This allows us to avoid a no-op flush if there has been no rendering,
but we hit pctx->flush(PIPE_FLUSH_FENCE_FD).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6177>
* not an "fd" fence, which results in eglDupNativeFenceFDANDROID()
* errors.
*/
- if (flags & PIPE_FLUSH_FENCE_FD)
+ if ((flags & PIPE_FLUSH_FENCE_FD) && ctx->last_fence &&
+ !fd_fence_is_fd(ctx->last_fence))
fd_fence_ref(&ctx->last_fence, NULL);
/* if no rendering since last flush, ie. app just decided it needed
return os_dupfd_cloexec(fence->fence_fd);
}
+bool fd_fence_is_fd(struct pipe_fence_handle *fence)
+{
+ return fence->fence_fd != -1;
+}
+
struct pipe_fence_handle * fd_fence_create(struct fd_batch *batch)
{
return fence_create(batch->ctx, batch, 0, -1);
struct pipe_fence_handle *fence);
int fd_fence_get_fd(struct pipe_screen *pscreen,
struct pipe_fence_handle *pfence);
+bool fd_fence_is_fd(struct pipe_fence_handle *fence);
struct fd_batch;
struct pipe_fence_handle * fd_fence_create(struct fd_batch *batch);