add_var_use_intrinsic(nir_intrinsic_instr *instr, struct set *live)
{
unsigned num_vars = nir_intrinsic_infos[instr->intrinsic].num_variables;
- for (unsigned i = 0; i < num_vars; i++) {
- nir_variable *var = instr->variables[i]->var;
- _mesa_set_add(live, var);
+
+ switch (instr->intrinsic) {
+ case nir_intrinsic_copy_var:
+ _mesa_set_add(live, instr->variables[1]->var);
+ /* Fall through */
+ case nir_intrinsic_store_var: {
+ /* The first source in both copy_var and store_var is the destination.
+ * If the variable is a local that never escapes the shader, then we
+ * don't mark it as live for just a store.
+ */
+ nir_variable_mode mode = instr->variables[0]->var->data.mode;
+ if (!(mode & (nir_var_local | nir_var_global | nir_var_shared)))
+ _mesa_set_add(live, instr->variables[0]->var);
+ break;
+ }
+
+ default:
+ for (unsigned i = 0; i < num_vars; i++) {
+ _mesa_set_add(live, instr->variables[i]->var);
+ }
+ break;
}
}
}
}
+static void
+remove_dead_var_writes(nir_shader *shader, struct set *live)
+{
+ nir_foreach_function(function, shader) {
+ if (!function->impl)
+ continue;
+
+ nir_foreach_block(block, function->impl) {
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type != nir_instr_type_intrinsic)
+ continue;
+
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ if (intrin->intrinsic != nir_intrinsic_copy_var &&
+ intrin->intrinsic != nir_intrinsic_store_var)
+ continue;
+
+ /* Stores to dead variables need to be removed */
+ if (intrin->variables[0]->var->data.mode == 0)
+ nir_instr_remove(instr);
+ }
+ }
+ }
+}
+
static bool
remove_dead_vars(struct exec_list *var_list, struct set *live)
{
foreach_list_typed_safe(nir_variable, var, node, var_list) {
struct set_entry *entry = _mesa_set_search(live, var);
if (entry == NULL) {
+ /* Mark this variable as used by setting the mode to 0 */
+ var->data.mode = 0;
exec_node_remove(&var->node);
- ralloc_free(var);
progress = true;
}
}
if (modes & nir_var_local) {
nir_foreach_function(function, shader) {
if (function->impl) {
- if (remove_dead_vars(&function->impl->locals, live)) {
- nir_metadata_preserve(function->impl, nir_metadata_block_index |
- nir_metadata_dominance |
- nir_metadata_live_ssa_defs);
+ if (remove_dead_vars(&function->impl->locals, live))
progress = true;
- }
+ }
+ }
+ }
+
+ if (progress) {
+ remove_dead_var_writes(shader, live);
+
+ nir_foreach_function(function, shader) {
+ if (function->impl) {
+ nir_metadata_preserve(function->impl, nir_metadata_block_index |
+ nir_metadata_dominance);
}
}
}