linker: Document what remains to be done
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 21 Jun 2010 19:03:24 +0000 (12:03 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 23 Jun 2010 17:56:04 +0000 (10:56 -0700)
linker.cpp

index 7b1838a5af98ab7d59ba7835b4938e9ed89b7575..dadc0d92a051f98be5d81d437471fb0184761cb2 100644 (file)
@@ -392,6 +392,20 @@ link_shaders(struct glsl_program *prog)
       prog->LinkStatus = true;
    }
 
+   /* FINISHME: Perform whole-program optimization here. */
+
+   /* FINISHME: Assign uniform locations. */
+
+   /* FINISHME: Assign vertex shader input locations. */
+
+   /* FINISHME: Assign vertex shader output / fragment shader input
+    * FINISHME: locations.
+    */
+
+   /* FINISHME: Assign fragment shader output locations. */
+
+   /* FINISHME: Generate code here. */
+
 done:
    free(vert_shader_list);
 }