struct mali_shader_meta *fragmeta)
{
const struct panfrost_zsa_state *so = ctx->depth_stencil;
- int zfunc = PIPE_FUNC_ALWAYS;
- if (!so) {
- /* If stenciling is disabled, the state is irrelevant */
- SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST, false);
- SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK, false);
- } else {
- SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
- so->base.stencil[0].enabled);
-
- fragmeta->stencil_mask_front = so->stencil_mask_front;
- fragmeta->stencil_mask_back = so->stencil_mask_back;
+ SET_BIT(fragmeta->unknown2_4, MALI_STENCIL_TEST,
+ so->base.stencil[0].enabled);
- /* Bottom bits for stencil ref, exactly one word */
- fragmeta->stencil_front.opaque[0] = so->stencil_front.opaque[0] | ctx->stencil_ref.ref_value[0];
+ fragmeta->stencil_mask_front = so->stencil_mask_front;
+ fragmeta->stencil_mask_back = so->stencil_mask_back;
- /* If back-stencil is not enabled, use the front values */
-
- if (so->base.stencil[1].enabled)
- fragmeta->stencil_back.opaque[0] = so->stencil_back.opaque[0] | ctx->stencil_ref.ref_value[1];
- else
- fragmeta->stencil_back = fragmeta->stencil_front;
+ /* Bottom bits for stencil ref, exactly one word */
+ fragmeta->stencil_front.opaque[0] = so->stencil_front.opaque[0] | ctx->stencil_ref.ref_value[0];
- if (so->base.depth.enabled)
- zfunc = so->base.depth.func;
+ /* If back-stencil is not enabled, use the front values */
- /* Depth state (TODO: Refactor) */
+ if (so->base.stencil[1].enabled)
+ fragmeta->stencil_back.opaque[0] = so->stencil_back.opaque[0] | ctx->stencil_ref.ref_value[1];
+ else
+ fragmeta->stencil_back = fragmeta->stencil_front;
- SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
- so->base.depth.writemask);
- }
+ SET_BIT(fragmeta->unknown2_3, MALI_DEPTH_WRITEMASK,
+ so->base.depth.writemask);
fragmeta->unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
- fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(zfunc));
+ fragmeta->unknown2_3 |= MALI_DEPTH_FUNC(panfrost_translate_compare_func(
+ so->base.depth.enabled ? so->base.depth.func : PIPE_FUNC_ALWAYS));
}
static bool
* Just one of depth OR stencil is enough to trigger this. */
const struct pipe_depth_stencil_alpha_state *zsa = &ctx->depth_stencil->base;
- bool zs_enabled = fs->writes_depth || fs->writes_stencil;
-
- if (zsa) {
- zs_enabled |= (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS);
- zs_enabled |= zsa->stencil[0].enabled;
- }
+ bool zs_enabled =
+ fs->writes_depth || fs->writes_stencil ||
+ (zsa->depth.enabled && zsa->depth.func != PIPE_FUNC_ALWAYS) ||
+ zsa->stencil[0].enabled;
SET_BIT(fragmeta->midgard1.flags_lo, MALI_READS_TILEBUFFER,
fs->outputs_read || (!zs_enabled && fs->can_discard));