virgl: store layer_stride in metadata
authorGurchetan Singh <gurchetansingh@chromium.org>
Fri, 30 Nov 2018 22:31:36 +0000 (14:31 -0800)
committerBas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Wed, 19 Dec 2018 12:29:16 +0000 (13:29 +0100)
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
src/gallium/drivers/virgl/virgl_resource.c
src/gallium/drivers/virgl/virgl_resource.h

index b252be1ba33c6b4f04dc971a63fad975d0e3c5f8..fa589187f847466d84b04837643210b6aa612f1a 100644 (file)
@@ -115,7 +115,7 @@ void virgl_init_context_resource_functions(struct pipe_context *ctx)
 void virgl_resource_layout(struct pipe_resource *pt,
                            struct virgl_resource_metadata *metadata)
 {
-   unsigned level;
+   unsigned level, nblocksy;
    unsigned width = pt->width0;
    unsigned height = pt->height0;
    unsigned depth = pt->depth0;
@@ -131,11 +131,12 @@ void virgl_resource_layout(struct pipe_resource *pt,
       else
          slices = pt->array_size;
 
+      nblocksy = util_format_get_nblocksy(pt->format, height);
       metadata->stride[level] = util_format_get_stride(pt->format, width);
+      metadata->layer_stride[level] = nblocksy * metadata->stride[level];
       metadata->level_offset[level] = buffer_size;
 
-      buffer_size += (util_format_get_nblocksy(pt->format, height) *
-                      slices * metadata->stride[level]);
+      buffer_size += slices * metadata->layer_stride[level];
 
       width = u_minify(width, 1);
       height = u_minify(height, 1);
@@ -152,15 +153,13 @@ unsigned virgl_resource_offset(struct pipe_resource *pres,
                                struct virgl_resource_metadata *metadata,
                                unsigned level, unsigned layer)
 {
-   const unsigned hgt = u_minify(pres->height0, level);
-   const unsigned nblocksy = util_format_get_nblocksy(pres->format, hgt);
    unsigned offset = metadata->level_offset[level];
 
    if (pres->target == PIPE_TEXTURE_CUBE ||
        pres->target == PIPE_TEXTURE_CUBE_ARRAY ||
        pres->target == PIPE_TEXTURE_3D ||
        pres->target == PIPE_TEXTURE_2D_ARRAY) {
-      offset += layer * nblocksy * metadata->stride[level];
+      offset += layer * metadata->layer_stride[level];
    }
    else if (pres->target == PIPE_TEXTURE_1D_ARRAY) {
       offset += layer * metadata->stride[level];
index 1a43e5ddc5d8824dbb49f604fc25b280c3a692c1..5faedb47866211f2054eba75555e1b60ef39a010 100644 (file)
@@ -40,6 +40,7 @@ struct virgl_resource_metadata
 {
    unsigned long level_offset[VR_MAX_TEXTURE_2D_LEVELS];
    unsigned stride[VR_MAX_TEXTURE_2D_LEVELS];
+   unsigned layer_stride[VR_MAX_TEXTURE_2D_LEVELS];
    uint32_t total_size;
 };