{
const unsigned depth = max_layer - min_layer;
struct intel_mipmap_tree *aux_mt = NULL;
- uint32_t aux_mode = 0;
+ uint32_t aux_mode = GEN8_SURFACE_AUX_MODE_NONE;
uint32_t mocs_wb = brw->gen >= 9 ? SKL_MOCS_WB : BDW_MOCS_WB;
int surf_index = surf_offset - &brw->wm.base.surf_offset[0];
unsigned tiling_mode, pitch;
struct intel_renderbuffer *irb = intel_renderbuffer(rb);
struct intel_mipmap_tree *mt = irb->mt;
struct intel_mipmap_tree *aux_mt = NULL;
- uint32_t aux_mode = 0;
+ uint32_t aux_mode = GEN8_SURFACE_AUX_MODE_NONE;
unsigned width = mt->logical_width0;
unsigned height = mt->logical_height0;
unsigned pitch = mt->pitch;