+            arrayObj->_VertexAttrib[VERT_ATTRIB_FF(i)].Enabled,
             exec->array.inputs[i]->Ptr,
             bufName);
 
@@ -405,7 +405,7 @@ recalculate_input_bindings(struct gl_context *ctx)
 {
    struct vbo_context *vbo = vbo_context(ctx);
    struct vbo_exec_context *exec = &vbo->exec;
-   struct gl_client_array *vertexAttrib = ctx->Array.ArrayObj->VertexAttrib;
+   struct gl_client_array *vertexAttrib = ctx->Array.ArrayObj->_VertexAttrib;
    const struct gl_client_array **inputs = &exec->array.inputs[0];
    GLbitfield64 const_inputs = 0x0;
    GLuint i;